| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "base/timer/timer.h" |
| |
| #include <memory> |
| |
| #include "base/bind.h" |
| #include "base/bind_helpers.h" |
| #include "base/callback.h" |
| #include "base/macros.h" |
| #include "base/memory/ptr_util.h" |
| #include "base/memory/ref_counted.h" |
| #include "base/message_loop/message_loop.h" |
| #include "base/metrics/statistics_recorder.h" |
| #include "base/run_loop.h" |
| #include "base/sequenced_task_runner.h" |
| #include "base/synchronization/waitable_event.h" |
| #include "base/task/post_task.h" |
| #include "base/test/scoped_task_environment.h" |
| #include "base/test/test_mock_time_task_runner.h" |
| #include "base/threading/platform_thread.h" |
| #include "base/threading/sequenced_task_runner_handle.h" |
| #include "base/threading/thread.h" |
| #include "base/time/tick_clock.h" |
| #include "base/time/time.h" |
| #include "build/build_config.h" |
| #include "starboard/types.h" |
| #include "testing/gtest/include/gtest/gtest.h" |
| |
| namespace base { |
| |
| namespace { |
| |
| // The message loops on which each timer should be tested. |
| const MessageLoop::Type testing_message_loops[] = { |
| MessageLoop::TYPE_DEFAULT, MessageLoop::TYPE_IO, |
| #if !defined(OS_IOS) // iOS does not allow direct running of the UI loop. |
| MessageLoop::TYPE_UI, |
| #endif |
| }; |
| |
| const int kNumTestingMessageLoops = arraysize(testing_message_loops); |
| |
| class Receiver { |
| public: |
| Receiver() : count_(0) {} |
| void OnCalled() { count_++; } |
| bool WasCalled() { return count_ > 0; } |
| int TimesCalled() { return count_; } |
| |
| private: |
| int count_; |
| }; |
| |
| // A basic helper class that can start a one-shot timer and signal a |
| // WaitableEvent when this timer fires. |
| class OneShotTimerTesterBase { |
| public: |
| // |did_run|, if provided, will be signaled when Run() fires. |
| explicit OneShotTimerTesterBase( |
| WaitableEvent* did_run = nullptr, |
| const TimeDelta& delay = TimeDelta::FromMilliseconds(10)) |
| : did_run_(did_run), delay_(delay) {} |
| |
| virtual ~OneShotTimerTesterBase() = default; |
| |
| void Start() { |
| started_time_ = TimeTicks::Now(); |
| timer_->Start(FROM_HERE, delay_, this, &OneShotTimerTesterBase::Run); |
| } |
| |
| bool IsRunning() { return timer_->IsRunning(); } |
| |
| TimeTicks started_time() const { return started_time_; } |
| TimeDelta delay() const { return delay_; } |
| |
| protected: |
| virtual void Run() { |
| if (did_run_) { |
| EXPECT_FALSE(did_run_->IsSignaled()); |
| did_run_->Signal(); |
| } |
| } |
| |
| std::unique_ptr<OneShotTimer> timer_ = std::make_unique<OneShotTimer>(); |
| |
| private: |
| WaitableEvent* const did_run_; |
| const TimeDelta delay_; |
| TimeTicks started_time_; |
| |
| DISALLOW_COPY_AND_ASSIGN(OneShotTimerTesterBase); |
| }; |
| |
| // Extends functionality of OneShotTimerTesterBase with the abilities to wait |
| // until the timer fires and to change task runner for the timer. |
| class OneShotTimerTester : public OneShotTimerTesterBase { |
| public: |
| // |did_run|, if provided, will be signaled when Run() fires. |
| explicit OneShotTimerTester( |
| WaitableEvent* did_run = nullptr, |
| const TimeDelta& delay = TimeDelta::FromMilliseconds(10)) |
| : OneShotTimerTesterBase(did_run, delay), |
| quit_closure_(run_loop_.QuitClosure()) {} |
| |
| ~OneShotTimerTester() override = default; |
| |
| void SetTaskRunner(scoped_refptr<SequencedTaskRunner> task_runner) { |
| timer_->SetTaskRunner(std::move(task_runner)); |
| |
| // Run() will be invoked on |task_runner| but |run_loop_|'s QuitClosure |
| // needs to run on this thread (where the MessageLoop lives). |
