|  | // Copyright 2012 Google Inc. All Rights Reserved. | 
|  | // | 
|  | // Use of this source code is governed by a BSD-style license | 
|  | // that can be found in the COPYING file in the root of the source | 
|  | // tree. An additional intellectual property rights grant can be found | 
|  | // in the file PATENTS. All contributing project authors may | 
|  | // be found in the AUTHORS file in the root of the source tree. | 
|  | // ----------------------------------------------------------------------------- | 
|  | // | 
|  | // ARM NEON version of dsp functions and loop filtering. | 
|  | // | 
|  | // Authors: Somnath Banerjee (somnath@google.com) | 
|  | //          Johann Koenig (johannkoenig@google.com) | 
|  |  | 
|  | #include "./dsp.h" | 
|  |  | 
|  | #if defined(__cplusplus) || defined(c_plusplus) | 
|  | extern "C" { | 
|  | #endif | 
|  |  | 
|  | #if defined(WEBP_USE_NEON) | 
|  |  | 
|  | #include "../dec/vp8i.h" | 
|  |  | 
|  | #define QRegs "q0", "q1", "q2", "q3", "q4", "q5", "q6", "q7",                  \ | 
|  | "q8", "q9", "q10", "q11", "q12", "q13", "q14", "q15" | 
|  |  | 
|  | #define FLIP_SIGN_BIT2(a, b, s)                                                \ | 
|  | "veor     " #a "," #a "," #s "               \n"                             \ | 
|  | "veor     " #b "," #b "," #s "               \n"                             \ | 
|  |  | 
|  | #define FLIP_SIGN_BIT4(a, b, c, d, s)                                          \ | 
|  | FLIP_SIGN_BIT2(a, b, s)                                                      \ | 
|  | FLIP_SIGN_BIT2(c, d, s)                                                      \ | 
|  |  | 
|  | #define NEEDS_FILTER(p1, p0, q0, q1, thresh, mask)                             \ | 
|  | "vabd.u8    q15," #p0 "," #q0 "         \n"  /* abs(p0 - q0) */              \ | 
|  | "vabd.u8    q14," #p1 "," #q1 "         \n"  /* abs(p1 - q1) */              \ | 
|  | "vqadd.u8   q15, q15, q15               \n"  /* abs(p0 - q0) * 2 */          \ | 
|  | "vshr.u8    q14, q14, #1                \n"  /* abs(p1 - q1) / 2 */          \ | 
|  | "vqadd.u8   q15, q15, q14     \n"  /* abs(p0 - q0) * 2 + abs(p1 - q1) / 2 */ \ | 
|  | "vdup.8     q14, " #thresh "            \n"                                  \ | 
|  | "vcge.u8   " #mask ", q14, q15          \n"  /* mask <= thresh */ | 
|  |  | 
|  | #define GET_BASE_DELTA(p1, p0, q0, q1, o)                                      \ | 
|  | "vqsub.s8   q15," #q0 "," #p0 "         \n"  /* (q0 - p0) */                 \ | 
|  | "vqsub.s8  " #o "," #p1 "," #q1 "       \n"  /* (p1 - q1) */                 \ | 
|  | "vqadd.s8  " #o "," #o ", q15           \n"  /* (p1 - q1) + 1 * (p0 - q0) */ \ | 
|  | "vqadd.s8  " #o "," #o ", q15           \n"  /* (p1 - q1) + 2 * (p0 - q0) */ \ | 
|  | "vqadd.s8  " #o "," #o ", q15           \n"  /* (p1 - q1) + 3 * (p0 - q0) */ | 
|  |  | 
|  | #define DO_SIMPLE_FILTER(p0, q0, fl)                                           \ | 
|  | "vmov.i8    q15, #0x03                  \n"                                  \ | 
|  | "vqadd.s8   q15, q15, " #fl "           \n"  /* filter1 = filter + 3 */      \ | 
|  | "vshr.s8    q15, q15, #3                \n"  /* filter1 >> 3 */              \ | 
