| // Copyright 2020 The Cobalt Authors. All Rights Reserved. |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #ifndef COBALT_DOM_LOTTIE_FRAME_CUSTOM_EVENT_H_ |
| #define COBALT_DOM_LOTTIE_FRAME_CUSTOM_EVENT_H_ |
| |
| #include <memory> |
| #include <string> |
| |
| #include "cobalt/dom/event.h" |
| #include "cobalt/dom/lottie_frame_custom_event_detail.h" |
| |
| namespace cobalt { |
| namespace dom { |
| |
| // Lottie frame events carry custom data about the frame rendered and how far |
| // the animation has played. |
| // https://lottiefiles.github.io/lottie-player/events.html |
| class LottieFrameCustomEvent : public Event { |
| public: |
| explicit LottieFrameCustomEvent(const std::string& type) : Event(type) {} |
| LottieFrameCustomEvent(const std::string& type, const EventInit& init_dict) |
| : Event(type, init_dict) {} |
| |
| void set_detail(const LottieFrameCustomEventDetail& detail) { |
| detail_ = detail; |
| } |
| |
| const LottieFrameCustomEventDetail& detail() const { return detail_; } |
| |
| DEFINE_WRAPPABLE_TYPE(LottieFrameCustomEvent); |
| |
| protected: |
| ~LottieFrameCustomEvent() override {} |
| |
| LottieFrameCustomEventDetail detail_; |
| }; |
| |
| } // namespace dom |
| } // namespace cobalt |
| |
| #endif // COBALT_DOM_LOTTIE_FRAME_CUSTOM_EVENT_H_ |