| // Copyright 2012 The Chromium Authors |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "ui/gfx/render_text.h" |
| |
| #include <limits.h> |
| |
| #include <algorithm> |
| #include <climits> |
| |
| #include "base/check_op.h" |
| #include "base/command_line.h" |
| #include "base/i18n/break_iterator.h" |
| #include "base/i18n/char_iterator.h" |
| #include "base/notreached.h" |
| #include "base/numerics/safe_conversions.h" |
| #include "base/ranges/algorithm.h" |
| #include "base/strings/string_util.h" |
| #include "base/strings/utf_string_conversions.h" |
| #include "base/trace_event/trace_event.h" |
| #include "build/build_config.h" |
| #include "cc/paint/paint_canvas.h" |
| #include "cc/paint/paint_shader.h" |
| #include "third_party/icu/source/common/unicode/rbbi.h" |
| #include "third_party/icu/source/common/unicode/uchar.h" |
| #include "third_party/icu/source/common/unicode/utf16.h" |
| #include "third_party/skia/include/core/SkDrawLooper.h" |
| #include "third_party/skia/include/core/SkFontStyle.h" |
| #include "third_party/skia/include/core/SkTextBlob.h" |
| #include "third_party/skia/include/core/SkTypeface.h" |
| #include "third_party/skia/include/effects/SkGradientShader.h" |
| #include "ui/gfx/canvas.h" |
| #include "ui/gfx/geometry/insets.h" |
| #include "ui/gfx/geometry/size_conversions.h" |
| #include "ui/gfx/geometry/skia_conversions.h" |
| #include "ui/gfx/platform_font.h" |
| #include "ui/gfx/render_text_harfbuzz.h" |
| #include "ui/gfx/scoped_canvas.h" |
| #include "ui/gfx/skia_paint_util.h" |
| #include "ui/gfx/text_elider.h" |
| #include "ui/gfx/text_utils.h" |
| #include "ui/gfx/utf16_indexing.h" |
| |
| namespace gfx { |
| |
| namespace { |
| |
| // Replacement codepoint for elided text. |
| constexpr char16_t kEllipsisCodepoint = 0x2026; |
| |
| // Fraction of the text size to raise the center of a strike-through line above |
| // the baseline. |
| const SkScalar kStrikeThroughOffset = (SK_Scalar1 * 65 / 252); |
| // Fraction of the text size to lower an underline below the baseline. |
| const SkScalar kUnderlineOffset = (SK_Scalar1 / 9); |
| |
| // Float comparison needs epsilon to consider rounding errors in float |
| // arithmetic. Epsilon should be dependent on the context and here, we are |
| // dealing with glyph widths, use a fairly large number. |
| const float kFloatComparisonEpsilon = 0.001f; |
| float Clamp(float f) { |
| return f < kFloatComparisonEpsilon ? 0 : f; |
| } |
| |
| // Given |font| and |display_width|, returns the width of the fade gradient. |
| int CalculateFadeGradientWidth(const FontList& font_list, int display_width) { |
| // Fade in/out about 3 characters of the beginning/end of the string. |
| // Use a 1/3 of the display width if the display width is very short. |
| const int narrow_width = font_list.GetExpectedTextWidth(3); |
| const int gradient_width = |
| std::min(narrow_width, base::ClampRound(display_width / 3.f)); |
| DCHECK_GE(gradient_width, 0); |
| return gradient_width; |
| } |
| |
| // Appends to |positions| and |colors| values corresponding to the fade over |
| // |fade_rect| from color |c0| to color |c1|. |
| void AddFadeEffect(const Rect& text_rect, |
| const Rect& fade_rect, |
| SkColor c0, |
| SkColor c1, |
| std::vector<SkScalar>* positions, |
| std::vector<SkColor>* colors) { |
| const SkScalar left = static_cast<SkScalar>(fade_rect.x() - text_rect.x()); |
| const SkScalar width = static_cast<SkScalar>(fade_rect.width()); |
| const SkScalar p0 = left / text_rect.width(); |
| const SkScalar p1 = (left + width) / text_rect.width(); |
| // Prepend 0.0 to |positions|, as required by Skia. |
| if (positions->empty() && p0 != 0.0) { |
| positions->push_back(0.0); |
| colors->push_back(c0); |
| } |
| positions->push_back(p0); |
| colors->push_back(c0); |
| positions->push_back(p1); |
| colors->push_back(c1); |
| } |
| |
| // Creates a SkShader to fade the text, with |left_part| specifying the left |
| // fade effect, if any, and |right_part| specifying the right fade effect. |
| sk_sp<cc::PaintShader> CreateFadeShader(const FontList& font_list, |
| const Rect& text_rect, |
| const Rect& left_part, |
| const Rect& right_part, |
| SkColor color) { |
| // The shader should only specify transparency of the fade itself, not the |
| // original transparency, which will be applied by the actual renderer. |
| DCHECK_EQ(SkColorGetA(color), static_cast<uint8_t>(0xff)); |
| |
| // In general, fade down to 0 alpha. But when the available width is less |
| // than four characters, linearly ramp up the fade target alpha to as high as |
| // 20% at zero width. This allows the user to see the last faded characters a |
| // little better when there are only a few characters shown. |
| const float width_fraction = |
| text_rect.width() / static_cast<float>(font_list.GetExpectedTextWidth(4)); |
| const SkAlpha kAlphaAtZeroWidth = 51; |
| const SkAlpha alpha = |
| (width_fraction < 1) |
| ? base::ClampRound<SkAlpha>((1 - width_fraction) * kAlphaAtZeroWidth) |
| : 0; |
| const SkColor fade_color = SkColorSetA(color, alpha); |
| |
| std::vector<SkScalar> positions; |
| std::vector<SkColor> colors; |
| |
| if (!left_part.IsEmpty()) |
| AddFadeEffect(text_rect, left_part, fade_color, color, |
| &positions, &colors); |
| if (!right_part.IsEmpty()) |
| AddFadeEffect(text_rect, right_part, color, fade_color, |
| &positions, &colors); |
| DCHECK(!positions.empty()); |
| |
| // Terminate |positions| with 1.0, as required by Skia. |
| if (positions.back() != 1.0) { |
| positions.push_back(1.0); |
| colors.push_back(colors.back()); |
| } |
| |
| const SkPoint points[2] = { PointToSkPoint(text_rect.origin()), |
| PointToSkPoint(text_rect.top_right()) }; |
| // TODO(crbug/1308932): Remove this helper vector colors4f and make all |
| // SkColor4f. |
| std::vector<SkColor4f> colors4f; |
| colors4f.reserve(colors.size()); |
| for (auto& c : colors) |
| colors4f.push_back(SkColor4f::FromColor(c)); |
| return cc::PaintShader::MakeLinearGradient( |
| &points[0], &colors4f[0], &positions[0], |
| static_cast<int>(colors4f.size()), SkTileMode::kClamp); |
| } |
| |
| // Converts a FontRenderParams::Hinting value to the corresponding |
| // SkFontHinting value. |
| SkFontHinting FontRenderParamsHintingToSkFontHinting( |
| FontRenderParams::Hinting params_hinting) { |
| switch (params_hinting) { |
| case FontRenderParams::HINTING_NONE: |
| return SkFontHinting::kNone; |
| case FontRenderParams::HINTING_SLIGHT: |
| return SkFontHinting::kSlight; |
| case FontRenderParams::HINTING_MEDIUM: |
| return SkFontHinting::kNormal; |
| case FontRenderParams::HINTING_FULL: |
| return SkFontHinting::kFull; |
| } |
| return SkFontHinting::kNone; |
| } |
| |
| // Make sure ranges don't break text graphemes. If a range in |break_list| |
| // does break a grapheme in |render_text|, the range will be slightly |
| // extended to encompass the grapheme. |
| template <typename T> |
| void RestoreBreakList(RenderText* render_text, BreakList<T>* break_list) { |
| break_list->SetMax(render_text->text().length()); |
| Range range; |
| while (range.end() < break_list->max()) { |
| const auto& current_break = break_list->GetBreak(range.end()); |
| range = break_list->GetRange(current_break); |
| if (range.end() < break_list->max() && |
| !render_text->IsValidCursorIndex(range.end())) { |
| range.set_end( |
| render_text->IndexOfAdjacentGrapheme(range.end(), CURSOR_FORWARD)); |
| break_list->ApplyValue(current_break->second, range); |
| } |
| } |
| } |
| |
| // Move the iterator |iter| forward until |position| is included in the range. |
| template <typename T> |
| typename BreakList<T>::const_iterator IncrementBreakListIteratorToPosition( |
| const BreakList<T>& break_list, |
| typename BreakList<T>::const_iterator iter, |
| size_t position) { |
| DCHECK_LT(position, break_list.max()); |
| for (;;) { |
| CHECK(iter != break_list.breaks().end()); |
| const Range range = break_list.GetRange(iter); |
| if (position >= range.start() && position < range.end()) |
| return iter; |
| ++iter; |
| } |
| } |
| |
| // Replaces the unicode control characters, control characters and PUA (Private |
| // Use Areas) codepoints. |
| UChar32 ReplaceControlCharacter(UChar32 codepoint) { |
| // 'REPLACEMENT CHARACTER' used to replace an unknown, |
| // unrecognized or unrepresentable character. |
| constexpr char16_t kReplacementCodepoint = 0xFFFD; |
| // Control Pictures block (see: |
| // https://unicode.org/charts/PDF/U2400.pdf). |
| constexpr char16_t kSymbolsCodepoint = 0x2400; |
| |
| if (codepoint >= 0 && codepoint <= 0x1F) { |
| switch (codepoint) { |
| case 0x09: |
| // Replace character tabulation ('\t') with its visual arrow symbol. |
| return 0x21E5; |
| case 0x0A: |
| // Replace line feed ('\n') with space character. |
| return 0x20; |
| default: |
| // Replace codepoints with their visual symbols, which are |
| // at the same offset from kSymbolsCodepoint. |
| return kSymbolsCodepoint + codepoint; |
| } |
| } |
| if (codepoint == 0x7F) { |
| // Replace the 'del' codepoint by its symbol (u2421). |
| return kSymbolsCodepoint + 0x21; |
| } |
| if (!U_IS_UNICODE_CHAR(codepoint)) { |
| // Unicode codepoint that can't be assigned a character. |
| // This handles: |
| // - single surrogate codepoints, |
| // - last two codepoints on each plane, |
| // - invalid characters (e.g. u+fdd0..u+fdef) |
| // - codepoints above u+10ffff |
| return kReplacementCodepoint; |
| } |
| if (codepoint > 0x7F) { |
| // Private use codepoints are working with a pair of font |
| // and codepoint, but they are not used in Chrome. |
| #if BUILDFLAG(IS_MAC) |
| // Support Apple defined PUA on Mac. |
| // see: http://www.unicode.org/Public/MAPPINGS/VENDORS/APPLE/CORPCHAR.TXT |
| if (codepoint == 0xF8FF) |
| return codepoint; |
| #endif |
| #if BUILDFLAG(IS_WIN) |
| // Support Microsoft defined PUA on Windows. |
| // see: |
| // https://docs.microsoft.com/en-us/windows/uwp/design/style/segoe-ui-symbol-font |
| switch (codepoint) { |
| case 0xF093: // ButtonA |
| case 0xF094: // ButtonB |
| case 0xF095: // ButtonY |
| case 0xF096: // ButtonX |
| case 0xF108: // LeftStick |
| case 0xF109: // RightStick |
| case 0xF10A: // TriggerLeft |
| case 0xF10B: // TriggerRight |
| case 0xF10C: // BumperLeft |
| case 0xF10D: // BumperRight |
| case 0xF10E: // Dpad |
| case 0xEECA: // ButtonView2 |
| case 0xEDE3: // ButtonMenu |
| return codepoint; |
| default: |
| break; |
| } |
| #endif |
| const int8_t codepoint_category = u_charType(codepoint); |
| if (codepoint_category == U_PRIVATE_USE_CHAR || |
| codepoint_category == U_CONTROL_CHAR) { |
| return kReplacementCodepoint; |
| } |
| } |
| |
| return codepoint; |
| } |
| |
| // Returns the line segment index for the |line|, |text_x| pair. |text_x| is |
| // relative to text in the given line. Returns -1 if |text_x| is to the left |
| // of text in the line and |line|.segments.size() if it's to the right. |
| // |offset_relative_segment| will contain the offset of |text_x| relative to |
| // the start of the segment it is contained in. |
| int GetLineSegmentContainingXCoord(const internal::Line& line, |
| float line_x, |
| float* offset_relative_segment) { |
| DCHECK(offset_relative_segment); |
