| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef BASE_THREADING_SEQUENCED_WORKER_POOL_H_ |
| #define BASE_THREADING_SEQUENCED_WORKER_POOL_H_ |
| |
| #include <cstddef> |
| #include <string> |
| |
| #include "base/base_export.h" |
| #include "base/basictypes.h" |
| #include "base/callback_forward.h" |
| #include "base/memory/ref_counted.h" |
| #include "base/memory/scoped_ptr.h" |
| #include "base/task_runner.h" |
| #include "base/sequenced_task_runner.h" |
| |
| namespace tracked_objects { |
| class Location; |
| } // namespace tracked_objects |
| |
| namespace base { |
| |
| class MessageLoopProxy; |
| |
| template <class T> class DeleteHelper; |
| |
| class SequencedTaskRunner; |
| |
| // A worker thread pool that enforces ordering between sets of tasks. It also |
| // allows you to specify what should happen to your tasks on shutdown. |
| // |
| // To enforce ordering, get a unique sequence token from the pool and post all |
| // tasks you want to order with the token. All tasks with the same token are |
| // guaranteed to execute serially, though not necessarily on the same thread. |
| // This means that: |
| // |
| // - No two tasks with the same token will run at the same time. |
| // |
| // - Given two tasks T1 and T2 with the same token such that T2 will |
| // run after T1, then T2 will start after T1 is destroyed. |
| // |
| // - If T2 will run after T1, then all memory changes in T1 and T1's |
| // destruction will be visible to T2. |
| // |
| // Example: |
| // SequencedWorkerPool::SequenceToken token = pool.GetSequenceToken(); |
| // pool.PostSequencedWorkerTask(token, SequencedWorkerPool::SKIP_ON_SHUTDOWN, |
| // FROM_HERE, base::Bind(...)); |
| // pool.PostSequencedWorkerTask(token, SequencedWorkerPool::SKIP_ON_SHUTDOWN, |
| // FROM_HERE, base::Bind(...)); |
| // |
| // You can make named sequence tokens to make it easier to share a token |
| // across different components. |
| // |
| // You can also post tasks to the pool without ordering using PostWorkerTask. |
| // These will be executed in an unspecified order. The order of execution |
| // between tasks with different sequence tokens is also unspecified. |
| // |
| // This class is designed to be leaked on shutdown to allow the |
| // CONTINUE_ON_SHUTDOWN behavior to be implemented. To enforce the |
| // BLOCK_SHUTDOWN behavior, you must call Shutdown() which will wait until |
| // the necessary tasks have completed. |
| // |
| // Implementation note: This does not use a base::WorkerPool since that does |
| // not enforce shutdown semantics or allow us to specify how many worker |
| // threads to run. For the typical use case of random background work, we don't |
| // necessarily want to be super aggressive about creating threads. |
| // |
| // Note that SequencedWorkerPool is RefCountedThreadSafe (inherited |
| // from TaskRunner). |
| class BASE_EXPORT SequencedWorkerPool : public TaskRunner { |
| public: |
| // Defines what should happen to a task posted to the worker pool on |
| // shutdown. |
| enum WorkerShutdown { |
| // Tasks posted with this mode which have not run at shutdown will be |
| // deleted rather than run, and any tasks with this mode running at |
| // shutdown will be ignored (the worker thread will not be joined). |
| // |
| // This option provides a nice way to post stuff you don't want blocking |
| // shutdown. For example, you might be doing a slow DNS lookup and if it's |
| // blocked on the OS, you may not want to stop shutdown, since the result |
| // doesn't really matter at that point. |
| // |
| // However, you need to be very careful what you do in your callback when |
| // you use this option. Since the thread will continue to run until the OS |
| // terminates the process, the app can be in the process of tearing down |
| // when you're running. This means any singletons or global objects you |
| // use may suddenly become invalid out from under you. For this reason, |
| // it's best to use this only for slow but simple operations like the DNS |
| // example. |
| CONTINUE_ON_SHUTDOWN, |
| |
| // Tasks posted with this mode that have not started executing at |
| // shutdown will be deleted rather than executed. However, any tasks that |
| // have already begun executing when shutdown is called will be allowed |
| // to continue, and will block shutdown until completion. |
| // |
| // Note: Because Shutdown() may block while these tasks are executing, |
| // care must be taken to ensure that they do not block on the thread that |
| // called Shutdown(), as this may lead to deadlock. |
| SKIP_ON_SHUTDOWN, |
| |
| // Tasks posted with this mode will block shutdown until they're |
| // executed. Since this can have significant performance implications, |
| // use sparingly. |
| // |