| quit_closure_ = BindOnce(IgnoreResult(&SequencedTaskRunner::PostTask), |
| SequencedTaskRunnerHandle::Get(), FROM_HERE, |
| run_loop_.QuitClosure()); |
| } |
| |
| // Blocks until Run() executes and confirms that Run() didn't fire before |
| // |delay_| expired. |
| void WaitAndConfirmTimerFiredAfterDelay() { |
| run_loop_.Run(); |
| |
| EXPECT_NE(TimeTicks(), started_time()); |
| EXPECT_GE(TimeTicks::Now() - started_time(), delay()); |
| } |
| |
| protected: |
| // Overridable method to do things on Run() before signaling events/closures |
| // managed by this helper. |
| virtual void OnRun() {} |
| |
| private: |
| void Run() override { |
| OnRun(); |
| OneShotTimerTesterBase::Run(); |
| std::move(quit_closure_).Run(); |
| } |
| |
| RunLoop run_loop_; |
| OnceClosure quit_closure_; |
| |
| DISALLOW_COPY_AND_ASSIGN(OneShotTimerTester); |
| }; |
| |
| class OneShotSelfDeletingTimerTester : public OneShotTimerTester { |
| protected: |
| void OnRun() override { timer_.reset(); } |
| }; |
| |
| constexpr int kNumRepeats = 10; |
| |
| class RepeatingTimerTester { |
| public: |
| explicit RepeatingTimerTester(WaitableEvent* did_run, const TimeDelta& delay) |
| : counter_(kNumRepeats), |
| quit_closure_(run_loop_.QuitClosure()), |
| did_run_(did_run), |
| delay_(delay) {} |
| |
| void Start() { |
| started_time_ = TimeTicks::Now(); |
| timer_.Start(FROM_HERE, delay_, this, &RepeatingTimerTester::Run); |
| } |
| |
| void WaitAndConfirmTimerFiredRepeatedlyAfterDelay() { |
| run_loop_.Run(); |
| |
| EXPECT_NE(TimeTicks(), started_time_); |
| EXPECT_GE(TimeTicks::Now() - started_time_, kNumRepeats * delay_); |
| } |
| |
| private: |
| void Run() { |
| if (--counter_ == 0) { |
| if (did_run_) { |
| EXPECT_FALSE(did_run_->IsSignaled()); |
| did_run_->Signal(); |
| } |
| timer_.Stop(); |
| quit_closure_.Run(); |
| } |
| } |
| |
| RepeatingTimer timer_; |
| int counter_; |
| |
| RunLoop run_loop_; |
| Closure quit_closure_; |
| WaitableEvent* const did_run_; |
| |
| const TimeDelta delay_; |
| TimeTicks started_time_; |
| |
| DISALLOW_COPY_AND_ASSIGN(RepeatingTimerTester); |
| }; |
| |
| // Basic test with same setup as RunTest_OneShotTimers_Cancel below to confirm |
| // that |did_run_a| would be signaled in that test if it wasn't for the |
| // deletion. |
| void RunTest_OneShotTimers(MessageLoop::Type message_loop_type) { |
| #if defined(STARBOARD) |
| if (message_loop_type == MessageLoop::TYPE_UI) { |
| return; |
| } |
| #endif |
| |
| MessageLoop loop(message_loop_type); |
| |
| WaitableEvent did_run_a(WaitableEvent::ResetPolicy::MANUAL, |
| WaitableEvent::InitialState::NOT_SIGNALED); |
| OneShotTimerTester a(&did_run_a); |
| a.Start(); |
| |
| OneShotTimerTester b; |
| b.Start(); |
| |
| b.WaitAndConfirmTimerFiredAfterDelay(); |
| |
| EXPECT_TRUE(did_run_a.IsSignaled()); |
| } |
| |
| void RunTest_OneShotTimers_Cancel(MessageLoop::Type message_loop_type) { |
| #if defined(STARBOARD) |
| if (message_loop_type == MessageLoop::TYPE_UI) { |
| return; |
| } |
| #endif |
| |
| MessageLoop loop(message_loop_type); |
| |
| WaitableEvent did_run_a(WaitableEvent::ResetPolicy::MANUAL, |
| WaitableEvent::InitialState::NOT_SIGNALED); |
| OneShotTimerTester* a = new OneShotTimerTester(&did_run_a); |
| |
| // This should run before the timer expires. |
| SequencedTaskRunnerHandle::Get()->DeleteSoon(FROM_HERE, a); |
| |
| // Now start the timer. |
| a->Start(); |
| |
| OneShotTimerTester b; |
| b.Start(); |
| |
| b.WaitAndConfirmTimerFiredAfterDelay(); |
| |
| EXPECT_FALSE(did_run_a.IsSignaled()); |
| } |
| |
| void RunTest_OneShotSelfDeletingTimer(MessageLoop::Type message_loop_type) { |
| #if defined(STARBOARD) |
