| # Copyright 2014 Google Inc. All Rights Reserved. |
| # |
| # Licensed under the Apache License, Version 2.0 (the "License"); |
| # you may not use this file except in compliance with the License. |
| # You may obtain a copy of the License at |
| # |
| # http://www.apache.org/licenses/LICENSE-2.0 |
| # |
| # Unless required by applicable law or agreed to in writing, software |
| # distributed under the License is distributed on an "AS IS" BASIS, |
| # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| # See the License for the specific language governing permissions and |
| # limitations under the License. |
| |
| # This file should be included in all .gyp files used by Cobalt. Normally, |
| # this should be done automatically by gyp_cobalt. |
| { |
| 'variables': { |
| # Cobalt variables. |
| |
| # Whether Cobalt is being built. |
| 'cobalt': 1, |
| |
| # Similarly to chromium_code, marks the projects that are created by the |
| # Cobalt team and thus are held to the highest standards of code health. |
| 'cobalt_code%': 0, |
| |
| # Contains the current build configuration. |
| 'cobalt_config%': 'gold', |
| 'cobalt_fastbuild%': 0, |
| |
| # Contains the current font package selection. This can be used to trade |
| # font quality, coverage, and latency with smaller font package size. |
| # See content/fonts/README.md for more details. |
| 'cobalt_font_package%': 'unlimited', |
| |
| # Build version number. |
| 'cobalt_version%': 0, |
| # Contains the name of the hosting OS. The value is defined by gyp_cobalt. |
| 'host_os%': 'win', |
| # The "real" target_arch that is used to select the correct delegate source. |
| # TODO: Investigate why adding % will break the build on platforms |
| # other than Windows |
| # TODO: Remove after starboard. |
| 'actual_target_arch': '<(target_arch)', |
| |
| # The target platform id as a string, like 'ps3', 'ps4', etc.. |
| 'sb_target_platform': '', |
| |
| # The operating system of the target, separate from the target_arch. In many |
| # cases, an 'unknown' value is fine, but, if set to 'linux', then we can |
| # assume some things, and it'll save us some configuration time. |
| 'target_os%': 'unknown', |
| |
| # Defines what kind of rasterizer will be used. This can be adjusted to |
| # force a stub graphics implementation or software graphics implementation. |
| # It can be one of the following options: |
| # 'hardware' -- As much hardware acceleration of graphics commands as |
| # possible. Required for 360 rendering. |
| # 'software' -- Perform most rasterization using the CPU and only interact |
| # with the GPU to send the final image to the output window. |
| # 'stub' -- Stub graphics rasterization. A rasterizer object will |
| # still be available and valid, but it will do nothing. |
| 'rasterizer_type%': 'hardware', |
| |
| # Modify this value to adjust the default rasterizer setting for your |
| # platform. |
| 'default_renderer_options_dependency%': '<(DEPTH)/cobalt/renderer/default_options_starboard.gyp:default_options', |
| |
| # The variables allow changing the target type on platforms where the |
| # native code may require an additional packaging step (ex. Android). |
| 'gtest_target_type%': 'executable', |