| |
| *offset_relative_segment = 0; |
| if (line_x < 0) |
| return -1; |
| for (size_t i = 0; i < line.segments.size(); i++) { |
| const internal::LineSegment& segment = line.segments[i]; |
| // segment.x_range is not used because it is in text space. |
| if (line_x < segment.width()) { |
| *offset_relative_segment = line_x; |
| return i; |
| } |
| line_x -= segment.width(); |
| } |
| return line.segments.size(); |
| } |
| |
| } // namespace |
| |
| namespace internal { |
| |
| SkiaTextRenderer::SkiaTextRenderer(Canvas* canvas) |
| : canvas_(canvas), canvas_skia_(canvas->sk_canvas()) { |
| DCHECK(canvas_skia_); |
| flags_.setStyle(cc::PaintFlags::kFill_Style); |
| |
| font_.setEdging(SkFont::Edging::kSubpixelAntiAlias); |
| font_.setSubpixel(true); |
| font_.setHinting(SkFontHinting::kNormal); |
| } |
| |
| SkiaTextRenderer::~SkiaTextRenderer() { |
| } |
| |
| void SkiaTextRenderer::SetDrawLooper(sk_sp<SkDrawLooper> draw_looper) { |
| flags_.setLooper(std::move(draw_looper)); |
| } |
| |
| void SkiaTextRenderer::SetFontRenderParams(const FontRenderParams& params, |
| bool subpixel_rendering_suppressed) { |
| ApplyRenderParams(params, subpixel_rendering_suppressed, &font_); |
| } |
| |
| void SkiaTextRenderer::SetTypeface(sk_sp<SkTypeface> typeface) { |
| font_.setTypeface(std::move(typeface)); |
| } |
| |
| void SkiaTextRenderer::SetTextSize(SkScalar size) { |
| font_.setSize(size); |
| } |
| |
| void SkiaTextRenderer::SetForegroundColor(SkColor foreground) { |
| flags_.setColor(foreground); |
| } |
| |
| void SkiaTextRenderer::SetShader(sk_sp<cc::PaintShader> shader) { |
| flags_.setShader(std::move(shader)); |
| } |
| |
| void SkiaTextRenderer::DrawPosText(const SkPoint* pos, |
| const uint16_t* glyphs, |
| size_t glyph_count) { |
| SkTextBlobBuilder builder; |
| const auto& run_buffer = builder.allocRunPos(font_, glyph_count); |
| |
| static_assert(sizeof(*glyphs) == sizeof(*run_buffer.glyphs), ""); |
| memcpy(run_buffer.glyphs, glyphs, glyph_count * sizeof(*glyphs)); |
| |
| static_assert(sizeof(*pos) == 2 * sizeof(*run_buffer.pos), ""); |
| memcpy(run_buffer.pos, pos, glyph_count * sizeof(*pos)); |
| |
| canvas_skia_->drawTextBlob(builder.make(), 0, 0, flags_); |
| } |
| |
| void SkiaTextRenderer::DrawUnderline(int x, |
| int y, |
| int width, |
| SkScalar thickness_factor) { |
| SkScalar x_scalar = SkIntToScalar(x); |
| const SkScalar text_size = font_.getSize(); |
| SkRect r = SkRect::MakeLTRB( |
| x_scalar, y + text_size * kUnderlineOffset, x_scalar + width, |
| y + (text_size * |
| (kUnderlineOffset + |
| (thickness_factor * RenderText::kLineThicknessFactor)))); |
| canvas_skia_->drawRect(r, flags_); |
| } |
| |
| void SkiaTextRenderer::DrawStrike(int x, |
| int y, |
| int width, |
| SkScalar thickness_factor) { |
| const SkScalar text_size = font_.getSize(); |
| const SkScalar height = text_size * thickness_factor; |
| const SkScalar top = y - text_size * kStrikeThroughOffset - height / 2; |
| SkScalar x_scalar = SkIntToScalar(x); |
| const SkRect r = |
| SkRect::MakeLTRB(x_scalar, top, x_scalar + width, top + height); |
| canvas_skia_->drawRect(r, flags_); |
| } |
| |
| StyleIterator::StyleIterator(const BreakList<SkColor>* colors, |
| const BreakList<BaselineStyle>* baselines, |
| const BreakList<int>* font_size_overrides, |
| const BreakList<Font::Weight>* weights, |
| const StyleArray* styles) |
| : colors_(colors), |
| baselines_(baselines), |
| font_size_overrides_(font_size_overrides), |
| weights_(weights), |
| styles_(styles) { |
| color_ = colors_->breaks().begin(); |
| baseline_ = baselines_->breaks().begin(); |
| font_size_override_ = font_size_overrides_->breaks().begin(); |
| weight_ = weights_->breaks().begin(); |
| for (size_t i = 0; i < styles_->size(); ++i) |
| style_[i] = (*styles_)[i].breaks().begin(); |
| } |
| |
| StyleIterator::StyleIterator(const StyleIterator& style) = default; |
| StyleIterator::~StyleIterator() = default; |
| StyleIterator& StyleIterator::operator=(const StyleIterator& style) = default; |
| |
| Range StyleIterator::GetRange() const { |
| return GetTextBreakingRange().Intersect(colors_->GetRange(color_)); |
| } |
| |
| Range StyleIterator::GetTextBreakingRange() const { |
| Range range = baselines_->GetRange(baseline_); |
| range = range.Intersect(font_size_overrides_->GetRange(font_size_override_)); |
| range = range.Intersect(weights_->GetRange(weight_)); |
| for (size_t i = 0; i < styles_->size(); ++i) |
| range = range.Intersect((*styles_)[i].GetRange(style_[i])); |
| return range; |
| } |
| |
| void StyleIterator::IncrementToPosition(size_t position) { |
| color_ = IncrementBreakListIteratorToPosition(*colors_, color_, position); |
| baseline_ = |
| IncrementBreakListIteratorToPosition(*baselines_, baseline_, position); |
| font_size_override_ = IncrementBreakListIteratorToPosition( |
| *font_size_overrides_, font_size_override_, position); |
| weight_ = IncrementBreakListIteratorToPosition(*weights_, weight_, position); |
| for (size_t i = 0; i < styles_->size(); ++i) { |
| style_[i] = IncrementBreakListIteratorToPosition((*styles_)[i], style_[i], |
| position); |
| } |
| } |
| |
| LineSegment::LineSegment() : run(0) {} |
| |
| LineSegment::~LineSegment() {} |
| |
| Line::Line() : preceding_heights(0), baseline(0) {} |
| |
| Line::Line(const Line& other) = default; |
| |
| Line::~Line() {} |
| |
| ShapedText::ShapedText(std::vector<Line> lines) : lines_(std::move(lines)) {} |
| ShapedText::~ShapedText() = default; |
| |
| void ApplyRenderParams(const FontRenderParams& params, |
| bool subpixel_rendering_suppressed, |
| SkFont* font) { |
| if (!params.antialiasing) { |
| font->setEdging(SkFont::Edging::kAlias); |
| } else if (subpixel_rendering_suppressed || |
| params.subpixel_rendering == |
| FontRenderParams::SUBPIXEL_RENDERING_NONE) { |
| font->setEdging(SkFont::Edging::kAntiAlias); |
| } else { |
| font->setEdging(SkFont::Edging::kSubpixelAntiAlias); |
| } |
| |
| font->setSubpixel(params.subpixel_positioning); |
| font->setForceAutoHinting(params.autohinter); |
| font->setHinting(FontRenderParamsHintingToSkFontHinting(params.hinting)); |
| } |
| |
| } // namespace internal |
| |
| // static |
| constexpr char16_t RenderText::kPasswordReplacementChar; |
| constexpr bool RenderText::kDragToEndIfOutsideVerticalBounds; |
| constexpr int RenderText::kInvalidBaseline; |
| constexpr SkScalar RenderText::kLineThicknessFactor; |
| |
| RenderText::~RenderText() = default; |
| |
| // static |
| std::unique_ptr<RenderText> RenderText::CreateRenderText() { |
| return std::make_unique<RenderTextHarfBuzz>(); |
| } |
| |
| std::unique_ptr<RenderText> RenderText::CreateInstanceOfSameStyle( |
| const std::u16string& text) const { |
| std::unique_ptr<RenderText> render_text = CreateRenderText(); |
| // |SetText()| must be called before styles are set. |
| render_text->SetText(text); |
| render_text->SetFontList(font_list_); |
| render_text->SetDirectionalityMode(directionality_mode_); |
| render_text->SetCursorEnabled(cursor_enabled_); |
| render_text->set_truncate_length(truncate_length_); |
| render_text->styles_ = styles_; |
| render_text->baselines_ = baselines_; |
| render_text->font_size_overrides_ = font_size_overrides_; |
| render_text->colors_ = colors_; |
| render_text->weights_ = weights_; |
| render_text->glyph_width_for_test_ = glyph_width_for_test_; |
| return render_text; |
| } |
| |
| void RenderText::SetText(const std::u16string& text) { |
| DCHECK(!composition_range_.IsValid()); |
| if (text_ == text) |
| return; |
| text_ = text; |
| UpdateStyleLengths(); |
| |
| // Clear style ranges as they might break new text graphemes and apply |
| // the first style to the whole text instead. |
| colors_.SetValue(colors_.breaks().front().second); |
| baselines_.SetValue(baselines_.breaks().front().second); |
| font_size_overrides_.SetValue(font_size_overrides_.breaks().front().second); |
| weights_.SetValue(weights_.breaks().front().second); |
| for (auto& style : styles_) |
| style.SetValue(style.breaks().front().second); |
| cached_bounds_and_offset_valid_ = false; |
| |
| // Reset selection model. SetText should always followed by SetSelectionModel |
| // or SetCursorPosition in upper layer. |
| SetSelectionModel(SelectionModel()); |
| |
| // Invalidate the cached text direction if it depends on the text contents. |
| if (directionality_mode_ == DIRECTIONALITY_FROM_TEXT) |
| text_direction_ = base::i18n::UNKNOWN_DIRECTION; |
| |
| obscured_reveal_index_ = absl::nullopt; |
| OnTextAttributeChanged(); |
| } |
| |
| void RenderText::AppendText(const std::u16string& text) { |
| text_ += text; |
| UpdateStyleLengths(); |
| cached_bounds_and_offset_valid_ = false; |
| obscured_reveal_index_ = absl::nullopt; |
| |
| // Invalidate the cached text direction if it depends on the text contents. |
| if (directionality_mode_ == DIRECTIONALITY_FROM_TEXT) |
| text_direction_ = base::i18n::UNKNOWN_DIRECTION; |
| |
| OnTextAttributeChanged(); |
| } |
| |
| void RenderText::SetHorizontalAlignment(HorizontalAlignment alignment) { |
| if (horizontal_alignment_ != alignment) { |
| horizontal_alignment_ = alignment; |
| display_offset_ = Vector2d(); |
| cached_bounds_and_offset_valid_ = false; |
| } |
| } |
| |
| void RenderText::SetVerticalAlignment(VerticalAlignment alignment) { |
| if (vertical_alignment_ != alignment) { |
| vertical_alignment_ = alignment; |
| display_offset_ = Vector2d(); |
| cached_bounds_and_offset_valid_ = false; |
| } |
| } |
| |
| void RenderText::SetFontList(const FontList& font_list) { |
| font_list_ = font_list; |
| const int font_style = font_list.GetFontStyle(); |
| weights_.SetValue(font_list.GetFontWeight()); |
| styles_[TEXT_STYLE_ITALIC].SetValue((font_style & Font::ITALIC) != 0); |
| styles_[TEXT_STYLE_UNDERLINE].SetValue((font_style & Font::UNDERLINE) != 0); |
| styles_[TEXT_STYLE_HEAVY_UNDERLINE].SetValue(false); |
| baseline_ = kInvalidBaseline; |
| cached_bounds_and_offset_valid_ = false; |
| OnLayoutTextAttributeChanged(false); |
| } |
| |
| void RenderText::SetCursorEnabled(bool cursor_enabled) { |
| if (cursor_enabled_ != cursor_enabled) { |
| cursor_enabled_ = cursor_enabled; |
| cached_bounds_and_offset_valid_ = false; |
| } |
| } |
| |
| void RenderText::SetObscured(bool obscured) { |
| if (obscured != obscured_) { |
| obscured_ = obscured; |
| obscured_reveal_index_ = absl::nullopt; |
| cached_bounds_and_offset_valid_ = false; |
| OnTextAttributeChanged(); |
| } |
| } |
| |
| void RenderText::SetObscuredRevealIndex(absl::optional<size_t> index) { |
| if (obscured_reveal_index_ != index) { |
| obscured_reveal_index_ = index; |
| cached_bounds_and_offset_valid_ = false; |
| OnTextAttributeChanged(); |
| } |
| } |
| |
| void RenderText::SetObscuredGlyphSpacing(int spacing) { |
| if (obscured_glyph_spacing_ != spacing) { |
| obscured_glyph_spacing_ = spacing; |
| OnLayoutTextAttributeChanged(true); |
| } |
| } |
| |
| void RenderText::SetMultiline(bool multiline) { |
| if (multiline != multiline_) { |
| multiline_ = multiline; |
| cached_bounds_and_offset_valid_ = false; |
| OnTextAttributeChanged(); |
| } |
| } |
| |
| void RenderText::SetMaxLines(size_t max_lines) { |
| if (max_lines_ != max_lines) { |
