| // Copyright 2016 the V8 project authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "src/compiler/load-elimination.h" |
| |
| #include "src/compiler/access-builder.h" |
| #include "src/compiler/common-operator.h" |
| #include "src/compiler/js-graph.h" |
| #include "src/compiler/node-properties.h" |
| #include "src/heap/factory.h" |
| #include "src/objects/objects-inl.h" |
| |
| namespace v8 { |
| namespace internal { |
| namespace compiler { |
| |
| namespace { |
| |
| bool IsRename(Node* node) { |
| switch (node->opcode()) { |
| case IrOpcode::kCheckHeapObject: |
| case IrOpcode::kFinishRegion: |
| case IrOpcode::kTypeGuard: |
| return !node->IsDead(); |
| default: |
| return false; |
| } |
| } |
| |
| Node* ResolveRenames(Node* node) { |
| while (IsRename(node)) { |
| node = node->InputAt(0); |
| } |
| return node; |
| } |
| |
| bool MayAlias(Node* a, Node* b) { |
| if (a != b) { |
| if (!NodeProperties::GetType(a).Maybe(NodeProperties::GetType(b))) { |
| return false; |
| } else if (IsRename(b)) { |
| return MayAlias(a, b->InputAt(0)); |
| } else if (IsRename(a)) { |
| return MayAlias(a->InputAt(0), b); |
| } else if (b->opcode() == IrOpcode::kAllocate) { |
| switch (a->opcode()) { |
| case IrOpcode::kAllocate: |
| case IrOpcode::kHeapConstant: |
| case IrOpcode::kParameter: |
| return false; |
| default: |
| break; |
| } |
| } else if (a->opcode() == IrOpcode::kAllocate) { |
| switch (b->opcode()) { |
| case IrOpcode::kHeapConstant: |
| case IrOpcode::kParameter: |
| return false; |
| default: |
| break; |
| } |
| } |
| } |
| return true; |
| } |
| |
| bool MustAlias(Node* a, Node* b) { |
| return ResolveRenames(a) == ResolveRenames(b); |
| } |
| |
| } // namespace |
| |
| Reduction LoadElimination::Reduce(Node* node) { |
| if (FLAG_trace_turbo_load_elimination) { |
| if (node->op()->EffectInputCount() > 0) { |
| PrintF(" visit #%d:%s", node->id(), node->op()->mnemonic()); |
| if (node->op()->ValueInputCount() > 0) { |
| PrintF("("); |
| for (int i = 0; i < node->op()->ValueInputCount(); ++i) { |
| if (i > 0) PrintF(", "); |
| Node* const value = NodeProperties::GetValueInput(node, i); |
| PrintF("#%d:%s", value->id(), value->op()->mnemonic()); |
| } |
| PrintF(")"); |
| } |
| PrintF("\n"); |
| for (int i = 0; i < node->op()->EffectInputCount(); ++i) { |
| Node* const effect = NodeProperties::GetEffectInput(node, i); |
| if (AbstractState const* const state = node_states_.Get(effect)) { |
| PrintF(" state[%i]: #%d:%s\n", i, effect->id(), |
| effect->op()->mnemonic()); |
| state->Print(); |
| } else { |
| PrintF(" no state[%i]: #%d:%s\n", i, effect->id(), |
| effect->op()->mnemonic()); |
| } |
| } |
| } |
| } |
| switch (node->opcode()) { |
| case IrOpcode::kMapGuard: |
| return ReduceMapGuard(node); |
| case IrOpcode::kCheckMaps: |
| return ReduceCheckMaps(node); |
| case IrOpcode::kCompareMaps: |
| return ReduceCompareMaps(node); |
| case IrOpcode::kEnsureWritableFastElements: |
| return ReduceEnsureWritableFastElements(node); |
| case IrOpcode::kMaybeGrowFastElements: |
| return ReduceMaybeGrowFastElements(node); |
| case IrOpcode::kTransitionElementsKind: |
| return ReduceTransitionElementsKind(node); |
| case IrOpcode::kLoadField: |
| return ReduceLoadField(node, FieldAccessOf(node->op())); |
| case IrOpcode::kStoreField: |
| return ReduceStoreField(node, FieldAccessOf(node->op())); |
| case IrOpcode::kLoadElement: |
| return ReduceLoadElement(node); |
| case IrOpcode::kStoreElement: |
| return ReduceStoreElement(node); |
| case IrOpcode::kTransitionAndStoreElement: |
| return ReduceTransitionAndStoreElement(node); |
| case IrOpcode::kStoreTypedElement: |
| return ReduceStoreTypedElement(node); |
| case IrOpcode::kEffectPhi: |
| return ReduceEffectPhi(node); |
| case IrOpcode::kDead: |
| break; |
| case IrOpcode::kStart: |
| return ReduceStart(node); |
| default: |
| return ReduceOtherNode(node); |
| } |
| return NoChange(); |
| } |
| |
| namespace { |
| |
| bool IsCompatible(MachineRepresentation r1, MachineRepresentation r2) { |
| if (r1 == r2) return true; |
| return IsAnyTagged(r1) && IsAnyTagged(r2); |
| } |
| |
| } // namespace |
| |
| LoadElimination::AbstractState const |
| LoadElimination::AbstractState::empty_state_; |
| |
| Node* LoadElimination::AbstractElements::Lookup( |
| Node* object, Node* index, MachineRepresentation representation) const { |
| for (Element const element : elements_) { |
| if (element.object == nullptr) continue; |
| DCHECK_NOT_NULL(element.index); |
| DCHECK_NOT_NULL(element.value); |
| if (MustAlias(object, element.object) && MustAlias(index, element.index) && |
| IsCompatible(representation, element.representation)) { |
| return element.value; |
| } |
| } |
| return nullptr; |
| } |
| |
| LoadElimination::AbstractElements const* |
| LoadElimination::AbstractElements::Kill(Node* object, Node* index, |
| Zone* zone) const { |
| for (Element const element : this->elements_) { |
| if (element.object == nullptr) continue; |
| if (MayAlias(object, element.object)) { |
| AbstractElements* that = zone->New<AbstractElements>(zone); |
| for (Element const element : this->elements_) { |
| if (element.object == nullptr) continue; |
| DCHECK_NOT_NULL(element.index); |
| DCHECK_NOT_NULL(element.value); |
| if (!MayAlias(object, element.object) || |
| !NodeProperties::GetType(index).Maybe( |
| NodeProperties::GetType(element.index))) { |
| that->elements_[that->next_index_++] = element; |
| } |
| } |
| that->next_index_ %= arraysize(elements_); |
| return that; |
| } |
| } |
| return this; |
| } |
| |
| bool LoadElimination::AbstractElements::Equals( |
| AbstractElements const* that) const { |
| if (this == that) return true; |
| for (size_t i = 0; i < arraysize(elements_); ++i) { |
| Element this_element = this->elements_[i]; |
| if (this_element.object == nullptr) continue; |
| for (size_t j = 0;; ++j) { |
| if (j == arraysize(elements_)) return false; |
| Element that_element = that->elements_[j]; |
| if (this_element.object == that_element.object && |
| this_element.index == that_element.index && |
| this_element.value == that_element.value) { |
| break; |
| } |
| } |
| } |
| for (size_t i = 0; i < arraysize(elements_); ++i) { |
| Element that_element = that->elements_[i]; |
| if (that_element.object == nullptr) continue; |
| for (size_t j = 0;; ++j) { |
| if (j == arraysize(elements_)) return false; |
| Element this_element = this->elements_[j]; |
| if (that_element.object == this_element.object && |
| that_element.index == this_element.index && |
| that_element.value == this_element.value) { |
| break; |
| } |
| } |
| } |
| return true; |
| } |
| |
| LoadElimination::AbstractElements const* |
| LoadElimination::AbstractElements::Merge(AbstractElements const* that, |
| Zone* zone) const { |
| if (this->Equals(that)) return this; |
