| // Copyright 2012 the V8 project authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef V8_ZONE_ZONE_H_ |
| #define V8_ZONE_ZONE_H_ |
| |
| #include <limits> |
| |
| #include "src/base/logging.h" |
| #include "src/common/globals.h" |
| #include "src/utils/utils.h" |
| #include "src/zone/accounting-allocator.h" |
| #include "src/zone/type-stats.h" |
| #include "src/zone/zone-segment.h" |
| #include "src/zone/zone-type-traits.h" |
| |
| #ifndef ZONE_NAME |
| #define ZONE_NAME __func__ |
| #endif |
| |
| namespace v8 { |
| namespace internal { |
| |
| // The Zone supports very fast allocation of small chunks of |
| // memory. The chunks cannot be deallocated individually, but instead |
| // the Zone supports deallocating all chunks in one fast |
| // operation. The Zone is used to hold temporary data structures like |
| // the abstract syntax tree, which is deallocated after compilation. |
| // |
| // Note: There is no need to initialize the Zone; the first time an |
| // allocation is attempted, a segment of memory will be requested |
| // through the allocator. |
| // |
| // Note: The implementation is inherently not thread safe. Do not use |
| // from multi-threaded code. |
| |
| class V8_EXPORT_PRIVATE Zone final { |
| public: |
| Zone(AccountingAllocator* allocator, const char* name, |
| bool support_compression = false); |
| ~Zone(); |
| |
| // Returns true if the zone supports zone pointer compression. |
| bool supports_compression() const { |
| return COMPRESS_ZONES_BOOL && supports_compression_; |
| } |
| |
| // Allocate 'size' bytes of uninitialized memory in the Zone; expands the Zone |
| // by allocating new segments of memory on demand using AccountingAllocator |
| // (see AccountingAllocator::AllocateSegment()). |
| // |
| // When V8_ENABLE_PRECISE_ZONE_STATS is defined, the allocated bytes are |
| // associated with the provided TypeTag type. |
| template <typename TypeTag> |
| void* Allocate(size_t size) { |
| #ifdef V8_USE_ADDRESS_SANITIZER |
| return AsanNew(size); |
| #else |
| size = RoundUp(size, kAlignmentInBytes); |
| #ifdef V8_ENABLE_PRECISE_ZONE_STATS |
| if (V8_UNLIKELY(TracingFlags::is_zone_stats_enabled())) { |
| type_stats_.AddAllocated<TypeTag>(size); |
| } |
| allocation_size_for_tracing_ += size; |
| #endif |
| Address result = position_; |
| if (V8_UNLIKELY(size > limit_ - position_)) { |
| result = NewExpand(size); |
| } else { |
| position_ += size; |
| } |
| return reinterpret_cast<void*>(result); |
| #endif // V8_USE_ADDRESS_SANITIZER |
| } |
| |
| // Return 'size' bytes of memory back to Zone. These bytes can be reused |
| // for following allocations. |
| // |
| // When V8_ENABLE_PRECISE_ZONE_STATS is defined, the deallocated bytes are |
| // associated with the provided TypeTag type. |
| template <typename TypeTag = void> |
| void Delete(void* pointer, size_t size) { |
| DCHECK_NOT_NULL(pointer); |
| DCHECK_NE(size, 0); |
| size = RoundUp(size, kAlignmentInBytes); |
| #ifdef V8_ENABLE_PRECISE_ZONE_STATS |
| if (V8_UNLIKELY(TracingFlags::is_zone_stats_enabled())) { |
| type_stats_.AddDeallocated<TypeTag>(size); |
| } |
| freed_size_for_tracing_ += size; |
| #endif |
| |
| #ifdef DEBUG |
| static const unsigned char kZapDeadByte = 0xcd; |
| memset(pointer, kZapDeadByte, size); |
| #endif |
| } |
| |
| // Allocates memory for T instance and constructs object by calling respective |
| // Args... constructor. |
| // |
| // When V8_ENABLE_PRECISE_ZONE_STATS is defined, the allocated bytes are |
| // associated with the T type. |
| template <typename T, typename... Args> |
| T* New(Args&&... args) { |
