| |
| /* |
| * Copyright 2014 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "GrGLPathRange.h" |
| #include "GrGLPath.h" |
| #include "GrGLPathRendering.h" |
| #include "GrGpuGL.h" |
| |
| GrGLPathRange::GrGLPathRange(GrGpuGL* gpu, PathGenerator* pathGenerator, const SkStrokeRec& stroke) |
| : INHERITED(gpu, pathGenerator, stroke), |
| fBasePathID(gpu->glPathRendering()->genPaths(this->getNumPaths())), |
| fGpuMemorySize(0) { |
| this->registerWithCache(); |
| } |
| |
| GrGLPathRange::GrGLPathRange(GrGpuGL* gpu, |
| GrGLuint basePathID, |
| int numPaths, |
| size_t gpuMemorySize, |
| const SkStrokeRec& stroke) |
| : INHERITED(gpu, numPaths, stroke), |
| fBasePathID(basePathID), |
| fGpuMemorySize(gpuMemorySize) { |
| this->registerWithCache(); |
| } |
| |
| GrGLPathRange::~GrGLPathRange() { |
| this->release(); |
| } |
| |
| void GrGLPathRange::onInitPath(int index, const SkPath& skPath) const { |
| GrGpuGL* gpu = static_cast<GrGpuGL*>(this->getGpu()); |
| if (NULL == gpu) { |
| return; |
| } |
| |
| // Make sure the path at this index hasn't been initted already. |
| SkDEBUGCODE( |
| GrGLboolean isPath; |
| GR_GL_CALL_RET(gpu->glInterface(), isPath, IsPath(fBasePathID + index))); |
| SkASSERT(GR_GL_FALSE == isPath); |
| |
| GrGLPath::InitPathObject(gpu, fBasePathID + index, skPath, this->getStroke()); |
| |
| // TODO: Use a better approximation for the individual path sizes. |
| fGpuMemorySize += 100; |
| } |
| |
| void GrGLPathRange::onRelease() { |
| SkASSERT(this->getGpu()); |
| |
| if (0 != fBasePathID && !this->isWrapped()) { |
| static_cast<GrGpuGL*>(this->getGpu())->glPathRendering()->deletePaths(fBasePathID, |
| this->getNumPaths()); |
| fBasePathID = 0; |
| } |
| |
| INHERITED::onRelease(); |
| } |
| |
| void GrGLPathRange::onAbandon() { |
| fBasePathID = 0; |
| |
| INHERITED::onAbandon(); |
| } |