| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef NET_BASE_NETWORK_CHANGE_NOTIFIER_H_ |
| #define NET_BASE_NETWORK_CHANGE_NOTIFIER_H_ |
| |
| #include "base/basictypes.h" |
| #include "base/observer_list_threadsafe.h" |
| #include "base/time.h" |
| #include "net/base/net_export.h" |
| |
| class GURL; |
| |
| namespace net { |
| |
| struct DnsConfig; |
| class HistogramWatcher; |
| class NetworkChangeNotifierFactory; |
| |
| #if defined(OS_LINUX) |
| namespace internal { |
| class AddressTrackerLinux; |
| } |
| #endif |
| |
| // NetworkChangeNotifier monitors the system for network changes, and notifies |
| // registered observers of those events. Observers may register on any thread, |
| // and will be called back on the thread from which they registered. |
| // NetworkChangeNotifiers are threadsafe, though they must be created and |
| // destroyed on the same thread. |
| class NET_EXPORT NetworkChangeNotifier { |
| public: |
| // Using the terminology of the Network Information API: |
| // http://www.w3.org/TR/netinfo-api. |
| enum ConnectionType { |
| CONNECTION_UNKNOWN = 0, // A connection exists, but its type is unknown. |
| CONNECTION_ETHERNET = 1, |
| CONNECTION_WIFI = 2, |
| CONNECTION_2G = 3, |
| CONNECTION_3G = 4, |
| CONNECTION_4G = 5, |
| CONNECTION_NONE = 6 // No connection. |
| }; |
| |
| class NET_EXPORT IPAddressObserver { |
| public: |
| // Will be called when the IP address of the primary interface changes. |
| // This includes when the primary interface itself changes. |
| virtual void OnIPAddressChanged() = 0; |
| |
| protected: |
| IPAddressObserver() {} |
| virtual ~IPAddressObserver() {} |
| |
| private: |
| DISALLOW_COPY_AND_ASSIGN(IPAddressObserver); |
| }; |
| |
| class NET_EXPORT ConnectionTypeObserver { |
| public: |
| // Will be called when the connection type of the system has changed. |
| // See NetworkChangeNotifier::GetConnectionType() for important caveats |
| // about the unreliability of using this signal to infer the ability to |
| // reach remote sites. |
| virtual void OnConnectionTypeChanged(ConnectionType type) = 0; |
| |
| protected: |
| ConnectionTypeObserver() {} |
| virtual ~ConnectionTypeObserver() {} |
| |
| private: |
| DISALLOW_COPY_AND_ASSIGN(ConnectionTypeObserver); |
| }; |
| |
| class NET_EXPORT DNSObserver { |
| public: |
| // Will be called when the DNS settings of the system may have changed. |
| // Use GetDnsConfig to obtain the current settings. |
| virtual void OnDNSChanged() = 0; |
| |
| protected: |
| DNSObserver() {} |
| virtual ~DNSObserver() {} |
| |
| private: |
| DISALLOW_COPY_AND_ASSIGN(DNSObserver); |
| }; |
| |
| class NET_EXPORT NetworkChangeObserver { |
| public: |
| // OnNetworkChanged will be called when a change occurs to the host |
| // computer's hardware or software that affects the route network packets |
| // take to any network server. Some examples: |
| // 1. A network connection becoming available or going away. For example |
| // plugging or unplugging an Ethernet cable, WiFi or cellular modem |
| // connecting or disconnecting from a network, or a VPN tunnel being |
| // established or taken down. |
| // 2. An active network connection's IP address changes. |
| // 3. A change to the local IP routing tables. |
| // The signal shall only be produced when the change is complete. For |
| // example if a new network connection has become available, only give the |
| // signal once we think the O/S has finished establishing the connection |
| // (i.e. DHCP is done) to the point where the new connection is usable. |
| // The signal shall not be produced spuriously as it will be triggering some |
| // expensive operations, like socket pools closing all connections and |
| // sockets and then re-establishing them. |
| // |type| indicates the type of the active primary network connection after |
| // the change. Observers performing "constructive" activities like trying |
| // to establish a connection to a server should only do so when |
| // |type != CONNECTION_NONE|. Observers performing "destructive" activities |
| // like resetting already established server connections should only do so |
| // when |type == CONNECTION_NONE|. OnNetworkChanged will always be called |
| // with CONNECTION_NONE immediately prior to being called with an online |
| // state; this is done to make sure that destructive actions take place |
| // prior to constructive actions. |
| virtual void OnNetworkChanged(ConnectionType type) = 0; |
| |
| protected: |
| NetworkChangeObserver() {} |
| virtual ~NetworkChangeObserver() {} |
| |
| private: |
| DISALLOW_COPY_AND_ASSIGN(NetworkChangeObserver); |
| }; |
| |
| virtual ~NetworkChangeNotifier(); |
| |
