| // Copyright 2014 The Chromium Authors |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include <algorithm> |
| |
| #include "base/strings/stringprintf.h" |
| #include "ui/gfx/geometry/point_conversions.h" |
| #include "ui/gfx/geometry/rect.h" |
| #include "ui/gfx/geometry/rect_f.h" |
| #include "ui/gfx/selection_bound.h" |
| |
| namespace gfx { |
| |
| SelectionBound::SelectionBound() : type_(EMPTY), visible_(false) {} |
| |
| SelectionBound::SelectionBound(const SelectionBound& other) = default; |
| |
| SelectionBound::~SelectionBound() {} |
| |
| void SelectionBound::SetEdgeStart(const gfx::PointF& value) { |
| edge_start_ = value; |
| edge_start_rounded_ = gfx::ToRoundedPoint(value); |
| } |
| |
| void SelectionBound::SetVisibleEdgeStart(const gfx::PointF& value) { |
| visible_edge_start_ = value; |
| } |
| |
| void SelectionBound::SetEdgeEnd(const gfx::PointF& value) { |
| edge_end_ = value; |
| edge_end_rounded_ = gfx::ToRoundedPoint(value); |
| } |
| |
| void SelectionBound::SetVisibleEdgeEnd(const gfx::PointF& value) { |
| visible_edge_end_ = value; |
| } |
| |
| void SelectionBound::SetEdge(const gfx::PointF& start, const gfx::PointF& end) { |
| SetEdgeStart(start); |
| SetEdgeEnd(end); |
| } |
| |
| void SelectionBound::SetVisibleEdge(const gfx::PointF& start, |
| const gfx::PointF& end) { |
| SetVisibleEdgeStart(start); |
| SetVisibleEdgeEnd(end); |
| } |
| |
| int SelectionBound::GetHeight() const { |
| return edge_end_rounded_.y() - edge_start_rounded_.y(); |
| } |
| |
| std::string SelectionBound::ToString() const { |
| return base::StringPrintf( |
| "SelectionBound(%s, %s, %s, %s, %d)", edge_start_.ToString().c_str(), |
| edge_end_.ToString().c_str(), edge_start_rounded_.ToString().c_str(), |
| edge_end_rounded_.ToString().c_str(), visible_); |
| } |
| |
| bool operator==(const SelectionBound& lhs, const SelectionBound& rhs) { |
| return lhs.type() == rhs.type() && lhs.visible() == rhs.visible() && |
| lhs.edge_start() == rhs.edge_start() && |
| lhs.edge_end() == rhs.edge_end() && |
| lhs.visible_edge_start() == rhs.visible_edge_start() && |
| lhs.visible_edge_end() == rhs.visible_edge_end(); |
| } |
| |
| bool operator!=(const SelectionBound& lhs, const SelectionBound& rhs) { |
| return !(lhs == rhs); |
| } |
| |
| gfx::Rect RectBetweenSelectionBounds(const SelectionBound& b1, |
| const SelectionBound& b2) { |
| gfx::Point top_left(b1.edge_start_rounded()); |
| top_left.SetToMin(b1.edge_end_rounded()); |
| top_left.SetToMin(b2.edge_start_rounded()); |
| top_left.SetToMin(b2.edge_end_rounded()); |
| |
| gfx::Point bottom_right(b1.edge_start_rounded()); |
| bottom_right.SetToMax(b1.edge_end_rounded()); |
| bottom_right.SetToMax(b2.edge_start_rounded()); |
| bottom_right.SetToMax(b2.edge_end_rounded()); |
| |
| gfx::Vector2d diff = bottom_right - top_left; |
| return gfx::Rect(top_left, gfx::Size(diff.x(), diff.y())); |
| } |
| |
| gfx::RectF RectFBetweenSelectionBounds(const SelectionBound& b1, |
| const SelectionBound& b2) { |
| gfx::PointF top_left(b1.edge_start()); |
| top_left.SetToMin(b1.edge_end()); |
| top_left.SetToMin(b2.edge_start()); |
| top_left.SetToMin(b2.edge_end()); |
| |
| gfx::PointF bottom_right(b1.edge_start()); |
| bottom_right.SetToMax(b1.edge_end()); |
| bottom_right.SetToMax(b2.edge_start()); |
| bottom_right.SetToMax(b2.edge_end()); |
| |
| gfx::Vector2dF diff = bottom_right - top_left; |
| return gfx::RectF(top_left, gfx::SizeF(diff.x(), diff.y())); |
| } |
| |
| gfx::RectF RectFBetweenVisibleSelectionBounds(const SelectionBound& b1, |
| const SelectionBound& b2) { |
| // The selection bound is determined by the |start| and |end| points. For the |
| // writing-mode is vertical-*, the bounds are horizontal, the |end| might |
| // be on the left side of the |start|. |
| gfx::PointF top_left(b1.visible_edge_start()); |
| top_left.SetToMin(b1.visible_edge_end()); |
| top_left.SetToMin(b2.visible_edge_start()); |
| top_left.SetToMin(b2.visible_edge_end()); |
| |
| gfx::PointF bottom_right(b1.visible_edge_start()); |
| bottom_right.SetToMax(b1.visible_edge_end()); |
| bottom_right.SetToMax(b2.visible_edge_start()); |
| bottom_right.SetToMax(b2.visible_edge_end()); |
| |
| gfx::Vector2dF diff = bottom_right - top_left; |
| return gfx::RectF(top_left, gfx::SizeF(diff.x(), diff.y())); |
| } |
| |
| } // namespace gfx |