| AbstractElements* copy = zone->New<AbstractElements>(zone); |
| for (Element const this_element : this->elements_) { |
| if (this_element.object == nullptr) continue; |
| for (Element const that_element : that->elements_) { |
| if (this_element.object == that_element.object && |
| this_element.index == that_element.index && |
| this_element.value == that_element.value) { |
| copy->elements_[copy->next_index_++] = this_element; |
| break; |
| } |
| } |
| } |
| copy->next_index_ %= arraysize(elements_); |
| return copy; |
| } |
| |
| void LoadElimination::AbstractElements::Print() const { |
| for (Element const& element : elements_) { |
| if (element.object) { |
| PrintF(" #%d:%s @ #%d:%s -> #%d:%s\n", element.object->id(), |
| element.object->op()->mnemonic(), element.index->id(), |
| element.index->op()->mnemonic(), element.value->id(), |
| element.value->op()->mnemonic()); |
| } |
| } |
| } |
| |
| LoadElimination::FieldInfo const* LoadElimination::AbstractField::Lookup( |
| Node* object) const { |
| for (auto& pair : info_for_node_) { |
| if (pair.first->IsDead()) continue; |
| if (MustAlias(object, pair.first)) return &pair.second; |
| } |
| return nullptr; |
| } |
| |
| namespace { |
| |
| bool MayAlias(MaybeHandle<Name> x, MaybeHandle<Name> y) { |
| if (!x.address()) return true; |
| if (!y.address()) return true; |
| if (x.address() != y.address()) return false; |
| return true; |
| } |
| |
| } // namespace |
| |
| class LoadElimination::AliasStateInfo { |
| public: |
| AliasStateInfo(const AbstractState* state, Node* object, Handle<Map> map) |
| : state_(state), object_(object), map_(map) {} |
| AliasStateInfo(const AbstractState* state, Node* object) |
| : state_(state), object_(object) {} |
| |
| bool MayAlias(Node* other) const; |
| |
| private: |
| const AbstractState* state_; |
| Node* object_; |
| MaybeHandle<Map> map_; |
| }; |
| |
| LoadElimination::AbstractField const* LoadElimination::AbstractField::KillConst( |
| Node* object, Zone* zone) const { |
| for (auto pair : this->info_for_node_) { |
| if (pair.first->IsDead()) continue; |
| // If we previously recorded information about a const store on the given |
| // 'object', we might not have done it on the same node; e.g. we might now |
| // identify the object by a FinishRegion node, whereas the initial const |
| // store was performed on the Allocate node. We therefore remove information |
| // on all nodes that must alias with 'object'. |
| if (MustAlias(object, pair.first)) { |
| AbstractField* that = zone->New<AbstractField>(zone); |
| for (auto pair : this->info_for_node_) { |
| if (!MustAlias(object, pair.first)) { |
| that->info_for_node_.insert(pair); |
| } |
| } |
| return that; |
| } |
| } |
| return this; |
| } |
| |
| LoadElimination::AbstractField const* LoadElimination::AbstractField::Kill( |
| const AliasStateInfo& alias_info, MaybeHandle<Name> name, |
| Zone* zone) const { |
| for (auto pair : this->info_for_node_) { |
| if (pair.first->IsDead()) continue; |
| if (alias_info.MayAlias(pair.first)) { |
| AbstractField* that = zone->New<AbstractField>(zone); |
| for (auto pair : this->info_for_node_) { |
| if (!alias_info.MayAlias(pair.first) || |
| !MayAlias(name, pair.second.name)) { |
| that->info_for_node_.insert(pair); |
| } |
| } |
| return that; |
| } |
| } |
| return this; |
| } |
| |
| void LoadElimination::AbstractField::Print() const { |
| for (auto pair : info_for_node_) { |
| PrintF(" #%d:%s -> #%d:%s [repr=%s]\n", pair.first->id(), |
| pair.first->op()->mnemonic(), pair.second.value->id(), |
| pair.second.value->op()->mnemonic(), |
| MachineReprToString(pair.second.representation)); |
| } |
| } |
| |
| LoadElimination::AbstractMaps::AbstractMaps(Zone* zone) |
| : info_for_node_(zone) {} |
| |
| LoadElimination::AbstractMaps::AbstractMaps(Node* object, |
| ZoneHandleSet<Map> maps, Zone* zone) |
| : info_for_node_(zone) { |
| object = ResolveRenames(object); |
| info_for_node_.insert(std::make_pair(object, maps)); |
| } |
| |
| bool LoadElimination::AbstractMaps::Lookup( |
| Node* object, ZoneHandleSet<Map>* object_maps) const { |
| auto it = info_for_node_.find(ResolveRenames(object)); |
| if (it == info_for_node_.end()) return false; |
| *object_maps = it->second; |
| return true; |
| } |
| |
| LoadElimination::AbstractMaps const* LoadElimination::AbstractMaps::Kill( |
| const AliasStateInfo& alias_info, Zone* zone) const { |
| for (auto pair : this->info_for_node_) { |
| if (alias_info.MayAlias(pair.first)) { |
| AbstractMaps* that = zone->New<AbstractMaps>(zone); |
| for (auto pair : this->info_for_node_) { |
| if (!alias_info.MayAlias(pair.first)) that->info_for_node_.insert(pair); |
| } |
| return that; |
| } |
| } |
| return this; |
| } |
| |
| LoadElimination::AbstractMaps const* LoadElimination::AbstractMaps::Merge( |
| AbstractMaps const* that, Zone* zone) const { |
| if (this->Equals(that)) return this; |
| AbstractMaps* copy = zone->New<AbstractMaps>(zone); |
| for (auto this_it : this->info_for_node_) { |
| Node* this_object = this_it.first; |
| ZoneHandleSet<Map> this_maps = this_it.second; |
| auto that_it = that->info_for_node_.find(this_object); |
| if (that_it != that->info_for_node_.end() && that_it->second == this_maps) { |
| copy->info_for_node_.insert(this_it); |
| } |
| } |
| return copy; |
| } |
| |
| LoadElimination::AbstractMaps const* LoadElimination::AbstractMaps::Extend( |
| Node* object, ZoneHandleSet<Map> maps, Zone* zone) const { |
| AbstractMaps* that = zone->New<AbstractMaps>(zone); |
| that->info_for_node_ = this->info_for_node_; |
| object = ResolveRenames(object); |
| that->info_for_node_[object] = maps; |
| return that; |
| } |
| |
| void LoadElimination::AbstractMaps::Print() const { |
| AllowHandleDereference allow_handle_dereference; |
| StdoutStream os; |
| for (auto pair : info_for_node_) { |
| os << " #" << pair.first->id() << ":" << pair.first->op()->mnemonic() |
| << std::endl; |
| ZoneHandleSet<Map> const& maps = pair.second; |
| for (size_t i = 0; i < maps.size(); ++i) { |
| os << " - " << Brief(*maps[i]) << std::endl; |
| } |
| } |
| } |
| |
| bool LoadElimination::AbstractState::FieldsEquals( |
| AbstractFields const& this_fields, |
| AbstractFields const& that_fields) const { |
| for (size_t i = 0u; i < this_fields.size(); ++i) { |
| AbstractField const* this_field = this_fields[i]; |
| AbstractField const* that_field = that_fields[i]; |
| if (this_field) { |
| if (!that_field || !that_field->Equals(this_field)) return false; |
| } else if (that_field) { |
| return false; |
| } |
| } |
| return true; |
| } |
| |
| bool LoadElimination::AbstractState::Equals(AbstractState const* that) const { |
| if (this->elements_) { |
| if (!that->elements_ || !that->elements_->Equals(this->elements_)) { |
| return false; |