| if (message_loop_type == MessageLoop::TYPE_UI) { |
| return; |
| } |
| #endif |
| |
| MessageLoop loop(message_loop_type); |
| |
| OneShotSelfDeletingTimerTester f; |
| f.Start(); |
| f.WaitAndConfirmTimerFiredAfterDelay(); |
| } |
| |
| void RunTest_RepeatingTimer(MessageLoop::Type message_loop_type, |
| const TimeDelta& delay) { |
| #if defined(STARBOARD) |
| if (message_loop_type == MessageLoop::TYPE_UI) { |
| return; |
| } |
| #endif |
| |
| MessageLoop loop(message_loop_type); |
| |
| RepeatingTimerTester f(nullptr, delay); |
| f.Start(); |
| f.WaitAndConfirmTimerFiredRepeatedlyAfterDelay(); |
| } |
| |
| void RunTest_RepeatingTimer_Cancel(MessageLoop::Type message_loop_type, |
| const TimeDelta& delay) { |
| #if defined(STARBOARD) |
| if (message_loop_type == MessageLoop::TYPE_UI) { |
| return; |
| } |
| #endif |
| |
| MessageLoop loop(message_loop_type); |
| |
| WaitableEvent did_run_a(WaitableEvent::ResetPolicy::MANUAL, |
| WaitableEvent::InitialState::NOT_SIGNALED); |
| RepeatingTimerTester* a = new RepeatingTimerTester(&did_run_a, delay); |
| |
| // This should run before the timer expires. |
| SequencedTaskRunnerHandle::Get()->DeleteSoon(FROM_HERE, a); |
| |
| // Now start the timer. |
| a->Start(); |
| |
| RepeatingTimerTester b(nullptr, delay); |
| b.Start(); |
| |
| b.WaitAndConfirmTimerFiredRepeatedlyAfterDelay(); |
| |
| // |a| should not have fired despite |b| starting after it on the same |
| // sequence and being complete by now. |
| EXPECT_FALSE(did_run_a.IsSignaled()); |
| } |
| |
| class DelayTimerTarget { |
| public: |
| bool signaled() const { return signaled_; } |
| |
| void Signal() { |
| ASSERT_FALSE(signaled_); |
| signaled_ = true; |
| } |
| |
| private: |
| bool signaled_ = false; |
| }; |
| |
| void RunTest_DelayTimer_NoCall(MessageLoop::Type message_loop_type) { |
| #if defined(STARBOARD) |
| if (message_loop_type == MessageLoop::TYPE_UI) { |
| return; |
| } |
| #endif |
| |
| MessageLoop loop(message_loop_type); |
| |
| // If Delay is never called, the timer shouldn't go off. |
| DelayTimerTarget target; |
| DelayTimer timer(FROM_HERE, TimeDelta::FromMilliseconds(1), &target, |
| &DelayTimerTarget::Signal); |
| |
| OneShotTimerTester tester; |
| tester.Start(); |
| tester.WaitAndConfirmTimerFiredAfterDelay(); |
| |
| ASSERT_FALSE(target.signaled()); |
| } |
| |
| void RunTest_DelayTimer_OneCall(MessageLoop::Type message_loop_type) { |
| #if defined(STARBOARD) |
| if (message_loop_type == MessageLoop::TYPE_UI) { |
| return; |
| } |
| #endif |
| |
| MessageLoop loop(message_loop_type); |
| |
| DelayTimerTarget target; |
| DelayTimer timer(FROM_HERE, TimeDelta::FromMilliseconds(1), &target, |
| &DelayTimerTarget::Signal); |
| timer.Reset(); |
| |
| OneShotTimerTester tester(nullptr, TimeDelta::FromMilliseconds(100)); |
| tester.Start(); |
| tester.WaitAndConfirmTimerFiredAfterDelay(); |
| |
| ASSERT_TRUE(target.signaled()); |
| } |
| |
| struct ResetHelper { |
| ResetHelper(DelayTimer* timer, DelayTimerTarget* target) |
| : timer_(timer), target_(target) {} |
| |
| void Reset() { |
| ASSERT_FALSE(target_->signaled()); |
| timer_->Reset(); |
| } |
| |
| private: |
| DelayTimer* const timer_; |
| DelayTimerTarget* const target_; |
| }; |
| |
| void RunTest_DelayTimer_Reset(MessageLoop::Type message_loop_type) { |
| #if defined(STARBOARD) |
| if (message_loop_type == MessageLoop::TYPE_UI) { |
| return; |
| } |
| #endif |
| |
| MessageLoop loop(message_loop_type); |
| |
| // If Delay is never called, the timer shouldn't go off. |
| DelayTimerTarget target; |
| DelayTimer timer(FROM_HERE, TimeDelta::FromMilliseconds(50), &target, |
| &DelayTimerTarget::Signal); |
| timer.Reset(); |
| |
