| // Copyright 2012 The Chromium Authors |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "ui/gfx/geometry/vector2d.h" |
| |
| #include <stddef.h> |
| #include <cmath> |
| #include <limits> |
| |
| #include "testing/gtest/include/gtest/gtest.h" |
| |
| namespace gfx { |
| |
| TEST(Vector2dTest, IsZero) { |
| EXPECT_TRUE(Vector2d().IsZero()); |
| EXPECT_TRUE(Vector2d(0, 0).IsZero()); |
| EXPECT_FALSE(Vector2d(1, 0).IsZero()); |
| EXPECT_FALSE(Vector2d(0, -2).IsZero()); |
| EXPECT_FALSE(Vector2d(1, -2).IsZero()); |
| } |
| |
| TEST(Vector2dTest, Add) { |
| Vector2d i1(3, 5); |
| Vector2d i2(4, -1); |
| EXPECT_EQ(Vector2d(3, 5), i1 + Vector2d()); |
| EXPECT_EQ(Vector2d(3 + 4, 5 - 1), i1 + i2); |
| EXPECT_EQ(Vector2d(3 - 4, 5 + 1), i1 - i2); |
| } |
| |
| TEST(Vector2dTest, Negative) { |
| EXPECT_EQ(Vector2d(0, 0), -Vector2d(0, 0)); |
| EXPECT_EQ(Vector2d(-3, -3), -Vector2d(3, 3)); |
| EXPECT_EQ(Vector2d(3, 3), -Vector2d(-3, -3)); |
| EXPECT_EQ(Vector2d(-3, 3), -Vector2d(3, -3)); |
| EXPECT_EQ(Vector2d(3, -3), -Vector2d(-3, 3)); |
| } |
| |
| TEST(Vector2dTest, Length) { |
| int values[][2] = { |
| {0, 0}, {10, 20}, {20, 10}, {-10, -20}, {-20, 10}, {10, -20}, |
| }; |
| |
| for (auto& value : values) { |
| int v0 = value[0]; |
| int v1 = value[1]; |
| double length_squared = |
| static_cast<double>(v0) * v0 + static_cast<double>(v1) * v1; |
| double length = std::sqrt(length_squared); |
| Vector2d vector(v0, v1); |
| EXPECT_EQ(static_cast<float>(length_squared), vector.LengthSquared()); |
| EXPECT_EQ(static_cast<float>(length), vector.Length()); |
| } |
| } |
| |
| TEST(Vector2dTest, SetToMinMax) { |
| Vector2d a; |
| |
| a = Vector2d(3, 5); |
| EXPECT_EQ(Vector2d(3, 5), a); |
| a.SetToMax(Vector2d(2, 4)); |
| EXPECT_EQ(Vector2d(3, 5), a); |
| a.SetToMax(Vector2d(3, 5)); |
| EXPECT_EQ(Vector2d(3, 5), a); |
| a.SetToMax(Vector2d(4, 2)); |
| EXPECT_EQ(Vector2d(4, 5), a); |
| a.SetToMax(Vector2d(8, 10)); |
| EXPECT_EQ(Vector2d(8, 10), a); |
| |
| a.SetToMin(Vector2d(9, 11)); |
| EXPECT_EQ(Vector2d(8, 10), a); |
| a.SetToMin(Vector2d(8, 10)); |
| EXPECT_EQ(Vector2d(8, 10), a); |
| a.SetToMin(Vector2d(11, 9)); |
| EXPECT_EQ(Vector2d(8, 9), a); |
| a.SetToMin(Vector2d(7, 11)); |
| EXPECT_EQ(Vector2d(7, 9), a); |
| a.SetToMin(Vector2d(3, 5)); |
| EXPECT_EQ(Vector2d(3, 5), a); |
| } |
| |
| TEST(Vector2dTest, IntegerOverflow) { |
| int int_max = std::numeric_limits<int>::max(); |
| int int_min = std::numeric_limits<int>::min(); |
| |
| Vector2d max_vector(int_max, int_max); |
| Vector2d min_vector(int_min, int_min); |
| Vector2d test; |
| |
| test = Vector2d(); |
| test += Vector2d(int_max, int_max); |
| EXPECT_EQ(test, max_vector); |
| |
| test = Vector2d(); |
| test += Vector2d(int_min, int_min); |
| EXPECT_EQ(test, min_vector); |
| |
| test = Vector2d(10, 20); |
| test += Vector2d(int_max, int_max); |
| EXPECT_EQ(test, max_vector); |
| |
| test = Vector2d(-10, -20); |
| test += Vector2d(int_min, int_min); |
| EXPECT_EQ(test, min_vector); |
| |
| test = Vector2d(); |
| test -= Vector2d(int_max, int_max); |
| EXPECT_EQ(test, Vector2d(-int_max, -int_max)); |
| |
| test = Vector2d(); |
| test -= Vector2d(int_min, int_min); |
| EXPECT_EQ(test, max_vector); |
| |
| test = Vector2d(10, 20); |
| test -= Vector2d(int_min, int_min); |
| EXPECT_EQ(test, max_vector); |
| |
| test = Vector2d(-10, -20); |
| test -= Vector2d(int_max, int_max); |
| EXPECT_EQ(test, min_vector); |
| |
| test = Vector2d(); |
| test -= Vector2d(int_min, int_min); |
| EXPECT_EQ(test, max_vector); |
| |
| test = -Vector2d(int_min, int_min); |
| EXPECT_EQ(test, max_vector); |
| } |
| |
| TEST(Vector2dTest, Transpose) { |
| gfx::Vector2d v(1, -2); |
| EXPECT_EQ(gfx::Vector2d(-2, 1), TransposeVector2d(v)); |
| v.Transpose(); |
| EXPECT_EQ(gfx::Vector2d(-2, 1), v); |
| } |
| |
| } // namespace gfx |