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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*-
* vim: set ts=8 sts=4 et sw=4 tw=99:
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
/*
* This code implements an incremental mark-and-sweep garbage collector, with
* most sweeping carried out in the background on a parallel thread.
*
* Full vs. zone GC
* ----------------
*
* The collector can collect all zones at once, or a subset. These types of
* collection are referred to as a full GC and a zone GC respectively.
*
* The atoms zone is only collected in a full GC since objects in any zone may
* have pointers to atoms, and these are not recorded in the cross compartment
* pointer map. Also, the atoms zone is not collected if any thread has an
* AutoKeepAtoms instance on the stack, or there are any exclusive threads using
* the runtime.
*
* It is possible for an incremental collection that started out as a full GC to
* become a zone GC if new zones are created during the course of the
* collection.
*
* Incremental collection
* ----------------------
*
* For a collection to be carried out incrementally the following conditions
* must be met:
* - the collection must be run by calling js::GCSlice() rather than js::GC()
* - the GC mode must have been set to JSGC_MODE_INCREMENTAL with
* JS_SetGCParameter()
* - no thread may have an AutoKeepAtoms instance on the stack
*
* The last condition is an engine-internal mechanism to ensure that incremental
* collection is not carried out without the correct barriers being implemented.
* For more information see 'Incremental marking' below.
*
* If the collection is not incremental, all foreground activity happens inside
* a single call to GC() or GCSlice(). However the collection is not complete
* until the background sweeping activity has finished.
*
* An incremental collection proceeds as a series of slices, interleaved with
* mutator activity, i.e. running JavaScript code. Slices are limited by a time
* budget. The slice finishes as soon as possible after the requested time has
* passed.
*
* Collector states
* ----------------
*
* The collector proceeds through the following states, the current state being
* held in JSRuntime::gcIncrementalState:
*
* - MARK_ROOTS - marks the stack and other roots
* - MARK - incrementally marks reachable things
* - SWEEP - sweeps zones in groups and continues marking unswept zones
*
* The MARK_ROOTS activity always takes place in the first slice. The next two
* states can take place over one or more slices.
*
* In other words an incremental collection proceeds like this:
*
* Slice 1: MARK_ROOTS: Roots pushed onto the mark stack.
* MARK: The mark stack is processed by popping an element,
* marking it, and pushing its children.
*
* ... JS code runs ...
*
* Slice 2: MARK: More mark stack processing.
*
* ... JS code runs ...
*
* Slice n-1: MARK: More mark stack processing.
*
* ... JS code runs ...
*
* Slice n: MARK: Mark stack is completely drained.
* SWEEP: Select first group of zones to sweep and sweep them.
*
* ... JS code runs ...
*
* Slice n+1: SWEEP: Mark objects in unswept zones that were newly
* identified as alive (see below). Then sweep more zone
* groups.
*
* ... JS code runs ...
*
* Slice n+2: SWEEP: Mark objects in unswept zones that were newly
* identified as alive. Then sweep more zone groups.
*
* ... JS code runs ...
*
* Slice m: SWEEP: Sweeping is finished, and background sweeping
* started on the helper thread.
*
* ... JS code runs, remaining sweeping done on background thread ...
*
* When background sweeping finishes the GC is complete.
*
* Incremental marking
* -------------------
*
* Incremental collection requires close collaboration with the mutator (i.e.,
* JS code) to guarantee correctness.
*
* - During an incremental GC, if a memory location (except a root) is written
* to, then the value it previously held must be marked. Write barriers
* ensure this.
*
* - Any object that is allocated during incremental GC must start out marked.
*
* - Roots are marked in the first slice and hence don't need write barriers.
* Roots are things like the C stack and the VM stack.
*
* The problem that write barriers solve is that between slices the mutator can
* change the object graph. We must ensure that it cannot do this in such a way
* that makes us fail to mark a reachable object (marking an unreachable object
* is tolerable).
*
* We use a snapshot-at-the-beginning algorithm to do this. This means that we
* promise to mark at least everything that is reachable at the beginning of
* collection. To implement it we mark the old contents of every non-root memory
* location written to by the mutator while the collection is in progress, using
* write barriers. This is described in gc/Barrier.h.
*
* Incremental sweeping
* --------------------
*
* Sweeping is difficult to do incrementally because object finalizers must be
* run at the start of sweeping, before any mutator code runs. The reason is
* that some objects use their finalizers to remove themselves from caches. If
* mutator code was allowed to run after the start of sweeping, it could observe
* the state of the cache and create a new reference to an object that was just
* about to be destroyed.
*
* Sweeping all finalizable objects in one go would introduce long pauses, so
* instead sweeping broken up into groups of zones. Zones which are not yet
* being swept are still marked, so the issue above does not apply.
*
* The order of sweeping is restricted by cross compartment pointers - for
* example say that object |a| from zone A points to object |b| in zone B and
* neither object was marked when we transitioned to the SWEEP phase. Imagine we
* sweep B first and then return to the mutator. It's possible that the mutator
* could cause |a| to become alive through a read barrier (perhaps it was a
* shape that was accessed via a shape table). Then we would need to mark |b|,
* which |a| points to, but |b| has already been swept.
*
* So if there is such a pointer then marking of zone B must not finish before
* marking of zone A. Pointers which form a cycle between zones therefore
* restrict those zones to being swept at the same time, and these are found
* using Tarjan's algorithm for finding the strongly connected components of a
* graph.
*
* GC things without finalizers, and things with finalizers that are able to run
* in the background, are swept on the background thread. This accounts for most
* of the sweeping work.
*
* Reset
* -----
*
* During incremental collection it is possible, although unlikely, for
* conditions to change such that incremental collection is no longer safe. In
* this case, the collection is 'reset' by ResetIncrementalGC(). If we are in
* the mark state, this just stops marking, but if we have started sweeping
* already, we continue until we have swept the current zone group. Following a
* reset, a new non-incremental collection is started.
*
* Compacting GC
* -------------
*
* Compacting GC happens at the end of a major GC as part of the last slice.
* There are three parts:
*
* - Arenas are selected for compaction.
* - The contents of those arenas are moved to new arenas.
* - All references to moved things are updated.
*/
#include "jsgcinlines.h"
#include "mozilla/ArrayUtils.h"
#include "mozilla/DebugOnly.h"
#include "mozilla/MacroForEach.h"
#include "mozilla/MemoryReporting.h"
#include "mozilla/Move.h"
#include <ctype.h>
#include <string.h>
#if defined(STARBOARD)
#elif !defined(XP_WIN)
# include <sys/mman.h>
# include <unistd.h>
#endif
#include "jsapi.h"
#include "jsatom.h"
#include "jscntxt.h"
#include "jscompartment.h"
#include "jsfriendapi.h"
#include "jsobj.h"
#include "jsprf.h"
#include "jsscript.h"
#include "jstypes.h"
#include "jsutil.h"
#include "jswatchpoint.h"
#include "jsweakmap.h"
#ifdef XP_WIN
# include "jswin.h"
#endif
#include "gc/FindSCCs.h"
#include "gc/GCInternals.h"
#include "gc/GCTrace.h"
#include "gc/Marking.h"
#include "gc/Memory.h"
#include "jit/BaselineJIT.h"
#include "jit/IonCode.h"
#include "jit/JitcodeMap.h"
#include "js/SliceBudget.h"
#include "proxy/DeadObjectProxy.h"
#include "vm/Debugger.h"
#include "vm/ProxyObject.h"
#include "vm/Shape.h"
#include "vm/String.h"
#include "vm/Symbol.h"
#include "vm/Time.h"
#include "vm/TraceLogging.h"
#include "vm/WrapperObject.h"
#include "jsobjinlines.h"
#include "jsscriptinlines.h"
#include "vm/Stack-inl.h"
#include "vm/String-inl.h"
using namespace js;
using namespace js::gc;
using mozilla::ArrayLength;
using mozilla::Maybe;
using mozilla::Swap;
using JS::AutoGCRooter;
/* Perform a Full GC every 20 seconds if MaybeGC is called */
static const uint64_t GC_IDLE_FULL_SPAN = 20 * 1000 * 1000;
/* Increase the IGC marking slice time if we are in highFrequencyGC mode. */
static const int IGC_MARK_SLICE_MULTIPLIER = 2;
const AllocKind gc::slotsToThingKind[] = {
/* 0 */ AllocKind::OBJECT0, AllocKind::OBJECT2, AllocKind::OBJECT2, AllocKind::OBJECT4,
/* 4 */ AllocKind::OBJECT4, AllocKind::OBJECT8, AllocKind::OBJECT8, AllocKind::OBJECT8,
/* 8 */ AllocKind::OBJECT8, AllocKind::OBJECT12, AllocKind::OBJECT12, AllocKind::OBJECT12,
/* 12 */ AllocKind::OBJECT12, AllocKind::OBJECT16, AllocKind::OBJECT16, AllocKind::OBJECT16,
/* 16 */ AllocKind::OBJECT16
};
static_assert(JS_ARRAY_LENGTH(slotsToThingKind) == SLOTS_TO_THING_KIND_LIMIT,
"We have defined a slot count for each kind.");
// Assert that SortedArenaList::MinThingSize is <= the real minimum thing size.
#define CHECK_MIN_THING_SIZE_INNER(x_) \
static_assert(x_ >= SortedArenaList::MinThingSize, \
#x_ " is less than SortedArenaList::MinThingSize!");
#define CHECK_MIN_THING_SIZE(...) { __VA_ARGS__ }; /* Define the array. */ \
MOZ_FOR_EACH(CHECK_MIN_THING_SIZE_INNER, (), (__VA_ARGS__ UINT32_MAX))
const uint32_t Arena::ThingSizes[] = CHECK_MIN_THING_SIZE(
sizeof(JSFunction), /* AllocKind::FUNCTION */
sizeof(FunctionExtended), /* AllocKind::FUNCTION_EXTENDED */
sizeof(JSObject_Slots0), /* AllocKind::OBJECT0 */
sizeof(JSObject_Slots0), /* AllocKind::OBJECT0_BACKGROUND */
sizeof(JSObject_Slots2), /* AllocKind::OBJECT2 */
sizeof(JSObject_Slots2), /* AllocKind::OBJECT2_BACKGROUND */
sizeof(JSObject_Slots4), /* AllocKind::OBJECT4 */
sizeof(JSObject_Slots4), /* AllocKind::OBJECT4_BACKGROUND */
sizeof(JSObject_Slots8), /* AllocKind::OBJECT8 */
sizeof(JSObject_Slots8), /* AllocKind::OBJECT8_BACKGROUND */
sizeof(JSObject_Slots12), /* AllocKind::OBJECT12 */
sizeof(JSObject_Slots12), /* AllocKind::OBJECT12_BACKGROUND */
sizeof(JSObject_Slots16), /* AllocKind::OBJECT16 */
sizeof(JSObject_Slots16), /* AllocKind::OBJECT16_BACKGROUND */
sizeof(JSScript), /* AllocKind::SCRIPT */
sizeof(LazyScript), /* AllocKind::LAZY_SCRIPT */
sizeof(Shape), /* AllocKind::SHAPE */
sizeof(AccessorShape), /* AllocKind::ACCESSOR_SHAPE */
sizeof(BaseShape), /* AllocKind::BASE_SHAPE */
sizeof(ObjectGroup), /* AllocKind::OBJECT_GROUP */
sizeof(JSFatInlineString), /* AllocKind::FAT_INLINE_STRING */
sizeof(JSString), /* AllocKind::STRING */
sizeof(JSExternalString), /* AllocKind::EXTERNAL_STRING */
sizeof(JS::Symbol), /* AllocKind::SYMBOL */
sizeof(jit::JitCode), /* AllocKind::JITCODE */
);
#undef CHECK_MIN_THING_SIZE_INNER
#undef CHECK_MIN_THING_SIZE
#define OFFSET(type) uint32_t(sizeof(ArenaHeader) + (ArenaSize - sizeof(ArenaHeader)) % sizeof(type))
const uint32_t Arena::FirstThingOffsets[] = {
OFFSET(JSFunction), /* AllocKind::FUNCTION */
OFFSET(FunctionExtended), /* AllocKind::FUNCTION_EXTENDED */
OFFSET(JSObject_Slots0), /* AllocKind::OBJECT0 */
OFFSET(JSObject_Slots0), /* AllocKind::OBJECT0_BACKGROUND */
OFFSET(JSObject_Slots2), /* AllocKind::OBJECT2 */
OFFSET(JSObject_Slots2), /* AllocKind::OBJECT2_BACKGROUND */
OFFSET(JSObject_Slots4), /* AllocKind::OBJECT4 */
OFFSET(JSObject_Slots4), /* AllocKind::OBJECT4_BACKGROUND */
OFFSET(JSObject_Slots8), /* AllocKind::OBJECT8 */
OFFSET(JSObject_Slots8), /* AllocKind::OBJECT8_BACKGROUND */
OFFSET(JSObject_Slots12), /* AllocKind::OBJECT12 */
OFFSET(JSObject_Slots12), /* AllocKind::OBJECT12_BACKGROUND */
OFFSET(JSObject_Slots16), /* AllocKind::OBJECT16 */
OFFSET(JSObject_Slots16), /* AllocKind::OBJECT16_BACKGROUND */
OFFSET(JSScript), /* AllocKind::SCRIPT */
OFFSET(LazyScript), /* AllocKind::LAZY_SCRIPT */
OFFSET(Shape), /* AllocKind::SHAPE */
OFFSET(AccessorShape), /* AllocKind::ACCESSOR_SHAPE */
OFFSET(BaseShape), /* AllocKind::BASE_SHAPE */
OFFSET(ObjectGroup), /* AllocKind::OBJECT_GROUP */
OFFSET(JSFatInlineString), /* AllocKind::FAT_INLINE_STRING */
OFFSET(JSString), /* AllocKind::STRING */
OFFSET(JSExternalString), /* AllocKind::EXTERNAL_STRING */
OFFSET(JS::Symbol), /* AllocKind::SYMBOL */
OFFSET(jit::JitCode), /* AllocKind::JITCODE */
};
#undef OFFSET
struct js::gc::FinalizePhase
{
size_t length;
const AllocKind* kinds;
gcstats::Phase statsPhase;
};
#define PHASE(x, p) { ArrayLength(x), x, p }
/*
* Finalization order for incrementally swept things.
*/
static const AllocKind IncrementalPhaseStrings[] = {
AllocKind::EXTERNAL_STRING
};
static const AllocKind IncrementalPhaseScripts[] = {
AllocKind::SCRIPT,
AllocKind::LAZY_SCRIPT
};
static const AllocKind IncrementalPhaseJitCode[] = {
AllocKind::JITCODE
};
static const FinalizePhase IncrementalFinalizePhases[] = {
PHASE(IncrementalPhaseStrings, gcstats::PHASE_SWEEP_STRING),
PHASE(IncrementalPhaseScripts, gcstats::PHASE_SWEEP_SCRIPT),
PHASE(IncrementalPhaseJitCode, gcstats::PHASE_SWEEP_JITCODE)
};
/*
* Finalization order for things swept in the background.