| ResetHelper reset_helper(&timer, &target); |
| |
| OneShotTimer timers[20]; |
| for (size_t i = 0; i < arraysize(timers); ++i) { |
| timers[i].Start(FROM_HERE, TimeDelta::FromMilliseconds(i * 10), |
| &reset_helper, &ResetHelper::Reset); |
| } |
| |
| OneShotTimerTester tester(nullptr, TimeDelta::FromMilliseconds(300)); |
| tester.Start(); |
| tester.WaitAndConfirmTimerFiredAfterDelay(); |
| |
| ASSERT_TRUE(target.signaled()); |
| } |
| |
| class DelayTimerFatalTarget { |
| public: |
| void Signal() { |
| ASSERT_TRUE(false); |
| } |
| }; |
| |
| void RunTest_DelayTimer_Deleted(MessageLoop::Type message_loop_type) { |
| #if defined(STARBOARD) |
| if (message_loop_type == MessageLoop::TYPE_UI) { |
| return; |
| } |
| #endif |
| |
| MessageLoop loop(message_loop_type); |
| |
| DelayTimerFatalTarget target; |
| |
| { |
| DelayTimer timer(FROM_HERE, TimeDelta::FromMilliseconds(50), &target, |
| &DelayTimerFatalTarget::Signal); |
| timer.Reset(); |
| } |
| |
| // When the timer is deleted, the DelayTimerFatalTarget should never be |
| // called. |
| PlatformThread::Sleep(TimeDelta::FromMilliseconds(100)); |
| } |
| |
| } // namespace |
| |
| //----------------------------------------------------------------------------- |
| // Each test is run against each type of MessageLoop. That way we are sure |
| // that timers work properly in all configurations. |
| |
| TEST(TimerTest, OneShotTimers) { |
| for (int i = 0; i < kNumTestingMessageLoops; i++) { |
| RunTest_OneShotTimers(testing_message_loops[i]); |
| } |
| } |
| |
| TEST(TimerTest, OneShotTimers_Cancel) { |
| for (int i = 0; i < kNumTestingMessageLoops; i++) { |
| RunTest_OneShotTimers_Cancel(testing_message_loops[i]); |
| } |
| } |
| |
| // If underline timer does not handle properly, we will crash or fail |
| // in full page heap environment. |
| TEST(TimerTest, OneShotSelfDeletingTimer) { |
| for (int i = 0; i < kNumTestingMessageLoops; i++) { |
| RunTest_OneShotSelfDeletingTimer(testing_message_loops[i]); |
| } |
| } |
| |
| TEST(TimerTest, OneShotTimer_CustomTaskRunner) { |
| // A MessageLoop is required for the timer events on the other thread to |
| // communicate back to the Timer under test. |
| MessageLoop loop; |
| |
| Thread other_thread("OneShotTimer_CustomTaskRunner"); |
| other_thread.Start(); |
| |
| WaitableEvent did_run(WaitableEvent::ResetPolicy::MANUAL, |
| WaitableEvent::InitialState::NOT_SIGNALED); |
| OneShotTimerTester f(&did_run); |
| f.SetTaskRunner(other_thread.task_runner()); |
| f.Start(); |
| EXPECT_TRUE(f.IsRunning() || did_run.IsSignaled()); |
| |
| f.WaitAndConfirmTimerFiredAfterDelay(); |
| EXPECT_TRUE(did_run.IsSignaled()); |
| |
| // |f| should already have communicated back to this |loop| before invoking |
| // Run() and as such this thread should already be aware that |f| is no longer |
| // running. |
| EXPECT_TRUE(loop.IsIdleForTesting()); |
| EXPECT_FALSE(f.IsRunning()); |
| } |
| |
| TEST(TimerTest, OneShotTimerWithTickClock) { |
| scoped_refptr<TestMockTimeTaskRunner> task_runner( |
| new TestMockTimeTaskRunner(Time::Now(), TimeTicks::Now())); |
| MessageLoop message_loop; |
| message_loop.SetTaskRunner(task_runner); |
| Receiver receiver; |
| OneShotTimer timer(task_runner->GetMockTickClock()); |
| timer.Start(FROM_HERE, TimeDelta::FromSeconds(1), |
| BindOnce(&Receiver::OnCalled, Unretained(&receiver))); |
| task_runner->FastForwardBy(TimeDelta::FromSeconds(1)); |
| EXPECT_TRUE(receiver.WasCalled()); |
| } |
| |
| TEST(TimerTest, RepeatingTimer) { |
| for (int i = 0; i < kNumTestingMessageLoops; i++) { |
| RunTest_RepeatingTimer(testing_message_loops[i], |
| TimeDelta::FromMilliseconds(10)); |
| } |
| } |
| |
| TEST(TimerTest, RepeatingTimer_Cancel) { |
