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// Copyright 2016 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// DisplayVk.h:
// Defines the class interface for DisplayVk, implementing DisplayImpl.
#include "common/MemoryBuffer.h"
#include "libANGLE/renderer/DisplayImpl.h"
#include "libANGLE/renderer/vulkan/vk_utils.h"
namespace rx
class RendererVk;
class DisplayVk : public DisplayImpl, public vk::Context
DisplayVk(const egl::DisplayState &state);
~DisplayVk() override;
egl::Error initialize(egl::Display *display) override;
void terminate() override;
egl::Error makeCurrent(egl::Surface *drawSurface,
egl::Surface *readSurface,
gl::Context *context) override;
bool testDeviceLost() override;
egl::Error restoreLostDevice(const egl::Display *display) override;
std::string getVendorString() const override;
DeviceImpl *createDevice() override;
egl::Error waitClient(const gl::Context *context) override;
egl::Error waitNative(const gl::Context *context, EGLint engine) override;
SurfaceImpl *createWindowSurface(const egl::SurfaceState &state,
EGLNativeWindowType window,
const egl::AttributeMap &attribs) override;
SurfaceImpl *createPbufferSurface(const egl::SurfaceState &state,
const egl::AttributeMap &attribs) override;
SurfaceImpl *createPbufferFromClientBuffer(const egl::SurfaceState &state,
EGLenum buftype,
EGLClientBuffer clientBuffer,
const egl::AttributeMap &attribs) override;
SurfaceImpl *createPixmapSurface(const egl::SurfaceState &state,
NativePixmapType nativePixmap,
const egl::AttributeMap &attribs) override;
ImageImpl *createImage(const egl::ImageState &state,
const gl::Context *context,
EGLenum target,
const egl::AttributeMap &attribs) override;
ContextImpl *createContext(const gl::State &state,
gl::ErrorSet *errorSet,
const egl::Config *configuration,
const gl::Context *shareContext,
const egl::AttributeMap &attribs) override;
StreamProducerImpl *createStreamProducerD3DTexture(egl::Stream::ConsumerType consumerType,
const egl::AttributeMap &attribs) override;
EGLSyncImpl *createSync(const egl::AttributeMap &attribs) override;
gl::Version getMaxSupportedESVersion() const override;
gl::Version getMaxConformantESVersion() const override;
virtual const char *getWSIExtension() const = 0;
virtual const char *getWSILayer() const;
// Determine if a config with given formats and sample counts is supported. This callback may
// modify the config to add or remove platform specific attributes such as nativeVisualID before
// returning a bool to indicate if the config should be supported.
virtual bool checkConfigSupport(egl::Config *config) = 0;
ANGLE_NO_DISCARD bool getScratchBuffer(size_t requestedSizeBytes,
angle::MemoryBuffer **scratchBufferOut) const;
angle::ScratchBuffer *getScratchBuffer() const { return &mScratchBuffer; }
void handleError(VkResult result,
const char *file,
const char *function,
unsigned int line) override;
// TODO(jmadill): Remove this once refactor is done.
egl::Error getEGLError(EGLint errorCode);
void populateFeatureList(angle::FeatureList *features) override;
virtual SurfaceImpl *createWindowSurfaceVk(const egl::SurfaceState &state,
EGLNativeWindowType window) = 0;
void generateExtensions(egl::DisplayExtensions *outExtensions) const override;
void generateCaps(egl::Caps *outCaps) const override;
mutable angle::ScratchBuffer mScratchBuffer;
std::string mStoredErrorString;
} // namespace rx