*/
static const AllocKind BackgroundPhaseObjects[] = {
AllocKind::FUNCTION,
AllocKind::FUNCTION_EXTENDED,
AllocKind::OBJECT0_BACKGROUND,
AllocKind::OBJECT2_BACKGROUND,
AllocKind::OBJECT4_BACKGROUND,
AllocKind::OBJECT8_BACKGROUND,
AllocKind::OBJECT12_BACKGROUND,
AllocKind::OBJECT16_BACKGROUND
};
static const AllocKind BackgroundPhaseStringsAndSymbols[] = {
AllocKind::FAT_INLINE_STRING,
AllocKind::STRING,
AllocKind::SYMBOL
};
static const AllocKind BackgroundPhaseShapes[] = {
AllocKind::SHAPE,
AllocKind::ACCESSOR_SHAPE,
AllocKind::BASE_SHAPE,
AllocKind::OBJECT_GROUP
};
static const FinalizePhase BackgroundFinalizePhases[] = {
PHASE(BackgroundPhaseObjects, gcstats::PHASE_SWEEP_OBJECT),
PHASE(BackgroundPhaseStringsAndSymbols, gcstats::PHASE_SWEEP_STRING),
PHASE(BackgroundPhaseShapes, gcstats::PHASE_SWEEP_SHAPE)
};
#undef PHASE
template<>
JSObject*
ArenaCellIterImpl::get<JSObject>() const
{
MOZ_ASSERT(!done());
return reinterpret_cast<JSObject*>(getCell());
}
#ifdef DEBUG
void
ArenaHeader::checkSynchronizedWithFreeList() const
{
/*
* Do not allow to access the free list when its real head is still stored
* in FreeLists and is not synchronized with this one.
*/
MOZ_ASSERT(allocated());
/*
* We can be called from the background finalization thread when the free
* list in the zone can mutate at any moment. We cannot do any
* checks in this case.
*/
if (IsBackgroundFinalized(getAllocKind()) && zone->runtimeFromAnyThread()->gc.onBackgroundThread())
return;
FreeSpan firstSpan = firstFreeSpan.decompact(arenaAddress());
if (firstSpan.isEmpty())
return;
const FreeList* freeList = zone->arenas.getFreeList(getAllocKind());
if (freeList->isEmpty() || firstSpan.arenaAddress() != freeList->arenaAddress())
return;
/*
* Here this arena has free things, FreeList::lists[thingKind] is not
* empty and also points to this arena. Thus they must be the same.
*/
MOZ_ASSERT(freeList->isSameNonEmptySpan(firstSpan));
}
#endif
void
ArenaHeader::unmarkAll()
{
uintptr_t* word = chunk()->bitmap.arenaBits(this);
memset(word, 0, ArenaBitmapWords * sizeof(uintptr_t));
}
/* static */ void
Arena::staticAsserts()
{
static_assert(JS_ARRAY_LENGTH(ThingSizes) == size_t(AllocKind::LIMIT),
"We haven't defined all thing sizes.");
static_assert(JS_ARRAY_LENGTH(FirstThingOffsets) == size_t(AllocKind::LIMIT),
"We haven't defined all offsets.");
}
void
Arena::setAsFullyUnused(AllocKind thingKind)
{
FreeSpan fullSpan;
size_t thingSize = Arena::thingSize(thingKind);
fullSpan.initFinal(thingsStart(thingKind), thingsEnd() - thingSize, thingSize);
aheader.setFirstFreeSpan(&fullSpan);
}
template<typename T>
inline size_t
Arena::finalize(FreeOp* fop, AllocKind thingKind, size_t thingSize)
{
/* Enforce requirements on size of T. */
MOZ_ASSERT(thingSize % CellSize == 0);
MOZ_ASSERT(thingSize <= 255);
MOZ_ASSERT(aheader.allocated());
MOZ_ASSERT(thingKind == aheader.getAllocKind());
MOZ_ASSERT(thingSize == aheader.getThingSize());
MOZ_ASSERT(!aheader.hasDelayedMarking);
MOZ_ASSERT(!aheader.markOverflow);
MOZ_ASSERT(!aheader.allocatedDuringIncremental);
uintptr_t firstThing = thingsStart(thingKind);
uintptr_t firstThingOrSuccessorOfLastMarkedThing = firstThing;
uintptr_t lastThing = thingsEnd() - thingSize;
FreeSpan newListHead;
FreeSpan* newListTail = &newListHead;
size_t nmarked = 0;
if (MOZ_UNLIKELY(MemProfiler::enabled())) {
for (ArenaCellIterUnderFinalize i(&aheader); !i.done(); i.next()) {
T* t = i.get<T>();
if (t->asTenured().isMarked())
MemProfiler::MarkTenured(reinterpret_cast<void*>(t));
}
}
for (ArenaCellIterUnderFinalize i(&aheader); !i.done(); i.next()) {
T* t = i.get<T>();
if (t->asTenured().isMarked()) {
uintptr_t thing = reinterpret_cast<uintptr_t>(t);
if (thing != firstThingOrSuccessorOfLastMarkedThing) {
// We just finished passing over one or more free things,
// so record a new FreeSpan.
newListTail->initBoundsUnchecked(firstThingOrSuccessorOfLastMarkedThing,
thing - thingSize);
newListTail = newListTail->nextSpanUnchecked();
}
firstThingOrSuccessorOfLastMarkedThing = thing + thingSize;
nmarked++;
} else {
t->finalize(fop);
JS_POISON(t, JS_SWEPT_TENURED_PATTERN, thingSize);
TraceTenuredFinalize(t);
}
}
if (nmarked == 0) {
// Do nothing. The caller will update the arena header appropriately.
MOZ_ASSERT(newListTail == &newListHead);
JS_EXTRA_POISON(data, JS_SWEPT_TENURED_PATTERN, sizeof(data));
return nmarked;
}
MOZ_ASSERT(firstThingOrSuccessorOfLastMarkedThing != firstThing);
uintptr_t lastMarkedThing = firstThingOrSuccessorOfLastMarkedThing - thingSize;
if (lastThing == lastMarkedThing) {
// If the last thing was marked, we will have already set the bounds of
// the final span, and we just need to terminate the list.
newListTail->initAsEmpty();
} else {
// Otherwise, end the list with a span that covers the final stretch of free things.
newListTail->initFinal(firstThingOrSuccessorOfLastMarkedThing, lastThing, thingSize);
}
#ifdef DEBUG
size_t nfree = 0;
for (const FreeSpan* span = &newListHead; !span->isEmpty(); span = span->nextSpan())
nfree += span->length(thingSize);
MOZ_ASSERT(nfree + nmarked == thingsPerArena(thingSize));
#endif
aheader.setFirstFreeSpan(&newListHead);
return nmarked;
}
// Finalize arenas from src list, releasing empty arenas if keepArenas wasn't
// specified and inserting the others into the appropriate destination size
// bins.
template<typename T>
static inline bool
FinalizeTypedArenas(FreeOp* fop,
ArenaHeader** src,
SortedArenaList& dest,
AllocKind thingKind,
SliceBudget& budget,
ArenaLists::KeepArenasEnum keepArenas)
{
// When operating in the foreground, take the lock at the top.
Maybe<AutoLockGC> maybeLock;
if (!fop->onBackgroundThread())
maybeLock.emplace(fop->runtime());
// During background sweeping free arenas are released later on in
// sweepBackgroundThings().
MOZ_ASSERT_IF(fop->onBackgroundThread(), keepArenas == ArenaLists::KEEP_ARENAS);
size_t thingSize = Arena::thingSize(thingKind);
size_t thingsPerArena = Arena::thingsPerArena(thingSize);
while (ArenaHeader* aheader = *src) {
*src = aheader->next;
size_t nmarked = aheader->getArena()->finalize<T>(fop, thingKind, thingSize);
size_t nfree = thingsPerArena - nmarked;
if (nmarked)
dest.insertAt(aheader, nfree);
else if (keepArenas == ArenaLists::KEEP_ARENAS)
aheader->chunk()->recycleArena(aheader, dest, thingKind, thingsPerArena);
else
fop->runtime()->gc.releaseArena(aheader, maybeLock.ref());
budget.step(thingsPerArena);
if (budget.isOverBudget())
return false;
}
return true;
}
/*
* Finalize the list. On return, |al|'s cursor points to the first non-empty
* arena in the list (which may be null if all arenas are full).
*/
static bool
FinalizeArenas(FreeOp* fop,
ArenaHeader** src,
SortedArenaList& dest,
AllocKind thingKind,
SliceBudget& budget,
ArenaLists::KeepArenasEnum keepArenas)
{
switch (thingKind) {
case AllocKind::FUNCTION:
case AllocKind::FUNCTION_EXTENDED:
case AllocKind::OBJECT0:
case AllocKind::OBJECT0_BACKGROUND:
case AllocKind::OBJECT2:
case AllocKind::OBJECT2_BACKGROUND:
case AllocKind::OBJECT4:
case AllocKind::OBJECT4_BACKGROUND:
case AllocKind::OBJECT8:
case AllocKind::OBJECT8_BACKGROUND:
case AllocKind::OBJECT12:
case AllocKind::OBJECT12_BACKGROUND:
case AllocKind::OBJECT16:
case AllocKind::OBJECT16_BACKGROUND:
return FinalizeTypedArenas<JSObject>(fop, src, dest, thingKind, budget, keepArenas);
case AllocKind::SCRIPT:
return FinalizeTypedArenas<JSScript>(fop, src, dest, thingKind, budget, keepArenas);
case AllocKind::LAZY_SCRIPT:
return FinalizeTypedArenas<LazyScript>(fop, src, dest, thingKind, budget, keepArenas);
case AllocKind::SHAPE:
return FinalizeTypedArenas<Shape>(fop, src, dest, thingKind, budget, keepArenas);
case AllocKind::ACCESSOR_SHAPE:
return FinalizeTypedArenas<AccessorShape>(fop, src, dest, thingKind, budget, keepArenas);
case AllocKind::BASE_SHAPE:
return FinalizeTypedArenas<BaseShape>(fop, src, dest, thingKind, budget, keepArenas);
case AllocKind::OBJECT_GROUP:
return FinalizeTypedArenas<ObjectGroup>(fop, src, dest, thingKind, budget, keepArenas);
case AllocKind::STRING:
return FinalizeTypedArenas<JSString>(fop, src, dest, thingKind, budget, keepArenas);
case AllocKind::FAT_INLINE_STRING:
return FinalizeTypedArenas<JSFatInlineString>(fop, src, dest, thingKind, budget, keepArenas);
case AllocKind::EXTERNAL_STRING:
return FinalizeTypedArenas<JSExternalString>(fop, src, dest, thingKind, budget, keepArenas);
case AllocKind::SYMBOL:
return FinalizeTypedArenas<JS::Symbol>(fop, src, dest, thingKind, budget, keepArenas);
case AllocKind::JITCODE:
return FinalizeTypedArenas<jit::JitCode>(fop, src, dest, thingKind, budget, keepArenas);
default:
MOZ_CRASH("Invalid alloc kind");
}
}
Chunk*
ChunkPool::pop()
{
MOZ_ASSERT(bool(head_) == bool(count_));
if (!count_)
return nullptr;
return remove(head_);
}
void
ChunkPool::push(Chunk* chunk)
{
MOZ_ASSERT(!chunk->info.next);
MOZ_ASSERT(!chunk->info.prev);
chunk->info.age = 0;
chunk->info.next = head_;
if (head_)
head_->info.prev = chunk;
head_ = chunk;
++count_;
MOZ_ASSERT(verify());
}
Chunk*
ChunkPool::remove(Chunk* chunk)
{
MOZ_ASSERT(count_ > 0);
MOZ_ASSERT(contains(chunk));
if (head_ == chunk)
head_ = chunk->info.next;
if (chunk->info.prev)
chunk->info.prev->info.next = chunk->info.next;
if (chunk->info.next)
chunk->info.next->info.prev = chunk->info.prev;
chunk->info.next = chunk->info.prev = nullptr;
--count_;
MOZ_ASSERT(verify());
return chunk;
}
#ifdef DEBUG
bool
ChunkPool::contains(Chunk* chunk) const
{
verify();
for (Chunk* cursor = head_; cursor; cursor = cursor->info.next) {
if (cursor == chunk)
return true;
}
return false;
}
bool
ChunkPool::verify() const
{
MOZ_ASSERT(bool(head_) == bool(count_));
uint32_t count = 0;
for (Chunk* cursor = head_; cursor; cursor = cursor->info.next, ++count) {
MOZ_ASSERT_IF(cursor->info.prev, cursor->info.prev->info.next == cursor);
MOZ_ASSERT_IF(cursor->info.next, cursor->info.next->info.prev == cursor);
}
MOZ_ASSERT(count_ == count);
return true;
}
#endif
void
ChunkPool::Iter::next()
{
MOZ_ASSERT(!done());
current_ = current_->info.next;
}
ChunkPool
GCRuntime::expireEmptyChunkPool(bool shrinkBuffers, const AutoLockGC& lock)
{
/*
* Return old empty chunks to the system while preserving the order of
* other chunks in the list. This way, if the GC runs several times
* without emptying the list, the older chunks will stay at the tail
* and are more likely to reach the max age.
*/
MOZ_ASSERT(emptyChunks(lock).verify());
ChunkPool expired;
unsigned freeChunkCount = 0;
for (ChunkPool::Iter iter(emptyChunks(lock)); !iter.done();) {
Chunk* chunk = iter.get();
iter.next();
MOZ_ASSERT(chunk->unused());
MOZ_ASSERT(!fullChunks(lock).contains(chunk));
MOZ_ASSERT(!availableChunks(lock).contains(chunk));
if (freeChunkCount >= tunables.maxEmptyChunkCount() ||
(freeChunkCount >= tunables.minEmptyChunkCount(lock) &&
(shrinkBuffers || chunk->info.age == MAX_EMPTY_CHUNK_AGE)))
{
emptyChunks(lock).remove(chunk);
prepareToFreeChunk(chunk->info);
expired.push(chunk);
} else {
/* Keep the chunk but increase its age. */
++freeChunkCount;
++chunk->info.age;
}
}
MOZ_ASSERT(expired.verify());
MOZ_ASSERT(emptyChunks(lock).verify());
MOZ_ASSERT(emptyChunks(lock).count() <= tunables.maxEmptyChunkCount());
MOZ_ASSERT_IF(shrinkBuffers, emptyChunks(lock).count() <= tunables.minEmptyChunkCount(lock));
return expired;
}
static void
FreeChunkPool(JSRuntime* rt, ChunkPool& pool)
{
for (ChunkPool::Iter iter(pool); !iter.done();) {
Chunk* chunk = iter.get();
iter.next();
pool.remove(chunk);
MOZ_ASSERT(!chunk->info.numArenasFreeCommitted);
UnmapPages(static_cast<void*>(chunk), ChunkSize);
}
MOZ_ASSERT(pool.count() == 0);
}
void
GCRuntime::freeEmptyChunks(JSRuntime* rt, const AutoLockGC& lock)
{
FreeChunkPool(rt, emptyChunks(lock));
}
/* static */ Chunk*
Chunk::allocate(JSRuntime* rt)
{
Chunk* chunk = static_cast<Chunk*>(MapAlignedPages(ChunkSize, ChunkSize));
if (!chunk)
return nullptr;
chunk->init(rt);
rt->gc.stats.count(gcstats::STAT_NEW_CHUNK);
return chunk;
}
inline void
GCRuntime::prepareToFreeChunk(ChunkInfo& info)
{
MOZ_ASSERT(numArenasFreeCommitted >= info.numArenasFreeCommitted);
numArenasFreeCommitted -= info.numArenasFreeCommitted;
stats.count(gcstats::STAT_DESTROY_CHUNK);
#ifdef DEBUG
/*
* Let FreeChunkPool detect a missing prepareToFreeChunk call before it
* frees chunk.