| for (int i = 0; i < kNumTestingMessageLoops; i++) { |
| RunTest_RepeatingTimer_Cancel(testing_message_loops[i], |
| TimeDelta::FromMilliseconds(10)); |
| } |
| } |
| |
| TEST(TimerTest, RepeatingTimerZeroDelay) { |
| for (int i = 0; i < kNumTestingMessageLoops; i++) { |
| RunTest_RepeatingTimer(testing_message_loops[i], |
| TimeDelta::FromMilliseconds(0)); |
| } |
| } |
| |
| TEST(TimerTest, RepeatingTimerZeroDelay_Cancel) { |
| for (int i = 0; i < kNumTestingMessageLoops; i++) { |
| RunTest_RepeatingTimer_Cancel(testing_message_loops[i], |
| TimeDelta::FromMilliseconds(0)); |
| } |
| } |
| |
| TEST(TimerTest, RepeatingTimerWithTickClock) { |
| scoped_refptr<TestMockTimeTaskRunner> task_runner( |
| new TestMockTimeTaskRunner(Time::Now(), TimeTicks::Now())); |
| MessageLoop message_loop; |
| message_loop.SetTaskRunner(task_runner); |
| Receiver receiver; |
| const int expected_times_called = 10; |
| RepeatingTimer timer(task_runner->GetMockTickClock()); |
| timer.Start(FROM_HERE, TimeDelta::FromSeconds(1), |
| BindRepeating(&Receiver::OnCalled, Unretained(&receiver))); |
| task_runner->FastForwardBy(TimeDelta::FromSeconds(expected_times_called)); |
| timer.Stop(); |
| EXPECT_EQ(expected_times_called, receiver.TimesCalled()); |
| } |
| |
| TEST(TimerTest, DelayTimer_NoCall) { |
| for (int i = 0; i < kNumTestingMessageLoops; i++) { |
| RunTest_DelayTimer_NoCall(testing_message_loops[i]); |
| } |
| } |
| |
| TEST(TimerTest, DelayTimer_OneCall) { |
| for (int i = 0; i < kNumTestingMessageLoops; i++) { |
| RunTest_DelayTimer_OneCall(testing_message_loops[i]); |
| } |
| } |
| |
| // It's flaky on the buildbot, http://crbug.com/25038. |
| TEST(TimerTest, DISABLED_DelayTimer_Reset) { |
| for (int i = 0; i < kNumTestingMessageLoops; i++) { |
| RunTest_DelayTimer_Reset(testing_message_loops[i]); |
| } |
| } |
| |
| TEST(TimerTest, DelayTimer_Deleted) { |
| for (int i = 0; i < kNumTestingMessageLoops; i++) { |
| RunTest_DelayTimer_Deleted(testing_message_loops[i]); |
| } |
| } |
| |
| TEST(TimerTest, DelayTimerWithTickClock) { |
| scoped_refptr<TestMockTimeTaskRunner> task_runner( |
| new TestMockTimeTaskRunner(Time::Now(), TimeTicks::Now())); |
| MessageLoop message_loop; |
| message_loop.SetTaskRunner(task_runner); |
| Receiver receiver; |
| DelayTimer timer(FROM_HERE, TimeDelta::FromSeconds(1), &receiver, |
| &Receiver::OnCalled, task_runner->GetMockTickClock()); |
| task_runner->FastForwardBy(TimeDelta::FromMilliseconds(999)); |
| EXPECT_FALSE(receiver.WasCalled()); |
| timer.Reset(); |
| task_runner->FastForwardBy(TimeDelta::FromMilliseconds(999)); |
| EXPECT_FALSE(receiver.WasCalled()); |
| timer.Reset(); |
| task_runner->FastForwardBy(TimeDelta::FromSeconds(1)); |
| EXPECT_TRUE(receiver.WasCalled()); |
| } |
| |
| TEST(TimerTest, MessageLoopShutdown) { |
| // This test is designed to verify that shutdown of the |
| // message loop does not cause crashes if there were pending |
| // timers not yet fired. It may only trigger exceptions |
| // if debug heap checking is enabled. |
| WaitableEvent did_run(WaitableEvent::ResetPolicy::MANUAL, |
| WaitableEvent::InitialState::NOT_SIGNALED); |
| { |
| OneShotTimerTesterBase a(&did_run); |
| OneShotTimerTesterBase b(&did_run); |
| OneShotTimerTesterBase c(&did_run); |
| OneShotTimerTesterBase d(&did_run); |
| { |
| MessageLoop loop; |
| a.Start(); |
| b.Start(); |
| } // MessageLoop destructs by falling out of scope. |
| } // OneShotTimers destruct. SHOULD NOT CRASH, of course. |
| |
| EXPECT_FALSE(did_run.IsSignaled()); |
| } |
| |
| // Ref counted class which owns a Timer. The class passes a reference to itself |
| // via the |user_task| parameter in Timer::Start(). |Timer::user_task_| might |