| max_lines_ = max_lines; |
| OnDisplayTextAttributeChanged(); |
| } |
| } |
| |
| size_t RenderText::GetNumLines() { |
| return GetShapedText()->lines().size(); |
| } |
| |
| size_t RenderText::GetTextIndexOfLine(size_t line) { |
| const std::vector<internal::Line>& lines = GetShapedText()->lines(); |
| if (line >= lines.size()) |
| return text_.size(); |
| return DisplayIndexToTextIndex(lines[line].display_text_index); |
| } |
| |
| void RenderText::SetWordWrapBehavior(WordWrapBehavior behavior) { |
| // TODO(1150235): ELIDE_LONG_WORDS is not supported. |
| DCHECK_NE(behavior, ELIDE_LONG_WORDS); |
| |
| if (word_wrap_behavior_ != behavior) { |
| word_wrap_behavior_ = behavior; |
| if (multiline_) { |
| cached_bounds_and_offset_valid_ = false; |
| OnTextAttributeChanged(); |
| } |
| } |
| } |
| |
| void RenderText::SetMinLineHeight(int line_height) { |
| if (min_line_height_ != line_height) { |
| min_line_height_ = line_height; |
| cached_bounds_and_offset_valid_ = false; |
| OnDisplayTextAttributeChanged(); |
| } |
| } |
| |
| void RenderText::SetElideBehavior(ElideBehavior elide_behavior) { |
| if (elide_behavior_ != elide_behavior) { |
| elide_behavior_ = elide_behavior; |
| OnDisplayTextAttributeChanged(); |
| } |
| } |
| |
| void RenderText::SetWhitespaceElision(absl::optional<bool> whitespace_elision) { |
| if (whitespace_elision_ != whitespace_elision) { |
| whitespace_elision_ = whitespace_elision; |
| OnDisplayTextAttributeChanged(); |
| } |
| } |
| |
| void RenderText::SetDisplayRect(const Rect& r) { |
| if (r != display_rect_) { |
| display_rect_ = r; |
| baseline_ = kInvalidBaseline; |
| cached_bounds_and_offset_valid_ = false; |
| OnDisplayTextAttributeChanged(); |
| } |
| } |
| |
| const std::vector<Range> RenderText::GetAllSelections() const { |
| return selection_model_.GetAllSelections(); |
| } |
| |
| void RenderText::SetCursorPosition(size_t position) { |
| size_t cursor = std::min(position, text().length()); |
| if (IsValidCursorIndex(cursor)) { |
| SetSelectionModel(SelectionModel( |
| cursor, (cursor == 0) ? CURSOR_FORWARD : CURSOR_BACKWARD)); |
| } |
| } |
| |
| void RenderText::MoveCursor(BreakType break_type, |
| VisualCursorDirection direction, |
| SelectionBehavior selection_behavior) { |
| SelectionModel cursor(cursor_position(), selection_model_.caret_affinity()); |
| |
| // Ensure |cursor| is at the "end" of the current selection, since this |
| // determines which side should grow or shrink. If the prior change to the |
| // selection wasn't from cursor movement, the selection may be undirected. Or, |
| // the selection may be collapsing. In these cases, pick the "end" using |
| // |direction| (e.g. the arrow key) rather than the current selection range. |
| if ((!has_directed_selection_ || selection_behavior == SELECTION_NONE) && |
| !selection().is_empty()) { |
| SelectionModel selection_start = GetSelectionModelForSelectionStart(); |
| Point start = GetCursorBounds(selection_start, true).origin(); |
| Point end = GetCursorBounds(cursor, true).origin(); |
| |
| // Use the selection start if it is left (when |direction| is CURSOR_LEFT) |
| // or right (when |direction| is CURSOR_RIGHT) of the selection end. |
| // Consider only the y-coordinates if the selection start and end are on |
| // different lines. |
| const bool cursor_is_leading = |
| (start.y() > end.y()) || |
| ((start.y() == end.y()) && (start.x() > end.x())); |
| const bool cursor_should_be_trailing = |
| (direction == CURSOR_RIGHT) || (direction == CURSOR_DOWN); |
| if (cursor_is_leading == cursor_should_be_trailing) { |
| // In this case, a direction has been chosen that doesn't match |
| // |selection_model|, so the range must be reversed to place the cursor at |
| // the other end. Note the affinity won't matter: only the affinity of |
| // |start| (which points "in" to the selection) determines the movement. |
| Range range = selection_model_.selection(); |
| selection_model_ = SelectionModel(Range(range.end(), range.start()), |
| selection_model_.caret_affinity()); |
| cursor = selection_start; |
| } |
| } |
| |
| // Cancelling a selection moves to the edge of the selection. |
| if (break_type != FIELD_BREAK && break_type != LINE_BREAK && |
| !selection().is_empty() && selection_behavior == SELECTION_NONE) { |
| // Use the nearest word boundary in the proper |direction| for word breaks. |
| if (break_type == WORD_BREAK) |
| cursor = GetAdjacentSelectionModel(cursor, break_type, direction); |
| // Use an adjacent selection model if the cursor is not at a valid position. |
| if (!IsValidCursorIndex(cursor.caret_pos())) |
| cursor = GetAdjacentSelectionModel(cursor, CHARACTER_BREAK, direction); |
| } else { |
| cursor = GetAdjacentSelectionModel(cursor, break_type, direction); |
| } |
| |
| // |cursor| corresponds to the tentative end point of the new selection. The |
| // selection direction is reversed iff the current selection is non-empty and |
| // the old selection end point and |cursor| are at the opposite ends of the |
| // old selection start point. |
| uint32_t min_end = std::min(selection().end(), cursor.selection().end()); |
| uint32_t max_end = std::max(selection().end(), cursor.selection().end()); |
| uint32_t current_start = selection().start(); |
| |
| bool selection_reversed = !selection().is_empty() && |
| min_end <= current_start && |
| current_start <= max_end; |
| |
| // Take |selection_behavior| into account. |
| switch (selection_behavior) { |
| case SELECTION_RETAIN: |
| cursor.set_selection_start(current_start); |
| break; |
| case SELECTION_EXTEND: |
| cursor.set_selection_start(selection_reversed ? selection().end() |
| : current_start); |
| break; |
| case SELECTION_CARET: |
| if (selection_reversed) { |
| cursor = |
| SelectionModel(current_start, selection_model_.caret_affinity()); |
| } else { |
| cursor.set_selection_start(current_start); |
| } |
| break; |
| case SELECTION_NONE: |
| // Do nothing. |
| break; |
| } |
| |
| SetSelection(cursor); |
| has_directed_selection_ = true; |
| |
| // |cached_cursor_x| keeps the initial x-coordinates where CURSOR_UP or |
| // CURSOR_DOWN starts. This enables the cursor to keep the same x-coordinates |
| // even when the cursor passes through empty or short lines. The cached |
| // x-coordinates should be reset when the cursor moves in a horizontal |
| // direction. |
| if (direction != CURSOR_UP && direction != CURSOR_DOWN) |
| reset_cached_cursor_x(); |
| } |
| |
| bool RenderText::SetSelection(const SelectionModel& model) { |
| // Enforce valid selection model components. |
| size_t text_length = text().length(); |
| std::vector<Range> ranges = model.GetAllSelections(); |
| for (auto& range : ranges) { |
| range = {std::min(range.start(), text_length), |
| std::min(range.end(), text_length)}; |
| // The current model only supports caret positions at valid cursor indices. |
| if (!IsValidCursorIndex(range.start()) || !IsValidCursorIndex(range.end())) |
| return false; |
| } |
| SelectionModel sel = SelectionModel(ranges, model.caret_affinity()); |
| bool changed = sel != selection_model_; |
| SetSelectionModel(sel); |
| return changed; |
| } |
| |
| bool RenderText::MoveCursorToPoint(const Point& point, |
| bool select, |
| const Point& drag_origin) { |
| reset_cached_cursor_x(); |
| SelectionModel model = FindCursorPosition(point, drag_origin); |
| if (select) |
| model.set_selection_start(selection().start()); |
| return SetSelection(model); |
| } |
| |
| bool RenderText::SelectRange(const Range& range, bool primary) { |
| size_t text_length = text().length(); |
| Range sel(std::min(range.start(), text_length), |
| std::min(range.end(), text_length)); |
| // Allow selection bounds at valid indices amid multi-character graphemes. |
| if (!IsValidLogicalIndex(sel.start()) || !IsValidLogicalIndex(sel.end())) |
| return false; |
| if (primary) { |
| LogicalCursorDirection affinity = (sel.is_reversed() || sel.is_empty()) |
| ? CURSOR_FORWARD |
| : CURSOR_BACKWARD; |
| SetSelectionModel(SelectionModel(sel, affinity)); |
| } else { |
| AddSecondarySelection(sel); |
| } |
| return true; |
| } |
| |
| bool RenderText::IsPointInSelection(const Point& point) { |
| if (selection().is_empty()) |
| return false; |
| SelectionModel cursor = FindCursorPosition(point); |
| return RangeContainsCaret( |
| selection(), cursor.caret_pos(), cursor.caret_affinity()); |
| } |
| |
| void RenderText::ClearSelection() { |
| SetSelectionModel( |
| SelectionModel(cursor_position(), selection_model_.caret_affinity())); |
| } |
| |
| void RenderText::SelectAll(bool reversed) { |
| const size_t length = text().length(); |
| const Range all = reversed ? Range(length, 0) : Range(0, length); |
| const bool success = SelectRange(all); |
| DCHECK(success); |
| } |
| |
| void RenderText::SelectWord() { |
| SelectRange(ExpandRangeToWordBoundary(selection())); |
| } |
| |
| void RenderText::SetCompositionRange(const Range& composition_range) { |
| CHECK(!composition_range.IsValid() || |
| Range(0, text_.length()).Contains(composition_range)); |
| composition_range_.set_end(composition_range.end()); |
| composition_range_.set_start(composition_range.start()); |
| OnLayoutTextAttributeChanged(false); |
| } |
| |
| void RenderText::SetColor(SkColor value) { |
| if (colors_.SetValue(value)) |
| OnLayoutTextAttributeChanged(false); |
| } |
| |
| void RenderText::ApplyColor(SkColor value, const Range& range) { |
| if (colors_.ApplyValue(value, range)) |
| OnLayoutTextAttributeChanged(false); |
| } |
| |
| void RenderText::SetBaselineStyle(BaselineStyle value) { |
| if (baselines_.SetValue(value)) |
| OnLayoutTextAttributeChanged(false); |
| } |
| |
| void RenderText::ApplyBaselineStyle(BaselineStyle value, const Range& range) { |
| if (baselines_.ApplyValue(value, range)) |
| OnLayoutTextAttributeChanged(false); |
| } |
| |
| void RenderText::ApplyFontSizeOverride(int font_size_override, |
| const Range& range) { |
| if (font_size_overrides_.ApplyValue(font_size_override, range)) |
| OnLayoutTextAttributeChanged(false); |
| } |
| |
| void RenderText::SetStyle(TextStyle style, bool value) { |
| if (styles_[style].SetValue(value)) { |
| cached_bounds_and_offset_valid_ = false; |
| // TODO(oshima|msw): Not all style change requires layout changes. |
| // Consider optimizing based on the type of change. |
| OnLayoutTextAttributeChanged(false); |
| } |
| } |
| |
| void RenderText::ApplyStyle(TextStyle style, bool value, const Range& range) { |
| if (styles_[style].ApplyValue(value, range)) { |
| cached_bounds_and_offset_valid_ = false; |
| // TODO(oshima|msw): Not all style change requires layout changes. |
| // Consider optimizing based on the type of change. |
| OnLayoutTextAttributeChanged(false); |
| } |
| } |
| |
| void RenderText::SetWeight(Font::Weight weight) { |
| if (weights_.SetValue(weight)) { |
| cached_bounds_and_offset_valid_ = false; |
| OnLayoutTextAttributeChanged(false); |
| } |
| } |
| |
| void RenderText::ApplyWeight(Font::Weight weight, const Range& range) { |
| if (weights_.ApplyValue(weight, range)) { |
| cached_bounds_and_offset_valid_ = false; |
| OnLayoutTextAttributeChanged(false); |
| } |
| } |
| |
| bool RenderText::GetStyle(TextStyle style) const { |