| 'final_executable_type%': 'executable', |
| 'posix_emulation_target_type%': 'static_library', |
| 'webkit_target_type%': 'static_library', |
| |
| # Set to 1 to build with DIAL support. |
| 'in_app_dial%': 0, |
| |
| # Set to 1 to enable H5vccAccountManager. |
| 'enable_account_manager%': 0, |
| |
| # Set to 1 to compile with SPDY support. |
| 'enable_spdy%': 0, |
| |
| # Halt execution on failure to allocate memory. |
| 'abort_on_allocation_failure%': 1, |
| |
| # Used by cobalt/media/media.gyp to pick a proper media platform. |
| 'sb_media_platform%': 'starboard', |
| |
| 'sb_has_deploy_step%': 0, |
| |
| # Needed for backwards compatibility with lbshell code. |
| 'lbshell_root%': '<(DEPTH)/lbshell', |
| |
| # The relative path from src/ to the directory containing the |
| # starboard_platform.gyp file, or the empty string if not an autodiscovered |
| # platform. |
| 'starboard_path%': '', |
| |
| # The source of EGL and GLES headers and libraries. |
| # Valid values (case and everything sensitive!): |
| # 'none' - No EGL + GLES implementation is available on this platform. |
| # 'system_gles3' - Use the system implementation of EGL + GLES3. The |
| # headers and libraries must be on the system include and |
| # link paths. |
| # 'system_gles2' - Use the system implementation of EGL + GLES2. The |
| # headers and libraries must be on the system include and |
| # link paths. |
| # 'glimp' - Cobalt's own EGL + GLES2 implementation. This requires a |
| # valid Glimp implementation for the platform. |
| # 'angle' - A DirectX-to-OpenGL adaptation layer. This requires a valid |
| # ANGLE implementation for the platform. |
| # Choosing an unsupported value will result in a GYP error: |
| # "cobalt/renderer/egl_and_gles/egl_and_gles_<gl_type>.gyp not found" |
| 'gl_type%': 'system_gles2', |
| |
| # Cache parameters |
| |
| # The following set of parameters define how much memory is reserved for |
| # different Cobalt caches. These caches affect CPU *and* GPU memory usage. |
| # |
| # The sum of the following caches effectively describes the maximum GPU |
| # texture memory usage (though it doesn't consider video textures and |
| # display color buffers): |
| # - skia_cache_size_in_bytes (GLES2 rasterizer only) |
| # - scratch_surface_cache_size_in_bytes |
| # - surface_cache_size_in_bytes |
| # - image_cache_size_in_bytes |
| # |
| # The other caches affect CPU memory usage. |
| |
| # Determines the capacity of the skia cache. The Skia cache is maintained |
| # within Skia and is used to cache the results of complicated effects such |
| # as shadows, so that Skia draw calls that are used repeatedly across |
| # frames can be cached into surfaces. This setting is only relevant when |
| # using the hardware-accelerated Skia rasterizer (e.g. as opposed to the |
| # Blitter API). |
| 'skia_cache_size_in_bytes%': 4 * 1024 * 1024, |
| |
| # Determines the capacity of the scratch surface cache. The scratch |
| # surface cache facilitates the reuse of temporary offscreen surfaces |
| # within a single frame. This setting is only relevant when using the |
| # hardware-accelerated Skia rasterizer. |
| 'scratch_surface_cache_size_in_bytes%': 7 * 1024 * 1024, |
