| // | |
| // Copyright 2015 The ANGLE Project Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style license that can be | |
| // found in the LICENSE file. | |
| // | |
| // EGLBackwardsCompatibleContextTest.cpp.cpp: | |
| // Coverage of the EGL_ANGLE_create_context_backwards_compatible extension | |
| #include <vector> | |
| #include "test_utils/ANGLETest.h" | |
| #include "test_utils/angle_test_configs.h" | |
| #include "test_utils/angle_test_instantiate.h" | |
| namespace angle | |
| { | |
| namespace | |
| { | |
| std::pair<EGLint, EGLint> GetCurrentContextVersion() | |
| { | |
| const char *versionString = reinterpret_cast<const char *>(glGetString(GL_VERSION)); | |
| EXPECT_TRUE(strstr(versionString, "OpenGL ES") != nullptr); | |
| return {versionString[10] - '0', versionString[12] - '0'}; | |
| } | |
| } // anonymous namespace | |
| class EGLBackwardsCompatibleContextTest : public ANGLETest | |
| { | |
| public: | |
| EGLBackwardsCompatibleContextTest() : mDisplay(0) {} | |
| void testSetUp() override | |
| { | |
| EGLint dispattrs[] = {EGL_PLATFORM_ANGLE_TYPE_ANGLE, GetParam().getRenderer(), EGL_NONE}; | |
| mDisplay = eglGetPlatformDisplayEXT( | |
| EGL_PLATFORM_ANGLE_ANGLE, reinterpret_cast<void *>(EGL_DEFAULT_DISPLAY), dispattrs); | |
| ASSERT_TRUE(mDisplay != EGL_NO_DISPLAY); | |
| ASSERT_EGL_TRUE(eglInitialize(mDisplay, nullptr, nullptr)); | |
| int configsCount = 0; | |
| ASSERT_EGL_TRUE(eglGetConfigs(mDisplay, nullptr, 0, &configsCount)); | |
| ASSERT_TRUE(configsCount != 0); | |
| std::vector<EGLConfig> configs(configsCount); | |
| ASSERT_EGL_TRUE(eglGetConfigs(mDisplay, configs.data(), configsCount, &configsCount)); | |
| for (auto config : configs) | |
| { | |
| EGLint surfaceType; | |
| eglGetConfigAttrib(mDisplay, config, EGL_SURFACE_TYPE, &surfaceType); | |
| if (surfaceType & EGL_PBUFFER_BIT) | |
| { | |
| mConfig = config; | |
| break; | |
| } | |
| } | |
| ASSERT_NE(nullptr, mConfig); | |
| const EGLint pbufferAttribs[] = { | |
| EGL_WIDTH, 500, EGL_HEIGHT, 500, EGL_NONE, | |
| }; | |
| mPbuffer = eglCreatePbufferSurface(mDisplay, mConfig, pbufferAttribs); | |
| EXPECT_TRUE(mPbuffer != EGL_NO_SURFACE); | |
| } | |
| void testTearDown() override | |
| { | |
| eglMakeCurrent(mDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT); | |
| if (mPbuffer != EGL_NO_SURFACE) | |
| { | |
| eglDestroySurface(mDisplay, mPbuffer); | |
| } | |
| eglTerminate(mDisplay); | |
| } | |
| EGLDisplay mDisplay = EGL_NO_DISPLAY; | |
| EGLSurface mPbuffer = EGL_NO_SURFACE; | |
| EGLConfig mConfig = 0; | |
| }; | |
| // Test extension presence. All backends should expose this extension | |
| TEST_P(EGLBackwardsCompatibleContextTest, PbufferDifferentConfig) | |
| { | |
| EXPECT_TRUE( | |
| IsEGLDisplayExtensionEnabled(mDisplay, "EGL_ANGLE_create_context_backwards_compatible")); | |
| } | |
| // Test that disabling backwards compatibility will always return the expected context version | |
| TEST_P(EGLBackwardsCompatibleContextTest, BackwardsCompatibleDisbled) | |
| { | |
| ANGLE_SKIP_TEST_IF( | |
| !IsEGLDisplayExtensionEnabled(mDisplay, "EGL_ANGLE_create_context_backwards_compatible")); | |
| std::pair<EGLint, EGLint> testVersions[] = { | |
| {1, 0}, {1, 1}, {2, 0}, {3, 0}, {3, 1}, {3, 2}, | |
| }; | |
| for (const auto &version : testVersions) | |
| { | |
| EGLint attribs[] = {EGL_CONTEXT_MAJOR_VERSION, | |
| version.first, | |
| EGL_CONTEXT_MINOR_VERSION, | |
| version.second, | |
