| .. _build_overview: |
| |
| ===================== |
| Build System Overview |
| ===================== |
| |
| This document provides an overview on how the build system works. It is |
| targeted at people wanting to learn about internals of the build system. |
| It is not meant for persons who casually interact with the build system. |
| That being said, knowledge empowers, so consider reading on. |
| |
| The build system is composed of many different components working in |
| harmony to build the source tree. We begin with a graphic overview. |
| |
| .. graphviz:: |
| |
| digraph build_components { |
| rankdir="LR"; |
| "configure" -> "config.status" -> "build backend" -> "build output" |
| } |
| |
| Phase 1: Configuration |
| ====================== |
| |
| Phase 1 centers around the ``configure`` script, which is a bash shell script. |
| The file is generated from a file called ``configure.in`` which is written in M4 |
| and processed using Autoconf 2.13 to create the final configure script. |
| You don't have to worry about how you obtain a ``configure`` file: the build |
| system does this for you. |
| |
| The primary job of ``configure`` is to determine characteristics of the system |
| and compiler, apply options passed into it, and validate everything looks OK to |
| build. The primary output of the ``configure`` script is an executable file |
| in the object directory called ``config.status``. ``configure`` also produces |
| some additional files (like ``autoconf.mk``). However, the most important file |
| in terms of architecture is ``config.status``. |
| |
| The existence of a ``config.status`` file may be familiar to those who have worked |
| with Autoconf before. However, Mozilla's ``config.status`` is different from almost |
| any other ``config.status`` you've ever seen: it's written in Python! Instead of |
| having our ``configure`` script produce a shell script, we have it generating |
| Python. |
| |
| Now is as good a time as any to mention that Python is prevalent in our build |
| system. If we need to write code for the build system, we do it in Python. |
| That's just how we roll. For more, see :ref:`python`. |
| |
| ``config.status`` contains 2 parts: data structures representing the output of |
| ``configure`` and a command-line interface for preparing/configuring/generating |
| an appropriate build backend. (A build backend is merely a tool used to build |
| the tree - like GNU Make or Tup). These data structures essentially describe |
| the current state of the system and what the existing build configuration looks |
| like. For example, it defines which compiler to use, how to invoke it, which |
| application features are enabled, etc. You are encouraged to open up |
| ``config.status`` to have a look for yourself! |
| |
| Once we have emitted a ``config.status`` file, we pass into the realm of |
| phase 2. |
| |
| Phase 2: Build Backend Preparation and the Build Definition |
| =========================================================== |
| |
| Once ``configure`` has determined what the current build configuration is, |
| we need to apply this to the source tree so we can actually build. |
| |
| What essentially happens is the automatically-produced ``config.status`` Python |
| script is executed as soon as ``configure`` has generated it. ``config.status`` |
| is charged with the task of tell a tool how to build the tree. To do this, |
| ``config.status`` must first scan the build system definition. |
| |
| The build system definition consists of various ``moz.build`` files in the tree. |
| There is roughly one ``moz.build`` file per directory or per set of related directories. |
| Each ``moz.build`` files defines how its part of the build config works. For |
| example it says *I want these C++ files compiled* or *look for additional |
| information in these directories.* config.status starts with the ``moz.build`` |
| file from the root directory and then descends into referenced ``moz.build`` |
| files by following ``DIRS`` variables or similar. |
| |
| As the ``moz.build`` files are read, data structures describing the overall |
| build system definition are emitted. These data structures are then fed into a |
| build backend, which then performs actions, such as writing out files to |
| be read by a build tool. e.g. a ``make`` backend will write a |
| ``Makefile``. |
| |
| When ``config.status`` runs, you'll see the following output:: |
| |
| Reticulating splines... |
| Finished reading 1096 moz.build files into 1276 descriptors in 2.40s |
| Backend executed in 2.39s |
| 2188 total backend files. 0 created; 1 updated; 2187 unchanged |
| Total wall time: 5.03s; CPU time: 3.79s; Efficiency: 75% |
| |
| What this is saying is that a total of *1096* ``moz.build`` files were read. |
| Altogether, *1276* data structures describing the build configuration were |
| derived from them. It took *2.40s* wall time to just read these files and |
| produce the data structures. The *1276* data structures were fed into the |
| build backend which then determined it had to manage *2188* files derived |
| from those data structures. Most of them already existed and didn't need |
| changed. However, *1* was updated as a result of the new configuration. |
| The whole process took *5.03s*. Although, only *3.79s* was in |
| CPU time. That likely means we spent roughly *25%* of the time waiting on |
| I/O. |
| |
| For more on how ``moz.build`` files work, see :ref:`mozbuild-files`. |
| |
| Phase 3: Invokation of the Build Backend |
| ======================================== |
| |
| When most people think of the build system, they think of phase 3. This is |
| where we take all the code in the tree and produce Firefox or whatever |
| application you are creating. Phase 3 effectively takes whatever was |
| generated by phase 2 and runs it. Since the dawn of Mozilla, this has been |
| make consuming Makefiles. However, with the transition to moz.build files, |
| you may soon see non-Make build backends, such as Tup or Visual Studio. |
| |
| When building the tree, most of the time is spent in phase 3. This is when |
| header files are installed, C++ files are compiled, files are preprocessed, etc. |