| // end up holding the last reference to the class. |
| class OneShotSelfOwningTimerTester |
| : public RefCounted<OneShotSelfOwningTimerTester> { |
| public: |
| OneShotSelfOwningTimerTester() = default; |
| |
| void StartTimer() { |
| // Start timer with long delay in order to test the timer getting destroyed |
| // while a timer task is still pending. |
| timer_.Start(FROM_HERE, TimeDelta::FromDays(1), |
| BindOnce(&OneShotSelfOwningTimerTester::Run, this)); |
| } |
| |
| private: |
| friend class RefCounted<OneShotSelfOwningTimerTester>; |
| ~OneShotSelfOwningTimerTester() = default; |
| |
| void Run() { |
| ADD_FAILURE() << "Timer unexpectedly fired."; |
| } |
| |
| OneShotTimer timer_; |
| |
| DISALLOW_COPY_AND_ASSIGN(OneShotSelfOwningTimerTester); |
| }; |
| |
| TEST(TimerTest, MessageLoopShutdownSelfOwningTimer) { |
| // This test verifies that shutdown of the message loop does not cause crashes |
| // if there is a pending timer not yet fired and |Timer::user_task_| owns the |
| // timer. The test may only trigger exceptions if debug heap checking is |
| // enabled. |
| |
| MessageLoop loop; |
| scoped_refptr<OneShotSelfOwningTimerTester> tester = |
| new OneShotSelfOwningTimerTester(); |
| |
| std::move(tester)->StartTimer(); |
| // |Timer::user_task_| owns sole reference to |tester|. |
| |
| // MessageLoop destructs by falling out of scope. SHOULD NOT CRASH. |
| } |
| |
| void TimerTestCallback() { |
| } |
| |
| TEST(TimerTest, NonRepeatIsRunning) { |
| { |
| MessageLoop loop; |
| OneShotTimer timer; |
| EXPECT_FALSE(timer.IsRunning()); |
| timer.Start(FROM_HERE, TimeDelta::FromDays(1), |
| BindOnce(&TimerTestCallback)); |
| EXPECT_TRUE(timer.IsRunning()); |
| timer.Stop(); |
| EXPECT_FALSE(timer.IsRunning()); |
| } |
| |
| { |
| RetainingOneShotTimer timer; |
| MessageLoop loop; |
| EXPECT_FALSE(timer.IsRunning()); |
| timer.Start(FROM_HERE, TimeDelta::FromDays(1), |
| BindRepeating(&TimerTestCallback)); |
| EXPECT_TRUE(timer.IsRunning()); |
| timer.Stop(); |
| EXPECT_FALSE(timer.IsRunning()); |
| ASSERT_FALSE(timer.user_task().is_null()); |
| timer.Reset(); |
| EXPECT_TRUE(timer.IsRunning()); |
| } |
| } |
| |
| TEST(TimerTest, NonRepeatMessageLoopDeath) { |
| OneShotTimer timer; |
| { |
| MessageLoop loop; |
| EXPECT_FALSE(timer.IsRunning()); |
| timer.Start(FROM_HERE, TimeDelta::FromDays(1), |
| BindOnce(&TimerTestCallback)); |
| EXPECT_TRUE(timer.IsRunning()); |
| } |
| EXPECT_FALSE(timer.IsRunning()); |
| } |
| |
| TEST(TimerTest, RetainRepeatIsRunning) { |
| MessageLoop loop; |
| RepeatingTimer timer(FROM_HERE, TimeDelta::FromDays(1), |
| BindRepeating(&TimerTestCallback)); |
| EXPECT_FALSE(timer.IsRunning()); |
| timer.Reset(); |
| EXPECT_TRUE(timer.IsRunning()); |
| timer.Stop(); |
| EXPECT_FALSE(timer.IsRunning()); |
| timer.Reset(); |
| EXPECT_TRUE(timer.IsRunning()); |
| } |
| |
| TEST(TimerTest, RetainNonRepeatIsRunning) { |
| MessageLoop loop; |
| RetainingOneShotTimer timer(FROM_HERE, TimeDelta::FromDays(1), |
| BindRepeating(&TimerTestCallback)); |
| EXPECT_FALSE(timer.IsRunning()); |
| timer.Reset(); |
| EXPECT_TRUE(timer.IsRunning()); |
| timer.Stop(); |
| EXPECT_FALSE(timer.IsRunning()); |
| timer.Reset(); |
| EXPECT_TRUE(timer.IsRunning()); |
| } |
| |
| //----------------------------------------------------------------------------- |
| |
| namespace { |
| |
| bool g_callback_happened1 = false; |
| bool g_callback_happened2 = false; |
| |
| void ClearAllCallbackHappened() { |
| g_callback_happened1 = false; |
| g_callback_happened2 = false; |
| } |
| |
| void SetCallbackHappened1() { |
| g_callback_happened1 = true; |
| RunLoop::QuitCurrentWhenIdleDeprecated(); |