|  | "vqadd.s8  " #p0 "," #p0 ", q15         \n"  /* p0 += filter1 */             \ | 
|  | \ | 
|  | "vmov.i8    q15, #0x04                  \n"                                  \ | 
|  | "vqadd.s8   q15, q15, " #fl "           \n"  /* filter1 = filter + 4 */      \ | 
|  | "vshr.s8    q15, q15, #3                \n"  /* filter2 >> 3 */              \ | 
|  | "vqsub.s8  " #q0 "," #q0 ", q15         \n"  /* q0 -= filter2 */ | 
|  |  | 
|  | // Applies filter on 2 pixels (p0 and q0) | 
|  | #define DO_FILTER2(p1, p0, q0, q1, thresh)                                     \ | 
|  | NEEDS_FILTER(p1, p0, q0, q1, thresh, q9)     /* filter mask in q9 */         \ | 
|  | "vmov.i8    q10, #0x80                  \n"  /* sign bit */                  \ | 
|  | FLIP_SIGN_BIT4(p1, p0, q0, q1, q10)          /* convert to signed value */   \ | 
|  | GET_BASE_DELTA(p1, p0, q0, q1, q11)          /* get filter level  */         \ | 
|  | "vand       q9, q9, q11                 \n"  /* apply filter mask */         \ | 
|  | DO_SIMPLE_FILTER(p0, q0, q9)                 /* apply filter */              \ | 
|  | FLIP_SIGN_BIT2(p0, q0, q10) | 
|  |  | 
|  | // Load/Store vertical edge | 
|  | #define LOAD8x4(c1, c2, c3, c4, b1, b2, stride)                                \ | 
|  | "vld4.8   {" #c1"[0], " #c2"[0], " #c3"[0], " #c4"[0]}," #b1 "," #stride"\n" \ | 
|  | "vld4.8   {" #c1"[1], " #c2"[1], " #c3"[1], " #c4"[1]}," #b2 "," #stride"\n" \ | 
|  | "vld4.8   {" #c1"[2], " #c2"[2], " #c3"[2], " #c4"[2]}," #b1 "," #stride"\n" \ | 
|  | "vld4.8   {" #c1"[3], " #c2"[3], " #c3"[3], " #c4"[3]}," #b2 "," #stride"\n" \ | 
|  | "vld4.8   {" #c1"[4], " #c2"[4], " #c3"[4], " #c4"[4]}," #b1 "," #stride"\n" \ | 
|  | "vld4.8   {" #c1"[5], " #c2"[5], " #c3"[5], " #c4"[5]}," #b2 "," #stride"\n" \ | 
|  | "vld4.8   {" #c1"[6], " #c2"[6], " #c3"[6], " #c4"[6]}," #b1 "," #stride"\n" \ | 
|  | "vld4.8   {" #c1"[7], " #c2"[7], " #c3"[7], " #c4"[7]}," #b2 "," #stride"\n" | 
|  |  | 
|  | #define STORE8x2(c1, c2, p, stride)                                            \ | 
|  | "vst2.8   {" #c1"[0], " #c2"[0]}," #p "," #stride " \n"                      \ | 
|  | "vst2.8   {" #c1"[1], " #c2"[1]}," #p "," #stride " \n"                      \ | 
|  | "vst2.8   {" #c1"[2], " #c2"[2]}," #p "," #stride " \n"                      \ | 
|  | "vst2.8   {" #c1"[3], " #c2"[3]}," #p "," #stride " \n"                      \ | 
|  | "vst2.8   {" #c1"[4], " #c2"[4]}," #p "," #stride " \n"                      \ | 
|  | "vst2.8   {" #c1"[5], " #c2"[5]}," #p "," #stride " \n"                      \ | 
|  | "vst2.8   {" #c1"[6], " #c2"[6]}," #p "," #stride " \n"                      \ | 
|  | "vst2.8   {" #c1"[7], " #c2"[7]}," #p "," #stride " \n" | 
|  |  | 
|  | //----------------------------------------------------------------------------- | 
|  | // Simple In-loop filtering (Paragraph 15.2) | 
|  |  | 
|  | static void SimpleVFilter16NEON(uint8_t* p, int stride, int thresh) { | 
|  | __asm__ volatile ( | 
|  | "sub        %[p], %[p], %[stride], lsl #1  \n"  // p -= 2 * stride | 
|  |  | 
|  | "vld1.u8    {q1}, [%[p]], %[stride]        \n"  // p1 | 
|  | "vld1.u8    {q2}, [%[p]], %[stride]        \n"  // p0 | 
|  | "vld1.u8    {q3}, [%[p]], %[stride]        \n"  // q0 | 
