| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "net/spdy/spdy_proxy_client_socket.h" |
| |
| #include <algorithm> // min |
| #include <utility> |
| |
| #include "base/bind.h" |
| #include "base/bind_helpers.h" |
| #include "base/callback_helpers.h" |
| #include "base/location.h" |
| #include "base/logging.h" |
| #include "base/single_thread_task_runner.h" |
| #include "base/strings/string_util.h" |
| #include "base/threading/thread_task_runner_handle.h" |
| #include "base/values.h" |
| #include "net/base/auth.h" |
| #include "net/base/io_buffer.h" |
| #include "net/http/http_auth_cache.h" |
| #include "net/http/http_auth_handler_factory.h" |
| #include "net/http/http_request_info.h" |
| #include "net/http/http_response_headers.h" |
| #include "net/http/proxy_connect_redirect_http_stream.h" |
| #include "net/log/net_log_event_type.h" |
| #include "net/log/net_log_source_type.h" |
| #include "net/spdy/spdy_http_utils.h" |
| #include "net/traffic_annotation/network_traffic_annotation.h" |
| #include "url/gurl.h" |
| |
| namespace net { |
| |
| SpdyProxyClientSocket::SpdyProxyClientSocket( |
| const base::WeakPtr<SpdyStream>& spdy_stream, |
| const std::string& user_agent, |
| const HostPortPair& endpoint, |
| const NetLogWithSource& source_net_log, |
| HttpAuthController* auth_controller) |
| : next_state_(STATE_DISCONNECTED), |
| spdy_stream_(spdy_stream), |
| endpoint_(endpoint), |
| auth_(auth_controller), |
| user_agent_(user_agent), |
| user_buffer_len_(0), |
| write_buffer_len_(0), |
| was_ever_used_(false), |
| redirect_has_load_timing_info_(false), |
| net_log_(NetLogWithSource::Make(spdy_stream->net_log().net_log(), |
| NetLogSourceType::PROXY_CLIENT_SOCKET)), |
| source_dependency_(source_net_log.source()), |
| weak_factory_(this), |
| write_callback_weak_factory_(this) { |
| request_.method = "CONNECT"; |
| request_.url = GURL("https://" + endpoint.ToString()); |
| net_log_.BeginEvent(NetLogEventType::SOCKET_ALIVE, |
| source_net_log.source().ToEventParametersCallback()); |
| net_log_.AddEvent( |
| NetLogEventType::HTTP2_PROXY_CLIENT_SESSION, |
| spdy_stream->net_log().source().ToEventParametersCallback()); |
| |
| spdy_stream_->SetDelegate(this); |
| was_ever_used_ = spdy_stream_->WasEverUsed(); |
| } |
| |
| SpdyProxyClientSocket::~SpdyProxyClientSocket() { |
| Disconnect(); |
| net_log_.EndEvent(NetLogEventType::SOCKET_ALIVE); |
| } |
| |
| const HttpResponseInfo* SpdyProxyClientSocket::GetConnectResponseInfo() const { |
| return response_.headers.get() ? &response_ : NULL; |
| } |
| |
| const scoped_refptr<HttpAuthController>& |
| SpdyProxyClientSocket::GetAuthController() const { |
| return auth_; |
| } |
| |
| int SpdyProxyClientSocket::RestartWithAuth(CompletionOnceCallback callback) { |
| // A SPDY Stream can only handle a single request, so the underlying |
| // stream may not be reused and a new SpdyProxyClientSocket must be |
| // created (possibly on top of the same SPDY Session). |
| next_state_ = STATE_DISCONNECTED; |
| return OK; |
| } |
| |
| bool SpdyProxyClientSocket::IsUsingSpdy() const { |
| return true; |
| } |
| |
| NextProto SpdyProxyClientSocket::GetProxyNegotiatedProtocol() const { |
| return spdy_stream_->GetNegotiatedProtocol(); |
| } |
| |
| std::unique_ptr<HttpStream> |
| SpdyProxyClientSocket::CreateConnectResponseStream() { |
| return std::make_unique<ProxyConnectRedirectHttpStream>( |
| redirect_has_load_timing_info_ ? &redirect_load_timing_info_ : nullptr); |
| } |
| |
| // Sends a HEADERS frame to the proxy with a CONNECT request |
| // for the specified endpoint. Waits for the server to send back |