| |
| # Determines the capacity of the surface cache. The surface cache tracks |
| # which render tree nodes are being re-used across frames and stores the |
| # nodes that are most CPU-expensive to render into surfaces. |
| 'surface_cache_size_in_bytes%': 0, |
| |
| # Determines the capacity of the image cache which manages image surfaces |
| # downloaded from a web page. While it depends on the platform, often (and |
| # ideally) these images are cached within GPU memory. |
| 'image_cache_size_in_bytes%': 64 * 1024 * 1024, |
| |
| # Determines the capacity of the remote typefaces cache which manages all |
| # typefaces downloaded from a web page. |
| 'remote_typeface_cache_size_in_bytes%': 5 * 1024 * 1024, |
| |
| # Modifying this value to be non-1.0f will result in the image cache |
| # capacity being cleared and then temporarily reduced for the duration that |
| # a video is playing. This can be useful for some platforms if they are |
| # particularly constrained for (GPU) memory during video playback. When |
| # playing a video, the image cache is reduced to: |
| # image_cache_size_in_bytes * |
| # image_cache_capacity_multiplier_when_playing_video. |
| 'image_cache_capacity_multiplier_when_playing_video%': '1.0f', |
| |
| # Compiler configuration. |
| |
| # The following variables are used to specify compiler and linker |
| # flags by build configuration. Platform specific .gypi includes and |
| # .gyp targets can use them to add additional flags. |
| |
| 'compiler_flags%': [], |
| 'linker_flags%': [], |
| |
| 'compiler_flags_debug%': [], |
| 'compiler_flags_c_debug%': [], |
| 'compiler_flags_cc_debug%': [], |
| 'linker_flags_debug%': [], |
| |
| 'compiler_flags_devel%': [], |
| 'compiler_flags_c_devel%': [], |
| 'compiler_flags_cc_devel%': [], |
| 'linker_flags_devel%': [], |
| |
| 'compiler_flags_qa%': [], |
| 'compiler_flags_c_qa%': [], |
| 'compiler_flags_cc_qa%': [], |
| 'linker_flags_qa%': [], |
| |
| 'compiler_flags_gold%': [], |
| 'compiler_flags_c_gold%': [], |
| 'compiler_flags_cc_gold%': [], |
| 'linker_flags_gold%': [], |
| |
| 'compiler_flags_host%': [], |
| 'compiler_flags_c_host%': [], |
| 'compiler_flags_cc_host%': [], |
| 'linker_flags_host%': [], |
| |
| 'platform_libraries%': [], |
| |
| |
| # Supported engine is currently only "javascriptcore". |
| # TODO: Figure out how to massage gyp the right way to make this work |
| # as expected, rather than requiring it to be set for each platform. |
| #'javascript_engine%': 'javascriptcore', |
| |
| # Enable jit by default. It can be set to 0 to run in interpreter-only mode. |
| # Setting this to 1 on a platform or engine for which there is no JIT |
| # implementation is a no-op. |
| 'cobalt_enable_jit%': 1, |
| |
| # Customize variables used by Chromium's build/common.gypi. |
| |
| # Disable a check that looks for an official google api key. |
| 'use_official_google_api_keys': 0, |
| # Prevents common.gypi from running a bash script which is not required |
| # to compile Cobalt. |
| 'clang_use_chrome_plugins': 0, |
| # Disables treat warnings as errors. |
| 'werror': '', |
| # Cobalt doesn't currently support tcmalloc. |
| 'linux_use_tcmalloc': 0, |
| |
| 'enable_webdriver%': 0, |
