| // Copyright 2018 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef NET_SOCKET_TRANSPORT_CLIENT_SOCKET_H_ |
| #define NET_SOCKET_TRANSPORT_CLIENT_SOCKET_H_ |
| |
| #include "base/macros.h" |
| #include "net/base/ip_endpoint.h" |
| #include "net/base/net_export.h" |
| #include "net/socket/stream_socket.h" |
| |
| namespace net { |
| |
| // A socket class that extends StreamSocket to provide methods that are relevant |
| // to a transport client socket. |
| class NET_EXPORT TransportClientSocket : public StreamSocket { |
| public: |
| TransportClientSocket(); |
| ~TransportClientSocket() override; |
| |
| // Binds the socket to a local address, |local_addr|. Returns OK on success, |
| // and a net error code on failure. |
| virtual int Bind(const net::IPEndPoint& local_addr) = 0; |
| |
| // Enables/disables buffering in the kernel. By default, on Linux, TCP sockets |
| // will wait up to 200ms for more data to complete a packet before |
| // transmitting. After calling this function, the kernel will not wait. See |
| // TCP_NODELAY in `man 7 tcp`. On Windows, the Nagle implementation is |
| // governed by RFC 896. SetTCPNoDelay() sets the TCP_NODELAY option. Use |
| // |no_delay| to enable or disable it. Returns true on success, and false on |
| // failure. |
| virtual bool SetNoDelay(bool no_delay); |
| |
| // Enables or disables TCP Keep-Alive (which is the SO_KEEPALIVE option on the |
| // socket). The unit for the delay is in seconds. Returns true on success, and |
| // false on failure. |
| virtual bool SetKeepAlive(bool enable, int delay_secs); |
| |
| private: |
| DISALLOW_COPY_AND_ASSIGN(TransportClientSocket); |
| }; |
| |
| } // namespace net |
| |
| #endif // NET_SOCKET_TRANSPORT_CLIENT_SOCKET_H_ |