| |
| /* |
| * Copyright 2013 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #ifndef SkBitmapDevice_DEFINED |
| #define SkBitmapDevice_DEFINED |
| |
| #include "SkDevice.h" |
| |
| /////////////////////////////////////////////////////////////////////////////// |
| class SK_API SkBitmapDevice : public SkBaseDevice { |
| public: |
| SK_DECLARE_INST_COUNT(SkBitmapDevice) |
| |
| /** |
| * Construct a new device with the specified bitmap as its backend. It is |
| * valid for the bitmap to have no pixels associated with it. In that case, |
| * any drawing to this device will have no effect. |
| */ |
| SkBitmapDevice(const SkBitmap& bitmap); |
| private: |
| /** |
| * Construct a new device with the specified bitmap as its backend. It is |
| * valid for the bitmap to have no pixels associated with it. In that case, |
| * any drawing to this device will have no effect. |
| */ |
| SkBitmapDevice(const SkBitmap& bitmap, const SkDeviceProperties& deviceProperties); |
| static SkBitmapDevice* Create(const SkImageInfo&, const SkDeviceProperties*); |
| public: |
| static SkBitmapDevice* Create(const SkImageInfo& info) { |
| return Create(info, NULL); |
| } |
| |
| virtual SkImageInfo imageInfo() const SK_OVERRIDE; |
| |
| protected: |
| virtual bool filterTextFlags(const SkPaint& paint, TextFlags*) SK_OVERRIDE; |
| |
| /** Clears the entire device to the specified color (including alpha). |
| * Ignores the clip. |
| */ |
| virtual void clear(SkColor color) SK_OVERRIDE; |
| |
| /** These are called inside the per-device-layer loop for each draw call. |
| When these are called, we have already applied any saveLayer operations, |
| and are handling any looping from the paint, and any effects from the |
| DrawFilter. |
| */ |
| virtual void drawPaint(const SkDraw&, const SkPaint& paint) SK_OVERRIDE; |
| virtual void drawPoints(const SkDraw&, SkCanvas::PointMode mode, size_t count, |
| const SkPoint[], const SkPaint& paint) SK_OVERRIDE; |
| virtual void drawRect(const SkDraw&, const SkRect& r, |
| const SkPaint& paint) SK_OVERRIDE; |
| virtual void drawOval(const SkDraw&, const SkRect& oval, |
| const SkPaint& paint) SK_OVERRIDE; |
| virtual void drawRRect(const SkDraw&, const SkRRect& rr, |
| const SkPaint& paint) SK_OVERRIDE; |
| |
| /** |
| * If pathIsMutable, then the implementation is allowed to cast path to a |
| * non-const pointer and modify it in place (as an optimization). Canvas |
| * may do this to implement helpers such as drawOval, by placing a temp |
| * path on the stack to hold the representation of the oval. |
| * |
| * If prePathMatrix is not null, it should logically be applied before any |
| * stroking or other effects. If there are no effects on the paint that |
| * affect the geometry/rasterization, then the pre matrix can just be |
| * pre-concated with the current matrix. |
| */ |
| virtual void drawPath(const SkDraw&, const SkPath& path, |
| const SkPaint& paint, |
| const SkMatrix* prePathMatrix = NULL, |
| bool pathIsMutable = false) SK_OVERRIDE; |
| virtual void drawBitmap(const SkDraw&, const SkBitmap& bitmap, |
| const SkMatrix& matrix, const SkPaint& paint) SK_OVERRIDE; |
| virtual void drawSprite(const SkDraw&, const SkBitmap& bitmap, |
| int x, int y, const SkPaint& paint) SK_OVERRIDE; |
| |
| /** |
| * The default impl. will create a bitmap-shader from the bitmap, |
| * and call drawRect with it. |
| */ |