| void* memory = Allocate<T>(sizeof(T)); |
| return new (memory) T(std::forward<Args>(args)...); |
| } |
| |
| // Allocates uninitialized memory for 'length' number of T instances. |
| // |
| // When V8_ENABLE_PRECISE_ZONE_STATS is defined, the allocated bytes are |
| // associated with the provided TypeTag type. It might be useful to tag |
| // buffer allocations with meaningful names to make buffer allocation sites |
| // distinguishable between each other. |
| template <typename T, typename TypeTag = T[]> |
| T* NewArray(size_t length) { |
| DCHECK_IMPLIES(is_compressed_pointer<T>::value, supports_compression()); |
| DCHECK_LT(length, std::numeric_limits<size_t>::max() / sizeof(T)); |
| return static_cast<T*>(Allocate<TypeTag>(length * sizeof(T))); |
| } |
| |
| // Return array of 'length' elements back to Zone. These bytes can be reused |
| // for following allocations. |
| // |
| // When V8_ENABLE_PRECISE_ZONE_STATS is defined, the deallocated bytes are |
| // associated with the provided TypeTag type. |
| template <typename T, typename TypeTag = T[]> |
| void DeleteArray(T* pointer, size_t length) { |
| Delete<TypeTag>(pointer, length * sizeof(T)); |
| } |
| |
| // Seals the zone to prevent any further allocation. |
| void Seal() { sealed_ = true; } |
| |
| // Allows the zone to be safely reused. Releases the memory and fires zone |
| // destruction and creation events for the accounting allocator. |
| void ReleaseMemory(); |
| |
| // Returns true if more memory has been allocated in zones than |
| // the limit allows. |
| bool excess_allocation() const { |
| return segment_bytes_allocated_ > kExcessLimit; |
| } |
| |
| size_t segment_bytes_allocated() const { return segment_bytes_allocated_; } |
| |
| const char* name() const { return name_; } |
| |
| // Returns precise value of used zone memory, allowed to be called only |
| // from thread owning the zone. |
| size_t allocation_size() const { |
| size_t extra = segment_head_ ? position_ - segment_head_->start() : 0; |
| return allocation_size_ + extra; |
| } |
| |
| // When V8_ENABLE_PRECISE_ZONE_STATS is not defined, returns used zone memory |
| // not including the head segment. |
| // Can be called from threads not owning the zone. |
| size_t allocation_size_for_tracing() const { |
| #ifdef V8_ENABLE_PRECISE_ZONE_STATS |
| return allocation_size_for_tracing_; |
| #else |
| return allocation_size_; |
| #endif |
| } |
| |
| // Returns number of bytes freed in this zone via Delete<T>()/DeleteArray<T>() |
| // calls. Returns non-zero values only when V8_ENABLE_PRECISE_ZONE_STATS is |
| // defined. |
| size_t freed_size_for_tracing() const { |
| #ifdef V8_ENABLE_PRECISE_ZONE_STATS |
| return freed_size_for_tracing_; |
| #else |
| return 0; |
| #endif |
| } |
| |
| AccountingAllocator* allocator() const { return allocator_; } |
| |
| #ifdef V8_ENABLE_PRECISE_ZONE_STATS |
| const TypeStats& type_stats() const { return type_stats_; } |
| #endif |
| |
| private: |
| void* AsanNew(size_t size); |
| |
| // Deletes all objects and free all memory allocated in the Zone. |
| void DeleteAll(); |
| |
| // All pointers returned from New() are 8-byte aligned. |
| static const size_t kAlignmentInBytes = 8; |
| |
| // Never allocate segments smaller than this size in bytes. |
| static const size_t kMinimumSegmentSize = 8 * KB; |
| |
| // Never allocate segments larger than this size in bytes. |
| static const size_t kMaximumSegmentSize = 32 * KB; |
| |
| // Report zone excess when allocation exceeds this limit. |
| static const size_t kExcessLimit = 256 * MB; |
| |
| // The number of bytes allocated in this zone so far. |