|  | "vld1.u8    {q4}, [%[p]]                   \n"  // q1 | 
|  |  | 
|  | DO_FILTER2(q1, q2, q3, q4, %[thresh]) | 
|  |  | 
|  | "sub        %[p], %[p], %[stride], lsl #1  \n"  // p -= 2 * stride | 
|  |  | 
|  | "vst1.u8    {q2}, [%[p]], %[stride]        \n"  // store op0 | 
|  | "vst1.u8    {q3}, [%[p]]                   \n"  // store oq0 | 
|  | : [p] "+r"(p) | 
|  | : [stride] "r"(stride), [thresh] "r"(thresh) | 
|  | : "memory", QRegs | 
|  | ); | 
|  | } | 
|  |  | 
|  | static void SimpleHFilter16NEON(uint8_t* p, int stride, int thresh) { | 
|  | __asm__ volatile ( | 
|  | "sub        r4, %[p], #2                   \n"  // base1 = p - 2 | 
|  | "lsl        r6, %[stride], #1              \n"  // r6 = 2 * stride | 
|  | "add        r5, r4, %[stride]              \n"  // base2 = base1 + stride | 
|  |  | 
|  | LOAD8x4(d2, d3, d4, d5, [r4], [r5], r6) | 
|  | LOAD8x4(d6, d7, d8, d9, [r4], [r5], r6) | 
|  | "vswp       d3, d6                         \n"  // p1:q1 p0:q3 | 
|  | "vswp       d5, d8                         \n"  // q0:q2 q1:q4 | 
|  | "vswp       q2, q3                         \n"  // p1:q1 p0:q2 q0:q3 q1:q4 | 
|  |  | 
|  | DO_FILTER2(q1, q2, q3, q4, %[thresh]) | 
|  |  | 
|  | "sub        %[p], %[p], #1                 \n"  // p - 1 | 
|  |  | 
|  | "vswp        d5, d6                        \n" | 
|  | STORE8x2(d4, d5, [%[p]], %[stride]) | 
|  | STORE8x2(d6, d7, [%[p]], %[stride]) | 
|  |  | 
|  | : [p] "+r"(p) | 
|  | : [stride] "r"(stride), [thresh] "r"(thresh) | 
|  | : "memory", "r4", "r5", "r6", QRegs | 
|  | ); | 
|  | } | 
|  |  | 
|  | static void SimpleVFilter16iNEON(uint8_t* p, int stride, int thresh) { | 
|  | int k; | 
|  | for (k = 3; k > 0; --k) { | 
|  | p += 4 * stride; | 
|  | SimpleVFilter16NEON(p, stride, thresh); | 
|  | } | 
|  | } | 
|  |  | 
|  | static void SimpleHFilter16iNEON(uint8_t* p, int stride, int thresh) { | 
|  | int k; | 
|  | for (k = 3; k > 0; --k) { | 
|  | p += 4; | 
|  | SimpleHFilter16NEON(p, stride, thresh); | 
|  | } | 
|  | } | 
|  |  | 
|  | //----------------------------------------------------------------------------- | 
|  | // Inverse transforms (Paragraph 14.4) | 
|  |  | 
|  | static void TransformOneNEON(const int16_t *in, uint8_t *dst) { | 
|  | const int kBPS = BPS; | 
|  | const int16_t constants[] = {20091, 17734, 0, 0}; | 
|  | /* kC1, kC2. Padded because vld1.16 loads 8 bytes | 
|  | * Technically these are unsigned but vqdmulh is only available in signed. | 
|  | * vqdmulh returns high half (effectively >> 16) but also doubles the value, | 
|  | * changing the >> 16 to >> 15 and requiring an additional >> 1. | 
|  | * We use this to our advantage with kC2. The canonical value is 35468. | 
|  | * However, the high bit is set so treating it as signed will give incorrect | 
|  | * results. We avoid this by down shifting by 1 here to clear the highest bit. | 
|  | * Combined with the doubling effect of vqdmulh we get >> 16. | 
|  | * This can not be applied to kC1 because the lowest bit is set. Down shifting | 
|  | * the constant would reduce precision. | 
|  | */ | 
|  |  | 
|  | /* libwebp uses a trick to avoid some extra addition that libvpx does. | 
|  | * Instead of: | 