| // a HEADERS frame. OK will be returned if the status is 200. |
| // ERR_TUNNEL_CONNECTION_FAILED will be returned for any other status. |
| // In any of these cases, Read() may be called to retrieve the HTTP |
| // response body. Any other return values should be considered fatal. |
| // TODO(rch): handle 407 proxy auth requested correctly, perhaps |
| // by creating a new stream for the subsequent request. |
| // TODO(rch): create a more appropriate error code to disambiguate |
| // the HTTPS Proxy tunnel failure from an HTTP Proxy tunnel failure. |
| int SpdyProxyClientSocket::Connect(CompletionOnceCallback callback) { |
| DCHECK(read_callback_.is_null()); |
| if (next_state_ == STATE_OPEN) |
| return OK; |
| |
| DCHECK_EQ(STATE_DISCONNECTED, next_state_); |
| next_state_ = STATE_GENERATE_AUTH_TOKEN; |
| |
| int rv = DoLoop(OK); |
| if (rv == ERR_IO_PENDING) |
| read_callback_ = std::move(callback); |
| return rv; |
| } |
| |
| void SpdyProxyClientSocket::Disconnect() { |
| read_buffer_queue_.Clear(); |
| user_buffer_ = NULL; |
| user_buffer_len_ = 0; |
| read_callback_.Reset(); |
| |
| write_buffer_len_ = 0; |
| write_callback_.Reset(); |
| write_callback_weak_factory_.InvalidateWeakPtrs(); |
| |
| next_state_ = STATE_DISCONNECTED; |
| |
| if (spdy_stream_.get()) { |
| // This will cause OnClose to be invoked, which takes care of |
| // cleaning up all the internal state. |
| spdy_stream_->Cancel(ERR_ABORTED); |
| DCHECK(!spdy_stream_.get()); |
| } |
| } |
| |
| bool SpdyProxyClientSocket::IsConnected() const { |
| return next_state_ == STATE_OPEN; |
| } |
| |
| bool SpdyProxyClientSocket::IsConnectedAndIdle() const { |
| return IsConnected() && read_buffer_queue_.IsEmpty() && |
| spdy_stream_->IsOpen(); |
| } |
| |
| const NetLogWithSource& SpdyProxyClientSocket::NetLog() const { |
| return net_log_; |
| } |
| |
| bool SpdyProxyClientSocket::WasEverUsed() const { |
| return was_ever_used_ || (spdy_stream_.get() && spdy_stream_->WasEverUsed()); |
| } |
| |
| bool SpdyProxyClientSocket::WasAlpnNegotiated() const { |
| return false; |
| } |
| |
| NextProto SpdyProxyClientSocket::GetNegotiatedProtocol() const { |
| return kProtoUnknown; |
| } |
| |
| bool SpdyProxyClientSocket::GetSSLInfo(SSLInfo* ssl_info) { |
| return spdy_stream_->GetSSLInfo(ssl_info); |
| } |
| |
| void SpdyProxyClientSocket::GetConnectionAttempts( |
| ConnectionAttempts* out) const { |
| out->clear(); |
| } |
| |
| int64_t SpdyProxyClientSocket::GetTotalReceivedBytes() const { |
| NOTIMPLEMENTED(); |
| return 0; |
| } |
| |
| void SpdyProxyClientSocket::ApplySocketTag(const SocketTag& tag) { |
| // Underlying SpdySession can be tagged, but |spdy_stream_| cannot. |
| CHECK(false); |
| } |
| |
| int SpdyProxyClientSocket::Read(IOBuffer* buf, |
| int buf_len, |
| CompletionOnceCallback callback) { |
| int rv = ReadIfReady(buf, buf_len, std::move(callback)); |
| if (rv == ERR_IO_PENDING) { |
| user_buffer_ = buf; |
| user_buffer_len_ = static_cast<size_t>(buf_len); |
| } |
| return rv; |
| } |
| |
| int SpdyProxyClientSocket::ReadIfReady(IOBuffer* buf, |
| int buf_len, |
| CompletionOnceCallback callback) { |
| DCHECK(!read_callback_); |
| DCHECK(!user_buffer_); |
| |
| if (next_state_ == STATE_DISCONNECTED) |
| return ERR_SOCKET_NOT_CONNECTED; |
| |
| if (next_state_ == STATE_CLOSED && read_buffer_queue_.IsEmpty()) { |
| return 0; |
| } |
| |
| DCHECK(next_state_ == STATE_OPEN || next_state_ == STATE_CLOSED); |
| DCHECK(buf); |
| size_t result = PopulateUserReadBuffer(buf->data(), buf_len); |
| if (result == 0) { |