| // Generally, this should be used only for user data, for example, a task |
| // writing a preference file. |
| // |
| // If a task is posted during shutdown, it will not get run since the |
| // workers may already be stopped. In this case, the post operation will |
| // fail (return false) and the task will be deleted. |
| BLOCK_SHUTDOWN, |
| }; |
| |
| private: |
| class Inner; |
| |
| public: |
| // Opaque identifier that defines sequencing of tasks posted to the worker |
| // pool. |
| class SequenceToken { |
| public: |
| SequenceToken() : id_(0) {} |
| ~SequenceToken() {} |
| |
| bool Equals(const SequenceToken& other) const { |
| return id_ == other.id_; |
| } |
| |
| private: |
| friend class SequencedWorkerPool; |
| |
| explicit SequenceToken(int id) : id_(id) {} |
| |
| int id_; |
| }; |
| |
| // Allows tests to perform certain actions. |
| class TestingObserver { |
| public: |
| virtual ~TestingObserver() {} |
| virtual void OnHasWork() = 0; |
| virtual void WillWaitForShutdown() = 0; |
| virtual void OnDestruct() = 0; |
| }; |
| |
| // When constructing a SequencedWorkerPool, there must be a |
| // MessageLoop on the current thread unless you plan to deliberately |
| // leak it. |
| |
| // Pass the maximum number of threads (they will be lazily created as needed) |
| // and a prefix for the thread name to aid in debugging. |
| SequencedWorkerPool(size_t max_threads, |
| const std::string& thread_name_prefix); |
| |
| // Like above, but with |observer| for testing. Does not take |
| // ownership of |observer|. |
| SequencedWorkerPool(size_t max_threads, |
| const std::string& thread_name_prefix, |
| TestingObserver* observer); |
| |
| // Returns a unique token that can be used to sequence tasks posted to |
| // PostSequencedWorkerTask(). Valid tokens are alwys nonzero. |
| SequenceToken GetSequenceToken(); |
| |
| // Returns the sequence token associated with the given name. Calling this |
| // function multiple times with the same string will always produce the |
| // same sequence token. If the name has not been used before, a new token |
| // will be created. |
| SequenceToken GetNamedSequenceToken(const std::string& name); |
| |
| // Returns a SequencedTaskRunner wrapper which posts to this |
| // SequencedWorkerPool using the given sequence token. Tasks with nonzero |
| // delay are posted with SKIP_ON_SHUTDOWN behavior and tasks with zero delay |
| // are posted with BLOCK_SHUTDOWN behavior. |
| scoped_refptr<SequencedTaskRunner> GetSequencedTaskRunner( |
| SequenceToken token); |
| |
| // Returns a SequencedTaskRunner wrapper which posts to this |
| // SequencedWorkerPool using the given sequence token. Tasks with nonzero |
| // delay are posted with SKIP_ON_SHUTDOWN behavior and tasks with zero delay |
| // are posted with the given shutdown behavior. |
| scoped_refptr<SequencedTaskRunner> GetSequencedTaskRunnerWithShutdownBehavior( |
| SequenceToken token, |
| WorkerShutdown shutdown_behavior); |
| |
| // Returns a TaskRunner wrapper which posts to this SequencedWorkerPool using |
| // the given shutdown behavior. Tasks with nonzero delay are posted with |
| // SKIP_ON_SHUTDOWN behavior and tasks with zero delay are posted with the |
| // given shutdown behavior. |
| scoped_refptr<TaskRunner> GetTaskRunnerWithShutdownBehavior( |
| WorkerShutdown shutdown_behavior); |
| |
| // Posts the given task for execution in the worker pool. Tasks posted with |
| // this function will execute in an unspecified order on a background thread. |
| // Returns true if the task was posted. If your tasks have ordering |
| // requirements, see PostSequencedWorkerTask(). |
| // |
| // This class will attempt to delete tasks that aren't run |
| // (non-block-shutdown semantics) but can't guarantee that this happens. If |
| // all worker threads are busy running CONTINUE_ON_SHUTDOWN tasks, there |
| // will be no workers available to delete these tasks. And there may be |
| // tasks with the same sequence token behind those CONTINUE_ON_SHUTDOWN |
| // tasks. Deleting those tasks before the previous one has completed could |
| // cause nondeterministic crashes because the task could be keeping some |
| // objects alive which do work in their destructor, which could voilate the |
| // assumptions of the running task. |
| // |
| // The task will be guaranteed to run to completion before shutdown |
| // (BLOCK_SHUTDOWN semantics). |
| // |
| // Returns true if the task was posted successfully. This may fail during |
| // shutdown regardless of the specified ShutdownBehavior. |
| bool PostWorkerTask(const tracked_objects::Location& from_here, |
| const Closure& task); |
| |
| // Same as PostWorkerTask but allows a delay to be specified (although doing |
| // so changes the shutdown behavior). The task will be run after the given |
| // delay has elapsed. |