| // See the description of NetworkChangeNotifier::GetConnectionType(). |
| // Implementations must be thread-safe. Implementations must also be |
| // cheap as this could be called (repeatedly) from the network thread. |
| virtual ConnectionType GetCurrentConnectionType() const = 0; |
| |
| // Replaces the default class factory instance of NetworkChangeNotifier class. |
| // The method will take over the ownership of |factory| object. |
| static void SetFactory(NetworkChangeNotifierFactory* factory); |
| |
| // Creates the process-wide, platform-specific NetworkChangeNotifier. The |
| // caller owns the returned pointer. You may call this on any thread. You |
| // may also avoid creating this entirely (in which case nothing will be |
| // monitored), but if you do create it, you must do so before any other |
| // threads try to access the API below, and it must outlive all other threads |
| // which might try to use it. |
| static NetworkChangeNotifier* Create(); |
| |
| // Returns the connection type. |
| // A return value of |CONNECTION_NONE| is a pretty strong indicator that the |
| // user won't be able to connect to remote sites. However, another return |
| // value doesn't imply that the user will be able to connect to remote sites; |
| // even if some link is up, it is uncertain whether a particular connection |
| // attempt to a particular remote site will be successful. |
| // The returned value only describes the connection currently used by the |
| // device, and does not take into account other machines on the network. For |
| // example, if the device is connected using Wifi to a 3G gateway to access |
| // the internet, the connection type is CONNECTION_WIFI. |
| static ConnectionType GetConnectionType(); |
| |
| // Retrieve the last read DnsConfig. This could be expensive if the system has |
| // a large HOSTS file. |
| static void GetDnsConfig(DnsConfig* config); |
| |
| #if defined(OS_LINUX) |
| // Returns the AddressTrackerLinux if present. |
| static const internal::AddressTrackerLinux* GetAddressTracker(); |
| #endif |
| |
| // Convenience method to determine if the user is offline. |
| // Returns true if there is currently no internet connection. |
| // |
| // A return value of |true| is a pretty strong indicator that the user |
| // won't be able to connect to remote sites. However, a return value of |
| // |false| is inconclusive; even if some link is up, it is uncertain |
| // whether a particular connection attempt to a particular remote site |
| // will be successfully. |
| static bool IsOffline(); |
| |
| // Returns true if |type| is a cellular connection. |
| // Returns false if |type| is CONNECTION_UNKNOWN, and thus, depending on the |
| // implementation of GetConnectionType(), it is possible that |
| // IsConnectionCellular(GetConnectionType()) returns false even if the |
| // current connection is cellular. |
| static bool IsConnectionCellular(ConnectionType type); |
| |
| // Like Create(), but for use in tests. The mock object doesn't monitor any |
| // events, it merely rebroadcasts notifications when requested. |
| static NetworkChangeNotifier* CreateMock(); |
| |
| // Registers |observer| to receive notifications of network changes. The |
| // thread on which this is called is the thread on which |observer| will be |
| // called back with notifications. This is safe to call if Create() has not |
| // been called (as long as it doesn't race the Create() call on another |
| // thread), in which case it will simply do nothing. |
| static void AddIPAddressObserver(IPAddressObserver* observer); |
| static void AddConnectionTypeObserver(ConnectionTypeObserver* observer); |
| static void AddDNSObserver(DNSObserver* observer); |
| static void AddNetworkChangeObserver(NetworkChangeObserver* observer); |
| |
| // Unregisters |observer| from receiving notifications. This must be called |
| // on the same thread on which AddObserver() was called. Like AddObserver(), |
| // this is safe to call if Create() has not been called (as long as it doesn't |
| // race the Create() call on another thread), in which case it will simply do |
| // nothing. Technically, it's also safe to call after the notifier object has |
| // been destroyed, if the call doesn't race the notifier's destruction, but |
| // there's no reason to use the API in this risky way, so don't do it. |
| static void RemoveIPAddressObserver(IPAddressObserver* observer); |
| static void RemoveConnectionTypeObserver(ConnectionTypeObserver* observer); |
| static void RemoveDNSObserver(DNSObserver* observer); |
| static void RemoveNetworkChangeObserver(NetworkChangeObserver* observer); |
| |
| // Allow unit tests to trigger notifications. |