| } |
| |
| void SetCallbackHappened2() { |
| g_callback_happened2 = true; |
| RunLoop::QuitCurrentWhenIdleDeprecated(); |
| } |
| |
| } // namespace |
| |
| TEST(TimerTest, ContinuationStopStart) { |
| { |
| ClearAllCallbackHappened(); |
| MessageLoop loop; |
| OneShotTimer timer; |
| timer.Start(FROM_HERE, TimeDelta::FromMilliseconds(10), |
| BindOnce(&SetCallbackHappened1)); |
| timer.Stop(); |
| timer.Start(FROM_HERE, TimeDelta::FromMilliseconds(40), |
| BindOnce(&SetCallbackHappened2)); |
| RunLoop().Run(); |
| EXPECT_FALSE(g_callback_happened1); |
| EXPECT_TRUE(g_callback_happened2); |
| } |
| } |
| |
| TEST(TimerTest, ContinuationReset) { |
| { |
| ClearAllCallbackHappened(); |
| MessageLoop loop; |
| OneShotTimer timer; |
| timer.Start(FROM_HERE, TimeDelta::FromMilliseconds(10), |
| BindOnce(&SetCallbackHappened1)); |
| timer.Reset(); |
| // // Since Reset happened before task ran, the user_task must not be |
| // cleared: ASSERT_FALSE(timer.user_task().is_null()); |
| RunLoop().Run(); |
| EXPECT_TRUE(g_callback_happened1); |
| } |
| } |
| |
| namespace { |
| |
| // Fixture for tests requiring ScopedTaskEnvironment. Includes a WaitableEvent |
| // so that cases may Wait() on one thread and Signal() (explicitly, or |
| // implicitly via helper methods) on another. |
| class TimerSequenceTest : public testing::Test { |
| public: |
| TimerSequenceTest() |
| : recorder_for_testing_(StatisticsRecorder::CreateTemporaryForTesting()), |
| event_(WaitableEvent::ResetPolicy::AUTOMATIC, |
| WaitableEvent::InitialState::NOT_SIGNALED) {} |
| |
| // Block until Signal() is called on another thread. |
| void Wait() { event_.Wait(); } |
| |
| void Signal() { event_.Signal(); } |
| |
| // Helper to augment a task with a subsequent call to Signal(). |
| OnceClosure TaskWithSignal(OnceClosure task) { |
| return BindOnce(&TimerSequenceTest::RunTaskAndSignal, Unretained(this), |
| std::move(task)); |
| } |
| |
| // Create the timer. |
| void CreateTimer() { timer_.reset(new OneShotTimer); } |
| |
| // Schedule an event on the timer. |
| void StartTimer(TimeDelta delay, OnceClosure task) { |
| timer_->Start(FROM_HERE, delay, std::move(task)); |
| } |
| |
| void SetTaskRunnerForTimer(scoped_refptr<SequencedTaskRunner> task_runner) { |
| timer_->SetTaskRunner(std::move(task_runner)); |
| } |
| |
| // Tell the timer to abandon the task. |
| void AbandonTask() { |
| EXPECT_TRUE(timer_->IsRunning()); |
| // Reset() to call Timer::AbandonScheduledTask() |
| timer_->Reset(); |
| EXPECT_TRUE(timer_->IsRunning()); |
| timer_->Stop(); |
| EXPECT_FALSE(timer_->IsRunning()); |
| } |
| |
| static void VerifyAffinity(const SequencedTaskRunner* task_runner) { |
| EXPECT_TRUE(task_runner->RunsTasksInCurrentSequence()); |
| } |
| |
| // Delete the timer. |
| void DeleteTimer() { timer_.reset(); } |
| |
| private: |
| void RunTaskAndSignal(OnceClosure task) { |
| std::move(task).Run(); |
| Signal(); |
| } |
| |
| std::unique_ptr<StatisticsRecorder> recorder_for_testing_; |
| base::test::ScopedTaskEnvironment scoped_task_environment_; |
| WaitableEvent event_; |
| std::unique_ptr<OneShotTimer> timer_; |
| |
| DISALLOW_COPY_AND_ASSIGN(TimerSequenceTest); |
| }; |
| |
| } // namespace |
| |
| TEST_F(TimerSequenceTest, OneShotTimerTaskOnPoolSequence) { |
| scoped_refptr<SequencedTaskRunner> task_runner = |
| base::CreateSequencedTaskRunnerWithTraits({}); |
| |
| base::RunLoop run_loop_; |
| |
| // Timer is created on this thread. |
| CreateTimer(); |
| |
| // Task will execute on a pool thread. |
| SetTaskRunnerForTimer(task_runner); |
| StartTimer(TimeDelta::FromMilliseconds(1), |
| BindOnce(IgnoreResult(&SequencedTaskRunner::PostTask), |