| read_callback_ = std::move(callback); |
| return ERR_IO_PENDING; |
| } |
| return result; |
| } |
| |
| int SpdyProxyClientSocket::CancelReadIfReady() { |
| // Only a pending ReadIfReady() can be canceled. |
| DCHECK(!user_buffer_) << "Pending Read() cannot be canceled"; |
| read_callback_.Reset(); |
| return OK; |
| } |
| |
| size_t SpdyProxyClientSocket::PopulateUserReadBuffer(char* data, size_t len) { |
| return read_buffer_queue_.Dequeue(data, len); |
| } |
| |
| int SpdyProxyClientSocket::Write( |
| IOBuffer* buf, |
| int buf_len, |
| CompletionOnceCallback callback, |
| const NetworkTrafficAnnotationTag& traffic_annotation) { |
| DCHECK(write_callback_.is_null()); |
| if (next_state_ != STATE_OPEN) |
| return ERR_SOCKET_NOT_CONNECTED; |
| |
| DCHECK(spdy_stream_.get()); |
| spdy_stream_->SendData(buf, buf_len, MORE_DATA_TO_SEND); |
| net_log_.AddByteTransferEvent(NetLogEventType::SOCKET_BYTES_SENT, buf_len, |
| buf->data()); |
| write_callback_ = std::move(callback); |
| write_buffer_len_ = buf_len; |
| return ERR_IO_PENDING; |
| } |
| |
| int SpdyProxyClientSocket::SetReceiveBufferSize(int32_t size) { |
| // Since this StreamSocket sits on top of a shared SpdySession, it |
| // is not safe for callers to change this underlying socket. |
| return ERR_NOT_IMPLEMENTED; |
| } |
| |
| int SpdyProxyClientSocket::SetSendBufferSize(int32_t size) { |
| // Since this StreamSocket sits on top of a shared SpdySession, it |
| // is not safe for callers to change this underlying socket. |
| return ERR_NOT_IMPLEMENTED; |
| } |
| |
| int SpdyProxyClientSocket::GetPeerAddress(IPEndPoint* address) const { |
| if (!IsConnected()) |
| return ERR_SOCKET_NOT_CONNECTED; |
| return spdy_stream_->GetPeerAddress(address); |
| } |
| |
| int SpdyProxyClientSocket::GetLocalAddress(IPEndPoint* address) const { |
| if (!IsConnected()) |
| return ERR_SOCKET_NOT_CONNECTED; |
| return spdy_stream_->GetLocalAddress(address); |
| } |
| |
| void SpdyProxyClientSocket::RunCallback(CompletionOnceCallback callback, |
| int result) const { |
| std::move(callback).Run(result); |
| } |
| |
| void SpdyProxyClientSocket::OnIOComplete(int result) { |
| DCHECK_NE(STATE_DISCONNECTED, next_state_); |
| int rv = DoLoop(result); |
| if (rv != ERR_IO_PENDING) { |
| std::move(read_callback_).Run(rv); |
| } |
| } |
| |
| int SpdyProxyClientSocket::DoLoop(int last_io_result) { |
| DCHECK_NE(next_state_, STATE_DISCONNECTED); |
| int rv = last_io_result; |
| do { |
| State state = next_state_; |
| next_state_ = STATE_DISCONNECTED; |
| switch (state) { |
| case STATE_GENERATE_AUTH_TOKEN: |
| DCHECK_EQ(OK, rv); |
| rv = DoGenerateAuthToken(); |
| break; |
| case STATE_GENERATE_AUTH_TOKEN_COMPLETE: |
| rv = DoGenerateAuthTokenComplete(rv); |
| break; |
| case STATE_SEND_REQUEST: |
| DCHECK_EQ(OK, rv); |
| net_log_.BeginEvent( |
| NetLogEventType::HTTP_TRANSACTION_TUNNEL_SEND_REQUEST); |
| rv = DoSendRequest(); |
| break; |
| case STATE_SEND_REQUEST_COMPLETE: |
| net_log_.EndEventWithNetErrorCode( |
| NetLogEventType::HTTP_TRANSACTION_TUNNEL_SEND_REQUEST, rv); |
| rv = DoSendRequestComplete(rv); |
| if (rv >= 0 || rv == ERR_IO_PENDING) { |
| // Emit extra event so can use the same events as |
| // HttpProxyClientSocket. |
| net_log_.BeginEvent( |
| NetLogEventType::HTTP_TRANSACTION_TUNNEL_READ_HEADERS); |
| } |
| break; |
| case STATE_READ_REPLY_COMPLETE: |
| rv = DoReadReplyComplete(rv); |
| net_log_.EndEventWithNetErrorCode( |
| NetLogEventType::HTTP_TRANSACTION_TUNNEL_READ_HEADERS, rv); |
| break; |
| default: |
| NOTREACHED() << "bad state"; |
| rv = ERR_UNEXPECTED; |