*/
info.numArenasFreeCommitted = 0;
#endif
}
void Chunk::decommitAllArenas(JSRuntime* rt)
{
decommittedArenas.clear(true);
MarkPagesUnused(&arenas[0], ArenasPerChunk * ArenaSize);
info.freeArenasHead = nullptr;
info.lastDecommittedArenaOffset = 0;
info.numArenasFree = ArenasPerChunk;
info.numArenasFreeCommitted = 0;
}
void
Chunk::init(JSRuntime* rt)
{
JS_POISON(this, JS_FRESH_TENURED_PATTERN, ChunkSize);
/*
* We clear the bitmap to guard against JS::GCThingIsMarkedGray being called
* on uninitialized data, which would happen before the first GC cycle.
*/
bitmap.clear();
/*
* Decommit the arenas. We do this after poisoning so that if the OS does
* not have to recycle the pages, we still get the benefit of poisoning.
*/
decommitAllArenas(rt);
/* Initialize the chunk info. */
info.init();
new (&info.trailer) ChunkTrailer(rt);
/* The rest of info fields are initialized in pickChunk. */
}
/*
* Search for and return the next decommitted Arena. Our goal is to keep
* lastDecommittedArenaOffset "close" to a free arena. We do this by setting
* it to the most recently freed arena when we free, and forcing it to
* the last alloc + 1 when we allocate.
*/
uint32_t
Chunk::findDecommittedArenaOffset()
{
/* Note: lastFreeArenaOffset can be past the end of the list. */
for (unsigned i = info.lastDecommittedArenaOffset; i < ArenasPerChunk; i++)
if (decommittedArenas.get(i))
return i;
for (unsigned i = 0; i < info.lastDecommittedArenaOffset; i++)
if (decommittedArenas.get(i))
return i;
MOZ_CRASH("No decommitted arenas found.");
}
ArenaHeader*
Chunk::fetchNextDecommittedArena()
{
MOZ_ASSERT(info.numArenasFreeCommitted == 0);
MOZ_ASSERT(info.numArenasFree > 0);
unsigned offset = findDecommittedArenaOffset();
info.lastDecommittedArenaOffset = offset + 1;
--info.numArenasFree;
decommittedArenas.unset(offset);
Arena* arena = &arenas[offset];
MarkPagesInUse(arena, ArenaSize);
arena->aheader.setAsNotAllocated();
return &arena->aheader;
}
inline void
GCRuntime::updateOnFreeArenaAlloc(const ChunkInfo& info)
{
MOZ_ASSERT(info.numArenasFreeCommitted <= numArenasFreeCommitted);
--numArenasFreeCommitted;
}
inline ArenaHeader*
Chunk::fetchNextFreeArena(JSRuntime* rt)
{
MOZ_ASSERT(info.numArenasFreeCommitted > 0);
MOZ_ASSERT(info.numArenasFreeCommitted <= info.numArenasFree);
ArenaHeader* aheader = info.freeArenasHead;
info.freeArenasHead = aheader->next;
--info.numArenasFreeCommitted;
--info.numArenasFree;
rt->gc.updateOnFreeArenaAlloc(info);
return aheader;
}
ArenaHeader*
Chunk::allocateArena(JSRuntime* rt, Zone* zone, AllocKind thingKind, const AutoLockGC& lock)
{
ArenaHeader* aheader = info.numArenasFreeCommitted > 0
? fetchNextFreeArena(rt)
: fetchNextDecommittedArena();
aheader->init(zone, thingKind);
updateChunkListAfterAlloc(rt, lock);
return aheader;
}
inline void
GCRuntime::updateOnArenaFree(const ChunkInfo& info)
{
++numArenasFreeCommitted;
}
void
Chunk::addArenaToFreeList(JSRuntime* rt, ArenaHeader* aheader)
{
MOZ_ASSERT(!aheader->allocated());
aheader->next = info.freeArenasHead;
info.freeArenasHead = aheader;
++info.numArenasFreeCommitted;
++info.numArenasFree;
rt->gc.updateOnArenaFree(info);
}
void
Chunk::addArenaToDecommittedList(JSRuntime* rt, const ArenaHeader* aheader)
{
++info.numArenasFree;
decommittedArenas.set(Chunk::arenaIndex(aheader->arenaAddress()));
}
void
Chunk::recycleArena(ArenaHeader* aheader, SortedArenaList& dest, AllocKind thingKind,
size_t thingsPerArena)
{
aheader->getArena()->setAsFullyUnused(thingKind);
dest.insertAt(aheader, thingsPerArena);
}
void
Chunk::releaseArena(JSRuntime* rt, ArenaHeader* aheader, const AutoLockGC& lock)
{
MOZ_ASSERT(aheader->allocated());
MOZ_ASSERT(!aheader->hasDelayedMarking);
aheader->setAsNotAllocated();
addArenaToFreeList(rt, aheader);
updateChunkListAfterFree(rt, lock);
}
bool
Chunk::decommitOneFreeArena(JSRuntime* rt, AutoLockGC& lock)
{
MOZ_ASSERT(info.numArenasFreeCommitted > 0);
ArenaHeader* aheader = fetchNextFreeArena(rt);
updateChunkListAfterAlloc(rt, lock);
bool ok;
{
AutoUnlockGC unlock(lock);
ok = MarkPagesUnused(aheader->getArena(), ArenaSize);
}
if (ok)
addArenaToDecommittedList(rt, aheader);
else
addArenaToFreeList(rt, aheader);
updateChunkListAfterFree(rt, lock);
return ok;
}
void
Chunk::decommitAllArenasWithoutUnlocking(const AutoLockGC& lock)
{
for (size_t i = 0; i < ArenasPerChunk; ++i) {
if (decommittedArenas.get(i) || arenas[i].aheader.allocated())
continue;
if (MarkPagesUnused(&arenas[i], ArenaSize)) {
info.numArenasFreeCommitted--;
decommittedArenas.set(i);
}
}
}
void
Chunk::updateChunkListAfterAlloc(JSRuntime* rt, const AutoLockGC& lock)
{
if (MOZ_UNLIKELY(!hasAvailableArenas())) {
rt->gc.availableChunks(lock).remove(this);
rt->gc.fullChunks(lock).push(this);
}
}
void
Chunk::updateChunkListAfterFree(JSRuntime* rt, const AutoLockGC& lock)
{
if (info.numArenasFree == 1) {
rt->gc.fullChunks(lock).remove(this);
rt->gc.availableChunks(lock).push(this);
} else if (!unused()) {
MOZ_ASSERT(!rt->gc.fullChunks(lock).contains(this));
MOZ_ASSERT(rt->gc.availableChunks(lock).contains(this));
MOZ_ASSERT(!rt->gc.emptyChunks(lock).contains(this));
} else {
MOZ_ASSERT(unused());
rt->gc.availableChunks(lock).remove(this);
decommitAllArenas(rt);
rt->gc.emptyChunks(lock).push(this);
}
}
inline bool
GCRuntime::wantBackgroundAllocation(const AutoLockGC& lock) const
{
// To minimize memory waste, we do not want to run the background chunk
// allocation if we already have some empty chunks or when the runtime has
// a small heap size (and therefore likely has a small growth rate).
return allocTask.enabled() &&
emptyChunks(lock).count() < tunables.minEmptyChunkCount(lock) &&
(fullChunks(lock).count() + availableChunks(lock).count()) >= 4;
}
void
GCRuntime::startBackgroundAllocTaskIfIdle()
{
AutoLockHelperThreadState helperLock;
if (allocTask.isRunning())
return;
// Join the previous invocation of the task. This will return immediately
// if the thread has never been started.
allocTask.joinWithLockHeld();
allocTask.startWithLockHeld();
}
Chunk*
GCRuntime::pickChunk(const AutoLockGC& lock,
AutoMaybeStartBackgroundAllocation& maybeStartBackgroundAllocation)
{
if (availableChunks(lock).count())
return availableChunks(lock).head();
Chunk* chunk = emptyChunks(lock).pop();
if (!chunk) {
chunk = Chunk::allocate(rt);
if (!chunk)
return nullptr;
MOZ_ASSERT(chunk->info.numArenasFreeCommitted == 0);
}
MOZ_ASSERT(chunk->unused());
MOZ_ASSERT(!fullChunks(lock).contains(chunk));
if (wantBackgroundAllocation(lock))
maybeStartBackgroundAllocation.tryToStartBackgroundAllocation(rt);
chunkAllocationSinceLastGC = true;
availableChunks(lock).push(chunk);
return chunk;
}
ArenaHeader*
GCRuntime::allocateArena(Chunk* chunk, Zone* zone, AllocKind thingKind, const AutoLockGC& lock)
{
MOZ_ASSERT(chunk->hasAvailableArenas());
// Fail the allocation if we are over our heap size limits.
if (!rt->isHeapMinorCollecting() &&
!isHeapCompacting() &&
usage.gcBytes() >= tunables.gcMaxBytes())
{
return nullptr;
}
ArenaHeader* aheader = chunk->allocateArena(rt, zone, thingKind, lock);
zone->usage.addGCArena();
// Trigger an incremental slice if needed.
if (!rt->isHeapMinorCollecting() && !isHeapCompacting())
maybeAllocTriggerZoneGC(zone, lock);
return aheader;
}
void
GCRuntime::releaseArena(ArenaHeader* aheader, const AutoLockGC& lock)
{
aheader->zone->usage.removeGCArena();
if (isBackgroundSweeping())
aheader->zone->threshold.updateForRemovedArena(tunables);
return aheader->chunk()->releaseArena(rt, aheader, lock);
}
GCRuntime::GCRuntime(JSRuntime* rt) :
rt(rt),
systemZone(nullptr),
nursery(rt),
storeBuffer(rt, nursery),
stats(rt),
marker(rt),
usage(nullptr),
mMemProfiler(rt),
maxMallocBytes(0),
nextCellUniqueId_(LargestTaggedNullCellPointer + 1), // Ensure disjoint from null tagged pointers.
numArenasFreeCommitted(0),
verifyPreData(nullptr),
chunkAllocationSinceLastGC(false),
nextFullGCTime(0),
lastGCTime(PRMJ_Now()),
mode(JSGC_MODE_INCREMENTAL),
numActiveZoneIters(0),
decommitThreshold(32 * 1024 * 1024),
cleanUpEverything(false),
grayBufferState(GCRuntime::GrayBufferState::Unused),
grayBitsValid(false),
majorGCTriggerReason(JS::gcreason::NO_REASON),
minorGCTriggerReason(JS::gcreason::NO_REASON),
fullGCForAtomsRequested_(false),
minorGCNumber(0),
majorGCNumber(0),
jitReleaseNumber(0),
number(0),
startNumber(0),
isFull(false),
#ifdef DEBUG
disableStrictProxyCheckingCount(0),
#endif
incrementalState(gc::NO_INCREMENTAL),
lastMarkSlice(false),
sweepOnBackgroundThread(false),
foundBlackGrayEdges(false),
freeLifoAlloc(JSRuntime::TEMP_LIFO_ALLOC_PRIMARY_CHUNK_SIZE),
zoneGroupIndex(0),
zoneGroups(nullptr),
currentZoneGroup(nullptr),
sweepZone(nullptr),
sweepKindIndex(0),
abortSweepAfterCurrentGroup(false),
arenasAllocatedDuringSweep(nullptr),
startedCompacting(false),
relocatedArenasToRelease(nullptr),
#ifdef JS_GC_MARKING_VALIDATION
markingValidator(nullptr),
#endif
interFrameGC(false),
defaultTimeBudget_(SliceBudget::UnlimitedTimeBudget),
incrementalAllowed(true),
generationalDisabled(0),
compactingEnabled(true),
compactingDisabledCount(0),
manipulatingDeadZones(false),
objectsMarkedInDeadZones(0),
poked(false),
zealMode(0),
zealFrequency(0),
nextScheduled(0),
deterministicOnly(false),
incrementalLimit(0),
validate(true),
fullCompartmentChecks(false),
mallocBytesUntilGC(0),
mallocGCTriggered(false),
alwaysPreserveCode(false),
#ifdef DEBUG
inUnsafeRegion(0),
noGCOrAllocationCheck(0),
#endif
lock(nullptr),
allocTask(rt, emptyChunks_),
helperState(rt)
{
setGCMode(JSGC_MODE_GLOBAL);
}
void
GCRuntime::getZeal(uint8_t* zeal, uint32_t* frequency, uint32_t* scheduled)
{
*zeal = zealMode;
*frequency = zealFrequency;
*scheduled = nextScheduled;
}
const char* gc::ZealModeHelpText =
" Specifies how zealous the garbage collector should be. Values for level:\n"
" 0: Normal amount of collection\n"
" 1: Collect when roots are added or removed\n"
" 2: Collect when every N allocations (default: 100)\n"
" 3: Collect when the window paints (browser only)\n"
" 4: Verify pre write barriers between instructions\n"
" 5: Verify pre write barriers between paints\n"
" 6: Verify stack rooting\n"
" 7: Collect the nursery every N nursery allocations\n"
" 8: Incremental GC in two slices: 1) mark roots 2) finish collection\n"
" 9: Incremental GC in two slices: 1) mark all 2) new marking and finish\n"
" 10: Incremental GC in multiple slices\n"
" 11: unused\n"
" 12: unused\n"
" 13: Check internal hashtables on minor GC\n"
" 14: Perform a shrinking collection every N allocations\n";
void
GCRuntime::setZeal(uint8_t zeal, uint32_t frequency)
{
if (verifyPreData)
VerifyBarriers(rt, PreBarrierVerifier);
if (zealMode == ZealGenerationalGCValue) {
evictNursery(JS::gcreason::DEBUG_GC);
nursery.leaveZealMode();
}
if (zeal == ZealGenerationalGCValue)
nursery.enterZealMode();
bool schedule = zeal >= js::gc::ZealAllocValue;
zealMode = zeal;
zealFrequency = frequency;
nextScheduled = schedule ? frequency : 0;
}
void
GCRuntime::setNextScheduled(uint32_t count)
{
nextScheduled = count;
}
bool
GCRuntime::parseAndSetZeal(const char* str)
{
int zeal = -1;
int frequency = -1;
if (isdigit(str[0])) {
zeal = atoi(str);
const char* p = strchr(str, ',');
if (!p)
frequency = JS_DEFAULT_ZEAL_FREQ;
else
frequency = atoi(p + 1);
}
if (zeal < 0 || zeal > ZealLimit || frequency <= 0) {
fprintf(stderr, "Format: JS_GC_ZEAL=level[,N]\n");
fputs(ZealModeHelpText, stderr);
return false;
}
setZeal(zeal, frequency);
return true;
}
/*
* Lifetime in number of major GCs for type sets attached to scripts containing
* observed types.
