| <!DOCTYPE html> | |
| <html lang="en"> | |
| <head> | |
| <meta charset="UTF-8"> | |
| <title>simple Javascript WebP decoding demo</title> | |
| <script type="text/javascript"> | |
| var Module = { | |
| noInitialRun : true | |
| }; | |
| </script> | |
| <script type="text/javascript" src="./webp.js"></script> | |
| <script type="text/javascript"> | |
| 'use strict'; | |
| // main wrapper for the function decoding a WebP into a canvas object | |
| var WebpToCanvas; | |
| function init() { | |
| WebpToCanvas = Module.cwrap('WebpToSDL', 'number', ['array', 'number']); | |
| } | |
| window.onload = init; | |
| function decode(webp_data, canvas_id) { | |
| // get the canvas to decode into | |
| var canvas = document.getElementById(canvas_id); | |
| if (canvas == null) return; | |
| // clear previous picture (if any) | |
| Module.canvas = canvas; | |
| canvas.getContext('2d').clearRect(0, 0, canvas.width, canvas.height); | |
| // decode and measure timing | |
| var start = new Date(); | |
| var ret = WebpToCanvas(webp_data, webp_data.length); | |
| var end = new Date(); | |
| var speed_result = document.getElementById('timing'); | |
| // display timing result | |
| if (speed_result != null) { | |
| var decode_time = end - start; | |
| speed_result.innerHTML = '<p>decoding time: ' + decode_time +' ms.</p>'; | |
| } | |
| } | |
| function loadfile(filename, canvas_id) { | |
| var xhr = new XMLHttpRequest(); | |
| xhr.open('GET', filename); | |
| xhr.responseType = 'arraybuffer'; | |
| xhr.onreadystatechange = function() { | |
| if (xhr.readyState == 4 && xhr.status == 200) { | |
| var webp_data = new Uint8Array(xhr.response); | |
| decode(webp_data, canvas_id); | |
| } | |
| }; | |
| xhr.send(); | |
| } | |
| </script> | |
| </head> | |
| <body> | |
| <p> | |
| <strong>WebP in JavaScript demo</strong> - | |
| </p> | |
| <p> | |
| WebP decoder in JavaScript, using libwebp compiled with | |
| <a href="https://github.com/kripken/emscripten/wiki">Emscripten</a>. | |
| </p> | |
| <p id="image_buttons"> | |
| <input type="button" value="test image!" name="./test_webp_js.webp" | |
| onclick="loadfile(this.name, 'output_canvas')"> | |
| </p> | |
| <p id="timing">Timing: N/A</p> | |
| <canvas id="output_canvas">Your browser does not support canvas</canvas> | |
| </body> | |
| </html> |