|  | * temp2 = ip[12] + ((ip[12] * cospi8sqrt2minus1) >> 16); | 
|  | * libwebp adds 1 << 16 to cospi8sqrt2minus1 (kC1). However, this causes the | 
|  | * same issue with kC1 and vqdmulh that we work around by down shifting kC2 | 
|  | */ | 
|  |  | 
|  | /* Adapted from libvpx: vp8/common/arm/neon/shortidct4x4llm_neon.asm */ | 
|  | __asm__ volatile ( | 
|  | "vld1.16         {q1, q2}, [%[in]]           \n" | 
|  | "vld1.16         {d0}, [%[constants]]        \n" | 
|  |  | 
|  | /* d2: in[0] | 
|  | * d3: in[8] | 
|  | * d4: in[4] | 
|  | * d5: in[12] | 
|  | */ | 
|  | "vswp            d3, d4                      \n" | 
|  |  | 
|  | /* q8 = {in[4], in[12]} * kC1 * 2 >> 16 | 
|  | * q9 = {in[4], in[12]} * kC2 >> 16 | 
|  | */ | 
|  | "vqdmulh.s16     q8, q2, d0[0]               \n" | 
|  | "vqdmulh.s16     q9, q2, d0[1]               \n" | 
|  |  | 
|  | /* d22 = a = in[0] + in[8] | 
|  | * d23 = b = in[0] - in[8] | 
|  | */ | 
|  | "vqadd.s16       d22, d2, d3                 \n" | 
|  | "vqsub.s16       d23, d2, d3                 \n" | 
|  |  | 
|  | /* The multiplication should be x * kC1 >> 16 | 
|  | * However, with vqdmulh we get x * kC1 * 2 >> 16 | 
|  | * (multiply, double, return high half) | 
|  | * We avoided this in kC2 by pre-shifting the constant. | 
|  | * q8 = in[4]/[12] * kC1 >> 16 | 
|  | */ | 
|  | "vshr.s16        q8, q8, #1                  \n" | 
|  |  | 
|  | /* Add {in[4], in[12]} back after the multiplication. This is handled by | 
|  | * adding 1 << 16 to kC1 in the libwebp C code. | 
|  | */ | 
|  | "vqadd.s16       q8, q2, q8                  \n" | 
|  |  | 
|  | /* d20 = c = in[4]*kC2 - in[12]*kC1 | 
|  | * d21 = d = in[4]*kC1 + in[12]*kC2 | 
|  | */ | 
|  | "vqsub.s16       d20, d18, d17               \n" | 
|  | "vqadd.s16       d21, d19, d16               \n" | 
|  |  | 
|  | /* d2 = tmp[0] = a + d | 
|  | * d3 = tmp[1] = b + c | 
|  | * d4 = tmp[2] = b - c | 
|  | * d5 = tmp[3] = a - d | 
|  | */ | 
|  | "vqadd.s16       d2, d22, d21                \n" | 
|  | "vqadd.s16       d3, d23, d20                \n" | 
|  | "vqsub.s16       d4, d23, d20                \n" | 
|  | "vqsub.s16       d5, d22, d21                \n" | 
|  |  | 
|  | "vzip.16         q1, q2                      \n" | 
|  | "vzip.16         q1, q2                      \n" | 
|  |  | 
|  | "vswp            d3, d4                      \n" | 
|  |  | 
|  | /* q8 = {tmp[4], tmp[12]} * kC1 * 2 >> 16 | 
|  | * q9 = {tmp[4], tmp[12]} * kC2 >> 16 | 
|  | */ | 
|  | "vqdmulh.s16     q8, q2, d0[0]               \n" | 
|  | "vqdmulh.s16     q9, q2, d0[1]               \n" | 
|  |  | 
|  | /* d22 = a = tmp[0] + tmp[8] | 
|  | * d23 = b = tmp[0] - tmp[8] | 
|  | */ | 
|  | "vqadd.s16       d22, d2, d3                 \n" | 
|  | "vqsub.s16       d23, d2, d3                 \n" | 
|  |  | 
|  | /* See long winded explanations prior */ | 
|  | "vshr.s16        q8, q8, #1                  \n" | 
|  | "vqadd.s16       q8, q2, q8                  \n" | 
|  |  | 
|  | /* d20 = c = in[4]*kC2 - in[12]*kC1 | 
|  | * d21 = d = in[4]*kC1 + in[12]*kC2 | 
|  | */ | 
|  | "vqsub.s16       d20, d18, d17               \n" | 
|  | "vqadd.s16       d21, d19, d16               \n" | 
|  |  | 
|  | /* d2 = tmp[0] = a + d | 