| } |
| } else if (that->elements_) { |
| return false; |
| } |
| if (!FieldsEquals(this->fields_, that->fields_) || |
| !FieldsEquals(this->const_fields_, that->const_fields_)) { |
| return false; |
| } |
| if (this->maps_) { |
| if (!that->maps_ || !that->maps_->Equals(this->maps_)) { |
| return false; |
| } |
| } else if (that->maps_) { |
| return false; |
| } |
| return true; |
| } |
| |
| void LoadElimination::AbstractState::FieldsMerge( |
| AbstractFields* this_fields, AbstractFields const& that_fields, |
| Zone* zone) { |
| for (size_t i = 0; i < this_fields->size(); ++i) { |
| AbstractField const*& this_field = (*this_fields)[i]; |
| if (this_field) { |
| if (that_fields[i]) { |
| this_field = this_field->Merge(that_fields[i], zone); |
| } else { |
| this_field = nullptr; |
| } |
| } |
| } |
| } |
| |
| void LoadElimination::AbstractState::Merge(AbstractState const* that, |
| Zone* zone) { |
| // Merge the information we have about the elements. |
| if (this->elements_) { |
| this->elements_ = that->elements_ |
| ? that->elements_->Merge(this->elements_, zone) |
| : nullptr; |
| } |
| |
| // Merge the information we have about the fields. |
| FieldsMerge(&this->fields_, that->fields_, zone); |
| FieldsMerge(&this->const_fields_, that->const_fields_, zone); |
| |
| // Merge the information we have about the maps. |
| if (this->maps_) { |
| this->maps_ = that->maps_ ? that->maps_->Merge(this->maps_, zone) : nullptr; |
| } |
| } |
| |
| bool LoadElimination::AbstractState::LookupMaps( |
| Node* object, ZoneHandleSet<Map>* object_map) const { |
| return this->maps_ && this->maps_->Lookup(object, object_map); |
| } |
| |
| LoadElimination::AbstractState const* LoadElimination::AbstractState::SetMaps( |
| Node* object, ZoneHandleSet<Map> maps, Zone* zone) const { |
| AbstractState* that = zone->New<AbstractState>(*this); |
| if (that->maps_) { |
| that->maps_ = that->maps_->Extend(object, maps, zone); |
| } else { |
| that->maps_ = zone->New<AbstractMaps>(object, maps, zone); |
| } |
| return that; |
| } |
| |
| LoadElimination::AbstractState const* LoadElimination::AbstractState::KillMaps( |
| const AliasStateInfo& alias_info, Zone* zone) const { |
| if (this->maps_) { |
| AbstractMaps const* that_maps = this->maps_->Kill(alias_info, zone); |
| if (this->maps_ != that_maps) { |
| AbstractState* that = zone->New<AbstractState>(*this); |
| that->maps_ = that_maps; |
| return that; |
| } |
| } |
| return this; |
| } |
| |
| LoadElimination::AbstractState const* LoadElimination::AbstractState::KillMaps( |
| Node* object, Zone* zone) const { |
| AliasStateInfo alias_info(this, object); |
| return KillMaps(alias_info, zone); |
| } |
| |
| Node* LoadElimination::AbstractState::LookupElement( |
| Node* object, Node* index, MachineRepresentation representation) const { |
| if (this->elements_) { |
| return this->elements_->Lookup(object, index, representation); |
| } |
| return nullptr; |
| } |
| |
| LoadElimination::AbstractState const* |
| LoadElimination::AbstractState::AddElement(Node* object, Node* index, |
| Node* value, |
| MachineRepresentation representation, |
| Zone* zone) const { |
| AbstractState* that = zone->New<AbstractState>(*this); |
| if (that->elements_) { |
| that->elements_ = |
| that->elements_->Extend(object, index, value, representation, zone); |
| } else { |
| that->elements_ = |
| zone->New<AbstractElements>(object, index, value, representation, zone); |
| } |
| return that; |
| } |
| |
| LoadElimination::AbstractState const* |
| LoadElimination::AbstractState::KillElement(Node* object, Node* index, |
| Zone* zone) const { |
| if (this->elements_) { |
| AbstractElements const* that_elements = |
| this->elements_->Kill(object, index, zone); |
| if (this->elements_ != that_elements) { |
| AbstractState* that = zone->New<AbstractState>(*this); |
| that->elements_ = that_elements; |
| return that; |
| } |
| } |
| return this; |
| } |
| |
| LoadElimination::AbstractState const* LoadElimination::AbstractState::AddField( |
| Node* object, IndexRange index_range, LoadElimination::FieldInfo info, |
| Zone* zone) const { |
| AbstractState* that = zone->New<AbstractState>(*this); |
| AbstractFields& fields = |
| info.const_field_info.IsConst() ? that->const_fields_ : that->fields_; |
| for (int index : index_range) { |
| if (fields[index]) { |
| fields[index] = fields[index]->Extend(object, info, zone); |
| } else { |
| fields[index] = zone->New<AbstractField>(object, info, zone); |
| } |
| } |
| return that; |
| } |
| |
| LoadElimination::AbstractState const* |
| LoadElimination::AbstractState::KillConstField(Node* object, |
| IndexRange index_range, |
| Zone* zone) const { |
| AliasStateInfo alias_info(this, object); |
| AbstractState* that = nullptr; |
| for (int index : index_range) { |
| if (AbstractField const* this_field = this->const_fields_[index]) { |
| this_field = this_field->KillConst(object, zone); |
| if (this->const_fields_[index] != this_field) { |
| if (!that) that = zone->New<AbstractState>(*this); |
| that->const_fields_[index] = this_field; |
| } |
| } |
| } |
| return that ? that : this; |
| } |
| |
| LoadElimination::AbstractState const* LoadElimination::AbstractState::KillField( |
| Node* object, IndexRange index_range, MaybeHandle<Name> name, |
| Zone* zone) const { |
| AliasStateInfo alias_info(this, object); |
| return KillField(alias_info, index_range, name, zone); |
| } |
| |
| LoadElimination::AbstractState const* LoadElimination::AbstractState::KillField( |
| const AliasStateInfo& alias_info, IndexRange index_range, |
| MaybeHandle<Name> name, Zone* zone) const { |
| AbstractState* that = nullptr; |
| for (int index : index_range) { |
| if (AbstractField const* this_field = this->fields_[index]) { |
| this_field = this_field->Kill(alias_info, name, zone); |
| if (this->fields_[index] != this_field) { |
| if (!that) that = zone->New<AbstractState>(*this); |
| that->fields_[index] = this_field; |
| } |
| } |
| } |
| return that ? that : this; |
| } |
| |
| LoadElimination::AbstractState const* |
| LoadElimination::AbstractState::KillFields(Node* object, MaybeHandle<Name> name, |
| Zone* zone) const { |
| AliasStateInfo alias_info(this, object); |
| for (size_t i = 0;; ++i) { |
| if (i == fields_.size()) return this; |
| if (AbstractField const* this_field = this->fields_[i]) { |
| AbstractField const* that_field = |
| this_field->Kill(alias_info, name, zone); |
| if (that_field != this_field) { |
| AbstractState* that = zone->New<AbstractState>(*this); |
| that->fields_[i] = that_field; |
| while (++i < fields_.size()) { |
| if (this->fields_[i] != nullptr) { |
| that->fields_[i] = this->fields_[i]->Kill(alias_info, name, zone); |
| } |
| } |
| return that; |
| } |
| } |
| } |
| } |
| |