*/
static const uint64_t JIT_SCRIPT_RELEASE_TYPES_PERIOD = 20;
bool
GCRuntime::init(uint32_t maxbytes, uint32_t maxNurseryBytes)
{
InitMemorySubsystem();
lock = PR_NewLock();
if (!lock)
return false;
if (!rootsHash.init(256))
return false;
if (!helperState.init())
return false;
/*
* Separate gcMaxMallocBytes from gcMaxBytes but initialize to maxbytes
* for default backward API compatibility.
*/
AutoLockGC lock(rt);
tunables.setParameter(JSGC_MAX_BYTES, maxbytes, lock);
setMaxMallocBytes(maxbytes);
const char* size = js_sb_getenv("JSGC_MARK_STACK_LIMIT");
if (size)
setMarkStackLimit(atoi(size), lock);
jitReleaseNumber = majorGCNumber + JIT_SCRIPT_RELEASE_TYPES_PERIOD;
if (!nursery.init(maxNurseryBytes))
return false;
if (!nursery.isEnabled()) {
MOZ_ASSERT(nursery.nurserySize() == 0);
++rt->gc.generationalDisabled;
} else {
MOZ_ASSERT(nursery.nurserySize() > 0);
if (!storeBuffer.enable())
return false;
}
if (cobalt::configuration::Configuration::GetInstance()->CobaltGcZeal()) {
const char* zealSpec = js_sb_getenv("JS_GC_ZEAL");
if (zealSpec && zealSpec[0] && !parseAndSetZeal(zealSpec))
return false;
}
if (!InitTrace(*this))
return false;
if (!marker.init(mode))
return false;
return true;
}
void
GCRuntime::finish()
{
/* Wait for the nursery sweeping to end. */
if (rt->gc.nursery.isEnabled())
rt->gc.nursery.waitBackgroundFreeEnd();
/*
* Wait until the background finalization and allocation stops and the
* helper thread shuts down before we forcefully release any remaining GC
* memory.
*/
helperState.finish();
allocTask.cancel(GCParallelTask::CancelAndWait);
if (cobalt::configuration::Configuration::GetInstance()->CobaltGcZeal()) {
/* Free memory associated with GC verification. */
finishVerifier();
}
/* Delete all remaining zones. */
if (rt->gcInitialized) {
AutoSetThreadIsSweeping threadIsSweeping;
for (ZonesIter zone(rt, WithAtoms); !zone.done(); zone.next()) {
for (CompartmentsInZoneIter comp(zone); !comp.done(); comp.next())
js_delete(comp.get());
js_delete(zone.get());
}
}
zones.clear();
FreeChunkPool(rt, fullChunks_);
FreeChunkPool(rt, availableChunks_);
FreeChunkPool(rt, emptyChunks_);
if (lock) {
PR_DestroyLock(lock);
lock = nullptr;
}
FinishTrace();
}
template <typename T>
static void
FinishPersistentRootedChain(mozilla::LinkedList<PersistentRooted<T>>& list)
{
while (!list.isEmpty())
list.getFirst()->reset();
}
void
js::gc::FinishPersistentRootedChains(RootLists& roots)
{
FinishPersistentRootedChain(roots.getPersistentRootedList<JSObject*>());
FinishPersistentRootedChain(roots.getPersistentRootedList<JSScript*>());
FinishPersistentRootedChain(roots.getPersistentRootedList<JSString*>());
FinishPersistentRootedChain(roots.getPersistentRootedList<jsid>());
FinishPersistentRootedChain(roots.getPersistentRootedList<Value>());
FinishPersistentRootedChain(roots.heapRoots_[THING_ROOT_TRACEABLE]);
}
void
GCRuntime::finishRoots()
{
if (rootsHash.initialized())
rootsHash.clear();
FinishPersistentRootedChains(rt->mainThread.roots);
}
void
GCRuntime::setParameter(JSGCParamKey key, uint32_t value, AutoLockGC& lock)
{
switch (key) {
case JSGC_MAX_MALLOC_BYTES:
setMaxMallocBytes(value);
for (ZonesIter zone(rt, WithAtoms); !zone.done(); zone.next())
zone->setGCMaxMallocBytes(maxMallocBytesAllocated() * 0.9);
break;
case JSGC_SLICE_TIME_BUDGET:
defaultTimeBudget_ = value ? value : SliceBudget::UnlimitedTimeBudget;
break;
case JSGC_MARK_STACK_LIMIT:
setMarkStackLimit(value, lock);
break;
case JSGC_DECOMMIT_THRESHOLD:
decommitThreshold = value * 1024 * 1024;
break;
case JSGC_MODE:
mode = JSGCMode(value);
MOZ_ASSERT(mode == JSGC_MODE_GLOBAL ||
mode == JSGC_MODE_COMPARTMENT ||
mode == JSGC_MODE_INCREMENTAL);
break;
case JSGC_COMPACTING_ENABLED:
compactingEnabled = value != 0;
break;
default:
tunables.setParameter(key, value, lock);
for (ZonesIter zone(rt, WithAtoms); !zone.done(); zone.next()) {
zone->threshold.updateAfterGC(zone->usage.gcBytes(), GC_NORMAL, tunables,
schedulingState, lock);
}
}
}
void
GCSchedulingTunables::setParameter(JSGCParamKey key, uint32_t value, const AutoLockGC& lock)
{
switch(key) {
case JSGC_MAX_BYTES:
gcMaxBytes_ = value;
break;
case JSGC_HIGH_FREQUENCY_TIME_LIMIT:
highFrequencyThresholdUsec_ = value * PRMJ_USEC_PER_MSEC;
break;
case JSGC_HIGH_FREQUENCY_LOW_LIMIT:
highFrequencyLowLimitBytes_ = value * 1024 * 1024;
if (highFrequencyLowLimitBytes_ >= highFrequencyHighLimitBytes_)
highFrequencyHighLimitBytes_ = highFrequencyLowLimitBytes_ + 1;
MOZ_ASSERT(highFrequencyHighLimitBytes_ > highFrequencyLowLimitBytes_);
break;
case JSGC_HIGH_FREQUENCY_HIGH_LIMIT:
MOZ_ASSERT(value > 0);
highFrequencyHighLimitBytes_ = value * 1024 * 1024;
if (highFrequencyHighLimitBytes_ <= highFrequencyLowLimitBytes_)
highFrequencyLowLimitBytes_ = highFrequencyHighLimitBytes_ - 1;
MOZ_ASSERT(highFrequencyHighLimitBytes_ > highFrequencyLowLimitBytes_);
break;
case JSGC_HIGH_FREQUENCY_HEAP_GROWTH_MAX:
highFrequencyHeapGrowthMax_ = value / 100.0;
MOZ_ASSERT(highFrequencyHeapGrowthMax_ / 0.85 > 1.0);
break;
case JSGC_HIGH_FREQUENCY_HEAP_GROWTH_MIN:
highFrequencyHeapGrowthMin_ = value / 100.0;
MOZ_ASSERT(highFrequencyHeapGrowthMin_ / 0.85 > 1.0);
break;
case JSGC_LOW_FREQUENCY_HEAP_GROWTH:
lowFrequencyHeapGrowth_ = value / 100.0;
MOZ_ASSERT(lowFrequencyHeapGrowth_ / 0.9 > 1.0);
break;
case JSGC_DYNAMIC_HEAP_GROWTH:
dynamicHeapGrowthEnabled_ = value != 0;
break;
case JSGC_DYNAMIC_MARK_SLICE:
dynamicMarkSliceEnabled_ = value != 0;
break;
case JSGC_ALLOCATION_THRESHOLD:
gcZoneAllocThresholdBase_ = value * 1024 * 1024;
break;
case JSGC_MIN_EMPTY_CHUNK_COUNT:
minEmptyChunkCount_ = value;
if (minEmptyChunkCount_ > maxEmptyChunkCount_)
maxEmptyChunkCount_ = minEmptyChunkCount_;
MOZ_ASSERT(maxEmptyChunkCount_ >= minEmptyChunkCount_);
break;
case JSGC_MAX_EMPTY_CHUNK_COUNT:
maxEmptyChunkCount_ = value;
if (minEmptyChunkCount_ > maxEmptyChunkCount_)
minEmptyChunkCount_ = maxEmptyChunkCount_;
MOZ_ASSERT(maxEmptyChunkCount_ >= minEmptyChunkCount_);
break;
default:
MOZ_CRASH("Unknown GC parameter.");
}
}
uint32_t
GCRuntime::getParameter(JSGCParamKey key, const AutoLockGC& lock)
{
switch (key) {
case JSGC_MAX_BYTES:
return uint32_t(tunables.gcMaxBytes());
case JSGC_MAX_MALLOC_BYTES:
return maxMallocBytes;
case JSGC_BYTES:
return uint32_t(usage.gcBytes());
case JSGC_MODE:
return uint32_t(mode);
case JSGC_UNUSED_CHUNKS:
return uint32_t(emptyChunks(lock).count());
case JSGC_TOTAL_CHUNKS:
return uint32_t(fullChunks(lock).count() +
availableChunks(lock).count() +
emptyChunks(lock).count());
case JSGC_SLICE_TIME_BUDGET:
if (defaultTimeBudget_ == SliceBudget::UnlimitedTimeBudget) {
return 0;
} else {
MOZ_RELEASE_ASSERT(defaultTimeBudget_ >= 0);
MOZ_RELEASE_ASSERT(defaultTimeBudget_ < UINT32_MAX);
return uint32_t(defaultTimeBudget_);
}
case JSGC_MARK_STACK_LIMIT:
return marker.maxCapacity();
case JSGC_HIGH_FREQUENCY_TIME_LIMIT:
return tunables.highFrequencyThresholdUsec();
case JSGC_HIGH_FREQUENCY_LOW_LIMIT:
return tunables.highFrequencyLowLimitBytes() / 1024 / 1024;
case JSGC_HIGH_FREQUENCY_HIGH_LIMIT:
return tunables.highFrequencyHighLimitBytes() / 1024 / 1024;
case JSGC_HIGH_FREQUENCY_HEAP_GROWTH_MAX:
return uint32_t(tunables.highFrequencyHeapGrowthMax() * 100);
case JSGC_HIGH_FREQUENCY_HEAP_GROWTH_MIN:
return uint32_t(tunables.highFrequencyHeapGrowthMin() * 100);
case JSGC_LOW_FREQUENCY_HEAP_GROWTH:
return uint32_t(tunables.lowFrequencyHeapGrowth() * 100);
case JSGC_DYNAMIC_HEAP_GROWTH:
return tunables.isDynamicHeapGrowthEnabled();
case JSGC_DYNAMIC_MARK_SLICE:
return tunables.isDynamicMarkSliceEnabled();
case JSGC_ALLOCATION_THRESHOLD:
return tunables.gcZoneAllocThresholdBase() / 1024 / 1024;
case JSGC_MIN_EMPTY_CHUNK_COUNT:
return tunables.minEmptyChunkCount(lock);
case JSGC_MAX_EMPTY_CHUNK_COUNT:
return tunables.maxEmptyChunkCount();
case JSGC_COMPACTING_ENABLED:
return compactingEnabled;
default:
MOZ_ASSERT(key == JSGC_NUMBER);
return uint32_t(number);
}
}
void
GCRuntime::setMarkStackLimit(size_t limit, AutoLockGC& lock)
{
MOZ_ASSERT(!rt->isHeapBusy());
AutoUnlockGC unlock(lock);
AutoStopVerifyingBarriers pauseVerification(rt, false);
marker.setMaxCapacity(limit);
}
bool
GCRuntime::addBlackRootsTracer(JSTraceDataOp traceOp, void* data)
{
AssertHeapIsIdle(rt);
return !!blackRootTracers.append(Callback<JSTraceDataOp>(traceOp, data));
}
void
GCRuntime::removeBlackRootsTracer(JSTraceDataOp traceOp, void* data)
{
// Can be called from finalizers
for (size_t i = 0; i < blackRootTracers.length(); i++) {
Callback<JSTraceDataOp>* e = &blackRootTracers[i];
if (e->op == traceOp && e->data == data) {
blackRootTracers.erase(e);
}
}
}
void
GCRuntime::setGrayRootsTracer(JSTraceDataOp traceOp, void* data)
{
AssertHeapIsIdle(rt);
grayRootTracer.op = traceOp;
grayRootTracer.data = data;
}
void
GCRuntime::setGCCallback(JSGCCallback callback, void* data)
{
gcCallback.op = callback;
gcCallback.data = data;
}
void
GCRuntime::callGCCallback(JSGCStatus status) const
{
if (gcCallback.op)
gcCallback.op(rt, status, gcCallback.data);
}
namespace {
class AutoNotifyGCActivity {
public:
explicit AutoNotifyGCActivity(GCRuntime& gc) : gc_(gc) {
if (!gc_.isIncrementalGCInProgress()) {
gcstats::AutoPhase ap(gc_.stats, gcstats::PHASE_GC_BEGIN);
gc_.callGCCallback(JSGC_BEGIN);
}
}
~AutoNotifyGCActivity() {
if (!gc_.isIncrementalGCInProgress()) {
gcstats::AutoPhase ap(gc_.stats, gcstats::PHASE_GC_END);
gc_.callGCCallback(JSGC_END);
}
}
private:
GCRuntime& gc_;
};
} // (anon)
bool
GCRuntime::addFinalizeCallback(JSFinalizeCallback callback, void* data)
{
return finalizeCallbacks.append(Callback<JSFinalizeCallback>(callback, data));
}
void
GCRuntime::removeFinalizeCallback(JSFinalizeCallback callback)
{
for (Callback<JSFinalizeCallback>* p = finalizeCallbacks.begin();
p < finalizeCallbacks.end(); p++)
{
if (p->op == callback) {
finalizeCallbacks.erase(p);
break;
}
}
}
void
GCRuntime::callFinalizeCallbacks(FreeOp* fop, JSFinalizeStatus status) const
{
for (auto& p : finalizeCallbacks) {
p.op(fop, status, !isFull, p.data);
}
}
bool
GCRuntime::addWeakPointerZoneGroupCallback(JSWeakPointerZoneGroupCallback callback, void* data)
{
return updateWeakPointerZoneGroupCallbacks.append(
Callback<JSWeakPointerZoneGroupCallback>(callback, data));
}
void
GCRuntime::removeWeakPointerZoneGroupCallback(JSWeakPointerZoneGroupCallback callback)
{
for (auto& p : updateWeakPointerZoneGroupCallbacks) {
if (p.op == callback) {
updateWeakPointerZoneGroupCallbacks.erase(&p);
break;
}
}
}
void
GCRuntime::callWeakPointerZoneGroupCallbacks() const
{
for (auto const& p : updateWeakPointerZoneGroupCallbacks) {
p.op(rt, p.data);
}
}
bool
GCRuntime::addWeakPointerCompartmentCallback(JSWeakPointerCompartmentCallback callback, void* data)
{
return updateWeakPointerCompartmentCallbacks.append(
Callback<JSWeakPointerCompartmentCallback>(callback, data));
}
void
GCRuntime::removeWeakPointerCompartmentCallback(JSWeakPointerCompartmentCallback callback)
{
for (auto& p : updateWeakPointerCompartmentCallbacks) {
if (p.op == callback) {
updateWeakPointerCompartmentCallbacks.erase(&p);
break;
}
}
}
void
GCRuntime::callWeakPointerCompartmentCallbacks(JSCompartment* comp) const
{
for (auto const& p : updateWeakPointerCompartmentCallbacks) {
p.op(rt, comp, p.data);
}
}
JS::GCSliceCallback
GCRuntime::setSliceCallback(JS::GCSliceCallback callback) {
return stats.setSliceCallback(callback);
}
bool
GCRuntime::addRoot(Value* vp, const char* name)
{
/*
* Sometimes Firefox will hold weak references to objects and then convert
* them to strong references by calling AddRoot (e.g., via PreserveWrapper,
* or ModifyBusyCount in workers). We need a read barrier to cover these
* cases.