|  | * d3 = tmp[1] = b + c | 
|  | * d4 = tmp[2] = b - c | 
|  | * d5 = tmp[3] = a - d | 
|  | */ | 
|  | "vqadd.s16       d2, d22, d21                \n" | 
|  | "vqadd.s16       d3, d23, d20                \n" | 
|  | "vqsub.s16       d4, d23, d20                \n" | 
|  | "vqsub.s16       d5, d22, d21                \n" | 
|  |  | 
|  | "vld1.32         d6[0], [%[dst]], %[kBPS]    \n" | 
|  | "vld1.32         d6[1], [%[dst]], %[kBPS]    \n" | 
|  | "vld1.32         d7[0], [%[dst]], %[kBPS]    \n" | 
|  | "vld1.32         d7[1], [%[dst]], %[kBPS]    \n" | 
|  |  | 
|  | "sub         %[dst], %[dst], %[kBPS], lsl #2 \n" | 
|  |  | 
|  | /* (val) + 4 >> 3 */ | 
|  | "vrshr.s16       d2, d2, #3                  \n" | 
|  | "vrshr.s16       d3, d3, #3                  \n" | 
|  | "vrshr.s16       d4, d4, #3                  \n" | 
|  | "vrshr.s16       d5, d5, #3                  \n" | 
|  |  | 
|  | "vzip.16         q1, q2                      \n" | 
|  | "vzip.16         q1, q2                      \n" | 
|  |  | 
|  | /* Must accumulate before saturating */ | 
|  | "vmovl.u8        q8, d6                      \n" | 
|  | "vmovl.u8        q9, d7                      \n" | 
|  |  | 
|  | "vqadd.s16       q1, q1, q8                  \n" | 
|  | "vqadd.s16       q2, q2, q9                  \n" | 
|  |  | 
|  | "vqmovun.s16     d0, q1                      \n" | 
|  | "vqmovun.s16     d1, q2                      \n" | 
|  |  | 
|  | "vst1.32         d0[0], [%[dst]], %[kBPS]    \n" | 
|  | "vst1.32         d0[1], [%[dst]], %[kBPS]    \n" | 
|  | "vst1.32         d1[0], [%[dst]], %[kBPS]    \n" | 
|  | "vst1.32         d1[1], [%[dst]]             \n" | 
|  |  | 
|  | : [in] "+r"(in), [dst] "+r"(dst)  /* modified registers */ | 
|  | : [kBPS] "r"(kBPS), [constants] "r"(constants)  /* constants */ | 
|  | : "memory", "q0", "q1", "q2", "q8", "q9", "q10", "q11"  /* clobbered */ | 
|  | ); | 
|  | } | 
|  |  | 
|  | static void TransformTwoNEON(const int16_t* in, uint8_t* dst, int do_two) { | 
|  | TransformOneNEON(in, dst); | 
|  | if (do_two) { | 
|  | TransformOneNEON(in + 16, dst + 4); | 
|  | } | 
|  | } | 
|  |  | 
|  | static void TransformWHT(const int16_t* in, int16_t* out) { | 
|  | const int kStep = 32;  // The store is only incrementing the pointer as if we | 
|  | // had stored a single byte. | 
|  | __asm__ volatile ( | 
|  | // part 1 | 
|  | // load data into q0, q1 | 
|  | "vld1.16         {q0, q1}, [%[in]]           \n" | 
|  |  | 
|  | "vaddl.s16       q2, d0, d3                  \n" // a0 = in[0] + in[12] | 
|  | "vaddl.s16       q3, d1, d2                  \n" // a1 = in[4] + in[8] | 
|  | "vsubl.s16       q4, d1, d2                  \n" // a2 = in[4] - in[8] | 
|  | "vsubl.s16       q5, d0, d3                  \n" // a3 = in[0] - in[12] | 
|  |  | 
|  | "vadd.s32        q0, q2, q3                  \n" // tmp[0] = a0 + a1 | 
|  | "vsub.s32        q2, q2, q3                  \n" // tmp[8] = a0 - a1 | 
|  | "vadd.s32        q1, q5, q4                  \n" // tmp[4] = a3 + a2 | 
|  | "vsub.s32        q3, q5, q4                  \n" // tmp[12] = a3 - a2 | 
|  |  | 
|  | // Transpose | 
|  | // q0 = tmp[0, 4, 8, 12], q1 = tmp[2, 6, 10, 14] | 