| LoadElimination::AbstractState const* LoadElimination::AbstractState::KillAll( |
| Zone* zone) const { |
| // Kill everything except for const fields |
| for (size_t i = 0; i < const_fields_.size(); ++i) { |
| if (const_fields_[i]) { |
| AbstractState* that = zone->New<AbstractState>(); |
| that->const_fields_ = const_fields_; |
| return that; |
| } |
| } |
| return LoadElimination::empty_state(); |
| } |
| |
| LoadElimination::FieldInfo const* LoadElimination::AbstractState::LookupField( |
| Node* object, IndexRange index_range, |
| ConstFieldInfo const_field_info) const { |
| // Check if all the indices in {index_range} contain identical information. |
| // If not, a partially overlapping access has invalidated part of the value. |
| base::Optional<LoadElimination::FieldInfo const*> result; |
| for (int index : index_range) { |
| LoadElimination::FieldInfo const* info = nullptr; |
| if (const_field_info.IsConst()) { |
| if (AbstractField const* this_field = const_fields_[index]) { |
| info = this_field->Lookup(object); |
| } |
| if (!(info && info->const_field_info == const_field_info)) return nullptr; |
| } else { |
| if (AbstractField const* this_field = fields_[index]) { |
| info = this_field->Lookup(object); |
| } |
| if (!info) return nullptr; |
| } |
| if (!result.has_value()) { |
| result = info; |
| } else if (**result != *info) { |
| // We detected inconsistent information for a field here. |
| // This can happen when incomplete alias information makes an unrelated |
| // write invalidate part of a field and then we re-combine this partial |
| // information. |
| // This is probably OK, but since it's rare, we better bail out here. |
| return nullptr; |
| } |
| } |
| return *result; |
| } |
| |
| bool LoadElimination::AliasStateInfo::MayAlias(Node* other) const { |
| // If {object} is being initialized right here (indicated by {object} being |
| // an Allocate node instead of a FinishRegion node), we know that {other} |
| // can only alias with {object} if they refer to exactly the same node. |
| if (object_->opcode() == IrOpcode::kAllocate) { |
| return object_ == other; |
| } |
| // Decide aliasing based on the node kinds. |
| if (!compiler::MayAlias(object_, other)) { |
| return false; |
| } |
| // Decide aliasing based on maps (if available). |
| Handle<Map> map; |
| if (map_.ToHandle(&map)) { |
| ZoneHandleSet<Map> other_maps; |
| if (state_->LookupMaps(other, &other_maps) && other_maps.size() == 1) { |
| if (map.address() != other_maps.at(0).address()) { |
| return false; |
| } |
| } |
| } |
| return true; |
| } |
| |
| void LoadElimination::AbstractState::Print() const { |
| if (maps_) { |
| PrintF(" maps:\n"); |
| maps_->Print(); |
| } |
| if (elements_) { |
| PrintF(" elements:\n"); |
| elements_->Print(); |
| } |
| for (size_t i = 0; i < fields_.size(); ++i) { |
| if (AbstractField const* const field = fields_[i]) { |
| PrintF(" field %zu:\n", i); |
| field->Print(); |
| } |
| } |
| for (size_t i = 0; i < const_fields_.size(); ++i) { |
| if (AbstractField const* const const_field = const_fields_[i]) { |
| PrintF(" const field %zu:\n", i); |
| const_field->Print(); |
| } |
| } |
| } |
| |
| LoadElimination::AbstractState const* |
| LoadElimination::AbstractStateForEffectNodes::Get(Node* node) const { |
| size_t const id = node->id(); |
| if (id < info_for_node_.size()) return info_for_node_[id]; |
| return nullptr; |
| } |
| |
| void LoadElimination::AbstractStateForEffectNodes::Set( |
| Node* node, AbstractState const* state) { |
| size_t const id = node->id(); |
| if (id >= info_for_node_.size()) info_for_node_.resize(id + 1, nullptr); |
| info_for_node_[id] = state; |
| } |
| |
| Reduction LoadElimination::ReduceMapGuard(Node* node) { |
| ZoneHandleSet<Map> const& maps = MapGuardMapsOf(node->op()); |
| Node* const object = NodeProperties::GetValueInput(node, 0); |
| Node* const effect = NodeProperties::GetEffectInput(node); |
| AbstractState const* state = node_states_.Get(effect); |
| if (state == nullptr) return NoChange(); |
| ZoneHandleSet<Map> object_maps; |
| if (state->LookupMaps(object, &object_maps)) { |
| if (maps.contains(object_maps)) return Replace(effect); |
| // TODO(turbofan): Compute the intersection. |
| } |
| state = state->SetMaps(object, maps, zone()); |
| return UpdateState(node, state); |
| } |
| |
| Reduction LoadElimination::ReduceCheckMaps(Node* node) { |
| ZoneHandleSet<Map> const& maps = CheckMapsParametersOf(node->op()).maps(); |
| Node* const object = NodeProperties::GetValueInput(node, 0); |
| Node* const effect = NodeProperties::GetEffectInput(node); |
| AbstractState const* state = node_states_.Get(effect); |
| if (state == nullptr) return NoChange(); |
| ZoneHandleSet<Map> object_maps; |
| if (state->LookupMaps(object, &object_maps)) { |
| if (maps.contains(object_maps)) return Replace(effect); |
| // TODO(turbofan): Compute the intersection. |
| } |
| state = state->SetMaps(object, maps, zone()); |
| return UpdateState(node, state); |
| } |
| |
| Reduction LoadElimination::ReduceCompareMaps(Node* node) { |
| ZoneHandleSet<Map> const& maps = CompareMapsParametersOf(node->op()); |
| Node* const object = NodeProperties::GetValueInput(node, 0); |
| Node* const effect = NodeProperties::GetEffectInput(node); |
| AbstractState const* state = node_states_.Get(effect); |
| if (state == nullptr) return NoChange(); |
| ZoneHandleSet<Map> object_maps; |
| if (state->LookupMaps(object, &object_maps)) { |
| if (maps.contains(object_maps)) { |
| Node* value = jsgraph()->TrueConstant(); |
| ReplaceWithValue(node, value, effect); |
| return Replace(value); |
| } |
| // TODO(turbofan): Compute the intersection. |
| } |
| return UpdateState(node, state); |
| } |
| |
| Reduction LoadElimination::ReduceEnsureWritableFastElements(Node* node) { |
| Node* const object = NodeProperties::GetValueInput(node, 0); |
| Node* const elements = NodeProperties::GetValueInput(node, 1); |
| Node* const effect = NodeProperties::GetEffectInput(node); |
| AbstractState const* state = node_states_.Get(effect); |
| if (state == nullptr) return NoChange(); |
| // Check if the {elements} already have the fixed array map. |
| ZoneHandleSet<Map> elements_maps; |
| ZoneHandleSet<Map> fixed_array_maps(factory()->fixed_array_map()); |
| if (state->LookupMaps(elements, &elements_maps) && |
| fixed_array_maps.contains(elements_maps)) { |
| ReplaceWithValue(node, elements, effect); |
| return Replace(elements); |
| } |
| // We know that the resulting elements have the fixed array map. |
| state = state->SetMaps(node, fixed_array_maps, zone()); |
| // Kill the previous elements on {object}. |
| state = state->KillField(object, |
| FieldIndexOf(JSObject::kElementsOffset, kTaggedSize), |
| MaybeHandle<Name>(), zone()); |
| // Add the new elements on {object}. |
| state = state->AddField( |