*/
if (isIncrementalGCInProgress())
HeapValue::writeBarrierPre(*vp);
return rootsHash.put(vp, name);
}
void
GCRuntime::removeRoot(Value* vp)
{
rootsHash.remove(vp);
poke();
}
extern JS_FRIEND_API(bool)
js::AddRawValueRoot(JSContext* cx, Value* vp, const char* name)
{
MOZ_ASSERT(vp);
MOZ_ASSERT(name);
bool ok = cx->runtime()->gc.addRoot(vp, name);
if (!ok)
JS_ReportOutOfMemory(cx);
return ok;
}
extern JS_FRIEND_API(void)
js::RemoveRawValueRoot(JSContext* cx, Value* vp)
{
cx->runtime()->gc.removeRoot(vp);
}
void
GCRuntime::setMaxMallocBytes(size_t value)
{
/*
* For compatibility treat any value that exceeds PTRDIFF_T_MAX to
* mean that value.
*/
maxMallocBytes = (ptrdiff_t(value) >= 0) ? value : size_t(-1) >> 1;
resetMallocBytes();
for (ZonesIter zone(rt, WithAtoms); !zone.done(); zone.next())
zone->setGCMaxMallocBytes(value);
}
void
GCRuntime::resetMallocBytes()
{
mallocBytesUntilGC = ptrdiff_t(maxMallocBytes);
mallocGCTriggered = false;
}
void
GCRuntime::updateMallocCounter(JS::Zone* zone, size_t nbytes)
{
mallocBytesUntilGC -= ptrdiff_t(nbytes);
if (MOZ_UNLIKELY(isTooMuchMalloc()))
onTooMuchMalloc();
else if (zone)
zone->updateMallocCounter(nbytes);
}
void
GCRuntime::onTooMuchMalloc()
{
if (!mallocGCTriggered)
mallocGCTriggered = triggerGC(JS::gcreason::TOO_MUCH_MALLOC);
}
double
ZoneHeapThreshold::allocTrigger(bool highFrequencyGC) const
{
return (highFrequencyGC ? 0.85 : 0.9) * gcTriggerBytes();
}
/* static */ double
ZoneHeapThreshold::computeZoneHeapGrowthFactorForHeapSize(size_t lastBytes,
const GCSchedulingTunables& tunables,
const GCSchedulingState& state)
{
if (!tunables.isDynamicHeapGrowthEnabled())
return 3.0;
// For small zones, our collection heuristics do not matter much: favor
// something simple in this case.
if (lastBytes < 1 * 1024 * 1024)
return tunables.lowFrequencyHeapGrowth();
// If GC's are not triggering in rapid succession, use a lower threshold so
// that we will collect garbage sooner.
if (!state.inHighFrequencyGCMode())
return tunables.lowFrequencyHeapGrowth();
// The heap growth factor depends on the heap size after a GC and the GC
// frequency. For low frequency GCs (more than 1sec between GCs) we let
// the heap grow to 150%. For high frequency GCs we let the heap grow
// depending on the heap size:
// lastBytes < highFrequencyLowLimit: 300%
// lastBytes > highFrequencyHighLimit: 150%
// otherwise: linear interpolation between 300% and 150% based on lastBytes
// Use shorter names to make the operation comprehensible.
double minRatio = tunables.highFrequencyHeapGrowthMin();
double maxRatio = tunables.highFrequencyHeapGrowthMax();
double lowLimit = tunables.highFrequencyLowLimitBytes();
double highLimit = tunables.highFrequencyHighLimitBytes();
if (lastBytes <= lowLimit)
return maxRatio;
if (lastBytes >= highLimit)
return minRatio;
double factor = maxRatio - ((maxRatio - minRatio) * ((lastBytes - lowLimit) /
(highLimit - lowLimit)));
MOZ_ASSERT(factor >= minRatio);
MOZ_ASSERT(factor <= maxRatio);
return factor;
}
/* static */ size_t
ZoneHeapThreshold::computeZoneTriggerBytes(double growthFactor, size_t lastBytes,
JSGCInvocationKind gckind,
const GCSchedulingTunables& tunables,
const AutoLockGC& lock)
{
size_t base = gckind == GC_SHRINK
? Max(lastBytes, tunables.minEmptyChunkCount(lock) * ChunkSize)
: Max(lastBytes, tunables.gcZoneAllocThresholdBase());
double trigger = double(base) * growthFactor;
return size_t(Min(double(tunables.gcMaxBytes()), trigger));
}
void
ZoneHeapThreshold::updateAfterGC(size_t lastBytes, JSGCInvocationKind gckind,
const GCSchedulingTunables& tunables,
const GCSchedulingState& state, const AutoLockGC& lock)
{
gcHeapGrowthFactor_ = computeZoneHeapGrowthFactorForHeapSize(lastBytes, tunables, state);
gcTriggerBytes_ = computeZoneTriggerBytes(gcHeapGrowthFactor_, lastBytes, gckind, tunables,
lock);
}
void
ZoneHeapThreshold::updateForRemovedArena(const GCSchedulingTunables& tunables)
{
size_t amount = ArenaSize * gcHeapGrowthFactor_;
MOZ_ASSERT(amount > 0);
MOZ_ASSERT(gcTriggerBytes_ >= amount);
if (gcTriggerBytes_ - amount < tunables.gcZoneAllocThresholdBase() * gcHeapGrowthFactor_)
return;
gcTriggerBytes_ -= amount;
}
void
GCMarker::delayMarkingArena(ArenaHeader* aheader)
{
if (aheader->hasDelayedMarking) {
/* Arena already scheduled to be marked later */
return;
}
aheader->setNextDelayedMarking(unmarkedArenaStackTop);
unmarkedArenaStackTop = aheader;
markLaterArenas++;
}
void
GCMarker::delayMarkingChildren(const void* thing)
{
const TenuredCell* cell = TenuredCell::fromPointer(thing);
cell->arenaHeader()->markOverflow = 1;
delayMarkingArena(cell->arenaHeader());
}
inline void
ArenaLists::prepareForIncrementalGC(JSRuntime* rt)
{
for (auto i : AllAllocKinds()) {
FreeList* freeList = &freeLists[i];
if (!freeList->isEmpty()) {
ArenaHeader* aheader = freeList->arenaHeader();
aheader->allocatedDuringIncremental = true;
rt->gc.marker.delayMarkingArena(aheader);
}
}
}
/* Compacting GC */
bool
GCRuntime::shouldCompact()
{
// Compact on shrinking GC if enabled, but skip compacting in incremental
// GCs if we are currently animating.
return invocationKind == GC_SHRINK && isCompactingGCEnabled() &&
(!isIncremental || rt->lastAnimationTime + PRMJ_USEC_PER_SEC < PRMJ_Now());
}
void
GCRuntime::disableCompactingGC()
{
MOZ_ASSERT(CurrentThreadCanAccessRuntime(rt));
++compactingDisabledCount;
}
void
GCRuntime::enableCompactingGC()
{
MOZ_ASSERT(CurrentThreadCanAccessRuntime(rt));
MOZ_ASSERT(compactingDisabledCount > 0);
--compactingDisabledCount;
}
bool
GCRuntime::isCompactingGCEnabled() const
{
MOZ_ASSERT(CurrentThreadCanAccessRuntime(rt));
return compactingEnabled && compactingDisabledCount == 0;
}
AutoDisableCompactingGC::AutoDisableCompactingGC(JSRuntime* rt)
: gc(rt->gc)
{
gc.disableCompactingGC();
}
AutoDisableCompactingGC::~AutoDisableCompactingGC()
{
gc.enableCompactingGC();
}
static bool
CanRelocateZone(Zone* zone)
{
return !zone->isAtomsZone() && !zone->isSelfHostingZone();
}
static bool
CanRelocateAllocKind(AllocKind kind)
{
return IsObjectAllocKind(kind);
}
size_t ArenaHeader::countFreeCells()
{
size_t count = 0;
size_t thingSize = getThingSize();
FreeSpan firstSpan(getFirstFreeSpan());
for (const FreeSpan* span = &firstSpan; !span->isEmpty(); span = span->nextSpan())
count += span->length(thingSize);
return count;
}
size_t ArenaHeader::countUsedCells()
{
return Arena::thingsPerArena(getThingSize()) - countFreeCells();
}
ArenaHeader*
ArenaList::removeRemainingArenas(ArenaHeader** arenap)
{
// This is only ever called to remove arenas that are after the cursor, so
// we don't need to update it.
#ifdef DEBUG
for (ArenaHeader* arena = *arenap; arena; arena = arena->next)
MOZ_ASSERT(cursorp_ != &arena->next);
#endif
ArenaHeader* remainingArenas = *arenap;
*arenap = nullptr;
check();
return remainingArenas;
}
static bool
ShouldRelocateAllArenas(JS::gcreason::Reason reason)
{
return reason == JS::gcreason::DEBUG_GC;
}
/*
* Choose which arenas to relocate all cells from. Return an arena cursor that
* can be passed to removeRemainingArenas().
*/
ArenaHeader**
ArenaList::pickArenasToRelocate(size_t& arenaTotalOut, size_t& relocTotalOut)
{
// Relocate the greatest number of arenas such that the number of used cells
// in relocated arenas is less than or equal to the number of free cells in
// unrelocated arenas. In other words we only relocate cells we can move
// into existing arenas, and we choose the least full areans to relocate.
//
// This is made easier by the fact that the arena list has been sorted in
// descending order of number of used cells, so we will always relocate a
// tail of the arena list. All we need to do is find the point at which to
// start relocating.
check();
if (isCursorAtEnd())
return nullptr;
ArenaHeader** arenap = cursorp_; // Next arena to consider for relocation.
size_t previousFreeCells = 0; // Count of free cells before arenap.
size_t followingUsedCells = 0; // Count of used cells after arenap.
size_t fullArenaCount = 0; // Number of full arenas (not relocated).
size_t nonFullArenaCount = 0; // Number of non-full arenas (considered for relocation).
size_t arenaIndex = 0; // Index of the next arena to consider.
for (ArenaHeader* arena = head_; arena != *cursorp_; arena = arena->next)
fullArenaCount++;
for (ArenaHeader* arena = *cursorp_; arena; arena = arena->next) {
followingUsedCells += arena->countUsedCells();
nonFullArenaCount++;
}
mozilla::DebugOnly<size_t> lastFreeCells(0);
size_t cellsPerArena = Arena::thingsPerArena((*arenap)->getThingSize());
while (*arenap) {
ArenaHeader* arena = *arenap;
if (followingUsedCells <= previousFreeCells)
break;
size_t freeCells = arena->countFreeCells();
size_t usedCells = cellsPerArena - freeCells;
followingUsedCells -= usedCells;
#ifdef DEBUG
MOZ_ASSERT(freeCells >= lastFreeCells);
lastFreeCells = freeCells;
#endif
previousFreeCells += freeCells;
arenap = &arena->next;
arenaIndex++;
}
size_t relocCount = nonFullArenaCount - arenaIndex;
MOZ_ASSERT(relocCount < nonFullArenaCount);
MOZ_ASSERT((relocCount == 0) == (!*arenap));
arenaTotalOut += fullArenaCount + nonFullArenaCount;
relocTotalOut += relocCount;
return arenap;
}
#ifdef DEBUG
inline bool
PtrIsInRange(const void* ptr, const void* start, size_t length)
{
return uintptr_t(ptr) - uintptr_t(start) < length;
}
#endif
static TenuredCell*
AllocRelocatedCell(Zone* zone, AllocKind thingKind, size_t thingSize)
{
AutoEnterOOMUnsafeRegion oomUnsafe;
void* dstAlloc = zone->arenas.allocateFromFreeList(thingKind, thingSize);
if (!dstAlloc)
dstAlloc = GCRuntime::refillFreeListInGC(zone, thingKind);
if (!dstAlloc) {
// This can only happen in zeal mode or debug builds as we don't
// otherwise relocate more cells than we have existing free space
// for.
oomUnsafe.crash("Could not allocate new arena while compacting");
}
return TenuredCell::fromPointer(dstAlloc);
}
static void
RelocateCell(Zone* zone, TenuredCell* src, AllocKind thingKind, size_t thingSize)
{
JS::AutoSuppressGCAnalysis nogc(zone->runtimeFromMainThread());
// Allocate a new cell.
MOZ_ASSERT(zone == src->zone());
TenuredCell* dst = AllocRelocatedCell(zone, thingKind, thingSize);
// Copy source cell contents to destination.
memcpy(dst, src, thingSize);
// Move any uid attached to the object.
src->zone()->transferUniqueId(dst, src);
if (IsObjectAllocKind(thingKind)) {
JSObject* srcObj = static_cast<JSObject*>(static_cast<Cell*>(src));
JSObject* dstObj = static_cast<JSObject*>(static_cast<Cell*>(dst));
if (srcObj->isNative()) {
NativeObject* srcNative = &srcObj->as<NativeObject>();
NativeObject* dstNative = &dstObj->as<NativeObject>();
// Fixup the pointer to inline object elements if necessary.
if (srcNative->hasFixedElements())
dstNative->setFixedElements();
// For copy-on-write objects that own their elements, fix up the
// owner pointer to point to the relocated object.
if (srcNative->denseElementsAreCopyOnWrite()) {
HeapPtrNativeObject& owner = dstNative->getElementsHeader()->ownerObject();
if (owner == srcNative)
owner = dstNative;
}
}
// Call object moved hook if present.
if (JSObjectMovedOp op = srcObj->getClass()->ext.objectMovedOp)
op(dstObj, srcObj);
MOZ_ASSERT_IF(dstObj->isNative(),
!PtrIsInRange((const Value*)dstObj->as<NativeObject>().getDenseElements(),
src, thingSize));
}
// Copy the mark bits.
dst->copyMarkBitsFrom(src);
// Mark source cell as forwarded and leave a pointer to the destination.