| return (styles_[style].breaks().size() == 1) && |
| styles_[style].breaks().front().second; |
| } |
| |
| void RenderText::SetDirectionalityMode(DirectionalityMode mode) { |
| if (mode != directionality_mode_) { |
| directionality_mode_ = mode; |
| text_direction_ = base::i18n::UNKNOWN_DIRECTION; |
| cached_bounds_and_offset_valid_ = false; |
| OnLayoutTextAttributeChanged(false); |
| } |
| } |
| |
| base::i18n::TextDirection RenderText::GetTextDirection() const { |
| if (text_direction_ == base::i18n::UNKNOWN_DIRECTION) |
| text_direction_ = GetTextDirectionForGivenText(text_); |
| return text_direction_; |
| } |
| |
| base::i18n::TextDirection RenderText::GetDisplayTextDirection() { |
| EnsureLayout(); |
| if (display_text_direction_ == base::i18n::UNKNOWN_DIRECTION) |
| display_text_direction_ = GetTextDirectionForGivenText(GetDisplayText()); |
| return display_text_direction_; |
| } |
| |
| VisualCursorDirection RenderText::GetVisualDirectionOfLogicalEnd() { |
| return GetDisplayTextDirection() == base::i18n::LEFT_TO_RIGHT ? CURSOR_RIGHT |
| : CURSOR_LEFT; |
| } |
| |
| VisualCursorDirection RenderText::GetVisualDirectionOfLogicalBeginning() { |
| return GetDisplayTextDirection() == base::i18n::RIGHT_TO_LEFT ? CURSOR_RIGHT |
| : CURSOR_LEFT; |
| } |
| |
| Size RenderText::GetStringSize() { |
| const SizeF size_f = GetStringSizeF(); |
| return Size(base::ClampCeil(size_f.width()), |
| base::ClampCeil(size_f.height())); |
| } |
| |
| float RenderText::TotalLineWidth() { |
| float total_width = 0; |
| const internal::ShapedText* shaped_text = GetShapedText(); |
| for (const auto& line : shaped_text->lines()) |
| total_width += line.size.width(); |
| return total_width; |
| } |
| |
| float RenderText::GetContentWidthF() { |
| const float string_size = GetStringSizeF().width(); |
| // The cursor is drawn one pixel beyond the int-enclosed text bounds. |
| return cursor_enabled_ ? std::ceil(string_size) + 1 : string_size; |
| } |
| |
| int RenderText::GetContentWidth() { |
| return base::ClampCeil(GetContentWidthF()); |
| } |
| |
| int RenderText::GetBaseline() { |
| if (baseline_ == kInvalidBaseline) { |
| const int centering_height = |
| (vertical_alignment_ == ALIGN_MIDDLE) |
| ? display_rect().height() |
| : std::max(font_list().GetHeight(), min_line_height()); |
| baseline_ = DetermineBaselineCenteringText(centering_height, font_list()); |
| if (vertical_alignment_ == ALIGN_BOTTOM) |
| baseline_ += display_rect().height() - centering_height; |
| } |
| DCHECK_NE(kInvalidBaseline, baseline_); |
| return baseline_; |
| } |
| |
| void RenderText::Draw(Canvas* canvas, bool select_all) { |
| EnsureLayout(); |
| |
| if (clip_to_display_rect()) { |
| Rect clip_rect(display_rect()); |
| clip_rect.Inset(ShadowValue::GetMargin(shadows_)); |
| |
| canvas->Save(); |
| canvas->ClipRect(clip_rect); |
| } |
| |
| if (!text().empty()) { |
| std::vector<Range> draw_selections; |
| if (select_all) |
| draw_selections = {Range(0, text().length())}; |
| else if (focused()) |
| draw_selections = GetAllSelections(); |
| |
| DrawSelections(canvas, draw_selections); |
| internal::SkiaTextRenderer renderer(canvas); |
| DrawVisualText(&renderer, draw_selections); |
| } |
| |
| if (clip_to_display_rect()) |
| canvas->Restore(); |
| } |
| |
| SelectionModel RenderText::FindCursorPosition(const Point& view_point, |
| const Point& drag_origin) { |
| const internal::ShapedText* shaped_text = GetShapedText(); |
| DCHECK(!shaped_text->lines().empty()); |
| |
| int line_index = GetLineContainingYCoord((view_point - GetLineOffset(0)).y()); |
| // Handle kDragToEndIfOutsideVerticalBounds above or below the text in a |
| // single-line by extending towards the mouse cursor. |
| if (RenderText::kDragToEndIfOutsideVerticalBounds && !multiline() && |
| (line_index < 0 || |
| line_index >= static_cast<int>(shaped_text->lines().size()))) { |
| SelectionModel selection_start = GetSelectionModelForSelectionStart(); |
| int edge = drag_origin.x() == 0 ? GetCursorBounds(selection_start, true).x() |
| : drag_origin.x(); |
| bool left = view_point.x() < edge; |
| return EdgeSelectionModel(left ? CURSOR_LEFT : CURSOR_RIGHT); |
| } |
| // Otherwise, clamp |line_index| to a valid value or drag to logical ends. |
| if (line_index < 0) { |
| if (RenderText::kDragToEndIfOutsideVerticalBounds) |
| return EdgeSelectionModel(GetVisualDirectionOfLogicalBeginning()); |
| line_index = 0; |
| } |
| if (line_index >= static_cast<int>(shaped_text->lines().size())) { |
| if (RenderText::kDragToEndIfOutsideVerticalBounds) |
| return EdgeSelectionModel(GetVisualDirectionOfLogicalEnd()); |
| line_index = shaped_text->lines().size() - 1; |
| } |
| const internal::Line& line = shaped_text->lines()[line_index]; |
| // Newline segment should be ignored in finding segment index with x |
| // coordinate because it's not drawn. |
| Vector2d newline_offset; |
| if (line.segments.size() >= 1 && IsNewlineSegment(line.segments.front())) |
| newline_offset.set_x(line.segments.front().width()); |
| |
| float point_offset_relative_segment = 0; |
| const int segment_index = GetLineSegmentContainingXCoord( |
| line, (view_point - GetLineOffset(line_index) + newline_offset).x(), |
| &point_offset_relative_segment); |
| if (segment_index < 0) |
| return LineSelectionModel(line_index, CURSOR_LEFT); |
| if (segment_index >= static_cast<int>(line.segments.size())) |
| return LineSelectionModel(line_index, CURSOR_RIGHT); |
| const internal::LineSegment& segment = line.segments[segment_index]; |
| |
| const internal::TextRunHarfBuzz& run = *GetRunList()->runs()[segment.run]; |
| const size_t segment_min_glyph_index = |
| run.CharRangeToGlyphRange(segment.char_range).GetMin(); |
| const float segment_offset_relative_run = |
| segment_min_glyph_index != 0 |
| ? SkScalarToFloat(run.shape.positions[segment_min_glyph_index].x()) |
| : 0; |
| const float point_offset_relative_run = |
| point_offset_relative_segment + segment_offset_relative_run; |
| |
| // TODO(crbug.com/676287): Use offset within the glyph to return the correct |
| // grapheme position within a multi-grapheme glyph. |
| for (size_t i = 0; i < run.shape.glyph_count; ++i) { |
| const float end = i + 1 == run.shape.glyph_count |
| ? run.shape.width |
| : SkScalarToFloat(run.shape.positions[i + 1].x()); |
| const float middle = |
| (end + SkScalarToFloat(run.shape.positions[i].x())) / 2; |
| const size_t index = DisplayIndexToTextIndex(run.shape.glyph_to_char[i]); |
| if (point_offset_relative_run < middle) { |
| return run.font_params.is_rtl ? SelectionModel(IndexOfAdjacentGrapheme( |
| index, CURSOR_FORWARD), |
| CURSOR_BACKWARD) |
| : SelectionModel(index, CURSOR_FORWARD); |
| } |
| if (point_offset_relative_run < end) { |
| return run.font_params.is_rtl ? SelectionModel(index, CURSOR_FORWARD) |
| : SelectionModel(IndexOfAdjacentGrapheme( |
| index, CURSOR_FORWARD), |
| CURSOR_BACKWARD); |
| } |
| } |
| |
| return LineSelectionModel(line_index, CURSOR_RIGHT); |
| } |
| |
| bool RenderText::IsValidLogicalIndex(size_t index) const { |
| // Check that the index is at a valid code point (not mid-surrogate-pair) and |
| // that it's not truncated from the display text (its glyph may be shown). |
| // |
| // Indices within truncated text are disallowed so users can easily interact |
| // with the underlying truncated text using the ellipsis as a proxy. This lets |
| // users select all text, select the truncated text, and transition from the |
| // last rendered glyph to the end of the text without getting invisible cursor |
| // positions nor needing unbounded arrow key presses to traverse the ellipsis. |
| return index == 0 || index == text().length() || |
| (index < text().length() && |
| (truncate_length_ == 0 || index < truncate_length_) && |
| IsValidCodePointIndex(text(), index)); |
| } |
| |
| bool RenderText::IsValidCursorIndex(size_t index) const { |
| return index == 0 || index == text().length() || |
| (IsValidLogicalIndex(index) && IsGraphemeBoundary(index)); |
| } |
| |
| Rect RenderText::GetCursorBounds(const SelectionModel& caret, |
| bool insert_mode) { |
| EnsureLayout(); |
| size_t caret_pos = caret.caret_pos(); |
| DCHECK(IsValidLogicalIndex(caret_pos)); |
| |
| // In overtype mode, ignore the affinity and always indicate that we will |
| // overtype the next character. |
| LogicalCursorDirection caret_affinity = |
| insert_mode ? caret.caret_affinity() : CURSOR_FORWARD; |
| float x = 0; |
| int width = 1; |
| |
| // Check whether the caret is attached to a boundary. Always return a 1-dip |
| // width caret at the boundary. Avoid calling IndexOfAdjacentGrapheme(), since |
| // it is slow and can impact browser startup here. |
| // In insert mode, index 0 is always a boundary. The end, however, is not at a |
| // boundary when the string ends in RTL text and there is LTR text around it. |
| const bool at_boundary = |
| (insert_mode && caret_pos == 0) || |
| caret_pos == (caret_affinity == CURSOR_BACKWARD ? 0 : text().length()); |
| if (at_boundary) { |
| const bool rtl = GetDisplayTextDirection() == base::i18n::RIGHT_TO_LEFT; |
| if (rtl == (caret_pos == 0)) |
| x = TotalLineWidth(); |
| } else { |
| // Find the next grapheme continuing in the current direction. This |
| // determines the substring range that should be highlighted. |
| size_t caret_end = IndexOfAdjacentGrapheme(caret_pos, caret_affinity); |
| if (caret_end < caret_pos) |
| std::swap(caret_end, caret_pos); |
| |
| const RangeF xspan = GetCursorSpan(Range(caret_pos, caret_end)); |
| if (insert_mode) { |
| x = (caret_affinity == CURSOR_BACKWARD) ? xspan.end() : xspan.start(); |
| } else { // overtype mode |
| x = xspan.GetMin(); |
| // Ceil the start and end of the |xspan| because the cursor x-coordinates |
| // are always ceiled. |
| width = base::ClampCeil(Clamp(xspan.GetMax())) - |
| base::ClampCeil(Clamp(xspan.GetMin())); |
| } |
| } |
| Size line_size = gfx::ToCeiledSize(GetLineSizeF(caret)); |
| size_t line = GetLineContainingCaret(caret); |
| return Rect(ToViewPoint(PointF(x, 0), line), Size(width, line_size.height())); |
| } |
| |
| const Rect& RenderText::GetUpdatedCursorBounds() { |
| UpdateCachedBoundsAndOffset(); |
| return cursor_bounds_; |
| } |
| |
| internal::GraphemeIterator RenderText::GetGraphemeIteratorAtTextIndex( |
| size_t index) const { |
| EnsureLayoutTextUpdated(); |
| return GetGraphemeIteratorAtIndex( |
| text_, &internal::TextToDisplayIndex::text_index, index); |
| } |
| |
| internal::GraphemeIterator RenderText::GetGraphemeIteratorAtDisplayTextIndex( |
| size_t index) const { |
| EnsureLayoutTextUpdated(); |
| return GetGraphemeIteratorAtIndex( |
| layout_text_, &internal::TextToDisplayIndex::display_index, index); |
| } |
| |
| size_t RenderText::GetTextIndex(internal::GraphemeIterator iter) const { |
| DCHECK(layout_text_up_to_date_); |
| return iter == text_to_display_indices_.end() ? text_.length() |
| : iter->text_index; |
| } |
| |
| size_t RenderText::GetDisplayTextIndex(internal::GraphemeIterator iter) const { |
| DCHECK(layout_text_up_to_date_); |
| return iter == text_to_display_indices_.end() ? layout_text_.length() |
| : iter->display_index; |
| } |
| |