| object, FieldIndexOf(JSObject::kElementsOffset, kTaggedSize), |
| {node, MachineRepresentation::kTaggedPointer}, zone()); |
| return UpdateState(node, state); |
| } |
| |
| Reduction LoadElimination::ReduceMaybeGrowFastElements(Node* node) { |
| GrowFastElementsParameters params = GrowFastElementsParametersOf(node->op()); |
| Node* const object = NodeProperties::GetValueInput(node, 0); |
| Node* const effect = NodeProperties::GetEffectInput(node); |
| AbstractState const* state = node_states_.Get(effect); |
| if (state == nullptr) return NoChange(); |
| if (params.mode() == GrowFastElementsMode::kDoubleElements) { |
| // We know that the resulting elements have the fixed double array map. |
| state = state->SetMaps( |
| node, ZoneHandleSet<Map>(factory()->fixed_double_array_map()), zone()); |
| } else { |
| // We know that the resulting elements have the fixed array map or the COW |
| // version thereof (if we didn't grow and it was already COW before). |
| ZoneHandleSet<Map> fixed_array_maps(factory()->fixed_array_map()); |
| fixed_array_maps.insert(factory()->fixed_cow_array_map(), zone()); |
| state = state->SetMaps(node, fixed_array_maps, zone()); |
| } |
| // Kill the previous elements on {object}. |
| state = state->KillField(object, |
| FieldIndexOf(JSObject::kElementsOffset, kTaggedSize), |
| MaybeHandle<Name>(), zone()); |
| // Add the new elements on {object}. |
| state = state->AddField( |
| object, FieldIndexOf(JSObject::kElementsOffset, kTaggedSize), |
| {node, MachineRepresentation::kTaggedPointer}, zone()); |
| return UpdateState(node, state); |
| } |
| |
| Reduction LoadElimination::ReduceTransitionElementsKind(Node* node) { |
| ElementsTransition transition = ElementsTransitionOf(node->op()); |
| Node* const object = NodeProperties::GetValueInput(node, 0); |
| Handle<Map> source_map(transition.source()); |
| Handle<Map> target_map(transition.target()); |
| Node* const effect = NodeProperties::GetEffectInput(node); |
| AbstractState const* state = node_states_.Get(effect); |
| if (state == nullptr) return NoChange(); |
| switch (transition.mode()) { |
| case ElementsTransition::kFastTransition: |
| break; |
| case ElementsTransition::kSlowTransition: |
| // Kill the elements as well. |
| AliasStateInfo alias_info(state, object, source_map); |
| state = state->KillField( |
| alias_info, FieldIndexOf(JSObject::kElementsOffset, kTaggedSize), |
| MaybeHandle<Name>(), zone()); |
| break; |
| } |
| ZoneHandleSet<Map> object_maps; |
| if (state->LookupMaps(object, &object_maps)) { |
| if (ZoneHandleSet<Map>(target_map).contains(object_maps)) { |
| // The {object} already has the {target_map}, so this TransitionElements |
| // {node} is fully redundant (independent of what {source_map} is). |
| return Replace(effect); |
| } |
| if (object_maps.contains(ZoneHandleSet<Map>(source_map))) { |
| object_maps.remove(source_map, zone()); |
| object_maps.insert(target_map, zone()); |
| AliasStateInfo alias_info(state, object, source_map); |
| state = state->KillMaps(alias_info, zone()); |
| state = state->SetMaps(object, object_maps, zone()); |
| } |
| } else { |
| AliasStateInfo alias_info(state, object, source_map); |
| state = state->KillMaps(alias_info, zone()); |
| } |
| return UpdateState(node, state); |
| } |
| |
| Reduction LoadElimination::ReduceTransitionAndStoreElement(Node* node) { |
| Node* const object = NodeProperties::GetValueInput(node, 0); |
| Handle<Map> double_map(DoubleMapParameterOf(node->op())); |
| Handle<Map> fast_map(FastMapParameterOf(node->op())); |
| Node* const effect = NodeProperties::GetEffectInput(node); |
| AbstractState const* state = node_states_.Get(effect); |
| if (state == nullptr) return NoChange(); |
| |
| // We need to add the double and fast maps to the set of possible maps for |
| // this object, because we don't know which of those we'll transition to. |
| // Additionally, we should kill all alias information. |
| ZoneHandleSet<Map> object_maps; |
| if (state->LookupMaps(object, &object_maps)) { |
| object_maps.insert(double_map, zone()); |
| object_maps.insert(fast_map, zone()); |
| state = state->KillMaps(object, zone()); |
| state = state->SetMaps(object, object_maps, zone()); |
| } |
| // Kill the elements as well. |
| state = state->KillField(object, |
| FieldIndexOf(JSObject::kElementsOffset, kTaggedSize), |
| MaybeHandle<Name>(), zone()); |
| return UpdateState(node, state); |
| } |
| |
| Reduction LoadElimination::ReduceLoadField(Node* node, |
| FieldAccess const& access) { |
| Node* object = NodeProperties::GetValueInput(node, 0); |
| Node* effect = NodeProperties::GetEffectInput(node); |
| Node* control = NodeProperties::GetControlInput(node); |
| AbstractState const* state = node_states_.Get(effect); |
| if (state == nullptr) return NoChange(); |
| if (access.offset == HeapObject::kMapOffset && |
| access.base_is_tagged == kTaggedBase) { |
| DCHECK(IsAnyTagged(access.machine_type.representation())); |
| ZoneHandleSet<Map> object_maps; |
| if (state->LookupMaps(object, &object_maps) && object_maps.size() == 1) { |
| Node* value = jsgraph()->HeapConstant(object_maps[0]); |
| NodeProperties::SetType(value, Type::OtherInternal()); |
| ReplaceWithValue(node, value, effect); |
| return Replace(value); |
| } |
| } else { |
| IndexRange field_index = FieldIndexOf(access); |
| if (field_index != IndexRange::Invalid()) { |
| MachineRepresentation representation = |
| access.machine_type.representation(); |
| FieldInfo const* lookup_result = |
| state->LookupField(object, field_index, access.const_field_info); |
| if (!lookup_result && access.const_field_info.IsConst()) { |
| // If the access is const and we didn't find anything, also try to look |
| // up information from mutable stores |
| lookup_result = |
| state->LookupField(object, field_index, ConstFieldInfo::None()); |
| } |
| if (lookup_result) { |
| // Make sure we don't reuse values that were recorded with a different |
| // representation or resurrect dead {replacement} nodes. |
| Node* replacement = lookup_result->value; |
| if (IsCompatible(representation, lookup_result->representation) && |
| !replacement->IsDead()) { |
| // Introduce a TypeGuard if the type of the {replacement} node is not |
| // a subtype of the original {node}'s type. |
| if (!NodeProperties::GetType(replacement) |
| .Is(NodeProperties::GetType(node))) { |
| Type replacement_type = Type::Intersect( |
| NodeProperties::GetType(node), |
| NodeProperties::GetType(replacement), graph()->zone()); |
| replacement = effect = |
| graph()->NewNode(common()->TypeGuard(replacement_type), |
| replacement, effect, control); |
| NodeProperties::SetType(replacement, replacement_type); |
| } |
| ReplaceWithValue(node, replacement, effect); |
| return Replace(replacement); |
| } |
| } |