RelocationOverlay* overlay = RelocationOverlay::fromCell(src);
overlay->forwardTo(dst);
}
static void
RelocateArena(ArenaHeader* aheader, SliceBudget& sliceBudget)
{
MOZ_ASSERT(aheader->allocated());
MOZ_ASSERT(!aheader->hasDelayedMarking);
MOZ_ASSERT(!aheader->markOverflow);
MOZ_ASSERT(!aheader->allocatedDuringIncremental);
Zone* zone = aheader->zone;
AllocKind thingKind = aheader->getAllocKind();
size_t thingSize = aheader->getThingSize();
for (ArenaCellIterUnderFinalize i(aheader); !i.done(); i.next()) {
RelocateCell(zone, i.getCell(), thingKind, thingSize);
sliceBudget.step();
}
#ifdef DEBUG
for (ArenaCellIterUnderFinalize i(aheader); !i.done(); i.next()) {
TenuredCell* src = i.getCell();
MOZ_ASSERT(RelocationOverlay::isCellForwarded(src));
TenuredCell* dest = Forwarded(src);
MOZ_ASSERT(src->isMarked(BLACK) == dest->isMarked(BLACK));
MOZ_ASSERT(src->isMarked(GRAY) == dest->isMarked(GRAY));
}
#endif
}
static inline bool
ShouldProtectRelocatedArenas(JS::gcreason::Reason reason)
{
// For zeal mode collections we don't release the relocated arenas
// immediately. Instead we protect them and keep them around until the next
// collection so we can catch any stray accesses to them.
#ifdef DEBUG
return reason == JS::gcreason::DEBUG_GC;
#else
return false;
#endif
}
/*
* Relocate all arenas identified by pickArenasToRelocate: for each arena,
* relocate each cell within it, then add it to a list of relocated arenas.
*/
ArenaHeader*
ArenaList::relocateArenas(ArenaHeader* toRelocate, ArenaHeader* relocated, SliceBudget& sliceBudget,
gcstats::Statistics& stats)
{
check();
while (ArenaHeader* arena = toRelocate) {
toRelocate = arena->next;
RelocateArena(arena, sliceBudget);
// Prepend to list of relocated arenas
arena->next = relocated;
relocated = arena;
stats.count(gcstats::STAT_ARENA_RELOCATED);
}
check();
return relocated;
}
// Skip compacting zones unless we can free a certain proportion of their GC
// heap memory.
static const double MIN_ZONE_RECLAIM_PERCENT = 2.0;
static bool
IsOOMReason(JS::gcreason::Reason reason)
{
return reason == JS::gcreason::LAST_DITCH ||
reason == JS::gcreason::MEM_PRESSURE;
}
static bool
ShouldRelocateZone(size_t arenaCount, size_t relocCount, JS::gcreason::Reason reason)
{
if (relocCount == 0)
return false;
if (IsOOMReason(reason))
return true;
return (relocCount * 100.0) / arenaCount >= MIN_ZONE_RECLAIM_PERCENT;
}
bool
ArenaLists::relocateArenas(Zone* zone, ArenaHeader*& relocatedListOut, JS::gcreason::Reason reason,
SliceBudget& sliceBudget, gcstats::Statistics& stats)
{
// This is only called from the main thread while we are doing a GC, so
// there is no need to lock.
MOZ_ASSERT(CurrentThreadCanAccessRuntime(runtime_));
MOZ_ASSERT(runtime_->gc.isHeapCompacting());
MOZ_ASSERT(!runtime_->gc.isBackgroundSweeping());
// Flush all the freeLists back into the arena headers
purge();
checkEmptyFreeLists();
if (ShouldRelocateAllArenas(reason)) {
zone->prepareForCompacting();
for (auto i : AllAllocKinds()) {
if (CanRelocateAllocKind(i)) {
ArenaList& al = arenaLists[i];
ArenaHeader* allArenas = al.head();
al.clear();
relocatedListOut = al.relocateArenas(allArenas, relocatedListOut, sliceBudget, stats);
}
}
} else {
size_t arenaCount = 0;
size_t relocCount = 0;
AllAllocKindArray<ArenaHeader**> toRelocate;
for (auto i : AllAllocKinds()) {
toRelocate[i] = nullptr;
if (CanRelocateAllocKind(i))
toRelocate[i] = arenaLists[i].pickArenasToRelocate(arenaCount, relocCount);
}
if (!ShouldRelocateZone(arenaCount, relocCount, reason))
return false;
zone->prepareForCompacting();
for (auto i : AllAllocKinds()) {
if (toRelocate[i]) {
ArenaList& al = arenaLists[i];
ArenaHeader* arenas = al.removeRemainingArenas(toRelocate[i]);
relocatedListOut = al.relocateArenas(arenas, relocatedListOut, sliceBudget, stats);
}
}
}
// When we allocate new locations for cells, we use
// allocateFromFreeList(). Reset the free list again so that
// AutoCopyFreeListToArenasForGC doesn't complain that the free lists are
// different now.
purge();
checkEmptyFreeLists();
return true;
}
bool
GCRuntime::relocateArenas(Zone* zone, JS::gcreason::Reason reason, ArenaHeader*& relocatedListOut,
SliceBudget& sliceBudget)
{
gcstats::AutoPhase ap(stats, gcstats::PHASE_COMPACT_MOVE);
MOZ_ASSERT(!zone->isPreservingCode());
MOZ_ASSERT(CanRelocateZone(zone));
jit::StopAllOffThreadCompilations(zone);
if (!zone->arenas.relocateArenas(zone, relocatedListOut, reason, sliceBudget, stats))
return false;
#ifdef DEBUG
// Check that we did as much compaction as we should have. There
// should always be less than one arena's worth of free cells.
for (auto i : AllAllocKinds()) {
size_t thingsPerArena = Arena::thingsPerArena(Arena::thingSize(i));
if (CanRelocateAllocKind(i)) {
ArenaList& al = zone->arenas.arenaLists[i];
size_t freeCells = 0;
for (ArenaHeader* arena = al.arenaAfterCursor(); arena; arena = arena->next)
freeCells += arena->countFreeCells();
MOZ_ASSERT(freeCells < thingsPerArena);
}
}
#endif
return true;
}
void
MovingTracer::onObjectEdge(JSObject** objp)
{
if (IsForwarded(*objp))
*objp = Forwarded(*objp);
}
void
Zone::prepareForCompacting()
{
FreeOp* fop = runtimeFromMainThread()->defaultFreeOp();
discardJitCode(fop);
}
void
GCRuntime::sweepTypesAfterCompacting(Zone* zone)
{
FreeOp* fop = rt->defaultFreeOp();
zone->beginSweepTypes(fop, rt->gc.releaseObservedTypes && !zone->isPreservingCode());
AutoClearTypeInferenceStateOnOOM oom(zone);
for (ZoneCellIterUnderGC i(zone, AllocKind::SCRIPT); !i.done(); i.next()) {
JSScript* script = i.get<JSScript>();
script->maybeSweepTypes(&oom);
}
for (ZoneCellIterUnderGC i(zone, AllocKind::OBJECT_GROUP); !i.done(); i.next()) {
ObjectGroup* group = i.get<ObjectGroup>();
group->maybeSweep(&oom);
}
zone->types.endSweep(rt);
}
void
GCRuntime::sweepZoneAfterCompacting(Zone* zone)
{
MOZ_ASSERT(zone->isCollecting());
FreeOp* fop = rt->defaultFreeOp();
sweepTypesAfterCompacting(zone);
zone->sweepBreakpoints(fop);
zone->sweepWeakMaps();
for (CompartmentsInZoneIter c(zone); !c.done(); c.next()) {
c->sweepInnerViews();
c->sweepBaseShapeTable();
c->sweepInitialShapeTable();
c->objectGroups.sweep(fop);
c->sweepRegExps();
c->sweepSavedStacks();
c->sweepGlobalObject(fop);
c->sweepObjectPendingMetadata();
c->sweepSelfHostingScriptSource();
c->sweepDebugScopes();
c->sweepJitCompartment(fop);
c->sweepNativeIterators();
c->sweepTemplateObjects();
}
}
template <typename T>
static void
UpdateCellPointersTyped(MovingTracer* trc, ArenaHeader* arena, JS::TraceKind traceKind)
{
for (ArenaCellIterUnderGC i(arena); !i.done(); i.next()) {
T* cell = reinterpret_cast<T*>(i.getCell());
cell->fixupAfterMovingGC();
TraceChildren(trc, cell, traceKind);
}
}
/*
* Update the interal pointers for all cells in an arena.
*/
static void
UpdateCellPointers(MovingTracer* trc, ArenaHeader* arena)
{
AllocKind kind = arena->getAllocKind();
JS::TraceKind traceKind = MapAllocToTraceKind(kind);
switch (kind) {
case AllocKind::FUNCTION:
case AllocKind::FUNCTION_EXTENDED:
case AllocKind::OBJECT0:
case AllocKind::OBJECT0_BACKGROUND:
case AllocKind::OBJECT2:
case AllocKind::OBJECT2_BACKGROUND:
case AllocKind::OBJECT4:
case AllocKind::OBJECT4_BACKGROUND:
case AllocKind::OBJECT8:
case AllocKind::OBJECT8_BACKGROUND:
case AllocKind::OBJECT12:
case AllocKind::OBJECT12_BACKGROUND:
case AllocKind::OBJECT16:
case AllocKind::OBJECT16_BACKGROUND:
UpdateCellPointersTyped<JSObject>(trc, arena, traceKind);
return;
case AllocKind::SCRIPT:
UpdateCellPointersTyped<JSScript>(trc, arena, traceKind);
return;
case AllocKind::LAZY_SCRIPT:
UpdateCellPointersTyped<LazyScript>(trc, arena, traceKind);
return;
case AllocKind::SHAPE:
UpdateCellPointersTyped<Shape>(trc, arena, traceKind);
return;
case AllocKind::ACCESSOR_SHAPE:
UpdateCellPointersTyped<AccessorShape>(trc, arena, traceKind);
return;
case AllocKind::BASE_SHAPE:
UpdateCellPointersTyped<BaseShape>(trc, arena, traceKind);
return;
case AllocKind::OBJECT_GROUP:
UpdateCellPointersTyped<ObjectGroup>(trc, arena, traceKind);
return;
case AllocKind::JITCODE:
UpdateCellPointersTyped<jit::JitCode>(trc, arena, traceKind);
return;
default:
MOZ_CRASH("Invalid alloc kind for UpdateCellPointers");
}
}
namespace js {
namespace gc {
struct ArenasToUpdate
{
enum KindsToUpdate {
FOREGROUND = 1,
BACKGROUND = 2,
ALL = FOREGROUND | BACKGROUND
};
ArenasToUpdate(Zone* zone, KindsToUpdate kinds);
bool done() { return kind == AllocKind::LIMIT; }
ArenaHeader* getArenasToUpdate(AutoLockHelperThreadState& lock, unsigned max);
private:
KindsToUpdate kinds; // Selects which thing kinds to iterate
Zone* zone; // Zone to process
AllocKind kind; // Current alloc kind to process
ArenaHeader* arena; // Next arena to process
AllocKind nextAllocKind(AllocKind i) { return AllocKind(uint8_t(i) + 1); }
bool shouldProcessKind(AllocKind kind);
ArenaHeader* next(AutoLockHelperThreadState& lock);
};
bool ArenasToUpdate::shouldProcessKind(AllocKind kind)
{
MOZ_ASSERT(IsValidAllocKind(kind));
// GC things that do not contain JSObject pointers don't need updating.
if (kind == AllocKind::FAT_INLINE_STRING ||
kind == AllocKind::STRING ||
kind == AllocKind::EXTERNAL_STRING ||
kind == AllocKind::SYMBOL)
{
return false;
}
// We try to update as many GC things in parallel as we can, but there are
// kinds for which this might not be safe:
// - we assume JSObjects that are foreground finalized are not safe to
// update in parallel
// - updating a shape touches child shapes in fixupShapeTreeAfterMovingGC()
if (js::gc::IsBackgroundFinalized(kind) &&
kind != AllocKind::SHAPE &&
kind != AllocKind::ACCESSOR_SHAPE)
{
return (kinds & BACKGROUND) != 0;
} else {
return (kinds & FOREGROUND) != 0;
}
}
ArenasToUpdate::ArenasToUpdate(Zone* zone, KindsToUpdate kinds)
: kinds(kinds), zone(zone), kind(AllocKind::FIRST), arena(nullptr)
{
MOZ_ASSERT(zone->isGCCompacting());
MOZ_ASSERT(kinds && !(kinds & ~ALL));
}
ArenaHeader*
ArenasToUpdate::next(AutoLockHelperThreadState& lock)
{
// Find the next arena to update.
//
// This iterates through the GC thing kinds filtered by shouldProcessKind(),
// and then through thea arenas of that kind. All state is held in the
// object and we just return when we find an arena.
for (; kind < AllocKind::LIMIT; kind = nextAllocKind(kind)) {
if (shouldProcessKind(kind)) {
if (!arena)
arena = zone->arenas.getFirstArena(kind);
else
arena = arena->next;
if (arena)
return arena;
}
}
MOZ_ASSERT(!arena);
MOZ_ASSERT(done());
return nullptr;
}
ArenaHeader*
ArenasToUpdate::getArenasToUpdate(AutoLockHelperThreadState& lock, unsigned count)
{
if (done())
return nullptr;
ArenaHeader* head = nullptr;
ArenaHeader* tail = nullptr;
for (unsigned i = 0; i < count; ++i) {
ArenaHeader* arena = next(lock);
if (!arena)
break;
if (tail)
tail->setNextArenaToUpdate(arena);
else
head = arena;
tail = arena;
}
return head;
}
struct UpdateCellPointersTask : public GCParallelTask
{
// Number of arenas to update in one block.