| // |
| // If the delay is nonzero, the task won't be guaranteed to run to completion |
| // before shutdown (SKIP_ON_SHUTDOWN semantics) to avoid shutdown hangs. |
| // If the delay is zero, this behaves exactly like PostWorkerTask, i.e. the |
| // task will be guaranteed to run to completion before shutdown |
| // (BLOCK_SHUTDOWN semantics). |
| bool PostDelayedWorkerTask(const tracked_objects::Location& from_here, |
| const Closure& task, |
| TimeDelta delay); |
| |
| // Same as PostWorkerTask but allows specification of the shutdown behavior. |
| bool PostWorkerTaskWithShutdownBehavior( |
| const tracked_objects::Location& from_here, |
| const Closure& task, |
| WorkerShutdown shutdown_behavior); |
| |
| // Like PostWorkerTask above, but provides sequencing semantics. This means |
| // that tasks posted with the same sequence token (see GetSequenceToken()) |
| // are guaranteed to execute in order. This is useful in cases where you're |
| // doing operations that may depend on previous ones, like appending to a |
| // file. |
| // |
| // The task will be guaranteed to run to completion before shutdown |
| // (BLOCK_SHUTDOWN semantics). |
| // |
| // Returns true if the task was posted successfully. This may fail during |
| // shutdown regardless of the specified ShutdownBehavior. |
| bool PostSequencedWorkerTask(SequenceToken sequence_token, |
| const tracked_objects::Location& from_here, |
| const Closure& task); |
| |
| // Like PostSequencedWorkerTask above, but allows you to specify a named |
| // token, which saves an extra call to GetNamedSequenceToken. |
| bool PostNamedSequencedWorkerTask(const std::string& token_name, |
| const tracked_objects::Location& from_here, |
| const Closure& task); |
| |
| // Same as PostSequencedWorkerTask but allows a delay to be specified |
| // (although doing so changes the shutdown behavior). The task will be run |
| // after the given delay has elapsed. |
| // |
| // If the delay is nonzero, the task won't be guaranteed to run to completion |
| // before shutdown (SKIP_ON_SHUTDOWN semantics) to avoid shutdown hangs. |
| // If the delay is zero, this behaves exactly like PostSequencedWorkerTask, |
| // i.e. the task will be guaranteed to run to completion before shutdown |
| // (BLOCK_SHUTDOWN semantics). |
| bool PostDelayedSequencedWorkerTask( |
| SequenceToken sequence_token, |
| const tracked_objects::Location& from_here, |
| const Closure& task, |
| TimeDelta delay); |
| |
| // Same as PostSequencedWorkerTask but allows specification of the shutdown |
| // behavior. |
| bool PostSequencedWorkerTaskWithShutdownBehavior( |
| SequenceToken sequence_token, |
| const tracked_objects::Location& from_here, |
| const Closure& task, |
| WorkerShutdown shutdown_behavior); |
| |
| // TaskRunner implementation. Forwards to PostDelayedWorkerTask(). |
| virtual bool PostDelayedTask(const tracked_objects::Location& from_here, |
| const Closure& task, |
| TimeDelta delay) OVERRIDE; |
| virtual bool RunsTasksOnCurrentThread() const OVERRIDE; |
| |
| // Returns true if the current thread is processing a task with the given |
| // sequence_token. |
| bool IsRunningSequenceOnCurrentThread(SequenceToken sequence_token) const; |
| |
| // Blocks until all pending tasks are complete. This should only be called in |
| // unit tests when you want to validate something that should have happened. |
| // |
| // Note that calling this will not prevent other threads from posting work to |
| // the queue while the calling thread is waiting on Flush(). In this case, |
| // Flush will return only when there's no more work in the queue. Normally, |
| // this doesn't come up since in a test, all the work is being posted from |
| // the main thread. |
| void FlushForTesting(); |
| |
| // Spuriously signal that there is work to be done. |
| void SignalHasWorkForTesting(); |
| |
| // Implements the worker pool shutdown. This should be called during app |
| // shutdown, and will discard/join with appropriate tasks before returning. |
| // After this call, subsequent calls to post tasks will fail. |
| // |
| // Must be called from the same thread this object was constructed on. |
| void Shutdown(); |
| |
| protected: |
| virtual ~SequencedWorkerPool(); |
| |
| virtual void OnDestruct() const OVERRIDE; |
| |
| private: |
| friend class RefCountedThreadSafe<SequencedWorkerPool>; |
| friend class DeleteHelper<SequencedWorkerPool>; |
| |
| class Worker; |
| |
| const scoped_refptr<MessageLoopProxy> constructor_message_loop_; |
| |
| // Avoid pulling in too many headers by putting (almost) everything |
| // into |inner_|. |
| const scoped_ptr<Inner> inner_; |
| |
| DISALLOW_COPY_AND_ASSIGN(SequencedWorkerPool); |
| }; |
| |
| } // namespace base |
| |
| #endif // BASE_THREADING_SEQUENCED_WORKER_POOL_H_ |