| break; |
| } |
| } while (rv != ERR_IO_PENDING && next_state_ != STATE_DISCONNECTED && |
| next_state_ != STATE_OPEN); |
| return rv; |
| } |
| |
| int SpdyProxyClientSocket::DoGenerateAuthToken() { |
| next_state_ = STATE_GENERATE_AUTH_TOKEN_COMPLETE; |
| return auth_->MaybeGenerateAuthToken( |
| &request_, |
| base::Bind(&SpdyProxyClientSocket::OnIOComplete, |
| weak_factory_.GetWeakPtr()), |
| net_log_); |
| } |
| |
| int SpdyProxyClientSocket::DoGenerateAuthTokenComplete(int result) { |
| DCHECK_NE(ERR_IO_PENDING, result); |
| if (result == OK) |
| next_state_ = STATE_SEND_REQUEST; |
| return result; |
| } |
| |
| int SpdyProxyClientSocket::DoSendRequest() { |
| next_state_ = STATE_SEND_REQUEST_COMPLETE; |
| |
| // Add Proxy-Authentication header if necessary. |
| HttpRequestHeaders authorization_headers; |
| if (auth_->HaveAuth()) { |
| auth_->AddAuthorizationHeader(&authorization_headers); |
| } |
| |
| std::string request_line; |
| BuildTunnelRequest(endpoint_, authorization_headers, user_agent_, |
| &request_line, &request_.extra_headers); |
| |
| net_log_.AddEvent( |
| NetLogEventType::HTTP_TRANSACTION_SEND_TUNNEL_HEADERS, |
| base::Bind(&HttpRequestHeaders::NetLogCallback, |
| base::Unretained(&request_.extra_headers), &request_line)); |
| |
| spdy::SpdyHeaderBlock headers; |
| CreateSpdyHeadersFromHttpRequest(request_, request_.extra_headers, &headers); |
| |
| return spdy_stream_->SendRequestHeaders(std::move(headers), |
| MORE_DATA_TO_SEND); |
| } |
| |
| int SpdyProxyClientSocket::DoSendRequestComplete(int result) { |
| if (result < 0) |
| return result; |
| |
| // Wait for HEADERS frame from the server |
| next_state_ = STATE_READ_REPLY_COMPLETE; |
| return ERR_IO_PENDING; |
| } |
| |
| int SpdyProxyClientSocket::DoReadReplyComplete(int result) { |
| // We enter this method directly from DoSendRequestComplete, since |
| // we are notified by a callback when the HEADERS frame arrives. |
| |
| if (result < 0) |
| return result; |
| |
| // Require the "HTTP/1.x" status line for SSL CONNECT. |
| if (response_.headers->GetHttpVersion() < HttpVersion(1, 0)) |
| return ERR_TUNNEL_CONNECTION_FAILED; |
| |
| net_log_.AddEvent( |
| NetLogEventType::HTTP_TRANSACTION_READ_TUNNEL_RESPONSE_HEADERS, |
| base::Bind(&HttpResponseHeaders::NetLogCallback, response_.headers)); |
| |
| switch (response_.headers->response_code()) { |
| case 200: // OK |
| next_state_ = STATE_OPEN; |
| return OK; |
| |
| case 302: // Found / Moved Temporarily |
| // Try to return a sanitized response so we can follow auth redirects. |
| // If we can't, fail the tunnel connection. |
| if (!SanitizeProxyRedirect(&response_)) |
| return ERR_TUNNEL_CONNECTION_FAILED; |
| |
| redirect_has_load_timing_info_ = |
| spdy_stream_->GetLoadTimingInfo(&redirect_load_timing_info_); |
| // Note that this triggers a spdy::ERROR_CODE_CANCEL. |
| spdy_stream_->DetachDelegate(); |
| next_state_ = STATE_DISCONNECTED; |
| return ERR_HTTPS_PROXY_TUNNEL_RESPONSE_REDIRECT; |
| |
| case 407: // Proxy Authentication Required |
| next_state_ = STATE_OPEN; |
| if (!SanitizeProxyAuth(&response_)) |
| return ERR_TUNNEL_CONNECTION_FAILED; |
| return HandleProxyAuthChallenge(auth_.get(), &response_, net_log_); |
| |
| default: |
| // Ignore response to avoid letting the proxy impersonate the target |
| // server. (See http://crbug.com/137891.) |
| return ERR_TUNNEL_CONNECTION_FAILED; |
| } |
| } |
| |
| // SpdyStream::Delegate methods: |
| // Called when SYN frame has been sent. |
| // Returns true if no more data to be sent after SYN frame. |
| void SpdyProxyClientSocket::OnHeadersSent() { |