#ifdef DEBUG
static const unsigned ArenasToProcess = 16;
#else
static const unsigned ArenasToProcess = 256;
#endif
UpdateCellPointersTask() : rt_(nullptr), source_(nullptr), arenaList_(nullptr) {}
void init(JSRuntime* rt, ArenasToUpdate* source, AutoLockHelperThreadState& lock);
~UpdateCellPointersTask() override { join(); }
private:
JSRuntime* rt_;
ArenasToUpdate* source_;
ArenaHeader* arenaList_;
virtual void run() override;
void getArenasToUpdate(AutoLockHelperThreadState& lock);
void updateArenas();
};
void
UpdateCellPointersTask::init(JSRuntime* rt, ArenasToUpdate* source, AutoLockHelperThreadState& lock)
{
rt_ = rt;
source_ = source;
getArenasToUpdate(lock);
}
void
UpdateCellPointersTask::getArenasToUpdate(AutoLockHelperThreadState& lock)
{
arenaList_ = source_->getArenasToUpdate(lock, ArenasToProcess);
}
void
UpdateCellPointersTask::updateArenas()
{
MovingTracer trc(rt_);
for (ArenaHeader* arena = arenaList_;
arena;
arena = arena->getNextArenaToUpdateAndUnlink())
{
UpdateCellPointers(&trc, arena);
}
arenaList_ = nullptr;
}
/* virtual */ void
UpdateCellPointersTask::run()
{
MOZ_ASSERT(!HelperThreadState().isLocked());
while (arenaList_) {
updateArenas();
{
AutoLockHelperThreadState lock;
getArenasToUpdate(lock);
}
}
}
} // namespace gc
} // namespace js
void
GCRuntime::updateAllCellPointersParallel(MovingTracer* trc, Zone* zone)
{
AutoDisableProxyCheck noProxyCheck(rt); // These checks assert when run in parallel.
const size_t minTasks = 2;
const size_t maxTasks = 8;
size_t targetTaskCount = HelperThreadState().cpuCount / 2;
size_t taskCount = Min(Max(targetTaskCount, minTasks), maxTasks);
UpdateCellPointersTask bgTasks[maxTasks];
UpdateCellPointersTask fgTask;
ArenasToUpdate fgArenas(zone, ArenasToUpdate::FOREGROUND);
ArenasToUpdate bgArenas(zone, ArenasToUpdate::BACKGROUND);
unsigned tasksStarted = 0;
{
AutoLockHelperThreadState lock;
unsigned i;
for (i = 0; i < taskCount && !bgArenas.done(); ++i) {
bgTasks[i].init(rt, &bgArenas, lock);
startTask(bgTasks[i], gcstats::PHASE_COMPACT_UPDATE_CELLS);
}
tasksStarted = i;
fgTask.init(rt, &fgArenas, lock);
}
fgTask.runFromMainThread(rt);
{
AutoLockHelperThreadState lock;
for (unsigned i = 0; i < tasksStarted; ++i)
joinTask(bgTasks[i], gcstats::PHASE_COMPACT_UPDATE_CELLS);
}
}
void
GCRuntime::updateAllCellPointersSerial(MovingTracer* trc, Zone* zone)
{
UpdateCellPointersTask task;
{
AutoLockHelperThreadState lock;
ArenasToUpdate allArenas(zone, ArenasToUpdate::ALL);
task.init(rt, &allArenas, lock);
}
task.runFromMainThread(rt);
}
/*
* Update pointers to relocated cells by doing a full heap traversal and sweep.
*
* The latter is necessary to update weak references which are not marked as
* part of the traversal.
*/
void
GCRuntime::updatePointersToRelocatedCells(Zone* zone)
{
MOZ_ASSERT(zone->isGCCompacting());
MOZ_ASSERT(rt->currentThreadHasExclusiveAccess());
gcstats::AutoPhase ap(stats, gcstats::PHASE_COMPACT_UPDATE);
MovingTracer trc(rt);
// Fixup compartment global pointers as these get accessed during marking.
for (CompartmentsInZoneIter comp(zone); !comp.done(); comp.next())
comp->fixupAfterMovingGC();
JSCompartment::fixupCrossCompartmentWrappersAfterMovingGC(&trc);
// Mark roots to update them.
{
markRuntime(&trc, MarkRuntime);
gcstats::AutoPhase ap(stats, gcstats::PHASE_MARK_ROOTS);
Debugger::markAll(&trc);
Debugger::markIncomingCrossCompartmentEdges(&trc);
WeakMapBase::markAll(zone, &trc);
for (CompartmentsInZoneIter c(zone); !c.done(); c.next()) {
c->trace(&trc);
if (c->watchpointMap)
c->watchpointMap->markAll(&trc);
}
// Mark all gray roots, making sure we call the trace callback to get the
// current set.
if (JSTraceDataOp op = grayRootTracer.op)
(*op)(&trc, grayRootTracer.data);
}
// Sweep everything to fix up weak pointers
WatchpointMap::sweepAll(rt);
Debugger::sweepAll(rt->defaultFreeOp());
jit::JitRuntime::SweepJitcodeGlobalTable(rt);
rt->gc.sweepZoneAfterCompacting(zone);
// Type inference may put more blocks here to free.
freeLifoAlloc.freeAll();
// Clear runtime caches that can contain cell pointers.
// TODO: Should possibly just call purgeRuntime() here.
rt->newObjectCache.purge();
rt->nativeIterCache.purge();
// Call callbacks to get the rest of the system to fixup other untraced pointers.
callWeakPointerZoneGroupCallbacks();
for (CompartmentsInZoneIter comp(zone); !comp.done(); comp.next())
callWeakPointerCompartmentCallbacks(comp);
// Finally, iterate through all cells that can contain JSObject pointers to
// update them. Since updating each cell is independent we try to
// parallelize this as much as possible.
if (CanUseExtraThreads())
updateAllCellPointersParallel(&trc, zone);
else
updateAllCellPointersSerial(&trc, zone);
}
void
GCRuntime::protectAndHoldArenas(ArenaHeader* arenaList)
{
for (ArenaHeader* arena = arenaList; arena; ) {
MOZ_ASSERT(arena->allocated());
ArenaHeader* next = arena->next;
if (!next) {
// Prepend to hold list before we protect the memory.
arena->next = relocatedArenasToRelease;
relocatedArenasToRelease = arenaList;
}
ProtectPages(arena, ArenaSize);
arena = next;
}
}
void
GCRuntime::unprotectHeldRelocatedArenas()
{
for (ArenaHeader* arena = relocatedArenasToRelease; arena; arena = arena->next) {
UnprotectPages(arena, ArenaSize);
MOZ_ASSERT(arena->allocated());
}
}
void
GCRuntime::releaseRelocatedArenas(ArenaHeader* arenaList)
{
AutoLockGC lock(rt);
releaseRelocatedArenasWithoutUnlocking(arenaList, lock);
expireChunksAndArenas(true, lock);
}
void
GCRuntime::releaseRelocatedArenasWithoutUnlocking(ArenaHeader* arenaList, const AutoLockGC& lock)
{
// Release the relocated arenas, now containing only forwarding pointers
unsigned count = 0;
while (arenaList) {
ArenaHeader* aheader = arenaList;
arenaList = arenaList->next;
// Clear the mark bits
aheader->unmarkAll();
// Mark arena as empty
AllocKind thingKind = aheader->getAllocKind();
size_t thingSize = aheader->getThingSize();
Arena* arena = aheader->getArena();
FreeSpan fullSpan;
fullSpan.initFinal(arena->thingsStart(thingKind), arena->thingsEnd() - thingSize, thingSize);
aheader->setFirstFreeSpan(&fullSpan);
#if defined(JS_CRASH_DIAGNOSTICS)
JS_POISON(reinterpret_cast<void*>(arena->thingsStart(thingKind)),
JS_MOVED_TENURED_PATTERN, Arena::thingsSpan(thingSize));
#else
if (cobalt::configuration::Configuration::GetInstance()->CobaltGcZeal()) {
JS_POISON(reinterpret_cast<void*>(arena->thingsStart(thingKind)),
JS_MOVED_TENURED_PATTERN, Arena::thingsSpan(thingSize));
}
#endif
releaseArena(aheader, lock);
++count;
}
}
// In debug mode we don't always release relocated arenas straight away.
// Sometimes protect them instead and hold onto them until the next GC sweep
// phase to catch any pointers to them that didn't get forwarded.
void
GCRuntime::releaseHeldRelocatedArenas()
{
#ifdef DEBUG
unprotectHeldRelocatedArenas();
releaseRelocatedArenas(relocatedArenasToRelease);
relocatedArenasToRelease = nullptr;
#endif
}
void
GCRuntime::releaseHeldRelocatedArenasWithoutUnlocking(const AutoLockGC& lock)
{
#ifdef DEBUG
unprotectHeldRelocatedArenas();
releaseRelocatedArenasWithoutUnlocking(relocatedArenasToRelease, lock);
relocatedArenasToRelease = nullptr;
#endif
}
void
ReleaseArenaList(JSRuntime* rt, ArenaHeader* aheader, const AutoLockGC& lock)
{
ArenaHeader* next;
for (; aheader; aheader = next) {
next = aheader->next;
rt->gc.releaseArena(aheader, lock);
}
}
ArenaLists::~ArenaLists()
{
AutoLockGC lock(runtime_);
for (auto i : AllAllocKinds()) {
/*
* We can only call this during the shutdown after the last GC when
* the background finalization is disabled.
*/
MOZ_ASSERT(backgroundFinalizeState[i] == BFS_DONE);
ReleaseArenaList(runtime_, arenaLists[i].head(), lock);
}
ReleaseArenaList(runtime_, incrementalSweptArenas.head(), lock);
for (auto i : ObjectAllocKinds())
ReleaseArenaList(runtime_, savedObjectArenas[i].head(), lock);
ReleaseArenaList(runtime_, savedEmptyObjectArenas, lock);
}
void
ArenaLists::finalizeNow(FreeOp* fop, const FinalizePhase& phase)
{
gcstats::AutoPhase ap(fop->runtime()->gc.stats, phase.statsPhase);
for (unsigned i = 0; i < phase.length; ++i)
finalizeNow(fop, phase.kinds[i], RELEASE_ARENAS, nullptr);
}
void
ArenaLists::finalizeNow(FreeOp* fop, AllocKind thingKind, KeepArenasEnum keepArenas, ArenaHeader** empty)
{
MOZ_ASSERT(!IsBackgroundFinalized(thingKind));
forceFinalizeNow(fop, thingKind, keepArenas, empty);
}
void
ArenaLists::forceFinalizeNow(FreeOp* fop, AllocKind thingKind, KeepArenasEnum keepArenas, ArenaHeader** empty)
{
MOZ_ASSERT(backgroundFinalizeState[thingKind] == BFS_DONE);
ArenaHeader* arenas = arenaLists[thingKind].head();
if (!arenas)
return;
arenaLists[thingKind].clear();
size_t thingsPerArena = Arena::thingsPerArena(Arena::thingSize(thingKind));
SortedArenaList finalizedSorted(thingsPerArena);
auto unlimited = SliceBudget::unlimited();
FinalizeArenas(fop, &arenas, finalizedSorted, thingKind, unlimited, keepArenas);
MOZ_ASSERT(!arenas);
if (empty) {
MOZ_ASSERT(keepArenas == KEEP_ARENAS);
finalizedSorted.extractEmpty(empty);
}
arenaLists[thingKind] = finalizedSorted.toArenaList();
}
void
ArenaLists::queueForForegroundSweep(FreeOp* fop, const FinalizePhase& phase)
{
gcstats::AutoPhase ap(fop->runtime()->gc.stats, phase.statsPhase);
for (unsigned i = 0; i < phase.length; ++i)
queueForForegroundSweep(fop, phase.kinds[i]);
}
void
ArenaLists::queueForForegroundSweep(FreeOp* fop, AllocKind thingKind)
{
MOZ_ASSERT(!IsBackgroundFinalized(thingKind));
MOZ_ASSERT(backgroundFinalizeState[thingKind] == BFS_DONE);
MOZ_ASSERT(!arenaListsToSweep[thingKind]);
arenaListsToSweep[thingKind] = arenaLists[thingKind].head();
arenaLists[thingKind].clear();
}
void
ArenaLists::queueForBackgroundSweep(FreeOp* fop, const FinalizePhase& phase)
{
gcstats::AutoPhase ap(fop->runtime()->gc.stats, phase.statsPhase);
for (unsigned i = 0; i < phase.length; ++i)
queueForBackgroundSweep(fop, phase.kinds[i]);
}
inline void
ArenaLists::queueForBackgroundSweep(FreeOp* fop, AllocKind thingKind)
{
MOZ_ASSERT(IsBackgroundFinalized(thingKind));
ArenaList* al = &arenaLists[thingKind];
if (al->isEmpty()) {
MOZ_ASSERT(backgroundFinalizeState[thingKind] == BFS_DONE);
return;
}
MOZ_ASSERT(backgroundFinalizeState[thingKind] == BFS_DONE);
arenaListsToSweep[thingKind] = al->head();
al->clear();
backgroundFinalizeState[thingKind] = BFS_RUN;
}
/*static*/ void
ArenaLists::backgroundFinalize(FreeOp* fop, ArenaHeader* listHead, ArenaHeader** empty)
{
MOZ_ASSERT(listHead);
MOZ_ASSERT(empty);
AllocKind thingKind = listHead->getAllocKind();
Zone* zone = listHead->zone;
size_t thingsPerArena = Arena::thingsPerArena(Arena::thingSize(thingKind));
SortedArenaList finalizedSorted(thingsPerArena);
auto unlimited = SliceBudget::unlimited();
FinalizeArenas(fop, &listHead, finalizedSorted, thingKind, unlimited, KEEP_ARENAS);
MOZ_ASSERT(!listHead);
finalizedSorted.extractEmpty(empty);
// When arenas are queued for background finalization, all arenas are moved
// to arenaListsToSweep[], leaving the arenaLists[] empty. However, new
// arenas may be allocated before background finalization finishes; now that
// finalization is complete, we want to merge these lists back together.
ArenaLists* lists = &zone->arenas;
ArenaList* al = &lists->arenaLists[thingKind];
// Flatten |finalizedSorted| into a regular ArenaList.
ArenaList finalized = finalizedSorted.toArenaList();
// We must take the GC lock to be able to safely modify the ArenaList;
// however, this does not by itself make the changes visible to all threads,
// as not all threads take the GC lock to read the ArenaLists.
// That safety is provided by the ReleaseAcquire memory ordering of the
// background finalize state, which we explicitly set as the final step.
{
AutoLockGC lock(fop->runtime());
MOZ_ASSERT(lists->backgroundFinalizeState[thingKind] == BFS_RUN);
// Join |al| and |finalized| into a single list.
*al = finalized.insertListWithCursorAtEnd(*al);
lists->arenaListsToSweep[thingKind] = nullptr;
}
lists->backgroundFinalizeState[thingKind] = BFS_DONE;
}
void
ArenaLists::queueForegroundObjectsForSweep(FreeOp* fop)
{
gcstats::AutoPhase ap(fop->runtime()->gc.stats, gcstats::PHASE_SWEEP_OBJECT);
#ifdef DEBUG
for (auto i : ObjectAllocKinds()) { // Braces needed to appease MSVC 2013.