| size_t allocation_size_ = 0; |
| |
| // The number of bytes allocated in segments. Note that this number |
| // includes memory allocated from the OS but not yet allocated from |
| // the zone. |
| size_t segment_bytes_allocated_ = 0; |
| |
| // Expand the Zone to hold at least 'size' more bytes and allocate |
| // the bytes. Returns the address of the newly allocated chunk of |
| // memory in the Zone. Should only be called if there isn't enough |
| // room in the Zone already. |
| Address NewExpand(size_t size); |
| |
| // The free region in the current (front) segment is represented as |
| // the half-open interval [position, limit). The 'position' variable |
| // is guaranteed to be aligned as dictated by kAlignment. |
| Address position_ = 0; |
| Address limit_ = 0; |
| |
| AccountingAllocator* allocator_; |
| |
| Segment* segment_head_ = nullptr; |
| const char* name_; |
| const bool supports_compression_; |
| bool sealed_ = false; |
| |
| #ifdef V8_ENABLE_PRECISE_ZONE_STATS |
| TypeStats type_stats_; |
| size_t allocation_size_for_tracing_ = 0; |
| |
| // The number of bytes freed in this zone so far. |
| size_t freed_size_for_tracing_ = 0; |
| #endif |
| }; |
| |
| // ZoneObject is an abstraction that helps define classes of objects |
| // allocated in the Zone. Use it as a base class; see ast.h. |
| class ZoneObject { |
| public: |
| // The accidential old-style pattern |
| // new (zone) SomeObject(...) |
| // now produces compilation error. The proper way of allocating objects in |
| // Zones looks like this: |
| // zone->New<SomeObject>(...) |
| void* operator new(size_t, Zone*) = delete; // See explanation above. |
| // Allow non-allocating placement new. |
| void* operator new(size_t size, void* ptr) { // See explanation above. |
| return ptr; |
| } |
| |
| // Ideally, the delete operator should be private instead of |
| // public, but unfortunately the compiler sometimes synthesizes |
| // (unused) destructors for classes derived from ZoneObject, which |
| // require the operator to be visible. MSVC requires the delete |
| // operator to be public. |
| |
| // ZoneObjects should never be deleted individually; use |
| // Zone::DeleteAll() to delete all zone objects in one go. |
| // Note, that descructors will not be called. |
| void operator delete(void*, size_t) { UNREACHABLE(); } |
| void operator delete(void* pointer, Zone* zone) = delete; |
| }; |
| |
| // The ZoneAllocationPolicy is used to specialize generic data |
| // structures to allocate themselves and their elements in the Zone. |
| class ZoneAllocationPolicy { |
| public: |
| // Creates unusable allocation policy. |
| ZoneAllocationPolicy() : zone_(nullptr) {} |
| explicit ZoneAllocationPolicy(Zone* zone) : zone_(zone) {} |
| |
| template <typename T, typename TypeTag = T[]> |
| V8_INLINE T* NewArray(size_t length) { |
| return zone()->NewArray<T, TypeTag>(length); |
| } |
| template <typename T, typename TypeTag = T[]> |
| V8_INLINE void DeleteArray(T* p, size_t length) { |
| zone()->DeleteArray<T, TypeTag>(p, length); |
| } |
| |
| Zone* zone() const { return zone_; } |
| |
| private: |
| Zone* zone_; |
| }; |
| |
| } // namespace internal |
| } // namespace v8 |
| |
| // The accidential old-style pattern |
| // new (zone) SomeObject(...) |
| // now produces compilation error. The proper way of allocating objects in |
| // Zones looks like this: |
| // zone->New<SomeObject>(...) |
| void* operator new(size_t, v8::internal::Zone*) = delete; // See explanation. |
| void operator delete(void*, v8::internal::Zone*) = delete; // See explanation. |
| |
| #endif // V8_ZONE_ZONE_H_ |