|  | // q2 = tmp[1, 5, 9, 13], q3 = tmp[3, 7, 11, 15] | 
|  | "vswp            d1, d4                      \n" // vtrn.64 q0, q2 | 
|  | "vswp            d3, d6                      \n" // vtrn.64 q1, q3 | 
|  | "vtrn.32         q0, q1                      \n" | 
|  | "vtrn.32         q2, q3                      \n" | 
|  |  | 
|  | "vmov.s32        q4, #3                      \n" // dc = 3 | 
|  | "vadd.s32        q0, q0, q4                  \n" // dc = tmp[0] + 3 | 
|  | "vadd.s32        q6, q0, q3                  \n" // a0 = dc + tmp[3] | 
|  | "vadd.s32        q7, q1, q2                  \n" // a1 = tmp[1] + tmp[2] | 
|  | "vsub.s32        q8, q1, q2                  \n" // a2 = tmp[1] - tmp[2] | 
|  | "vsub.s32        q9, q0, q3                  \n" // a3 = dc - tmp[3] | 
|  |  | 
|  | "vadd.s32        q0, q6, q7                  \n" | 
|  | "vshrn.s32       d0, q0, #3                  \n" // (a0 + a1) >> 3 | 
|  | "vadd.s32        q1, q9, q8                  \n" | 
|  | "vshrn.s32       d1, q1, #3                  \n" // (a3 + a2) >> 3 | 
|  | "vsub.s32        q2, q6, q7                  \n" | 
|  | "vshrn.s32       d2, q2, #3                  \n" // (a0 - a1) >> 3 | 
|  | "vsub.s32        q3, q9, q8                  \n" | 
|  | "vshrn.s32       d3, q3, #3                  \n" // (a3 - a2) >> 3 | 
|  |  | 
|  | // set the results to output | 
|  | "vst1.16         d0[0], [%[out]], %[kStep]   \n" | 
|  | "vst1.16         d1[0], [%[out]], %[kStep]   \n" | 
|  | "vst1.16         d2[0], [%[out]], %[kStep]   \n" | 
|  | "vst1.16         d3[0], [%[out]], %[kStep]   \n" | 
|  | "vst1.16         d0[1], [%[out]], %[kStep]   \n" | 
|  | "vst1.16         d1[1], [%[out]], %[kStep]   \n" | 
|  | "vst1.16         d2[1], [%[out]], %[kStep]   \n" | 
|  | "vst1.16         d3[1], [%[out]], %[kStep]   \n" | 
|  | "vst1.16         d0[2], [%[out]], %[kStep]   \n" | 
|  | "vst1.16         d1[2], [%[out]], %[kStep]   \n" | 
|  | "vst1.16         d2[2], [%[out]], %[kStep]   \n" | 
|  | "vst1.16         d3[2], [%[out]], %[kStep]   \n" | 
|  | "vst1.16         d0[3], [%[out]], %[kStep]   \n" | 
|  | "vst1.16         d1[3], [%[out]], %[kStep]   \n" | 
|  | "vst1.16         d2[3], [%[out]], %[kStep]   \n" | 
|  | "vst1.16         d3[3], [%[out]], %[kStep]   \n" | 
|  |  | 
|  | : [out] "+r"(out)  // modified registers | 
|  | : [in] "r"(in), [kStep] "r"(kStep)  // constants | 
|  | : "memory", "q0", "q1", "q2", "q3", "q4", | 
|  | "q5", "q6", "q7", "q8", "q9"  // clobbered | 
|  | ); | 
|  | } | 
|  |  | 
|  | #endif   // WEBP_USE_NEON | 
|  |  | 
|  | //------------------------------------------------------------------------------ | 
|  | // Entry point | 
|  |  | 
|  | extern void VP8DspInitNEON(void); | 
|  |  | 
|  | void VP8DspInitNEON(void) { | 
|  | #if defined(WEBP_USE_NEON) | 
|  | VP8Transform = TransformTwoNEON; | 
|  | VP8TransformWHT = TransformWHT; | 
|  |  | 
|  | VP8SimpleVFilter16 = SimpleVFilter16NEON; | 
|  | VP8SimpleHFilter16 = SimpleHFilter16NEON; | 
|  | VP8SimpleVFilter16i = SimpleVFilter16iNEON; | 
|  | VP8SimpleHFilter16i = SimpleHFilter16iNEON; | 
|  | #endif   // WEBP_USE_NEON | 
|  | } | 
|  |  | 
|  | #if defined(__cplusplus) || defined(c_plusplus) | 
|  | }    // extern "C" | 
|  | #endif |