| //===-- NativeThreadDarwin.cpp -------------------------------- -*- C++ -*-===// |
| // |
| // The LLVM Compiler Infrastructure |
| // |
| // This file is distributed under the University of Illinois Open Source |
| // License. See LICENSE.TXT for details. |
| // |
| //===----------------------------------------------------------------------===// |
| |
| #include "NativeThreadDarwin.h" |
| |
| // C includes |
| #include <libproc.h> |
| |
| // LLDB includes |
| #include "lldb/Utility/Stream.h" |
| |
| #include "NativeProcessDarwin.h" |
| |
| using namespace lldb; |
| using namespace lldb_private; |
| using namespace lldb_private::process_darwin; |
| |
| uint64_t NativeThreadDarwin::GetGloballyUniqueThreadIDForMachPortID( |
| ::thread_t mach_port_id) { |
| thread_identifier_info_data_t tident; |
| mach_msg_type_number_t tident_count = THREAD_IDENTIFIER_INFO_COUNT; |
| |
| auto mach_err = ::thread_info(mach_port_id, THREAD_IDENTIFIER_INFO, |
| (thread_info_t)&tident, &tident_count); |
| if (mach_err != KERN_SUCCESS) { |
| // When we fail to get thread info for the supposed port, assume it is |
| // really a globally unique thread id already, or return the best thing we |
| // can, which is the thread port. |
| return mach_port_id; |
| } |
| return tident.thread_id; |
| } |
| |
| NativeThreadDarwin::NativeThreadDarwin(NativeProcessDarwin *process, |
| bool is_64_bit, |
| lldb::tid_t unique_thread_id, |
| ::thread_t mach_thread_port) |
| : NativeThreadProtocol(process, unique_thread_id), |
| m_mach_thread_port(mach_thread_port), m_basic_info(), |
| m_proc_threadinfo() {} |
| |
| bool NativeThreadDarwin::GetIdentifierInfo() { |
| // Don't try to get the thread info once and cache it for the life of the |
| // thread. It changes over time, for instance if the thread name changes, |
| // then the thread_handle also changes... So you have to refetch it every |
| // time. |
| mach_msg_type_number_t count = THREAD_IDENTIFIER_INFO_COUNT; |
| kern_return_t kret = ::thread_info(m_mach_thread_port, THREAD_IDENTIFIER_INFO, |
| (thread_info_t)&m_ident_info, &count); |
| return kret == KERN_SUCCESS; |
| |
| return false; |
| } |
| |
| std::string NativeThreadDarwin::GetName() { |
| std::string name; |
| |
| if (GetIdentifierInfo()) { |
| auto process_sp = GetProcess(); |
| if (!process_sp) { |
| name = "<unavailable>"; |
| return name; |
| } |
| |
| int len = ::proc_pidinfo(process_sp->GetID(), PROC_PIDTHREADINFO, |
| m_ident_info.thread_handle, &m_proc_threadinfo, |
| sizeof(m_proc_threadinfo)); |
| |
| if (len && m_proc_threadinfo.pth_name[0]) |
| name = m_proc_threadinfo.pth_name; |
| } |
| return name; |
| } |
| |
| lldb::StateType NativeThreadDarwin::GetState() { |
| // TODO implement |
| return eStateInvalid; |
| } |
| |
| bool NativeThreadDarwin::GetStopReason(ThreadStopInfo &stop_info, |
| std::string &description) { |
| // TODO implement |
| return false; |
| } |
| |
| NativeRegisterContextSP NativeThreadDarwin::GetRegisterContext() { |
| // TODO implement |
| return NativeRegisterContextSP(); |
| } |
| |
| Status NativeThreadDarwin::SetWatchpoint(lldb::addr_t addr, size_t size, |
| uint32_t watch_flags, bool hardware) { |
| Status error; |
| error.SetErrorString("not yet implemented"); |
| return error; |
| } |
| |
| Status NativeThreadDarwin::RemoveWatchpoint(lldb::addr_t addr) { |
| Status error; |
| error.SetErrorString("not yet implemented"); |
| return error; |
| } |
| |
| void NativeThreadDarwin::Dump(Stream &stream) const { |
| // This is what we really want once we have the thread class wired up. |
| #if 0 |
| DNBLogThreaded("[%3u] #%3u tid: 0x%8.8" PRIx64 ", pc: 0x%16.16" PRIx64 ", sp: 0x%16.16" PRIx64 ", user: %d.%6.6d, system: %d.%6.6d, cpu: %2d, policy: %2d, run_state: %2d (%s), flags: %2d, suspend_count: %2d (current %2d), sleep_time: %d", |
| index, |
| m_seq_id, |
| m_unique_id, |
| GetPC(INVALID_NUB_ADDRESS), |
| GetSP(INVALID_NUB_ADDRESS), |
| m_basic_info.user_time.seconds, m_basic_info.user_time.microseconds, |
| m_basic_info.system_time.seconds, m_basic_info.system_time.microseconds, |
| m_basic_info.cpu_usage, |
| m_basic_info.policy, |
| m_basic_info.run_state, |
| thread_run_state, |
| m_basic_info.flags, |
| m_basic_info.suspend_count, m_suspend_count, |
| m_basic_info.sleep_time); |
| |
| #else |
| // Here's all we have right now. |
| stream.Printf("tid: 0x%8.8" PRIx64 ", thread port: 0x%4.4x", GetID(), |
| m_mach_thread_port); |
| #endif |
| } |
| |