| bool RenderText::IsGraphemeBoundary(size_t index) const { |
| return index >= text_.length() || |
| GetTextIndex(GetGraphemeIteratorAtTextIndex(index)) == index; |
| } |
| |
| size_t RenderText::IndexOfAdjacentGrapheme( |
| size_t index, |
| LogicalCursorDirection direction) const { |
| // The input is clamped if it is out of that range. |
| if (text_.empty()) |
| return 0; |
| if (index > text_.length()) |
| return text_.length(); |
| |
| EnsureLayoutTextUpdated(); |
| |
| internal::GraphemeIterator iter = index == text_.length() |
| ? text_to_display_indices_.end() |
| : GetGraphemeIteratorAtTextIndex(index); |
| if (direction == CURSOR_FORWARD) { |
| if (iter != text_to_display_indices_.end()) |
| ++iter; |
| } else { |
| DCHECK_EQ(direction, CURSOR_BACKWARD); |
| // If the index was not at the beginning of the grapheme, it will have been |
| // moved back to the grapheme start. |
| if (iter != text_to_display_indices_.begin() && GetTextIndex(iter) == index) |
| --iter; |
| } |
| return GetTextIndex(iter); |
| } |
| |
| SelectionModel RenderText::GetSelectionModelForSelectionStart() const { |
| const Range& sel = selection(); |
| if (sel.is_empty()) |
| return selection_model_; |
| return SelectionModel(sel.start(), |
| sel.is_reversed() ? CURSOR_BACKWARD : CURSOR_FORWARD); |
| } |
| |
| const Vector2d& RenderText::GetUpdatedDisplayOffset() { |
| UpdateCachedBoundsAndOffset(); |
| return display_offset_; |
| } |
| |
| void RenderText::SetDisplayOffset(int horizontal_offset) { |
| SetDisplayOffset({horizontal_offset, display_offset_.y()}); |
| } |
| |
| void RenderText::SetDisplayOffset(Vector2d offset) { |
| // Use ClampedNumeric for extra content, as it can otherwise overflow during |
| // later operations if GetContentWidth() returns INT_MAX and |
| // display_rect_.width() is 0. |
| const base::ClampedNumeric<int> extra_content = |
| base::ClampedNumeric<int>(GetContentWidth()) - display_rect_.width(); |
| const int cursor_width = cursor_enabled_ ? 1 : 0; |
| |
| int min_offset = 0; |
| int max_offset = 0; |
| if (extra_content > 0) { |
| switch (GetCurrentHorizontalAlignment()) { |
| case ALIGN_LEFT: |
| min_offset = -extra_content; |
| break; |
| case ALIGN_RIGHT: |
| max_offset = extra_content; |
| break; |
| case ALIGN_CENTER: |
| // The extra space reserved for cursor at the end of the text is ignored |
| // when centering text. So, to calculate the valid range for offset, we |
| // exclude that extra space, calculate the range, and add it back to the |
| // range (if cursor is enabled). |
| min_offset = -(extra_content - cursor_width + 1) / 2 - cursor_width; |
| max_offset = (extra_content - cursor_width) / 2; |
| break; |
| default: |
| break; |
| } |
| } |
| |
| const int horizontal_offset = std::clamp(offset.x(), min_offset, max_offset); |
| |
| // y-offset is set only when the vertical alignment is ALIGN_TOP. |
| // TODO(jongkown.lee): Support other vertical alignments. |
| DCHECK(vertical_alignment_ == ALIGN_TOP || offset.y() == 0); |
| const int vertical_offset = std::clamp( |
| offset.y(), |
| std::min(display_rect_.height() - GetStringSize().height(), 0), 0); |
| |
| cached_bounds_and_offset_valid_ = true; |
| display_offset_ = {horizontal_offset, vertical_offset}; |
| cursor_bounds_ = GetCursorBounds(selection_model_, true); |
| } |
| |
| Vector2d RenderText::GetLineOffset(size_t line_number) { |
| const internal::ShapedText* shaped_text = GetShapedText(); |
| Vector2d offset = display_rect().OffsetFromOrigin(); |
| if (!multiline()) { |
| offset.Add(GetUpdatedDisplayOffset()); |
| } else { |
| DCHECK_LT(line_number, shaped_text->lines().size()); |
| offset.Add(GetUpdatedDisplayOffset()); |
| offset.Add( |
| Vector2d(0, shaped_text->lines()[line_number].preceding_heights)); |
| } |
| offset.Add(GetAlignmentOffset(line_number)); |
| return offset; |
| } |
| |
| bool RenderText::GetWordLookupDataAtPoint(const Point& point, |
| DecoratedText* decorated_word, |
| Point* baseline_point) { |
| if (obscured()) |
| return false; |
| |
| EnsureLayout(); |
| const SelectionModel model_at_point = FindCursorPosition(point); |
| const size_t word_index = |
| GetNearestWordStartBoundary(model_at_point.caret_pos()); |
| if (word_index >= text().length()) |
| return false; |
| |
| const Range word_range = ExpandRangeToWordBoundary(Range(word_index)); |
| DCHECK(!word_range.is_reversed()); |
| DCHECK(!word_range.is_empty()); |
| |
| return GetLookupDataForRange(word_range, decorated_word, baseline_point); |
| } |
| |
| bool RenderText::GetLookupDataForRange(const Range& range, |
| DecoratedText* decorated_text, |
| Point* baseline_point) { |
| const internal::ShapedText* shaped_text = GetShapedText(); |
| |
| const std::vector<Rect> word_bounds = GetSubstringBounds(range); |
| if (word_bounds.empty() || !GetDecoratedTextForRange(range, decorated_text)) { |
| return false; |
| } |
| |
| // Retrieve the baseline origin of the left-most glyph. |
| const auto left_rect = std::min_element( |
| word_bounds.begin(), word_bounds.end(), |
| [](const Rect& lhs, const Rect& rhs) { return lhs.x() < rhs.x(); }); |
| const int line_index = GetLineContainingYCoord(left_rect->CenterPoint().y() - |
| GetLineOffset(0).y()); |
| if (line_index < 0 || |
| line_index >= static_cast<int>(shaped_text->lines().size())) |
| return false; |
| *baseline_point = left_rect->origin() + |
| Vector2d(0, shaped_text->lines()[line_index].baseline); |
| return true; |
| } |
| |
| std::u16string RenderText::GetTextFromRange(const Range& range) const { |
| if (range.IsValid() && range.GetMin() < text().length()) |
| return text().substr(range.GetMin(), range.length()); |
| return std::u16string(); |
| } |
| |
| Range RenderText::ExpandRangeToGraphemeBoundary(const Range& range) const { |
| const auto snap_to_grapheme = [this](auto index, auto direction) { |
| return IsValidCursorIndex(index) |
| ? index |
| : IndexOfAdjacentGrapheme(index, direction); |
| }; |
| |
| const size_t min_index = snap_to_grapheme(range.GetMin(), CURSOR_BACKWARD); |
| const size_t max_index = snap_to_grapheme(range.GetMax(), CURSOR_FORWARD); |
| return range.is_reversed() ? Range(max_index, min_index) |
| : Range(min_index, max_index); |
| } |
| |
| Range RenderText::ExpandRangeToWordBoundary(const Range& range) const { |
| const size_t length = text().length(); |
| DCHECK_LE(range.GetMax(), length); |
| if (obscured()) { |
| return range.is_reversed() ? Range(length, 0) : Range(0, length); |
| } |
| |
| base::i18n::BreakIterator iter(text(), base::i18n::BreakIterator::BREAK_WORD); |
| const bool success = iter.Init(); |
| DCHECK(success); |
| if (!success) { |
| return range; |
| } |
| |
| size_t range_min = range.GetMin(); |
| if (range_min == length && range_min != 0) { |
| --range_min; |
| } |
| |
| for (; range_min != 0; --range_min) { |
| if (iter.IsStartOfWord(range_min) || iter.IsEndOfWord(range_min)) { |
| break; |
| } |
| } |
| |
| size_t range_max = range.GetMax(); |
| if (range_min == range_max && range_max != length) { |
| ++range_max; |
| } |
| |
| for (; range_max < length; ++range_max) { |
| if (iter.IsEndOfWord(range_max) || iter.IsStartOfWord(range_max)) { |
| break; |
| } |
| } |
| |
| return range.is_reversed() ? Range(range_max, range_min) |
| : Range(range_min, range_max); |
| } |
| |
| bool RenderText::IsNewlineSegment(const internal::LineSegment& segment) const { |
| return IsNewlineSegment(text_, segment); |
| } |
| |
| bool RenderText::IsNewlineSegment(const std::u16string& text, |
| const internal::LineSegment& segment) const { |
| const size_t offset = segment.char_range.start(); |
| const size_t length = segment.char_range.length(); |
| DCHECK_LT(offset + length - 1, text.length()); |
| return (length == 1 && (text[offset] == '\r' || text[offset] == '\n')) || |
| (length == 2 && text[offset] == '\r' && text[offset + 1] == '\n'); |
| } |
| |
| Range RenderText::GetLineRange(const std::u16string& text, |
| const internal::Line& line) const { |
| // This will find the logical start and end indices of the given line. |
| size_t max_index = 0; |
| size_t min_index = text.length(); |
| for (const auto& segment : line.segments) { |
| min_index = std::min<size_t>(min_index, segment.char_range.GetMin()); |
| max_index = std::max<size_t>(max_index, segment.char_range.GetMax()); |
| } |
| |
| // Do not include the newline character, as that could be considered leading |
| // into the next line. Note that the newline character is always the last |
| // character of the line regardless of the text direction, so decrease the |
| // |max_index|. |
| if (!line.segments.empty() && |
| (IsNewlineSegment(text, line.segments.back()) || |
| IsNewlineSegment(text, line.segments.front()))) { |
| --max_index; |
| } |
| |
| return Range(min_index, max_index); |
| } |
| |
| RenderText::RenderText() = default; |
| |
| internal::StyleIterator RenderText::GetTextStyleIterator() const { |
| return internal::StyleIterator(&colors_, &baselines_, &font_size_overrides_, |
| &weights_, &styles_); |
| } |
| |
| internal::StyleIterator RenderText::GetLayoutTextStyleIterator() const { |
| EnsureLayoutTextUpdated(); |
| return internal::StyleIterator(&layout_colors_, &layout_baselines_, |
| &layout_font_size_overrides_, &layout_weights_, |
| &layout_styles_); |
| } |
| |
| bool RenderText::IsHomogeneous() const { |
| if (colors().breaks().size() > 1 || baselines().breaks().size() > 1 || |
| font_size_overrides().breaks().size() > 1 || |
| weights().breaks().size() > 1) { |
| return false; |
| } |
| |
| return base::ranges::none_of( |
| styles(), [](const auto& style) { return style.breaks().size() > 1; }); |
| } |
| |
| internal::ShapedText* RenderText::GetShapedText() { |
| EnsureLayout(); |
| DCHECK(shaped_text_); |
| return shaped_text_.get(); |
| } |
| |
| int RenderText::GetDisplayTextBaseline() { |
| DCHECK(!GetShapedText()->lines().empty()); |
| return GetShapedText()->lines()[0].baseline; |
| } |
| |
| SelectionModel RenderText::GetAdjacentSelectionModel( |
| const SelectionModel& current, |
| BreakType break_type, |
| VisualCursorDirection direction) { |
| EnsureLayout(); |
| |
| if (direction == CURSOR_UP || direction == CURSOR_DOWN) |
| return AdjacentLineSelectionModel(current, direction); |
| if (break_type == FIELD_BREAK || text().empty()) |
| return EdgeSelectionModel(direction); |
| if (break_type == LINE_BREAK) |
| return LineSelectionModel(GetLineContainingCaret(current), direction); |
| if (break_type == CHARACTER_BREAK) |
| return AdjacentCharSelectionModel(current, direction); |
| DCHECK(break_type == WORD_BREAK); |
| return AdjacentWordSelectionModel(current, direction); |
| } |
| |
| SelectionModel RenderText::EdgeSelectionModel( |
| VisualCursorDirection direction) { |
| if (direction == GetVisualDirectionOfLogicalEnd()) |
| return SelectionModel(text().length(), CURSOR_FORWARD); |
| return SelectionModel(0, CURSOR_BACKWARD); |
| } |
| |
| SelectionModel RenderText::LineSelectionModel(size_t line_index, |
| VisualCursorDirection direction) { |
| DCHECK(direction == CURSOR_LEFT || direction == CURSOR_RIGHT); |
| DCHECK_LT(line_index, GetShapedText()->lines().size()); |
| const internal::Line& line = GetShapedText()->lines()[line_index]; |