| }, |
| |
| 'target_defaults': { |
| 'variables': { |
| # The condition that operates on cobalt_code is in a target_conditions |
| # section, and will not have access to the default fallback value of |
| # cobalt_code at the top of this file, or to the cobalt_code |
| # variable placed at the root variables scope of .gyp files, because |
| # those variables are not set at target scope. As a workaround, |
| # if cobalt_code is not set at target scope, define it in target scope |
| # to contain whatever value it has during early variable expansion. |
| # That's enough to make it available during target conditional |
| # processing. |
| 'cobalt_code%': '<(cobalt_code)', |
| }, |
| 'defines': [ |
| 'COBALT', |
| ], |
| 'cflags': [ '<@(compiler_flags)' ], |
| 'ldflags': [ '<@(linker_flags)' ], |
| 'cflags_host': [ |
| '<@(compiler_flags_host)', |
| '-D__LB_HOST__' |
| ], |
| 'cflags_c_host': [ |
| '<@(compiler_flags_c_host)', |
| ], |
| 'cflags_cc_host': [ |
| '<@(compiler_flags_cc_host)', |
| ], |
| 'ldflags_host': [ '<@(linker_flags_host)' ], |
| |
| # Location of Cygwin which is used by the build system when running on a |
| # Windows platform. |
| 'msvs_cygwin_dirs': ['<(DEPTH)/third_party/cygwin'], |
| |
| # Allows any source file to include files relative to the source tree. |
| 'include_dirs': [ '<(DEPTH)' ], |
| 'libraries': [ '<@(platform_libraries)' ], |
| |
| # TODO: This is needed to support the option to include |
| # posix_emulation.h to all compiled source files. This dependency should |
| # be refactored and removed. |
| 'include_dirs_target': [ |
| '<(DEPTH)/lbshell/src', |
| ], |
| 'conditions': [ |
| ['posix_emulation_target_type == "shared_library"', { |
| 'defines': [ |
| '__LB_BASE_SHARED__=1', |
| ], |
| }], |
| ['webkit_target_type == "shared_library"', { |
| 'defines': [ |
| 'COBALT_WEBKIT_SHARED=1', |
| ], |
| }], |
| ['OS == "lb_shell"', { |
| 'defines': [ |
| '__LB_SHELL__', |
| ], |
| 'include_dirs_target': [ |
| '<(DEPTH)/lbshell/src/platform/<(target_arch)', |
| '<(DEPTH)/lbshell/src/platform/<(target_arch)/posix_emulation/lb_shell', |
| # headers that we don't need, but should exist somewhere in the path: |
| '<(DEPTH)/lbshell/src/platform/<(target_arch)/posix_emulation/place_holders', |
| ], |
| }], # OS == "lb_shell" |
| ['OS == "starboard"', { |
| # Keeps common Starboard target changes in the starboard project. |
| 'includes': [ |
| '../../../starboard/starboard_base_target.gypi', |
| ], |
| }], # OS == "starboard" |
| ['target_arch in ["xb1", "xb360"]', { |
| 'defines': ['_USE_MATH_DEFINES'], # For #define M_PI |
| }], |
| ['in_app_dial == 1', { |
| 'defines': [ |
| 'DIAL_SERVER', |
| ], |
| }], |
| ['enable_file_scheme == 1', { |
| 'defines': [ |
| 'COBALT_ENABLE_FILE_SCHEME', |
| ], |
| }], |
| ['enable_spdy == 0', { |
| 'defines': [ |
| 'COBALT_DISABLE_SPDY', |
| ], |
| }], |
| ], |
| |
| # TODO: Revisit and remove unused configurations. |
| 'configurations': { |
| 'debug_base': { |
| 'abstract': 1, |
| # no optimization, include symbols: |
| 'cflags': [ '<@(compiler_flags_debug)' ], |
| 'cflags_c': [ '<@(compiler_flags_c_debug)' ], |
| 'cflags_cc': [ '<@(compiler_flags_cc_debug)' ], |