| SequencedTaskRunnerHandle::Get(), FROM_HERE, |
| run_loop_.QuitClosure())); |
| |
| // Spin the loop so that the delayed task fires on it, which will forward it |
| // to |task_runner|. And since the Timer's task is one that posts back to this |
| // MessageLoop to quit, we finally unblock. |
| run_loop_.Run(); |
| |
| // Timer will be destroyed on this thread. |
| DeleteTimer(); |
| } |
| |
| TEST_F(TimerSequenceTest, OneShotTimerUsedOnPoolSequence) { |
| scoped_refptr<SequencedTaskRunner> task_runner = |
| base::CreateSequencedTaskRunnerWithTraits({}); |
| |
| // Timer is created on this thread. |
| CreateTimer(); |
| |
| // Task will be scheduled from a pool thread. |
| task_runner->PostTask( |
| FROM_HERE, |
| BindOnce(&TimerSequenceTest::StartTimer, Unretained(this), |
| TimeDelta::FromMilliseconds(1), |
| BindOnce(&TimerSequenceTest::Signal, Unretained(this)))); |
| Wait(); |
| |
| // Timer must be destroyed on pool thread, too. |
| task_runner->PostTask(FROM_HERE, |
| TaskWithSignal(BindOnce(&TimerSequenceTest::DeleteTimer, |
| Unretained(this)))); |
| Wait(); |
| } |
| |
| TEST_F(TimerSequenceTest, OneShotTimerTwoSequencesAbandonTask) { |
| scoped_refptr<SequencedTaskRunner> task_runner1 = |
| base::CreateSequencedTaskRunnerWithTraits({}); |
| scoped_refptr<SequencedTaskRunner> task_runner2 = |
| base::CreateSequencedTaskRunnerWithTraits({}); |
| |
| // Create timer on sequence #1. |
| task_runner1->PostTask( |
| FROM_HERE, TaskWithSignal(BindOnce(&TimerSequenceTest::CreateTimer, |
| Unretained(this)))); |
| Wait(); |
| |
| // And tell it to execute on a different sequence (#2). |
| task_runner1->PostTask( |
| FROM_HERE, |
| TaskWithSignal(BindOnce(&TimerSequenceTest::SetTaskRunnerForTimer, |
| Unretained(this), task_runner2))); |
| Wait(); |
| |
| // Task will be scheduled from sequence #1. |
| task_runner1->PostTask( |
| FROM_HERE, BindOnce(&TimerSequenceTest::StartTimer, Unretained(this), |
| TimeDelta::FromHours(1), DoNothing().Once())); |
| |
| // Abandon task - must be called from scheduling sequence (#1). |
| task_runner1->PostTask( |
| FROM_HERE, TaskWithSignal(BindOnce(&TimerSequenceTest::AbandonTask, |
| Unretained(this)))); |
| Wait(); |
| |
| // Timer must be destroyed on the sequence it was scheduled from (#1). |
| task_runner1->PostTask( |
| FROM_HERE, TaskWithSignal(BindOnce(&TimerSequenceTest::DeleteTimer, |
| Unretained(this)))); |
| Wait(); |
| } |
| |
| TEST_F(TimerSequenceTest, OneShotTimerUsedAndTaskedOnDifferentSequences) { |
| scoped_refptr<SequencedTaskRunner> task_runner1 = |
| base::CreateSequencedTaskRunnerWithTraits({}); |
| scoped_refptr<SequencedTaskRunner> task_runner2 = |
| base::CreateSequencedTaskRunnerWithTraits({}); |
| |
| // Create timer on sequence #1. |
| task_runner1->PostTask( |
| FROM_HERE, TaskWithSignal(BindOnce(&TimerSequenceTest::CreateTimer, |
| Unretained(this)))); |
| Wait(); |
| |
| // And tell it to execute on a different sequence (#2). |
| task_runner1->PostTask( |
| FROM_HERE, |
| TaskWithSignal(BindOnce(&TimerSequenceTest::SetTaskRunnerForTimer, |
| Unretained(this), task_runner2))); |
| Wait(); |
| |
| // Task will be scheduled from sequence #1. |
| task_runner1->PostTask( |
| FROM_HERE, |
| BindOnce(&TimerSequenceTest::StartTimer, Unretained(this), |
| TimeDelta::FromMilliseconds(1), |
| TaskWithSignal(BindOnce(&TimerSequenceTest::VerifyAffinity, |
| Unretained(task_runner2.get()))))); |
| |
| Wait(); |
| |
| // Timer must be destroyed on the sequence it was scheduled from (#1). |
| task_runner1->PostTask( |
| FROM_HERE, TaskWithSignal(BindOnce(&TimerSequenceTest::DeleteTimer, |
| Unretained(this)))); |
| Wait(); |
| } |
| |
| } // namespace base |