| if (line.segments.empty()) { |
| // Only the last line can be empty. |
| DCHECK_EQ(GetShapedText()->lines().size() - 1, line_index); |
| return EdgeSelectionModel(GetVisualDirectionOfLogicalEnd()); |
| } |
| if (line_index == |
| (direction == GetVisualDirectionOfLogicalEnd() ? GetNumLines() - 1 : 0)) { |
| return EdgeSelectionModel(direction); |
| } |
| |
| DCHECK_GT(GetNumLines(), 1U); |
| Range line_range = GetLineRange(text(), line); |
| |
| // Cursor affinity should be the opposite of visual direction to preserve the |
| // line number of the cursor in multiline text. |
| return direction == GetVisualDirectionOfLogicalEnd() |
| ? SelectionModel(DisplayIndexToTextIndex(line_range.end()), |
| CURSOR_BACKWARD) |
| : SelectionModel(DisplayIndexToTextIndex(line_range.start()), |
| CURSOR_FORWARD); |
| } |
| |
| void RenderText::SetSelectionModel(const SelectionModel& model) { |
| DCHECK_LE(model.selection().GetMax(), text().length()); |
| selection_model_ = model; |
| cached_bounds_and_offset_valid_ = false; |
| has_directed_selection_ = kSelectionIsAlwaysDirected; |
| } |
| |
| void RenderText::AddSecondarySelection(const Range selection) { |
| DCHECK_LE(selection.GetMax(), text().length()); |
| selection_model_.AddSecondarySelection(selection); |
| } |
| |
| size_t RenderText::TextIndexToDisplayIndex(size_t index) const { |
| return GetDisplayTextIndex(GetGraphemeIteratorAtTextIndex(index)); |
| } |
| |
| size_t RenderText::DisplayIndexToTextIndex(size_t index) const { |
| return GetTextIndex(GetGraphemeIteratorAtDisplayTextIndex(index)); |
| } |
| |
| void RenderText::OnLayoutTextAttributeChanged(bool text_changed) { |
| layout_text_up_to_date_ = false; |
| } |
| |
| void RenderText::EnsureLayoutTextUpdated() const { |
| if (layout_text_up_to_date_) |
| return; |
| |
| layout_text_.clear(); |
| text_to_display_indices_.clear(); |
| |
| display_text_direction_ = base::i18n::UNKNOWN_DIRECTION; |
| |
| // Reset the previous layout text attributes. Allocate enough space for |
| // layout text attributes (upper limit to 2x characters per codepoint). The |
| // actual size will be updated at the end of the function. |
| UpdateLayoutStyleLengths(2 * text_.length()); |
| |
| // Create an grapheme iterator to ensure layout BreakLists don't break |
| // graphemes. |
| base::i18n::BreakIterator grapheme_iter( |
| text_, base::i18n::BreakIterator::BREAK_CHARACTER); |
| bool success = grapheme_iter.Init(); |
| DCHECK(success); |
| |
| // Ensures the reveal index is at a codepoint boundary (e.g. not in a middle |
| // of a surrogate pairs). |
| size_t reveal_index = text_.size(); |
| if (obscured_reveal_index_.has_value()) { |
| reveal_index = obscured_reveal_index_.value(); |
| // Move |reveal_index| to the beginning of the surrogate pair, if needed. |
| if (reveal_index < text_.size()) |
| U16_SET_CP_START(text_.data(), 0, reveal_index); |
| } |
| |
| // Iterates through graphemes from |text_| and rewrite its codepoints to |
| // |layout_text_|. |
| base::i18n::UTF16CharIterator text_iter(text_); |
| internal::StyleIterator styles = GetTextStyleIterator(); |
| bool text_truncated = false; |
| while (!text_iter.end() && !text_truncated) { |
| std::vector<uint32_t> grapheme_codepoints; |
| const size_t text_grapheme_start_position = text_iter.array_pos(); |
| const size_t layout_grapheme_start_position = layout_text_.size(); |
| |
| // Retrieve codepoints of the current grapheme. |
| do { |
| grapheme_codepoints.push_back(text_iter.get()); |
| text_iter.Advance(); |
| } while (!grapheme_iter.IsGraphemeBoundary(text_iter.array_pos()) && |
| !text_iter.end()); |
| const size_t text_grapheme_end_position = text_iter.array_pos(); |
| |
| // Keep track of the mapping between |text_| and |layout_text_| indices. |
| internal::TextToDisplayIndex mapping = {text_grapheme_start_position, |
| layout_grapheme_start_position}; |
| text_to_display_indices_.push_back(mapping); |
| |
| // Flag telling if the current grapheme is a newline control sequence. |
| const bool is_newline_grapheme = |
| (grapheme_codepoints.size() == 1 && |
| (grapheme_codepoints[0] == '\r' || grapheme_codepoints[0] == '\n')) || |
| (grapheme_codepoints.size() == 2 && grapheme_codepoints[0] == '\r' && |
| grapheme_codepoints[1] == '\n'); |
| |
| // Obscure the layout text by replacing the grapheme by a bullet. |
| if (obscured_ && |
| (reveal_index < text_grapheme_start_position || |
| reveal_index >= text_grapheme_end_position) && |
| (!is_newline_grapheme || !multiline_)) { |
| grapheme_codepoints.clear(); |
| grapheme_codepoints.push_back(RenderText::kPasswordReplacementChar); |
| } |
| |
| // Rewrite each codepoint of the grapheme. |
| for (uint32_t codepoint : grapheme_codepoints) { |
| // Handle unicode control characters ISO 6429 (block C0). Range from 0 to |
| // 0x1F and 0x7F. The newline character should be kept as-is when |
| // rendertext is multiline. |
| if (!multiline_ || !is_newline_grapheme) |
| codepoint = ReplaceControlCharacter(codepoint); |
| |
| // Truncate the remaining codepoints if appending the codepoint to |
| // |layout_text_| is making the text larger than |truncate_length_|. |
| size_t codepoint_length = U16_LENGTH(codepoint); |
| text_truncated = |
| (truncate_length_ != 0 && |
| ((layout_text_.size() + codepoint_length > truncate_length_) || |
| (!text_iter.end() && |
| (layout_text_.size() + codepoint_length == truncate_length_)))); |
| |
| if (text_truncated) { |
| codepoint = kEllipsisCodepoint; |
| codepoint_length = U16_LENGTH(codepoint); |
| // On truncate, remove the whole current grapheme. |
| layout_text_.resize(layout_grapheme_start_position); |
| } |
| |
| // Append the codepoint to the layout text. |
| const size_t current_layout_text_position = layout_text_.size(); |
| if (codepoint_length == 1) { |
| layout_text_ += codepoint; |
| } else { |
| layout_text_ += U16_LEAD(codepoint); |
| layout_text_ += U16_TRAIL(codepoint); |
| } |
| |
| // Apply the style at current grapheme position to the layout text. |
| styles.IncrementToPosition(text_grapheme_start_position); |
| |
| Range range(current_layout_text_position, layout_text_.size()); |
| layout_colors_.ApplyValue(styles.color(), range); |
| layout_baselines_.ApplyValue(styles.baseline(), range); |
| layout_font_size_overrides_.ApplyValue(styles.font_size_override(), |
| range); |
| layout_weights_.ApplyValue(styles.weight(), range); |
| for (size_t i = 0; i < layout_styles_.size(); ++i) { |
| layout_styles_[i].ApplyValue(styles.style(static_cast<TextStyle>(i)), |
| range); |
| } |
| |
| // Apply an underline to the composition range in |underlines|. |
| const Range grapheme_start_range(text_grapheme_start_position, |
| text_grapheme_start_position + 1); |
| if (composition_range_.Contains(grapheme_start_range)) |
| layout_styles_[TEXT_STYLE_HEAVY_UNDERLINE].ApplyValue(true, range); |
| |
| // Stop appending characters if the text is truncated. |
| if (text_truncated) |
| break; |
| } |
| } |
| |
| // Resize the layout text attributes to the actual layout text length. |
| UpdateLayoutStyleLengths(layout_text_.length()); |
| |
| // Ensures that the text got truncated correctly, when needed. |
| DCHECK(truncate_length_ == 0 || layout_text_.size() <= truncate_length_); |
| |
| // Wait to reset |layout_text_up_to_date_| until the end, to ensure this |
| // function's implementation doesn't indirectly rely on it being up to date |
| // anywhere. |
| layout_text_up_to_date_ = true; |
| } |
| |
| const std::u16string& RenderText::GetLayoutText() const { |
| EnsureLayoutTextUpdated(); |
| return layout_text_; |
| } |
| |
| void RenderText::UpdateDisplayText(float text_width) { |
| EnsureLayoutTextUpdated(); |
| |
| // TODO(krb): Consider other elision modes for multiline. |
| if ((multiline_ && (!max_lines_ || elide_behavior() != ELIDE_TAIL)) || |
| elide_behavior() == NO_ELIDE || elide_behavior() == FADE_TAIL || |
| (text_width > 0 && text_width < display_rect_.width()) || |
| layout_text_.empty()) { |
| text_elided_ = false; |
| display_text_.clear(); |
| return; |
| } |
| |
| if (!multiline_) { |
| // This doesn't trim styles so ellipsis may get rendered as a different |
| // style than the preceding text. See crbug.com/327850. |
| display_text_.assign(Elide(layout_text_, text_width, |
| static_cast<float>(display_rect_.width()), |
| elide_behavior_)); |
| } else { |
| text_elided_ = false; |
| display_text_.clear(); |
| |
| std::unique_ptr<RenderText> render_text( |
| CreateInstanceOfSameStyle(layout_text_)); |
| render_text->SetMultiline(true); |
| render_text->SetWordWrapBehavior(word_wrap_behavior_); |
| render_text->SetDisplayRect(display_rect_); |
| // Have it arrange words on |lines_|. |
| render_text->EnsureLayout(); |
| |
| if (render_text->GetShapedText()->lines().size() > max_lines_) { |
| // Find the start and end index of the line to be elided. |
| Range line_range = GetLineRange( |
| layout_text_, render_text->GetShapedText()->lines()[max_lines_ - 1]); |
| // Add an ellipsis character in case the last line is short enough to fit |
| // on a single line. Otherwise that character will be elided anyway. |
| std::u16string text_to_elide = |
| layout_text_.substr(line_range.start(), line_range.length()) + |
| std::u16string(kEllipsisUTF16); |
| display_text_.assign(layout_text_.substr(0, line_range.start()) + |
| Elide(text_to_elide, 0, |
| static_cast<float>(display_rect_.width()), |
| ELIDE_TAIL)); |
| } else { |
| // Initial state above is fine. |
| return; |
| } |
| } |
| text_elided_ = display_text_ != layout_text_; |
| if (!text_elided_) |
| display_text_.clear(); |
| } |
| |
| Point RenderText::ToViewPoint(const PointF& point, size_t line) { |
| if (GetNumLines() == 1) { |
| return Point(base::ClampCeil(Clamp(point.x())), |
| base::ClampRound(point.y())) + |
| GetLineOffset(0); |
| } |
| |
| const internal::ShapedText* shaped_text = GetShapedText(); |
| float x = point.x(); |
| |
| if (GetDisplayTextDirection() == base::i18n::RIGHT_TO_LEFT) { |
| // |xspan| returned from |GetCursorSpan| in |GetCursorBounds| starts to grow |
| // from the last character in RTL. On the other hand, the last character is |
| // positioned in the last line in RTL. So, traverse from the last line. |
| for (size_t l = GetNumLines() - 1; l > line; --l) { |
| x -= shaped_text->lines()[l].size.width(); |
| } |
| } else { |
| // TODO(crbug.com/1163587): This doesn't account for line breaks caused by |
| // wrapping, in which case the cursor may end up right after the trailing |
| // space on the top line instead of before the first character of the second |
| // line depending on which direction the cursor is moving. Both positions |
| // are "correct" but most text editors only allow one or the other for |
| // consistency. |
| for (size_t l = 0; l < line; ++l) { |
| x -= shaped_text->lines()[l].size.width(); |
| } |
| } |
| |
| return Point(base::ClampCeil(Clamp(x)), base::ClampRound(point.y())) + |
| GetLineOffset(line); |
| } |
| |
| HorizontalAlignment RenderText::GetCurrentHorizontalAlignment() { |
| if (horizontal_alignment_ != ALIGN_TO_HEAD) |
| return horizontal_alignment_; |
| return GetDisplayTextDirection() == base::i18n::RIGHT_TO_LEFT ? |
| ALIGN_RIGHT : ALIGN_LEFT; |