| virtual void drawBitmapRect(const SkDraw&, const SkBitmap&, |
| const SkRect* srcOrNull, const SkRect& dst, |
| const SkPaint& paint, |
| SkCanvas::DrawBitmapRectFlags flags) SK_OVERRIDE; |
| |
| /** |
| * Does not handle text decoration. |
| * Decorations (underline and stike-thru) will be handled by SkCanvas. |
| */ |
| virtual void drawText(const SkDraw&, const void* text, size_t len, |
| SkScalar x, SkScalar y, const SkPaint& paint) SK_OVERRIDE; |
| virtual void drawPosText(const SkDraw&, const void* text, size_t len, |
| const SkScalar pos[], SkScalar constY, |
| int scalarsPerPos, const SkPaint& paint) SK_OVERRIDE; |
| virtual void drawTextOnPath(const SkDraw&, const void* text, size_t len, |
| const SkPath& path, const SkMatrix* matrix, |
| const SkPaint& paint) SK_OVERRIDE; |
| virtual void drawVertices(const SkDraw&, SkCanvas::VertexMode, int vertexCount, |
| const SkPoint verts[], const SkPoint texs[], |
| const SkColor colors[], SkXfermode* xmode, |
| const uint16_t indices[], int indexCount, |
| const SkPaint& paint) SK_OVERRIDE; |
| /** The SkBaseDevice passed will be an SkBaseDevice which was returned by a call to |
| onCreateDevice on this device with kSaveLayer_Usage. |
| */ |
| virtual void drawDevice(const SkDraw&, SkBaseDevice*, int x, int y, |
| const SkPaint&) SK_OVERRIDE; |
| |
| /////////////////////////////////////////////////////////////////////////// |
| |
| /** Update as needed the pixel value in the bitmap, so that the caller can |
| access the pixels directly. Note: only the pixels field should be |
| altered. The config/width/height/rowbytes must remain unchanged. |
| @return the device contents as a bitmap |
| */ |
| virtual const SkBitmap& onAccessBitmap() SK_OVERRIDE; |
| |
| SkPixelRef* getPixelRef() const { return fBitmap.pixelRef(); } |
| // just for subclasses, to assign a custom pixelref |
| SkPixelRef* setPixelRef(SkPixelRef* pr) { |
| fBitmap.setPixelRef(pr); |
| return pr; |
| } |
| |
| virtual bool onReadPixels(const SkImageInfo&, void*, size_t, int x, int y) SK_OVERRIDE; |
| virtual bool onWritePixels(const SkImageInfo&, const void*, size_t, int, int) SK_OVERRIDE; |
| virtual void* onAccessPixels(SkImageInfo* info, size_t* rowBytes) SK_OVERRIDE; |
| |
| /** Called when this device is installed into a Canvas. Balanced by a call |
| to unlockPixels() when the device is removed from a Canvas. |
| */ |
| virtual void lockPixels() SK_OVERRIDE; |
| virtual void unlockPixels() SK_OVERRIDE; |
| |
| private: |
| friend class SkCanvas; |
| friend struct DeviceCM; //for setMatrixClip |
| friend class SkDraw; |
| friend class SkDrawIter; |
| friend class SkDeviceFilteredPaint; |
| friend class SkDeviceImageFilterProxy; |
| |
| friend class SkSurface_Raster; |
| |
| // used to change the backend's pixels (and possibly config/rowbytes) |
| // but cannot change the width/height, so there should be no change to |
| // any clip information. |
| virtual void replaceBitmapBackendForRasterSurface(const SkBitmap&) SK_OVERRIDE; |
| |
| virtual SkBaseDevice* onCreateDevice(const SkImageInfo&, Usage) SK_OVERRIDE; |
| |
| virtual SkSurface* newSurface(const SkImageInfo&, const SkSurfaceProps&) SK_OVERRIDE; |
| virtual const void* peekPixels(SkImageInfo*, size_t* rowBytes) SK_OVERRIDE; |
| |
| virtual SkImageFilter::Cache* getImageFilterCache() SK_OVERRIDE; |
| |
| SkBitmap fBitmap; |
| |
| typedef SkBaseDevice INHERITED; |
| }; |
| |
| #endif // SkBitmapDevice_DEFINED |