| static void NotifyObserversOfIPAddressChangeForTests() { |
| NotifyObserversOfIPAddressChange(); |
| } |
| |
| // Return a string equivalent to |type|. |
| static const char* ConnectionTypeToString(ConnectionType type); |
| |
| // Let the NetworkChangeNotifier know we received some data. |
| // This is used strictly for producing histogram data about the accuracy of |
| // the NetworkChangenotifier's online detection. |
| static void NotifyDataReceived(const GURL& source); |
| |
| // Register the Observer callbacks for producing histogram data. This |
| // should be called from the network thread to avoid race conditions. |
| static void InitHistogramWatcher(); |
| |
| protected: |
| // NetworkChanged signal is calculated from the IPAddressChanged and |
| // ConnectionTypeChanged signals. Delay parameters control how long to delay |
| // producing NetworkChanged signal after particular input signals so as to |
| // combine duplicates. In other words if an input signal is repeated within |
| // the corresponding delay period, only one resulting NetworkChange signal is |
| // produced. |
| struct NET_EXPORT NetworkChangeCalculatorParams { |
| NetworkChangeCalculatorParams(); |
| // Controls delay after OnIPAddressChanged when transitioning from an |
| // offline state. |
| base::TimeDelta ip_address_offline_delay_; |
| // Controls delay after OnIPAddressChanged when transitioning from an |
| // online state. |
| base::TimeDelta ip_address_online_delay_; |
| // Controls delay after OnConnectionTypeChanged when transitioning from an |
| // offline state. |
| base::TimeDelta connection_type_offline_delay_; |
| // Controls delay after OnConnectionTypeChanged when transitioning from an |
| // online state. |
| base::TimeDelta connection_type_online_delay_; |
| }; |
| |
| explicit NetworkChangeNotifier( |
| const NetworkChangeCalculatorParams& params = |
| NetworkChangeCalculatorParams()); |
| |
| #if defined(OS_LINUX) |
| // Returns the AddressTrackerLinux if present. |
| // TODO(szym): Retrieve AddressMap from NetworkState. http://crbug.com/144212 |
| virtual const internal::AddressTrackerLinux* |
| GetAddressTrackerInternal() const; |
| #endif |
| |
| // Broadcasts a notification to all registered observers. Note that this |
| // happens asynchronously, even for observers on the current thread, even in |
| // tests. |
| static void NotifyObserversOfIPAddressChange(); |
| static void NotifyObserversOfConnectionTypeChange(); |
| static void NotifyObserversOfDNSChange(); |
| static void NotifyObserversOfNetworkChange(ConnectionType type); |
| |
| // Stores |config| in NetworkState and notifies observers. |
| static void SetDnsConfig(const DnsConfig& config); |
| |
| private: |
| friend class HostResolverImplDnsTest; |
| friend class NetworkChangeNotifierAndroidTest; |
| friend class NetworkChangeNotifierLinuxTest; |
| friend class NetworkChangeNotifierWinTest; |
| friend class URLFetcherMockDnsTest; |
| |
| class NetworkState; |
| class NetworkChangeCalculator; |
| |
| // Allows a second NetworkChangeNotifier to be created for unit testing, so |
| // the test suite can create a MockNetworkChangeNotifier, but platform |
| // specific NetworkChangeNotifiers can also be created for testing. To use, |
| // create an DisableForTest object, and then create the new |
| // NetworkChangeNotifier object. The NetworkChangeNotifier must be |
| // destroyed before the DisableForTest object, as its destruction will restore |
| // the original NetworkChangeNotifier. |
| class NET_EXPORT_PRIVATE DisableForTest { |
| public: |
| DisableForTest(); |
| ~DisableForTest(); |
| |
| private: |
| // The original NetworkChangeNotifier to be restored on destruction. |
| NetworkChangeNotifier* network_change_notifier_; |
| }; |
| |
| const scoped_refptr<ObserverListThreadSafe<IPAddressObserver> > |
| ip_address_observer_list_; |
| const scoped_refptr<ObserverListThreadSafe<ConnectionTypeObserver> > |
| connection_type_observer_list_; |
| const scoped_refptr<ObserverListThreadSafe<DNSObserver> > |
| resolver_state_observer_list_; |
| const scoped_refptr<ObserverListThreadSafe<NetworkChangeObserver> > |
| network_change_observer_list_; |
| |
| // The current network state. Hosts DnsConfig, exposed via GetDnsConfig. |
| scoped_ptr<NetworkState> network_state_; |
| |
| // A little-piggy-back observer that simply logs UMA histogram data. |
| scoped_ptr<HistogramWatcher> histogram_watcher_; |
| |
| // Computes NetworkChange signal from IPAddress and ConnectionType signals. |
| scoped_ptr<NetworkChangeCalculator> network_change_calculator_; |
| |
| DISALLOW_COPY_AND_ASSIGN(NetworkChangeNotifier); |
| }; |
| |
| } // namespace net |
| |
| #endif // NET_BASE_NETWORK_CHANGE_NOTIFIER_H_ |