| } |
| |
| Vector2d RenderText::GetAlignmentOffset(size_t line_number) { |
| DCHECK(!multiline_ || (line_number < GetShapedText()->lines().size())); |
| |
| Vector2d offset; |
| HorizontalAlignment horizontal_alignment = GetCurrentHorizontalAlignment(); |
| if (horizontal_alignment != ALIGN_LEFT) { |
| const int width = |
| multiline_ ? base::ClampCeil( |
| GetShapedText()->lines()[line_number].size.width() + |
| (cursor_enabled_ ? 1.0f : 0.0f)) |
| : GetContentWidth(); |
| offset.set_x(display_rect().width() - width); |
| |
| // Put any extra margin pixel on the left to match legacy behavior. |
| if (horizontal_alignment == ALIGN_CENTER) |
| offset.set_x((offset.x() + 1) / 2); |
| } |
| |
| switch (vertical_alignment_) { |
| case ALIGN_TOP: |
| offset.set_y(0); |
| break; |
| case ALIGN_MIDDLE: |
| if (multiline_) |
| offset.set_y((display_rect_.height() - GetStringSize().height()) / 2); |
| else |
| offset.set_y(GetBaseline() - GetDisplayTextBaseline()); |
| break; |
| case ALIGN_BOTTOM: |
| offset.set_y(display_rect_.height() - GetStringSize().height()); |
| break; |
| } |
| |
| return offset; |
| } |
| |
| void RenderText::ApplyFadeEffects(internal::SkiaTextRenderer* renderer) { |
| const int width = display_rect().width(); |
| if (multiline() || elide_behavior_ != FADE_TAIL || GetContentWidth() <= width) |
| return; |
| |
| const int gradient_width = CalculateFadeGradientWidth(font_list(), width); |
| if (gradient_width == 0) |
| return; |
| |
| HorizontalAlignment horizontal_alignment = GetCurrentHorizontalAlignment(); |
| Rect solid_part = display_rect(); |
| Rect left_part; |
| Rect right_part; |
| if (horizontal_alignment != ALIGN_LEFT) { |
| left_part = solid_part; |
| left_part.Inset( |
| gfx::Insets::TLBR(0, 0, 0, solid_part.width() - gradient_width)); |
| solid_part.Inset(gfx::Insets::TLBR(0, gradient_width, 0, 0)); |
| } |
| if (horizontal_alignment != ALIGN_RIGHT) { |
| right_part = solid_part; |
| right_part.Inset( |
| gfx::Insets::TLBR(0, solid_part.width() - gradient_width, 0, 0)); |
| solid_part.Inset(gfx::Insets::TLBR(0, 0, 0, gradient_width)); |
| } |
| |
| // CreateFadeShader() expects at least one part to not be empty. |
| // See https://crbug.com/706835. |
| if (left_part.IsEmpty() && right_part.IsEmpty()) |
| return; |
| |
| Rect text_rect = display_rect(); |
| text_rect.Inset(gfx::Insets::TLBR(0, GetAlignmentOffset(0).x(), 0, 0)); |
| |
| // TODO(msw): Use the actual text colors corresponding to each faded part. |
| renderer->SetShader( |
| CreateFadeShader(font_list(), text_rect, left_part, right_part, |
| SkColorSetA(colors_.breaks().front().second, 0xff))); |
| } |
| |
| void RenderText::ApplyTextShadows(internal::SkiaTextRenderer* renderer) { |
| renderer->SetDrawLooper(CreateShadowDrawLooper(shadows_)); |
| } |
| |
| base::i18n::TextDirection RenderText::GetTextDirectionForGivenText( |
| const std::u16string& text) const { |
| switch (directionality_mode_) { |
| case DIRECTIONALITY_FROM_TEXT: |
| // Derive the direction from the display text, which differs from text() |
| // in the case of obscured (password) textfields. |
| return base::i18n::GetFirstStrongCharacterDirection(text); |
| case DIRECTIONALITY_FROM_UI: |
| return base::i18n::IsRTL() ? base::i18n::RIGHT_TO_LEFT |
| : base::i18n::LEFT_TO_RIGHT; |
| case DIRECTIONALITY_FORCE_LTR: |
| return base::i18n::LEFT_TO_RIGHT; |
| case DIRECTIONALITY_FORCE_RTL: |
| return base::i18n::RIGHT_TO_LEFT; |
| case DIRECTIONALITY_AS_URL: |
| // Rendering as a URL implies left-to-right paragraph direction. |
| // URL Standard specifies that a URL "should be rendered as if it were |
| // in a left-to-right embedding". |
| // https://url.spec.whatwg.org/#url-rendering |
| // |
| // Consider logical string for domain "ABC.com/hello" (where ABC are |
| // Hebrew (RTL) characters). The normal Bidi algorithm renders this as |
| // "com/hello.CBA"; by forcing LTR, it is rendered as "CBA.com/hello". |
| // |
| // Note that this only applies a LTR embedding at the top level; it |
| // doesn't change the Bidi algorithm, so there are still some URLs that |
| // will render in a confusing order. Consider the logical string |
| // "abc.COM/HELLO/world", which will render as "abc.OLLEH/MOC/world". |
| // See https://crbug.com/351639. |
| // |
| // Note that the LeftToRightUrls feature flag enables additional |
| // behaviour for DIRECTIONALITY_AS_URL, but the left-to-right embedding |
| // behaviour is always enabled, regardless of the flag. |
| return base::i18n::LEFT_TO_RIGHT; |
| default: |
| NOTREACHED(); |
| return base::i18n::UNKNOWN_DIRECTION; |
| } |
| } |
| |
| void RenderText::UpdateStyleLengths() { |
| const size_t text_length = text_.length(); |
| colors_.SetMax(text_length); |
| baselines_.SetMax(text_length); |
| font_size_overrides_.SetMax(text_length); |
| weights_.SetMax(text_length); |
| for (auto& style : styles_) |
| style.SetMax(text_length); |
| } |
| |
| void RenderText::UpdateLayoutStyleLengths(size_t max_length) const { |
| layout_colors_.SetMax(max_length); |
| layout_baselines_.SetMax(max_length); |
| layout_font_size_overrides_.SetMax(max_length); |
| layout_weights_.SetMax(max_length); |
| for (auto& layout_style : layout_styles_) |
| layout_style.SetMax(max_length); |
| } |
| |
| int RenderText::GetLineContainingYCoord(float text_y) { |
| if (text_y < 0) |
| return -1; |
| |
| internal::ShapedText* shaper_text = GetShapedText(); |
| for (size_t i = 0; i < shaper_text->lines().size(); i++) { |
| const internal::Line& line = shaper_text->lines()[i]; |
| |
| if (text_y <= line.size.height()) |
| return i; |
| text_y -= line.size.height(); |
| } |
| |
| return shaper_text->lines().size(); |
| } |
| |
| // static |
| bool RenderText::RangeContainsCaret(const Range& range, |
| size_t caret_pos, |
| LogicalCursorDirection caret_affinity) { |
| if (caret_pos == 0 && caret_affinity == CURSOR_BACKWARD) |
| return false; |
| size_t adjacent = (caret_affinity == CURSOR_BACKWARD) ? |
| caret_pos - 1 : caret_pos + 1; |
| return range.Contains(Range(caret_pos, adjacent)); |
| } |
| |
| // static |
| int RenderText::DetermineBaselineCenteringText(const int display_height, |
| const FontList& font_list) { |
| const int font_height = font_list.GetHeight(); |
| // Lower and upper bound of baseline shift as we try to show as much area of |
| // text as possible. In particular case of |display_height| == |font_height|, |
| // we do not want to shift the baseline. |
| const int min_shift = std::min(0, display_height - font_height); |
| const int max_shift = std::abs(display_height - font_height); |
| const int baseline = font_list.GetBaseline(); |
| const int cap_height = font_list.GetCapHeight(); |
| const int internal_leading = baseline - cap_height; |
| // Some platforms don't support getting the cap height, and simply return |
| // the entire font ascent from GetCapHeight(). Centering the ascent makes |
| // the font look too low, so if GetCapHeight() returns the ascent, center |
| // the entire font height instead. |
| const int space = |
| display_height - ((internal_leading != 0) ? cap_height : font_height); |
| const int baseline_shift = space / 2 - internal_leading; |
| return baseline + std::clamp(baseline_shift, min_shift, max_shift); |
| } |
| |
| // static |
| Rect RenderText::ExpandToBeVerticallySymmetric(const Rect& rect, |
| const Rect& display_rect) { |
| // Mirror |rect| across the horizontal line dividing |display_rect| in half. |
| Rect result = rect; |
| int mid_y = display_rect.CenterPoint().y(); |
| // The top of the mirror rect must be equidistant with the bottom of the |
| // original rect from the mid-line. |
| result.set_y(mid_y + (mid_y - rect.bottom())); |
| |
| // Now make a union with the original rect to ensure we are encompassing both. |
| result.Union(rect); |
| return result; |
| } |
| |
| // static |
| void RenderText::MergeIntersectingRects(std::vector<Rect>& rects) { |
| if (rects.size() < 2) |
| return; |
| |
| std::sort(rects.begin(), rects.end(), |
| [](const Rect& a, const Rect& b) { return a.x() < b.x(); }); |
| |
| size_t merge_candidate = 0; |
| for (size_t i = 1; i < rects.size(); i++) { |
| if (rects[i].Intersects(rects[merge_candidate]) || |
| rects[i].SharesEdgeWith(rects[merge_candidate])) { |
| DCHECK_EQ(rects[i].y(), rects[merge_candidate].y()); |
| DCHECK_EQ(rects[i].height(), rects[merge_candidate].height()); |
| rects[merge_candidate].Union(rects[i]); |
| } else { |
| merge_candidate++; |
| if (merge_candidate != i) |
| rects[merge_candidate] = rects[i]; |
| } |
| } |
| |
| rects.resize(merge_candidate + 1); |
| } |
| |
| void RenderText::OnTextAttributeChanged() { |
| layout_text_.clear(); |
| display_text_.clear(); |
| text_elided_ = false; |
| |
| layout_text_up_to_date_ = false; |
| |
| OnLayoutTextAttributeChanged(true); |
| } |
| |
| std::u16string RenderText::Elide(const std::u16string& text, |
| float text_width, |
| float available_width, |
| ElideBehavior behavior) { |
| if (available_width <= 0 || text.empty()) |
| return std::u16string(); |
| if (behavior == ELIDE_EMAIL) |
| return ElideEmail(text, available_width); |
| if (text_width > 0 && text_width <= available_width) |
| return text; |
| |
| TRACE_EVENT0("ui", "RenderText::Elide"); |
| |
| // Create a RenderText copy with attributes that affect the rendering width. |
| std::unique_ptr<RenderText> render_text = CreateInstanceOfSameStyle(text); |
| render_text->UpdateStyleLengths(); |
| if (text_width == 0) |
| text_width = render_text->GetContentWidthF(); |
| if (text_width <= available_width) |
| return text; |
| |
| const std::u16string ellipsis = std::u16string(kEllipsisUTF16); |
| const bool insert_ellipsis = (behavior != TRUNCATE); |
| const bool elide_in_middle = (behavior == ELIDE_MIDDLE); |
| const bool elide_at_beginning = (behavior == ELIDE_HEAD); |
| |
| if (insert_ellipsis) { |
| render_text->SetText(ellipsis); |
| const float ellipsis_width = render_text->GetContentWidthF(); |
| if (ellipsis_width > available_width) |
| return std::u16string(); |
| } |
| |
| StringSlicer slicer(text, ellipsis, elide_in_middle, elide_at_beginning, |
| whitespace_elision_); |
| |
| // Use binary(-like) search to compute the elided text. In particular, do |
| // an interpolation search, which is a binary search in which each guess |
| // is an attempt to smartly calculate the right point rather than blindly |
| // guessing midway between the endpoints. |
| size_t lo = 0; |
| size_t hi = text.length() - 1; |
| size_t guess = std::string::npos; |
| // These two widths are not exactly right but they're good enough to provide |
| // some guidance to the search. For example, |text_width| is actually the |
| // length of text.length(), not text.length()-1. |
| float lo_width = 0; |
| float hi_width = text_width; |
| const base::i18n::TextDirection text_direction = GetTextDirection(); |
| while (lo <= hi) { |
| // Linearly interpolate between |lo| and |hi|, which correspond to widths |
| // of |lo_width| and |hi_width| to estimate at what position |
| // |available_width| would be at. Because |lo_width| and |hi_width| are |
| // both estimates (may be off by a little because, for example, |lo_width| |