| bool NativeThreadDarwin::NotifyException(MachException::Data &exc) { |
| // TODO implement this. |
| #if 0 |
| // Allow the arch specific protocol to process (MachException::Data &)exc |
| // first before possible reassignment of m_stop_exception with exc. See |
| // also MachThread::GetStopException(). |
| bool handled = m_arch_ap->NotifyException(exc); |
| |
| if (m_stop_exception.IsValid()) |
| { |
| // We may have more than one exception for a thread, but we need to |
| // only remember the one that we will say is the reason we stopped. We |
| // may have been single stepping and also gotten a signal exception, so |
| // just remember the most pertinent one. |
| if (m_stop_exception.IsBreakpoint()) |
| m_stop_exception = exc; |
| } |
| else |
| { |
| m_stop_exception = exc; |
| } |
| |
| return handled; |
| #else |
| // Pretend we handled it. |
| return true; |
| #endif |
| } |
| |
| bool NativeThreadDarwin::ShouldStop(bool &step_more) const { |
| // TODO: implement this |
| #if 0 |
| // See if this thread is at a breakpoint? |
| DNBBreakpoint *bp = CurrentBreakpoint(); |
| |
| if (bp) |
| { |
| // This thread is sitting at a breakpoint, ask the breakpoint if we |
| // should be stopping here. |
| return true; |
| } |
| else |
| { |
| if (m_arch_ap->StepNotComplete()) |
| { |
| step_more = true; |
| return false; |
| } |
| // The thread state is used to let us know what the thread was trying |
| // to do. MachThread::ThreadWillResume() will set the thread state to |
| // various values depending if the thread was the current thread and if |
| // it was to be single stepped, or resumed. |
| if (GetState() == eStateRunning) |
| { |
| // If our state is running, then we should continue as we are in |
| // the process of stepping over a breakpoint. |
| return false; |
| } |
| else |
| { |
| // Stop if we have any kind of valid exception for this thread. |
| if (GetStopException().IsValid()) |
| return true; |
| } |
| } |
| return false; |
| #else |
| return false; |
| #endif |
| } |
| |
| void NativeThreadDarwin::ThreadDidStop() { |
| // TODO implement this. |
| #if 0 |
| // This thread has existed prior to resuming under debug nub control, and |
| // has just been stopped. Do any cleanup that needs to be done after |
| // running. |
| |
| // The thread state and breakpoint will still have the same values as they |
| // had prior to resuming the thread, so it makes it easy to check if we |
| // were trying to step a thread, or we tried to resume while being at a |
| // breakpoint. |
| |
| // When this method gets called, the process state is still in the state it |
| // was in while running so we can act accordingly. |
| m_arch_ap->ThreadDidStop(); |
| |
| |
| // We may have suspended this thread so the primary thread could step |
| // without worrying about race conditions, so lets restore our suspend |
| // count. |
| RestoreSuspendCountAfterStop(); |
| |
| // Update the basic information for a thread |
| MachThread::GetBasicInfo(m_mach_port_number, &m_basic_info); |
| |
| if (m_basic_info.suspend_count > 0) |
| SetState(eStateSuspended); |
| else |
| SetState(eStateStopped); |
| #endif |
| } |
| |
| bool NativeThreadDarwin::MachPortNumberIsValid(::thread_t thread) { |
| return thread != (::thread_t)(0); |
| } |
| |
| const struct thread_basic_info *NativeThreadDarwin::GetBasicInfo() const { |
| if (GetBasicInfo(m_mach_thread_port, &m_basic_info)) |
| return &m_basic_info; |
| return NULL; |
| } |
| |
| bool NativeThreadDarwin::GetBasicInfo(::thread_t thread, |
| struct thread_basic_info *basicInfoPtr) { |
| if (MachPortNumberIsValid(thread)) { |
| unsigned int info_count = THREAD_BASIC_INFO_COUNT; |
| kern_return_t err = ::thread_info(thread, THREAD_BASIC_INFO, |
| (thread_info_t)basicInfoPtr, &info_count); |
| if (err == KERN_SUCCESS) |
| return true; |
| } |
| ::memset(basicInfoPtr, 0, sizeof(struct thread_basic_info)); |
| return false; |
| } |
| |
| bool NativeThreadDarwin::IsUserReady() const { |
| if (m_basic_info.run_state == 0) |
| GetBasicInfo(); |
| |
| switch (m_basic_info.run_state) { |
| default: |
| case TH_STATE_UNINTERRUPTIBLE: |
| break; |
| |
| case TH_STATE_RUNNING: |
| case TH_STATE_STOPPED: |
| case TH_STATE_WAITING: |
| case TH_STATE_HALTED: |
| return true; |
| } |
| return false; |
| } |
| |
| NativeProcessDarwinSP NativeThreadDarwin::GetNativeProcessDarwinSP() { |
| return std::static_pointer_cast<NativeProcessDarwin>(GetProcess()); |
| } |