| EGL_CONTEXT_OPENGL_BACKWARDS_COMPATIBLE_ANGLE, | |
| EGL_FALSE, | |
| EGL_NONE, | |
| EGL_NONE}; | |
| EGLContext context = eglCreateContext(mDisplay, mConfig, nullptr, attribs); | |
| if (context == EGL_NO_CONTEXT) | |
| { | |
| // Context version not supported | |
| continue; | |
| } | |
| ASSERT_EGL_TRUE(eglMakeCurrent(mDisplay, mPbuffer, mPbuffer, context)); | |
| auto contextVersion = GetCurrentContextVersion(); | |
| EXPECT_EQ(version, contextVersion); | |
| eglDestroyContext(mDisplay, context); | |
| } | |
| } | |
| // Test that if it's possible to create an ES3 context, requesting an ES2 context should return an | |
| // ES3 context as well | |
| TEST_P(EGLBackwardsCompatibleContextTest, BackwardsCompatibleEnabledES3) | |
| { | |
| ANGLE_SKIP_TEST_IF( | |
| !IsEGLDisplayExtensionEnabled(mDisplay, "EGL_ANGLE_create_context_backwards_compatible")); | |
| EGLint es3ContextAttribs[] = { | |
| EGL_CONTEXT_MAJOR_VERSION, 3, EGL_CONTEXT_MINOR_VERSION, 0, EGL_NONE, EGL_NONE}; | |
| EGLContext es3Context = eglCreateContext(mDisplay, mConfig, nullptr, es3ContextAttribs); | |
| ANGLE_SKIP_TEST_IF(es3Context == EGL_NO_CONTEXT); | |
| ASSERT_EGL_TRUE(eglMakeCurrent(mDisplay, mPbuffer, mPbuffer, es3Context)); | |
| auto es3ContextVersion = GetCurrentContextVersion(); | |
| eglDestroyContext(mDisplay, es3Context); | |
| EGLint es2ContextAttribs[] = { | |
| EGL_CONTEXT_MAJOR_VERSION, 2, EGL_CONTEXT_MINOR_VERSION, 0, EGL_NONE, EGL_NONE}; | |
| EGLContext es2Context = eglCreateContext(mDisplay, mConfig, nullptr, es2ContextAttribs); | |
| EXPECT_NE(es2Context, EGL_NO_CONTEXT); | |
| ASSERT_EGL_TRUE(eglMakeCurrent(mDisplay, mPbuffer, mPbuffer, es2Context)); | |
| auto es2ContextVersion = GetCurrentContextVersion(); | |
| eglDestroyContext(mDisplay, es2Context); | |
| EXPECT_EQ(es3ContextVersion, es2ContextVersion); | |
| } | |
| // Test that if ES1.1 is supported and a 1.0 context is requested, an ES 1.1 context is returned | |
| TEST_P(EGLBackwardsCompatibleContextTest, BackwardsCompatibleEnabledES1) | |
| { | |
| ANGLE_SKIP_TEST_IF( | |
| !IsEGLDisplayExtensionEnabled(mDisplay, "EGL_ANGLE_create_context_backwards_compatible")); | |
| EGLint es11ContextAttribs[] = { | |
| EGL_CONTEXT_MAJOR_VERSION, 1, EGL_CONTEXT_MINOR_VERSION, 1, EGL_NONE, EGL_NONE}; | |
| EGLContext es11Context = eglCreateContext(mDisplay, mConfig, nullptr, es11ContextAttribs); | |
| ANGLE_SKIP_TEST_IF(es11Context == EGL_NO_CONTEXT); | |
| ASSERT_EGL_TRUE(eglMakeCurrent(mDisplay, mPbuffer, mPbuffer, es11Context)); | |
| auto es11ContextVersion = GetCurrentContextVersion(); | |
| ASSERT_EQ(std::make_pair(1, 1), es11ContextVersion); | |
| eglDestroyContext(mDisplay, es11Context); | |
| EGLint es10ContextAttribs[] = { | |
| EGL_CONTEXT_MAJOR_VERSION, 1, EGL_CONTEXT_MINOR_VERSION, 0, EGL_NONE, EGL_NONE}; | |
| EGLContext es10Context = eglCreateContext(mDisplay, mConfig, nullptr, es10ContextAttribs); | |
| EXPECT_NE(es10Context, EGL_NO_CONTEXT); | |
| ASSERT_EGL_TRUE(eglMakeCurrent(mDisplay, mPbuffer, mPbuffer, es10Context)); | |
| auto es10ContextVersion = GetCurrentContextVersion(); | |
| ASSERT_EQ(std::make_pair(1, 1), es10ContextVersion); | |
| eglDestroyContext(mDisplay, es10Context); | |
| } | |
| ANGLE_INSTANTIATE_TEST(EGLBackwardsCompatibleContextTest, | |
| WithNoFixture(ES2_D3D9()), | |
| WithNoFixture(ES2_D3D11()), | |
| WithNoFixture(ES2_OPENGL()), | |
| WithNoFixture(ES2_OPENGLES()), | |
| WithNoFixture(ES2_VULKAN())); | |
| } // namespace angle |