| // may have been calculated from |lo| minus one, not |lo|), we clamp to the |
| // the valid range. |
| // |last_guess| is merely used to verify that we're not repeating guesses. |
| const size_t last_guess = guess; |
| if (hi_width != lo_width) { |
| guess = lo + base::ClampRound<size_t>((available_width - lo_width) * |
| (hi - lo) / (hi_width - lo_width)); |
| } |
| guess = std::clamp(guess, lo, hi); |
| DCHECK_NE(last_guess, guess); |
| |
| // Restore colors. They will be truncated to size by SetText. |
| render_text->colors_ = colors_; |
| std::u16string new_text = |
| slicer.CutString(guess, insert_ellipsis && behavior != ELIDE_TAIL); |
| |
| // This has to be an additional step so that the ellipsis is rendered with |
| // same style as trailing part of the text. |
| if (insert_ellipsis && behavior == ELIDE_TAIL) { |
| // When ellipsis follows text whose directionality is not the same as that |
| // of the whole text, it will be rendered with the directionality of the |
| // whole text. Since we want ellipsis to indicate continuation of the |
| // preceding text, we force the directionality of ellipsis to be same as |
| // the preceding text using LTR or RTL markers. |
| base::i18n::TextDirection trailing_text_direction = |
| base::i18n::GetLastStrongCharacterDirection(new_text); |
| |
| // Ensures that the |new_text| will always be smaller or equal to the |
| // original text. There is a corner case when only one character is elided |
| // and two characters are added back (ellipsis and directional marker). |
| if (trailing_text_direction != text_direction && |
| new_text.length() + 2 > text.length() && guess >= 1) { |
| new_text = slicer.CutString(guess - 1, false); |
| trailing_text_direction = |
| base::i18n::GetLastStrongCharacterDirection(new_text); |
| } |
| |
| // Append the ellipsis and the optional directional marker characters. |
| // Do not append the BiDi marker if the only codepoint in the text is |
| // an ellipsis. |
| new_text.append(ellipsis); |
| if (new_text.size() != 1 && trailing_text_direction != text_direction) { |
| if (trailing_text_direction == base::i18n::LEFT_TO_RIGHT) |
| new_text += base::i18n::kLeftToRightMark; |
| else |
| new_text += base::i18n::kRightToLeftMark; |
| } |
| } |
| |
| // The elided text must be smaller in bytes. Otherwise, break-lists are not |
| // consistent and the characters after the last range are not styled. |
| DCHECK_LE(new_text.size(), text.size()); |
| render_text->SetText(new_text); |
| |
| // Restore styles and baselines without breaking multi-character graphemes. |
| render_text->styles_ = styles_; |
| for (auto& style : render_text->styles_) |
| RestoreBreakList(render_text.get(), &style); |
| RestoreBreakList(render_text.get(), &render_text->baselines_); |
| RestoreBreakList(render_text.get(), &render_text->font_size_overrides_); |
| render_text->weights_ = weights_; |
| RestoreBreakList(render_text.get(), &render_text->weights_); |
| |
| // We check the width of the whole desired string at once to ensure we |
| // handle kerning/ligatures/etc. correctly. |
| const float guess_width = render_text->GetContentWidthF(); |
| if (guess_width == available_width) |
| break; |
| if (guess_width > available_width) { |
| hi = guess - 1; |
| hi_width = guess_width; |
| // Move back on the loop terminating condition when the guess is too wide. |
| if (hi < lo) { |
| lo = hi; |
| lo_width = guess_width; |
| } |
| } else { |
| lo = guess + 1; |
| lo_width = guess_width; |
| } |
| } |
| |
| return render_text->text(); |
| } |
| |
| std::u16string RenderText::ElideEmail(const std::u16string& email, |
| float available_width) { |
| // The returned string will have at least one character besides the ellipsis |
| // on either side of '@'; if that's impossible, a single ellipsis is returned. |
| // If possible, only the username is elided. Otherwise, the domain is elided |
| // in the middle, splitting available width equally with the elided username. |
| // If the username is short enough that it doesn't need half the available |
| // width, the elided domain will occupy that extra width. |
| |
| // Split the email into its local-part (username) and domain-part. The email |
| // spec allows for @ symbols in the username under some special requirements, |
| // but not in the domain part, so splitting at the last @ symbol is safe. |
| const size_t split_index = email.find_last_of('@'); |
| if (split_index == std::u16string::npos) |
| return Elide(email, 0, available_width, ELIDE_TAIL); |
| |
| std::u16string username = email.substr(0, split_index); |
| std::u16string domain = email.substr(split_index + 1); |
| |
| // TODO(http://crbug.com/1085014): Fix eliding of text with styles. |
| DCHECK(IsHomogeneous()) |
| << "ElideEmail(...) doesn't work with non homogeneous styles."; |
| auto render_text = CreateInstanceOfSameStyle(std::u16string()); |
| auto get_string_width = [&](const std::u16string& text) { |
| render_text->SetText(text); |
| return render_text->GetStringSizeF().width(); |
| }; |
| |
| // Subtract the @ symbol from the available width as it is mandatory. |
| const std::u16string kAtSignUTF16 = u"@"; |
| float at_width = get_string_width(kAtSignUTF16); |
| if (available_width < at_width) |
| return Elide(kEllipsisUTF16, 0, available_width, ELIDE_TAIL); |
| const float remaining_width = available_width - at_width; |
| |
| // Handle corner cases where one of username or domain is empty. |
| if (username.empty() && domain.empty()) { |
| return Elide(email, 0, available_width, ELIDE_TAIL); |
| } else if (username.empty()) { |
| domain = Elide(domain, 0, remaining_width, ELIDE_MIDDLE); |
| if (domain.empty() || domain == kEllipsisUTF16) |
| return Elide(kEllipsisUTF16, 0, available_width, ELIDE_TAIL); |
| return kAtSignUTF16 + domain; |
| } else if (domain.empty()) { |
| username = Elide(username, 0, remaining_width, ELIDE_TAIL); |
| if (username.empty() || username == kEllipsisUTF16) |
| return Elide(kEllipsisUTF16, 0, available_width, ELIDE_TAIL); |
| return username + kAtSignUTF16; |
| } |
| |
| // Check whether eliding the domain is necessary: if eliding the username |
| // is sufficient, the domain will not be elided. |
| const float full_username_width = get_string_width(username); |
| const float available_domain_width = |
| remaining_width - |
| std::min(full_username_width, |
| get_string_width(username.substr(0, 1) + kEllipsisUTF16)); |
| if (get_string_width(domain) > available_domain_width) { |
| // Elide the domain so that it only takes half of the available width. |
| // Should the username not need all the width available in its half, the |
| // domain will occupy the leftover width. |
| // If |desired_domain_width| is greater than |available_domain_width|: the |
| // minimal username elision allowed by the specifications will not fit; thus |
| // |desired_domain_width| must be <= |available_domain_width| at all cost. |
| const float desired_domain_width = |
| std::min<float>(available_domain_width, |
| std::max<float>(remaining_width - full_username_width, |
| remaining_width / 2)); |
| domain = Elide(domain, 0, desired_domain_width, ELIDE_MIDDLE); |
| // Failing to elide the domain such that at least one character remains |
| // (other than the ellipsis itself) remains: return a single ellipsis. |
| if (domain.empty() || domain == kEllipsisUTF16) |
| return Elide(kEllipsisUTF16, 0, available_width, ELIDE_TAIL); |
| } |
| |
| // Fit the username in the remaining width (at this point the elided username |
| // is guaranteed to fit with at least one character remaining given all the |
| // precautions taken earlier). |
| const float domain_width = get_string_width(domain); |
| const float available_username_width = remaining_width - domain_width; |
| username = Elide(username, 0, available_username_width, ELIDE_TAIL); |
| |
| return username + kAtSignUTF16 + domain; |
| } |
| |
| void RenderText::UpdateCachedBoundsAndOffset() { |
| if (cached_bounds_and_offset_valid_) |
| return; |
| |
| int delta_x = 0; |
| int delta_y = 0; |
| |
| if (cursor_enabled()) { |
| // When cursor is enabled, ensure it is visible. For this, set the valid |
| // flag true and calculate the current cursor bounds using the stale |
| // |display_offset_|. Then calculate the change in offset needed to move the |
| // cursor into the visible area. |
| cached_bounds_and_offset_valid_ = true; |
| cursor_bounds_ = GetCursorBounds(selection_model_, true); |
| |
| // TODO(bidi): Show RTL glyphs at the cursor position for ALIGN_LEFT, etc. |
| if (cursor_bounds_.right() > display_rect_.right()) |
| delta_x = display_rect_.right() - cursor_bounds_.right(); |
| else if (cursor_bounds_.x() < display_rect_.x()) |
| delta_x = display_rect_.x() - cursor_bounds_.x(); |
| |
| if (vertical_alignment_ == ALIGN_TOP) { |
| if (cursor_bounds_.bottom() > display_rect_.bottom()) |
| delta_y = display_rect_.bottom() - cursor_bounds_.bottom(); |
| else if (cursor_bounds_.y() < display_rect_.y()) |
| delta_y = display_rect_.y() - cursor_bounds_.y(); |
| } |
| } |
| |
| SetDisplayOffset(display_offset_ + Vector2d(delta_x, delta_y)); |
| } |
| |
| internal::GraphemeIterator RenderText::GetGraphemeIteratorAtIndex( |
| const std::u16string& text, |
| const size_t internal::TextToDisplayIndex::*field, |
| size_t index) const { |
| DCHECK_LE(index, text.length()); |
| if (index == text.length()) |
| return text_to_display_indices_.end(); |
| |
| DCHECK(layout_text_up_to_date_); |
| DCHECK(!text_to_display_indices_.empty()); |
| |
| // The function std::lower_bound(...) finds the first not less than |index|. |
| internal::GraphemeIterator iter = std::lower_bound( |
| text_to_display_indices_.begin(), text_to_display_indices_.end(), index, |
| [field](const internal::TextToDisplayIndex& lhs, size_t rhs) { |
| return lhs.*field < rhs; |
| }); |
| |
| if (iter == text_to_display_indices_.end() || *iter.*field != index) { |
| DCHECK(iter != text_to_display_indices_.begin()); |
| --iter; |
| } |
| |
| return iter; |
| } |
| |
| void RenderText::DrawSelections(Canvas* canvas, |
| const std::vector<Range>& selections) { |
| for (auto selection : selections) { |
| if (!selection.is_empty()) { |
| for (Rect s : GetSubstringBounds(selection)) { |
| if (symmetric_selection_visual_bounds() && !multiline()) |
| s = ExpandToBeVerticallySymmetric(s, display_rect()); |
| canvas->FillRect(s, selection_background_focused_color_); |
| } |
| } |
| } |
| } |
| |
| size_t RenderText::GetNearestWordStartBoundary(size_t index) const { |
| const size_t length = text().length(); |
| if (obscured() || length == 0) |
| return length; |
| |
| base::i18n::BreakIterator iter(text(), base::i18n::BreakIterator::BREAK_WORD); |
| const bool success = iter.Init(); |
| DCHECK(success); |
| if (!success) |
| return length; |
| |
| // First search for the word start boundary in the CURSOR_BACKWARD direction, |
| // then in the CURSOR_FORWARD direction. |
| for (int i = static_cast<int>(std::min(index, length - 1)); i >= 0; i--) |
| if (iter.IsStartOfWord(i)) |
| return i; |
| |
| for (size_t i = index + 1; i < length; i++) |
| if (iter.IsStartOfWord(i)) |
| return i; |
| |
| return length; |
| } |
| |
| } // namespace gfx |