| FieldInfo info(node, representation, access.name, |
| access.const_field_info); |
| state = state->AddField(object, field_index, info, zone()); |
| } |
| } |
| Handle<Map> field_map; |
| if (access.map.ToHandle(&field_map)) { |
| state = state->SetMaps(node, ZoneHandleSet<Map>(field_map), zone()); |
| } |
| return UpdateState(node, state); |
| } |
| |
| Reduction LoadElimination::ReduceStoreField(Node* node, |
| FieldAccess const& access) { |
| Node* const object = NodeProperties::GetValueInput(node, 0); |
| Node* const new_value = NodeProperties::GetValueInput(node, 1); |
| Node* const effect = NodeProperties::GetEffectInput(node); |
| AbstractState const* state = node_states_.Get(effect); |
| if (state == nullptr) return NoChange(); |
| if (access.offset == HeapObject::kMapOffset && |
| access.base_is_tagged == kTaggedBase) { |
| DCHECK(IsAnyTagged(access.machine_type.representation())); |
| // Kill all potential knowledge about the {object}s map. |
| state = state->KillMaps(object, zone()); |
| Type const new_value_type = NodeProperties::GetType(new_value); |
| if (new_value_type.IsHeapConstant()) { |
| // Record the new {object} map information. |
| ZoneHandleSet<Map> object_maps( |
| new_value_type.AsHeapConstant()->Ref().AsMap().object()); |
| state = state->SetMaps(object, object_maps, zone()); |
| } |
| } else { |
| IndexRange field_index = FieldIndexOf(access); |
| if (field_index != IndexRange::Invalid()) { |
| bool is_const_store = access.const_field_info.IsConst(); |
| MachineRepresentation representation = |
| access.machine_type.representation(); |
| FieldInfo const* lookup_result = |
| state->LookupField(object, field_index, access.const_field_info); |
| |
| if (lookup_result && |
| (!is_const_store || V8_ENABLE_DOUBLE_CONST_STORE_CHECK_BOOL)) { |
| // At runtime, we should never encounter |
| // - any store replacing existing info with a different, incompatible |
| // representation, nor |
| // - two consecutive const stores, unless the latter is a store into |
| // a literal. |
| // However, we may see such code statically, so we guard against |
| // executing it by emitting Unreachable. |
| // TODO(gsps): Re-enable the double const store check even for |
| // non-debug builds once we have identified other FieldAccesses |
| // that should be marked mutable instead of const |
| // (cf. JSCreateLowering::AllocateFastLiteral). |
| bool incompatible_representation = |
| !lookup_result->name.is_null() && |
| !IsCompatible(representation, lookup_result->representation); |
| bool illegal_double_const_store = |
| is_const_store && !access.is_store_in_literal; |
| if (incompatible_representation || illegal_double_const_store) { |
| Node* control = NodeProperties::GetControlInput(node); |
| Node* unreachable = |
| graph()->NewNode(common()->Unreachable(), effect, control); |
| return Replace(unreachable); |
| } |
| if (lookup_result->value == new_value) { |
| // This store is fully redundant. |
| return Replace(effect); |
| } |
| } |
| |
| // Kill all potentially aliasing fields and record the new value. |
| FieldInfo new_info(new_value, representation, access.name, |
| access.const_field_info); |
| if (is_const_store && access.is_store_in_literal) { |
| // We only kill const information when there is a chance that we |
| // previously stored information about the given const field (namely, |
| // when we observe const stores to literals). |
| state = state->KillConstField(object, field_index, zone()); |
| } |
| state = state->KillField(object, field_index, access.name, zone()); |
| state = state->AddField(object, field_index, new_info, zone()); |
| if (is_const_store) { |
| // For const stores, we track information in both the const and the |
| // mutable world to guard against field accesses that should have |
| // been marked const, but were not. |
| new_info.const_field_info = ConstFieldInfo::None(); |
| state = state->AddField(object, field_index, new_info, zone()); |
| } |
| } else { |
| // Unsupported StoreField operator. |
| state = state->KillFields(object, access.name, zone()); |
| } |
| } |
| return UpdateState(node, state); |
| } |
| |
| Reduction LoadElimination::ReduceLoadElement(Node* node) { |
| Node* const object = NodeProperties::GetValueInput(node, 0); |
| Node* const index = NodeProperties::GetValueInput(node, 1); |
| Node* const effect = NodeProperties::GetEffectInput(node); |
| AbstractState const* state = node_states_.Get(effect); |
| if (state == nullptr) return NoChange(); |
| |
| // Only handle loads that do not require truncations. |
| ElementAccess const& access = ElementAccessOf(node->op()); |
| switch (access.machine_type.representation()) { |
| case MachineRepresentation::kNone: |
| case MachineRepresentation::kBit: |
| case MachineRepresentation::kWord8: |
| case MachineRepresentation::kWord16: |
| case MachineRepresentation::kWord32: |
| case MachineRepresentation::kWord64: |
| case MachineRepresentation::kFloat32: |
| case MachineRepresentation::kCompressedPointer: |
| case MachineRepresentation::kCompressed: |
| // TODO(turbofan): Add support for doing the truncations. |
| break; |
| case MachineRepresentation::kFloat64: |
| case MachineRepresentation::kSimd128: |
| case MachineRepresentation::kTaggedSigned: |
| case MachineRepresentation::kTaggedPointer: |
| case MachineRepresentation::kTagged: |
| if (Node* replacement = state->LookupElement( |
| object, index, access.machine_type.representation())) { |
| // Make sure we don't resurrect dead {replacement} nodes. |
| // Skip lowering if the type of the {replacement} node is not a subtype |
| // of the original {node}'s type. |
| // TODO(tebbi): We should insert a {TypeGuard} for the intersection of |
| // these two types here once we properly handle {Type::None} everywhere. |
| if (!replacement->IsDead() && NodeProperties::GetType(replacement) |
| .Is(NodeProperties::GetType(node))) { |
| ReplaceWithValue(node, replacement, effect); |
| return Replace(replacement); |
| } |
| } |
| state = state->AddElement(object, index, node, |
| access.machine_type.representation(), zone()); |
| return UpdateState(node, state); |
| } |
| return NoChange(); |
| } |
| |
| Reduction LoadElimination::ReduceStoreElement(Node* node) { |
| ElementAccess const& access = ElementAccessOf(node->op()); |
| Node* const object = NodeProperties::GetValueInput(node, 0); |
| Node* const index = NodeProperties::GetValueInput(node, 1); |
| Node* const new_value = NodeProperties::GetValueInput(node, 2); |
| Node* const effect = NodeProperties::GetEffectInput(node); |
| AbstractState const* state = node_states_.Get(effect); |
| if (state == nullptr) return NoChange(); |
| Node* const old_value = |
| state->LookupElement(object, index, access.machine_type.representation()); |
| if (old_value == new_value) { |
