| |
| // Copyright (c) 2015 The ANGLE Project Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| // |
| |
| // D3DTextureSurfaceWGL.h: WGL implementation of egl::Surface for D3D texture interop. |
| |
| #ifndef LIBANGLE_RENDERER_GL_WGL_D3DTEXTIRESURFACEWGL_H_ |
| #define LIBANGLE_RENDERER_GL_WGL_D3DTEXTIRESURFACEWGL_H_ |
| |
| #include "libANGLE/renderer/gl/SurfaceGL.h" |
| |
| #include <GL/wglext.h> |
| |
| namespace rx |
| { |
| |
| class FunctionsGL; |
| class FunctionsWGL; |
| class DisplayWGL; |
| class StateManagerGL; |
| struct WorkaroundsGL; |
| |
| class D3DTextureSurfaceWGL : public SurfaceGL |
| { |
| public: |
| D3DTextureSurfaceWGL(const egl::SurfaceState &state, |
| RendererGL *renderer, |
| EGLenum buftype, |
| EGLClientBuffer clientBuffer, |
| DisplayWGL *display, |
| HGLRC wglContext, |
| HDC deviceContext, |
| ID3D11Device *displayD3D11Device, |
| const FunctionsGL *functionsGL, |
| const FunctionsWGL *functionsWGL); |
| ~D3DTextureSurfaceWGL() override; |
| |
| static egl::Error ValidateD3DTextureClientBuffer(EGLenum buftype, |
| EGLClientBuffer clientBuffer, |
| ID3D11Device *d3d11Device); |
| |
| egl::Error initialize(const DisplayImpl *displayImpl) override; |
| egl::Error makeCurrent() override; |
| egl::Error unMakeCurrent() override; |
| |
| egl::Error swap(const DisplayImpl *displayImpl) override; |
| egl::Error postSubBuffer(EGLint x, EGLint y, EGLint width, EGLint height) override; |
| egl::Error querySurfacePointerANGLE(EGLint attribute, void **value) override; |
| egl::Error bindTexImage(gl::Texture *texture, EGLint buffer) override; |
| egl::Error releaseTexImage(EGLint buffer) override; |
| void setSwapInterval(EGLint interval) override; |
| |
| EGLint getWidth() const override; |
| EGLint getHeight() const override; |
| |
| EGLint isPostSubBufferSupported() const override; |
| EGLint getSwapBehavior() const override; |
| |
| FramebufferImpl *createDefaultFramebuffer(const gl::FramebufferState &data) override; |
| |
| private: |
| EGLenum mBuftype; |
| EGLClientBuffer mClientBuffer; |
| |
| RendererGL *mRenderer; |
| |
| ID3D11Device *mDisplayD3D11Device; |
| |
| DisplayWGL *mDisplay; |
| StateManagerGL *mStateManager; |
| const WorkaroundsGL &mWorkarounds; |
| const FunctionsGL *mFunctionsGL; |
| const FunctionsWGL *mFunctionsWGL; |
| |
| HGLRC mWGLContext; |
| HDC mDeviceContext; |
| |
| size_t mWidth; |
| size_t mHeight; |
| |
| HANDLE mDeviceHandle; |
| IUnknown *mObject; |
| IDXGIKeyedMutex *mKeyedMutex; |
| HANDLE mBoundObjectTextureHandle; |
| HANDLE mBoundObjectRenderbufferHandle; |
| |
| GLuint mColorRenderbufferID; |
| GLuint mDepthStencilRenderbufferID; |
| GLuint mFramebufferID; |
| }; |
| } // namespace rx |
| |
| #endif // LIBANGLE_RENDERER_GL_WGL_D3DTEXTIRESURFACEWGL_H_ |