| // Copyright 2016 the V8 project authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef V8_COMPILER_REDUNDANCY_ELIMINATION_H_ |
| #define V8_COMPILER_REDUNDANCY_ELIMINATION_H_ |
| |
| #include "src/compiler/graph-reducer.h" |
| |
| namespace v8 { |
| namespace internal { |
| namespace compiler { |
| |
| class V8_EXPORT_PRIVATE RedundancyElimination final : public AdvancedReducer { |
| public: |
| RedundancyElimination(Editor* editor, Zone* zone); |
| ~RedundancyElimination() final; |
| RedundancyElimination(const RedundancyElimination&) = delete; |
| RedundancyElimination& operator=(const RedundancyElimination&) = delete; |
| |
| const char* reducer_name() const override { return "RedundancyElimination"; } |
| |
| Reduction Reduce(Node* node) final; |
| |
| private: |
| struct Check { |
| Check(Node* node, Check* next) : node(node), next(next) {} |
| Node* node; |
| Check* next; |
| }; |
| |
| class EffectPathChecks final { |
| public: |
| static EffectPathChecks* Copy(Zone* zone, EffectPathChecks const* checks); |
| static EffectPathChecks const* Empty(Zone* zone); |
| bool Equals(EffectPathChecks const* that) const; |
| void Merge(EffectPathChecks const* that); |
| |
| EffectPathChecks const* AddCheck(Zone* zone, Node* node) const; |
| Node* LookupCheck(Node* node) const; |
| Node* LookupBoundsCheckFor(Node* node) const; |
| |
| private: |
| friend Zone; |
| |
| EffectPathChecks(Check* head, size_t size) : head_(head), size_(size) {} |
| |
| // We keep track of the list length so that we can find the longest |
| // common tail easily. |
| Check* head_; |
| size_t size_; |
| }; |
| |
| class PathChecksForEffectNodes final { |
| public: |
| explicit PathChecksForEffectNodes(Zone* zone) : info_for_node_(zone) {} |
| EffectPathChecks const* Get(Node* node) const; |
| void Set(Node* node, EffectPathChecks const* checks); |
| |
| private: |
| ZoneVector<EffectPathChecks const*> info_for_node_; |
| }; |
| |
| Reduction ReduceCheckNode(Node* node); |
| Reduction ReduceEffectPhi(Node* node); |
| Reduction ReduceSpeculativeNumberComparison(Node* node); |
| Reduction ReduceSpeculativeNumberOperation(Node* node); |
| Reduction ReduceStart(Node* node); |
| Reduction ReduceOtherNode(Node* node); |
| |
| Reduction TakeChecksFromFirstEffect(Node* node); |
| Reduction UpdateChecks(Node* node, EffectPathChecks const* checks); |
| |
| Zone* zone() const { return zone_; } |
| |
| PathChecksForEffectNodes node_checks_; |
| Zone* const zone_; |
| }; |
| |
| } // namespace compiler |
| } // namespace internal |
| } // namespace v8 |
| |
| #endif // V8_COMPILER_REDUNDANCY_ELIMINATION_H_ |