| // This store is fully redundant. |
| return Replace(effect); |
| } |
| // Kill all potentially aliasing elements. |
| state = state->KillElement(object, index, zone()); |
| // Only record the new value if the store doesn't have an implicit truncation. |
| switch (access.machine_type.representation()) { |
| case MachineRepresentation::kNone: |
| case MachineRepresentation::kBit: |
| case MachineRepresentation::kWord8: |
| case MachineRepresentation::kWord16: |
| case MachineRepresentation::kWord32: |
| case MachineRepresentation::kWord64: |
| case MachineRepresentation::kFloat32: |
| case MachineRepresentation::kCompressedPointer: |
| case MachineRepresentation::kCompressed: |
| // TODO(turbofan): Add support for doing the truncations. |
| break; |
| case MachineRepresentation::kFloat64: |
| case MachineRepresentation::kSimd128: |
| case MachineRepresentation::kTaggedSigned: |
| case MachineRepresentation::kTaggedPointer: |
| case MachineRepresentation::kTagged: |
| state = state->AddElement(object, index, new_value, |
| access.machine_type.representation(), zone()); |
| break; |
| } |
| return UpdateState(node, state); |
| } |
| |
| Reduction LoadElimination::ReduceStoreTypedElement(Node* node) { |
| Node* const effect = NodeProperties::GetEffectInput(node); |
| AbstractState const* state = node_states_.Get(effect); |
| if (state == nullptr) return NoChange(); |
| return UpdateState(node, state); |
| } |
| |
| LoadElimination::AbstractState const* LoadElimination::UpdateStateForPhi( |
| AbstractState const* state, Node* effect_phi, Node* phi) { |
| int predecessor_count = phi->InputCount() - 1; |
| // TODO(jarin) Consider doing a union here. At the moment, we just keep this |
| // consistent with AbstractState::Merge. |
| |
| // Check if all the inputs have the same maps. |
| AbstractState const* input_state = |
| node_states_.Get(NodeProperties::GetEffectInput(effect_phi, 0)); |
| ZoneHandleSet<Map> object_maps; |
| if (!input_state->LookupMaps(phi->InputAt(0), &object_maps)) return state; |
| for (int i = 1; i < predecessor_count; i++) { |
| input_state = |
| node_states_.Get(NodeProperties::GetEffectInput(effect_phi, i)); |
| ZoneHandleSet<Map> input_maps; |
| if (!input_state->LookupMaps(phi->InputAt(i), &input_maps)) return state; |
| if (input_maps != object_maps) return state; |
| } |
| return state->SetMaps(phi, object_maps, zone()); |
| } |
| |
| Reduction LoadElimination::ReduceEffectPhi(Node* node) { |
| Node* const effect0 = NodeProperties::GetEffectInput(node, 0); |
| Node* const control = NodeProperties::GetControlInput(node); |
| AbstractState const* state0 = node_states_.Get(effect0); |
| if (state0 == nullptr) return NoChange(); |
| if (control->opcode() == IrOpcode::kLoop) { |
| // Here we rely on having only reducible loops: |
| // The loop entry edge always dominates the header, so we can just take |
| // the state from the first input, and compute the loop state based on it. |
| AbstractState const* state = ComputeLoopState(node, state0); |
| return UpdateState(node, state); |
| } |
| DCHECK_EQ(IrOpcode::kMerge, control->opcode()); |
| |
| // Shortcut for the case when we do not know anything about some input. |
| int const input_count = node->op()->EffectInputCount(); |
| for (int i = 1; i < input_count; ++i) { |
| Node* const effect = NodeProperties::GetEffectInput(node, i); |
| if (node_states_.Get(effect) == nullptr) return NoChange(); |
| } |
| |
| // Make a copy of the first input's state and merge with the state |
| // from other inputs. |
| AbstractState* state = zone()->New<AbstractState>(*state0); |
| for (int i = 1; i < input_count; ++i) { |
| Node* const input = NodeProperties::GetEffectInput(node, i); |
| state->Merge(node_states_.Get(input), zone()); |
| } |
| |
| // For each phi, try to compute the new state for the phi from |
| // the inputs. |
| AbstractState const* state_with_phis = state; |
| for (Node* use : control->uses()) { |
| if (use->opcode() == IrOpcode::kPhi) { |
| state_with_phis = UpdateStateForPhi(state_with_phis, node, use); |
| } |
| } |
| |
| return UpdateState(node, state_with_phis); |
| } |
| |
| Reduction LoadElimination::ReduceStart(Node* node) { |
| return UpdateState(node, empty_state()); |
| } |
| |
| Reduction LoadElimination::ReduceOtherNode(Node* node) { |
| if (node->op()->EffectInputCount() == 1) { |
| if (node->op()->EffectOutputCount() == 1) { |
| Node* const effect = NodeProperties::GetEffectInput(node); |
| AbstractState const* state = node_states_.Get(effect); |
| // If we do not know anything about the predecessor, do not propagate |
| // just yet because we will have to recompute anyway once we compute |
| // the predecessor. |
| if (state == nullptr) return NoChange(); |
| // Check if this {node} has some uncontrolled side effects. |
| if (!node->op()->HasProperty(Operator::kNoWrite)) { |
| state = state->KillAll(zone()); |
| } |
| return UpdateState(node, state); |
| } else { |
| // Effect terminators should be handled specially. |
| return NoChange(); |
| } |
| } |
| DCHECK_EQ(0, node->op()->EffectInputCount()); |
| DCHECK_EQ(0, node->op()->EffectOutputCount()); |
| return NoChange(); |
| } |
| |
| Reduction LoadElimination::UpdateState(Node* node, AbstractState const* state) { |
| AbstractState const* original = node_states_.Get(node); |
| // Only signal that the {node} has Changed, if the information about {state} |
| // has changed wrt. the {original}. |
| if (state != original) { |
| if (original == nullptr || !state->Equals(original)) { |
| node_states_.Set(node, state); |
| return Changed(node); |
| } |
| } |
| return NoChange(); |
| } |
| |
| LoadElimination::AbstractState const* |
| LoadElimination::ComputeLoopStateForStoreField( |
| Node* current, LoadElimination::AbstractState const* state, |
| FieldAccess const& access) const { |
| Node* const object = NodeProperties::GetValueInput(current, 0); |
| if (access.offset == HeapObject::kMapOffset) { |
| // Invalidate what we know about the {object}s map. |
| state = state->KillMaps(object, zone()); |
| } else { |
| IndexRange field_index = FieldIndexOf(access); |
| if (field_index == IndexRange::Invalid()) { |
| state = state->KillFields(object, access.name, zone()); |
| } else { |
| state = state->KillField(object, field_index, access.name, zone()); |
| } |
| } |
| return state; |
| } |
| |
| LoadElimination::AbstractState const* LoadElimination::ComputeLoopState( |
| Node* node, AbstractState const* state) const { |
| Node* const control = NodeProperties::GetControlInput(node); |
| struct TransitionElementsKindInfo { |
| ElementsTransition transition; |
| Node* object; |
| }; |
| // Allocate zone data structures in a temporary zone with a lifetime limited |
| // to this function to avoid blowing up the size of the stage-global zone. |