| 'ldflags': [ '<@(linker_flags_debug)' ], |
| 'defines': [ |
| 'ALLOCATOR_STATS_TRACKING', |
| 'COBALT_BOX_DUMP_ENABLED', |
| 'COBALT_BUILD_TYPE_DEBUG', |
| '_DEBUG', |
| 'ENABLE_DEBUG_COMMAND_LINE_SWITCHES', |
| 'ENABLE_DEBUG_C_VAL', |
| 'ENABLE_DEBUG_CONSOLE', |
| 'ENABLE_DIR_SOURCE_ROOT_ACCESS', |
| 'ENABLE_IGNORE_CERTIFICATE_ERRORS', |
| 'ENABLE_PARTIAL_LAYOUT_CONTROL', |
| 'ENABLE_TEST_RUNNER', |
| '__LB_SHELL__ENABLE_SCREENSHOT__', |
| '__LB_SHELL__FORCE_LOGGING__', # TODO: Rename to COBALT_LOGGING_ENABLED. |
| 'SK_DEVELOPER', |
| ], |
| }, # end of debug_base |
| 'devel_base': { |
| 'abstract': 1, |
| # optimize, include symbols: |
| 'cflags': [ '<@(compiler_flags_devel)' ], |
| 'cflags_c': [ '<@(compiler_flags_c_devel)' ], |
| 'cflags_cc': [ '<@(compiler_flags_cc_devel)' ], |
| 'ldflags': [ '<@(linker_flags_devel)' ], |
| 'defines': [ |
| '_DEBUG', |
| 'ALLOCATOR_STATS_TRACKING', |
| 'COBALT_BUILD_TYPE_DEVEL', |
| 'ENABLE_DEBUG_COMMAND_LINE_SWITCHES', |
| 'ENABLE_DEBUG_C_VAL', |
| 'ENABLE_DEBUG_CONSOLE', |
| 'ENABLE_DIR_SOURCE_ROOT_ACCESS', |
| 'ENABLE_IGNORE_CERTIFICATE_ERRORS', |
| 'ENABLE_PARTIAL_LAYOUT_CONTROL', |
| 'ENABLE_TEST_RUNNER', |
| '__LB_SHELL__ENABLE_SCREENSHOT__', |
| '__LB_SHELL__FORCE_LOGGING__', |
| 'SK_DEVELOPER', |
| ], |
| }, # end of devel_base |
| 'qa_base': { |
| 'abstract': 1, |
| # optimize: |
| 'cflags': [ '<@(compiler_flags_qa)' ], |
| 'cflags_c': [ '<@(compiler_flags_c_qa)' ], |
| 'cflags_cc': [ '<@(compiler_flags_cc_qa)' ], |
| 'ldflags': [ '<@(linker_flags_qa)' ], |
| 'defines': [ |
| 'ALLOCATOR_STATS_TRACKING', |
| 'COBALT_BUILD_TYPE_QA', |
| 'ENABLE_DEBUG_COMMAND_LINE_SWITCHES', |
| 'ENABLE_DEBUG_C_VAL', |
| 'ENABLE_DEBUG_CONSOLE', |
| 'ENABLE_DIR_SOURCE_ROOT_ACCESS', |
| 'ENABLE_IGNORE_CERTIFICATE_ERRORS', |
| 'ENABLE_PARTIAL_LAYOUT_CONTROL', |
| 'ENABLE_TEST_RUNNER', |
| '__LB_SHELL__ENABLE_SCREENSHOT__', |
| '__LB_SHELL__FOR_QA__', |
| 'NDEBUG', |
| ], |
| }, # end of devel_base |
| 'gold_base': { |
| 'abstract': 1, |
| # optimize: |
| 'cflags': [ '<@(compiler_flags_gold)' ], |
| 'cflags_c': [ '<@(compiler_flags_c_gold)' ], |
| 'cflags_cc': [ '<@(compiler_flags_cc_gold)' ], |
| 'ldflags': [ '<@(linker_flags_gold)' ], |
| 'defines': [ |
| 'ALLOCATOR_STATS_TRACKING', |
| 'COBALT_BUILD_TYPE_GOLD', |
| 'COBALT_FORCE_CSP', |
| 'COBALT_FORCE_HTTPS', |
| '__LB_SHELL__FOR_RELEASE__', |
| 'NDEBUG', |
| 'TRACING_DISABLED', |
| ], |
| }, # end of gold_base |
| }, # end of configurations |
| }, # end of target_defaults |
| |
| # For configurations other than Gold, set the flag that lets test data files |
| # be copied and carried along with the build. |
| 'conditions': [ |
| ['cobalt_config != "gold"', { |
| 'variables' : { |
| 'cobalt_copy_debug_console': 1, |
| 'cobalt_copy_test_data': 1, |
| 'enable_about_scheme': 1, |
| 'enable_file_scheme': 1, |
| 'enable_network_logging': 1, |
| 'enable_remote_debugging%': 1, |
| 'enable_screenshot': 1, |
| }, |
| }, |
| { |
| 'variables' : { |
| 'cobalt_copy_debug_console': 0, |
| 'cobalt_copy_test_data': 0, |
| 'enable_about_scheme': 0, |
| 'enable_file_scheme': 0, |
| 'enable_network_logging': 0, |
| 'enable_remote_debugging%': 0, |
| 'enable_screenshot': 0, |
| }, |
| }], |
| ], |
| } |