| DCHECK_EQ(next_state_, STATE_SEND_REQUEST_COMPLETE); |
| |
| OnIOComplete(OK); |
| } |
| |
| void SpdyProxyClientSocket::OnHeadersReceived( |
| const spdy::SpdyHeaderBlock& response_headers, |
| const spdy::SpdyHeaderBlock* pushed_request_headers) { |
| // If we've already received the reply, existing headers are too late. |
| // TODO(mbelshe): figure out a way to make HEADERS frames useful after the |
| // initial response. |
| if (next_state_ != STATE_READ_REPLY_COMPLETE) |
| return; |
| |
| // Save the response |
| const bool headers_valid = |
| SpdyHeadersToHttpResponse(response_headers, &response_); |
| DCHECK(headers_valid); |
| |
| OnIOComplete(OK); |
| } |
| |
| // Called when data is received or on EOF (if |buffer| is NULL). |
| void SpdyProxyClientSocket::OnDataReceived(std::unique_ptr<SpdyBuffer> buffer) { |
| if (buffer) { |
| net_log_.AddByteTransferEvent(NetLogEventType::SOCKET_BYTES_RECEIVED, |
| buffer->GetRemainingSize(), |
| buffer->GetRemainingData()); |
| read_buffer_queue_.Enqueue(std::move(buffer)); |
| } else { |
| net_log_.AddByteTransferEvent(NetLogEventType::SOCKET_BYTES_RECEIVED, 0, |
| NULL); |
| } |
| |
| if (read_callback_) { |
| if (user_buffer_) { |
| int rv = PopulateUserReadBuffer(user_buffer_->data(), user_buffer_len_); |
| user_buffer_ = nullptr; |
| user_buffer_len_ = 0; |
| std::move(read_callback_).Run(rv); |
| } else { |
| // If ReadIfReady() is used instead of Read(), tell the caller that data |
| // is available for reading. |
| std::move(read_callback_).Run(OK); |
| } |
| } |
| } |
| |
| void SpdyProxyClientSocket::OnDataSent() { |
| DCHECK(!write_callback_.is_null()); |
| |
| int rv = write_buffer_len_; |
| write_buffer_len_ = 0; |
| |
| // Proxy write callbacks result in deep callback chains. Post to allow the |
| // stream's write callback chain to unwind (see crbug.com/355511). |
| base::ThreadTaskRunnerHandle::Get()->PostTask( |
| FROM_HERE, base::BindOnce(&SpdyProxyClientSocket::RunCallback, |
| write_callback_weak_factory_.GetWeakPtr(), |
| std::move(write_callback_), rv)); |
| } |
| |
| void SpdyProxyClientSocket::OnTrailers(const spdy::SpdyHeaderBlock& trailers) { |
| // |spdy_stream_| is of type SPDY_BIDIRECTIONAL_STREAM, so trailers are |
| // combined with response headers and this method will not be calld. |
| NOTREACHED(); |
| } |
| |
| void SpdyProxyClientSocket::OnClose(int status) { |
| was_ever_used_ = spdy_stream_->WasEverUsed(); |
| spdy_stream_.reset(); |
| |
| bool connecting = next_state_ != STATE_DISCONNECTED && |
| next_state_ < STATE_OPEN; |
| if (next_state_ == STATE_OPEN) |
| next_state_ = STATE_CLOSED; |
| else |
| next_state_ = STATE_DISCONNECTED; |
| |
| base::WeakPtr<SpdyProxyClientSocket> weak_ptr = weak_factory_.GetWeakPtr(); |
| CompletionOnceCallback write_callback = std::move(write_callback_); |
| write_buffer_len_ = 0; |
| |
| // If we're in the middle of connecting, we need to make sure |
| // we invoke the connect callback. |
| if (connecting) { |
| DCHECK(!read_callback_.is_null()); |
| std::move(read_callback_).Run(status); |
| } else if (!read_callback_.is_null()) { |
| // If we have a read_callback_, the we need to make sure we call it back. |
| OnDataReceived(std::unique_ptr<SpdyBuffer>()); |
| } |
| // This may have been deleted by read_callback_, so check first. |
| if (weak_ptr.get() && !write_callback.is_null()) |
| std::move(write_callback).Run(ERR_CONNECTION_CLOSED); |
| } |
| |
| NetLogSource SpdyProxyClientSocket::source_dependency() const { |
| return source_dependency_; |
| } |
| |
| } // namespace net |