| Zone temp_zone(zone()->allocator(), "Temporary scoped zone"); |
| ZoneVector<TransitionElementsKindInfo> element_transitions_(&temp_zone); |
| ZoneQueue<Node*> queue(&temp_zone); |
| ZoneSet<Node*> visited(&temp_zone); |
| visited.insert(node); |
| for (int i = 1; i < control->InputCount(); ++i) { |
| queue.push(node->InputAt(i)); |
| } |
| while (!queue.empty()) { |
| Node* const current = queue.front(); |
| queue.pop(); |
| if (visited.find(current) == visited.end()) { |
| visited.insert(current); |
| if (!current->op()->HasProperty(Operator::kNoWrite)) { |
| switch (current->opcode()) { |
| case IrOpcode::kEnsureWritableFastElements: { |
| Node* const object = NodeProperties::GetValueInput(current, 0); |
| state = state->KillField( |
| object, FieldIndexOf(JSObject::kElementsOffset, kTaggedSize), |
| MaybeHandle<Name>(), zone()); |
| break; |
| } |
| case IrOpcode::kMaybeGrowFastElements: { |
| Node* const object = NodeProperties::GetValueInput(current, 0); |
| state = state->KillField( |
| object, FieldIndexOf(JSObject::kElementsOffset, kTaggedSize), |
| MaybeHandle<Name>(), zone()); |
| break; |
| } |
| case IrOpcode::kTransitionElementsKind: { |
| ElementsTransition transition = ElementsTransitionOf(current->op()); |
| Node* const object = NodeProperties::GetValueInput(current, 0); |
| ZoneHandleSet<Map> object_maps; |
| if (!state->LookupMaps(object, &object_maps) || |
| !ZoneHandleSet<Map>(transition.target()) |
| .contains(object_maps)) { |
| element_transitions_.push_back({transition, object}); |
| } |
| break; |
| } |
| case IrOpcode::kTransitionAndStoreElement: { |
| Node* const object = NodeProperties::GetValueInput(current, 0); |
| // Invalidate what we know about the {object}s map. |
| state = state->KillMaps(object, zone()); |
| // Kill the elements as well. |
| state = state->KillField( |
| object, FieldIndexOf(JSObject::kElementsOffset, kTaggedSize), |
| MaybeHandle<Name>(), zone()); |
| break; |
| } |
| case IrOpcode::kStoreField: { |
| FieldAccess access = FieldAccessOf(current->op()); |
| state = ComputeLoopStateForStoreField(current, state, access); |
| break; |
| } |
| case IrOpcode::kStoreElement: { |
| Node* const object = NodeProperties::GetValueInput(current, 0); |
| Node* const index = NodeProperties::GetValueInput(current, 1); |
| state = state->KillElement(object, index, zone()); |
| break; |
| } |
| case IrOpcode::kStoreTypedElement: { |
| // Doesn't affect anything we track with the state currently. |
| break; |
| } |
| default: |
| return state->KillAll(zone()); |
| } |
| } |
| for (int i = 0; i < current->op()->EffectInputCount(); ++i) { |
| queue.push(NodeProperties::GetEffectInput(current, i)); |
| } |
| } |
| } |
| |
| // Finally, we apply the element transitions. For each transition, we will try |
| // to only invalidate information about nodes that can have the transition's |
| // source map. The trouble is that an object can be transitioned by some other |
| // transition to the source map. In that case, the other transition will |
| // invalidate the information, so we are mostly fine. |
| // |
| // The only bad case is |
| // |
| // mapA ---fast---> mapB ---slow---> mapC |
| // |
| // If we process the slow transition first on an object that has mapA, we will |
| // ignore the transition because the object does not have its source map |
| // (mapB). When we later process the fast transition, we invalidate the |
| // object's map, but we keep the information about the object's elements. This |
| // is wrong because the elements will be overwritten by the slow transition. |
| // |
| // Note that the slow-slow case is fine because either of the slow transition |
| // will invalidate the elements field, so the processing order does not |
| // matter. |
| // |
| // To handle the bad case properly, we first kill the maps using all |
| // transitions. We kill the the fields later when all the transitions are |
| // already reflected in the map information. |
| |
| for (const TransitionElementsKindInfo& t : element_transitions_) { |
| AliasStateInfo alias_info(state, t.object, t.transition.source()); |
| state = state->KillMaps(alias_info, zone()); |
| } |
| for (const TransitionElementsKindInfo& t : element_transitions_) { |
| switch (t.transition.mode()) { |
| case ElementsTransition::kFastTransition: |
| break; |
| case ElementsTransition::kSlowTransition: { |
| AliasStateInfo alias_info(state, t.object, t.transition.source()); |
| state = state->KillField( |
| alias_info, FieldIndexOf(JSObject::kElementsOffset, kTaggedSize), |
| MaybeHandle<Name>(), zone()); |
| break; |
| } |
| } |
| } |
| return state; |
| } |
| |
| // static |
| LoadElimination::IndexRange LoadElimination::FieldIndexOf( |
| int offset, int representation_size) { |
| DCHECK(IsAligned(offset, kTaggedSize)); |
| int field_index = offset / kTaggedSize - 1; |
| DCHECK_EQ(0, representation_size % kTaggedSize); |
| return IndexRange(field_index, representation_size / kTaggedSize); |
| } |
| |
| // static |
| LoadElimination::IndexRange LoadElimination::FieldIndexOf( |
| FieldAccess const& access) { |
| MachineRepresentation rep = access.machine_type.representation(); |
| switch (rep) { |
| case MachineRepresentation::kNone: |
| case MachineRepresentation::kBit: |
| case MachineRepresentation::kSimd128: |
| UNREACHABLE(); |
| case MachineRepresentation::kWord8: |
| case MachineRepresentation::kWord16: |
| case MachineRepresentation::kFloat32: |
| // Currently untracked. |
| return IndexRange::Invalid(); |
| case MachineRepresentation::kFloat64: |
| case MachineRepresentation::kWord32: |
| case MachineRepresentation::kWord64: |
| case MachineRepresentation::kTaggedSigned: |
| case MachineRepresentation::kTaggedPointer: |
| case MachineRepresentation::kTagged: |
| case MachineRepresentation::kCompressedPointer: |
| case MachineRepresentation::kCompressed: |
| break; |
| } |
| int representation_size = ElementSizeInBytes(rep); |
| // We currently only track fields that are at least tagged pointer sized. |
| if (representation_size < kTaggedSize) return IndexRange::Invalid(); |
| DCHECK_EQ(0, representation_size % kTaggedSize); |
| |
| if (access.base_is_tagged != kTaggedBase) { |
| // We currently only track tagged objects. |
| return IndexRange::Invalid(); |
| } |
| return FieldIndexOf(access.offset, representation_size); |
| } |
| |
| CommonOperatorBuilder* LoadElimination::common() const { |
| return jsgraph()->common(); |
| } |
| |
| Graph* LoadElimination::graph() const { return jsgraph()->graph(); } |
| |
| Isolate* LoadElimination::isolate() const { return jsgraph()->isolate(); } |
| |
| Factory* LoadElimination::factory() const { return jsgraph()->factory(); } |
| |
| } // namespace compiler |
| } // namespace internal |
| } // namespace v8 |