| // Copyright 2008 the V8 project authors. All rights reserved. | 
 | // Redistribution and use in source and binary forms, with or without | 
 | // modification, are permitted provided that the following conditions are | 
 | // met: | 
 | // | 
 | //     * Redistributions of source code must retain the above copyright | 
 | //       notice, this list of conditions and the following disclaimer. | 
 | //     * Redistributions in binary form must reproduce the above | 
 | //       copyright notice, this list of conditions and the following | 
 | //       disclaimer in the documentation and/or other materials provided | 
 | //       with the distribution. | 
 | //     * Neither the name of Google Inc. nor the names of its | 
 | //       contributors may be used to endorse or promote products derived | 
 | //       from this software without specific prior written permission. | 
 | // | 
 | // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS | 
 | // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT | 
 | // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR | 
 | // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT | 
 | // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, | 
 | // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT | 
 | // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, | 
 | // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | 
 | // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 
 | // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 
 | // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 
 |  | 
 | Debug = debug.Debug | 
 |  | 
 | // Simple debug event handler which counts the number of breaks hit and steps. | 
 | var break_break_point_hit_count = 0; | 
 | function listener(event, exec_state, event_data, data) { | 
 |   if (event == Debug.DebugEvent.Break) { | 
 |     break_break_point_hit_count++; | 
 |     // Continue stepping until returned to bottom frame. | 
 |     if (exec_state.frameCount() > 1) { | 
 |       exec_state.prepareStep(Debug.StepAction.StepIn); | 
 |     } | 
 |   } | 
 | }; | 
 |  | 
 | // Add the debug event listener. | 
 | Debug.setListener(listener); | 
 |  | 
 | // Use 'eval' to ensure that the call to print is through CodeStub CallFunction. | 
 | // See Ia32CodeGenerator::VisitCall and Ia32CodeGenerator::CallWithArguments. | 
 | function f() { | 
 |   debugger; | 
 |   eval(''); | 
 |   print('Hello, world!'); | 
 | }; | 
 |  | 
 | break_break_point_hit_count = 0; | 
 | f(); | 
 | assertEquals(6, break_break_point_hit_count); | 
 |  | 
 | // Use an inner function to ensure that the function call is through CodeStub | 
 | // CallFunction see Ia32CodeGenerator::VisitCall and | 
 | // Ia32CodeGenerator::CallWithArguments. | 
 | function g() { | 
 |   function h() {} | 
 |   debugger; | 
 |   h(); | 
 | }; | 
 |  | 
 | break_break_point_hit_count = 0; | 
 | g(); | 
 | assertEquals(5, break_break_point_hit_count); | 
 |  | 
 |  | 
 | // Use an inner function to ensure that the function call is through CodeStub | 
 | // CallFunction. | 
 | function testCallInExpreesion() { | 
 |   function h() {} | 
 |   debugger; | 
 |   var x = 's' + h(10, 20); | 
 | }; | 
 |  | 
 | break_break_point_hit_count = 0; | 
 | testCallInExpreesion(); | 
 | assertEquals(5, break_break_point_hit_count); | 
 |  | 
 |  | 
 | // Get rid of the debug event listener. | 
 | Debug.setListener(null); |