MOZ_ASSERT(savedObjectArenas[i].isEmpty());
}
MOZ_ASSERT(savedEmptyObjectArenas == nullptr);
#endif
// Foreground finalized objects must be finalized at the beginning of the
// sweep phase, before control can return to the mutator. Otherwise,
// mutator behavior can resurrect certain objects whose references would
// otherwise have been erased by the finalizer.
finalizeNow(fop, AllocKind::OBJECT0, KEEP_ARENAS, &savedEmptyObjectArenas);
finalizeNow(fop, AllocKind::OBJECT2, KEEP_ARENAS, &savedEmptyObjectArenas);
finalizeNow(fop, AllocKind::OBJECT4, KEEP_ARENAS, &savedEmptyObjectArenas);
finalizeNow(fop, AllocKind::OBJECT8, KEEP_ARENAS, &savedEmptyObjectArenas);
finalizeNow(fop, AllocKind::OBJECT12, KEEP_ARENAS, &savedEmptyObjectArenas);
finalizeNow(fop, AllocKind::OBJECT16, KEEP_ARENAS, &savedEmptyObjectArenas);
// Prevent the arenas from having new objects allocated into them. We need
// to know which objects are marked while we incrementally sweep dead
// references from type information.
savedObjectArenas[AllocKind::OBJECT0] = arenaLists[AllocKind::OBJECT0].copyAndClear();
savedObjectArenas[AllocKind::OBJECT2] = arenaLists[AllocKind::OBJECT2].copyAndClear();
savedObjectArenas[AllocKind::OBJECT4] = arenaLists[AllocKind::OBJECT4].copyAndClear();
savedObjectArenas[AllocKind::OBJECT8] = arenaLists[AllocKind::OBJECT8].copyAndClear();
savedObjectArenas[AllocKind::OBJECT12] = arenaLists[AllocKind::OBJECT12].copyAndClear();
savedObjectArenas[AllocKind::OBJECT16] = arenaLists[AllocKind::OBJECT16].copyAndClear();
}
void
ArenaLists::mergeForegroundSweptObjectArenas()
{
AutoLockGC lock(runtime_);
ReleaseArenaList(runtime_, savedEmptyObjectArenas, lock);
savedEmptyObjectArenas = nullptr;
mergeSweptArenas(AllocKind::OBJECT0);
mergeSweptArenas(AllocKind::OBJECT2);
mergeSweptArenas(AllocKind::OBJECT4);
mergeSweptArenas(AllocKind::OBJECT8);
mergeSweptArenas(AllocKind::OBJECT12);
mergeSweptArenas(AllocKind::OBJECT16);
}
inline void
ArenaLists::mergeSweptArenas(AllocKind thingKind)
{
ArenaList* al = &arenaLists[thingKind];
ArenaList* saved = &savedObjectArenas[thingKind];
*al = saved->insertListWithCursorAtEnd(*al);
saved->clear();
}
void
ArenaLists::queueForegroundThingsForSweep(FreeOp* fop)
{
gcShapeArenasToUpdate = arenaListsToSweep[AllocKind::SHAPE];
gcAccessorShapeArenasToUpdate = arenaListsToSweep[AllocKind::ACCESSOR_SHAPE];
gcObjectGroupArenasToUpdate = arenaListsToSweep[AllocKind::OBJECT_GROUP];
gcScriptArenasToUpdate = arenaListsToSweep[AllocKind::SCRIPT];
}
/* static */ void*
GCRuntime::refillFreeListInGC(Zone* zone, AllocKind thingKind)
{
/*
* Called by compacting GC to refill a free list while we are in a GC.
*/
MOZ_ASSERT(zone->arenas.freeLists[thingKind].isEmpty());
mozilla::DebugOnly<JSRuntime*> rt = zone->runtimeFromMainThread();
MOZ_ASSERT(rt->isHeapMajorCollecting());
MOZ_ASSERT(!rt->gc.isBackgroundSweeping());
AutoMaybeStartBackgroundAllocation maybeStartBackgroundAllocation;
return zone->arenas.allocateFromArena(zone, thingKind, maybeStartBackgroundAllocation);
}
SliceBudget::SliceBudget()
: timeBudget(UnlimitedTimeBudget), workBudget(UnlimitedWorkBudget)
{
makeUnlimited();
}
SliceBudget::SliceBudget(TimeBudget time)
: timeBudget(time), workBudget(UnlimitedWorkBudget)
{
if (time.budget < 0) {
makeUnlimited();
} else {
// Note: TimeBudget(0) is equivalent to WorkBudget(CounterReset).
deadline = PRMJ_Now() + time.budget * PRMJ_USEC_PER_MSEC;
counter = CounterReset;
}
}
SliceBudget::SliceBudget(WorkBudget work)
: timeBudget(UnlimitedTimeBudget), workBudget(work)
{
if (work.budget < 0) {
makeUnlimited();
} else {
deadline = 0;
counter = work.budget;
}
}
int
SliceBudget::describe(char* buffer, size_t maxlen) const
{
if (isUnlimited())
return JS_snprintf(buffer, maxlen, "unlimited");
else if (isWorkBudget())
return JS_snprintf(buffer, maxlen, "work(%lld)", workBudget.budget);
else
return JS_snprintf(buffer, maxlen, "%lldms", timeBudget.budget);
}
bool
SliceBudget::checkOverBudget()
{
bool over = PRMJ_Now() >= deadline;
if (!over)
counter = CounterReset;
return over;
}
void
js::MarkCompartmentActive(InterpreterFrame* fp)
{
fp->script()->compartment()->zone()->active = true;
}
void
GCRuntime::requestMajorGC(JS::gcreason::Reason reason)
{
if (majorGCRequested())
return;
majorGCTriggerReason = reason;
rt->requestInterrupt(JSRuntime::RequestInterruptUrgent);
}
void
GCRuntime::requestMinorGC(JS::gcreason::Reason reason)
{
MOZ_ASSERT(CurrentThreadCanAccessRuntime(rt));
if (minorGCRequested())
return;
minorGCTriggerReason = reason;
rt->requestInterrupt(JSRuntime::RequestInterruptUrgent);
}
bool
GCRuntime::triggerGC(JS::gcreason::Reason reason)
{
/*
* Don't trigger GCs if this is being called off the main thread from
* onTooMuchMalloc().
*/
if (!CurrentThreadCanAccessRuntime(rt))
return false;
/* GC is already running. */
if (rt->isHeapCollecting())
return false;
JS::PrepareForFullGC(rt);
requestMajorGC(reason);
return true;
}
void
GCRuntime::maybeAllocTriggerZoneGC(Zone* zone, const AutoLockGC& lock)
{
size_t usedBytes = zone->usage.gcBytes();
size_t thresholdBytes = zone->threshold.gcTriggerBytes();
size_t igcThresholdBytes = thresholdBytes * tunables.zoneAllocThresholdFactor();
if (usedBytes >= thresholdBytes) {
// The threshold has been surpassed, immediately trigger a GC,
// which will be done non-incrementally.
triggerZoneGC(zone, JS::gcreason::ALLOC_TRIGGER);
} else if (usedBytes >= igcThresholdBytes) {
// Reduce the delay to the start of the next incremental slice.
if (zone->gcDelayBytes < ArenaSize)
zone->gcDelayBytes = 0;
else
zone->gcDelayBytes -= ArenaSize;
if (!zone->gcDelayBytes) {
// Start or continue an in progress incremental GC. We do this
// to try to avoid performing non-incremental GCs on zones
// which allocate a lot of data, even when incremental slices
// can't be triggered via scheduling in the event loop.
triggerZoneGC(zone, JS::gcreason::ALLOC_TRIGGER);
// Delay the next slice until a certain amount of allocation
// has been performed.
zone->gcDelayBytes = tunables.zoneAllocDelayBytes();
}
}
}
bool
GCRuntime::triggerZoneGC(Zone* zone, JS::gcreason::Reason reason)
{
/* Zones in use by a thread with an exclusive context can't be collected. */
if (!CurrentThreadCanAccessRuntime(rt)) {
MOZ_ASSERT(zone->usedByExclusiveThread || zone->isAtomsZone());
return false;
}
/* GC is already running. */
if (rt->isHeapCollecting())
return false;
if (cobalt::configuration::Configuration::GetInstance()->CobaltGcZeal()) {
if (zealMode == ZealAllocValue) {
triggerGC(reason);
return true;
}
}
if (zone->isAtomsZone()) {
/* We can't do a zone GC of the atoms compartment. */
if (rt->keepAtoms()) {
/* Skip GC and retrigger later, since atoms zone won't be collected
* if keepAtoms is true. */
fullGCForAtomsRequested_ = true;
return false;
}
triggerGC(reason);
return true;
}
PrepareZoneForGC(zone);
requestMajorGC(reason);
return true;
}
bool
GCRuntime::maybeGC(Zone* zone)
{
MOZ_ASSERT(CurrentThreadCanAccessRuntime(rt));
if (cobalt::configuration::Configuration::GetInstance()->CobaltGcZeal()) {
if (zealMode == ZealAllocValue || zealMode == ZealPokeValue) {
JS::PrepareForFullGC(rt);
gc(GC_NORMAL, JS::gcreason::DEBUG_GC);
return true;
}
}
if (gcIfRequested())
return true;
if (zone->usage.gcBytes() > 1024 * 1024 &&
zone->usage.gcBytes() >= zone->threshold.allocTrigger(schedulingState.inHighFrequencyGCMode()) &&
!isIncrementalGCInProgress() &&
!isBackgroundSweeping())
{
PrepareZoneForGC(zone);
startGC(GC_NORMAL, JS::gcreason::EAGER_ALLOC_TRIGGER);
return true;
}
return false;
}
void
GCRuntime::maybePeriodicFullGC()
{
/*
* Trigger a periodic full GC.
*
* This is a source of non-determinism, but is not called from the shell.
*
* Access to the counters and, on 32 bit, setting gcNextFullGCTime below
* is not atomic and a race condition could trigger or suppress the GC. We
* tolerate this.
*/
#ifndef JS_MORE_DETERMINISTIC
int64_t now = PRMJ_Now();
if (nextFullGCTime && nextFullGCTime <= now && !isIncrementalGCInProgress()) {
if (chunkAllocationSinceLastGC ||
numArenasFreeCommitted > decommitThreshold)
{
JS::PrepareForFullGC(rt);
startGC(GC_SHRINK, JS::gcreason::PERIODIC_FULL_GC);
} else {
nextFullGCTime = now + GC_IDLE_FULL_SPAN;
}
}
#endif
}
// Do all possible decommit immediately from the current thread without
// releasing the GC lock or allocating any memory.
void
GCRuntime::decommitAllWithoutUnlocking(const AutoLockGC& lock)
{
MOZ_ASSERT(emptyChunks(lock).count() == 0);
for (ChunkPool::Iter chunk(availableChunks(lock)); !chunk.done(); chunk.next())
chunk->decommitAllArenasWithoutUnlocking(lock);
MOZ_ASSERT(availableChunks(lock).verify());
}
void
GCRuntime::decommitArenas(AutoLockGC& lock)
{
// Verify that all entries in the empty chunks pool are decommitted.
for (ChunkPool::Iter chunk(emptyChunks(lock)); !chunk.done(); chunk.next())
MOZ_ASSERT(!chunk->info.numArenasFreeCommitted);
// Build a Vector of all current available Chunks. Since we release the
// gc lock while doing the decommit syscall, it is dangerous to iterate
// the available list directly, as concurrent operations can modify it.
mozilla::Vector<Chunk*> toDecommit;
MOZ_ASSERT(availableChunks(lock).verify());
for (ChunkPool::Iter iter(availableChunks(lock)); !iter.done(); iter.next()) {
if (!toDecommit.append(iter.get())) {
// The OOM handler does a full, immediate decommit, so there is
// nothing more to do here in any case.
return onOutOfMallocMemory(lock);
}
}
// Start at the tail and stop before the first chunk: we allocate from the
// head and don't want to thrash with the mutator.
for (size_t i = toDecommit.length(); i > 1; --i) {
Chunk* chunk = toDecommit[i - 1];
MOZ_ASSERT(chunk);
// The arena list is not doubly-linked, so we have to work in the free
// list order and not in the natural order.
while (chunk->info.numArenasFreeCommitted) {
bool ok = chunk->decommitOneFreeArena(rt, lock);
// FIXME Bug 1095620: add cancellation support when this becomes
// a ParallelTask.
if (/* cancel_ || */ !ok)
return;
}
}
MOZ_ASSERT(availableChunks(lock).verify());
}
void
GCRuntime::expireChunksAndArenas(bool shouldShrink, AutoLockGC& lock)
{
ChunkPool toFree = expireEmptyChunkPool(shouldShrink, lock);
if (toFree.count()) {
AutoUnlockGC unlock(lock);
FreeChunkPool(rt, toFree);
}
if (shouldShrink)
decommitArenas(lock);
}
void
GCRuntime::sweepBackgroundThings(ZoneList& zones, LifoAlloc& freeBlocks, ThreadType threadType)
{
freeBlocks.freeAll();
if (zones.isEmpty())
return;
// We must finalize thing kinds in the order specified by BackgroundFinalizePhases.
ArenaHeader* emptyArenas = nullptr;
FreeOp fop(rt, threadType);
for (unsigned phase = 0 ; phase < ArrayLength(BackgroundFinalizePhases) ; ++phase) {
for (Zone* zone = zones.front(); zone; zone = zone->nextZone()) {
for (unsigned index = 0 ; index < BackgroundFinalizePhases[phase].length ; ++index) {
AllocKind kind = BackgroundFinalizePhases[phase].kinds[index];
ArenaHeader* arenas = zone->arenas.arenaListsToSweep[kind];
if (arenas)
ArenaLists::backgroundFinalize(&fop, arenas, &emptyArenas);
}
}
}
AutoLockGC lock(rt);
ReleaseArenaList(rt, emptyArenas, lock);
while (!zones.isEmpty())
zones.removeFront();
}
void
GCRuntime::assertBackgroundSweepingFinished()
{
#ifdef DEBUG
MOZ_ASSERT(backgroundSweepZones.isEmpty());
for (ZonesIter zone(rt, WithAtoms); !zone.done(); zone.next()) {
for (auto i : AllAllocKinds()) {
MOZ_ASSERT(!zone->arenas.arenaListsToSweep[i]);
MOZ_ASSERT(zone->arenas.doneBackgroundFinalize(i));
}
}
MOZ_ASSERT(freeLifoAlloc.computedSizeOfExcludingThis() == 0);
#endif
}
unsigned
js::GetCPUCount()
{
static unsigned ncpus = 0;
if (ncpus == 0) {
# if defined(STARBOARD)
ncpus = SbSystemGetNumberOfProcessors();
# elif defined(XP_WIN)
SYSTEM_INFO sysinfo;
GetSystemInfo(&sysinfo);
ncpus = unsigned(sysinfo.dwNumberOfProcessors);
# else
long n = sysconf(_SC_NPROCESSORS_ONLN);
ncpus = (n > 0) ? unsigned(n) : 1;
# endif
}
return ncpus;
}
bool
GCHelperState::init()
{
if (!(done = PR_NewCondVar(rt->gc.lock)))
return false;
return true;
}
void
GCHelperState::finish()
{
if (!rt->gc.lock) {
MOZ_ASSERT(state_ == IDLE);
return;
}
// Wait for any lingering background sweeping to finish.
waitBackgroundSweepEnd();
if (done)
PR_DestroyCondVar(done);
}
GCHelperState::State
GCHelperState::state()
{
MOZ_ASSERT(rt->gc.currentThreadOwnsGCLock());
return state_;
}
void
GCHelperState::setState(State state)
{
MOZ_ASSERT(rt->gc.currentThreadOwnsGCLock());
state_ = state;
}
void
GCHelperState::startBackgroundThread(State newState)
{
MOZ_ASSERT(!thread && state() == IDLE && newState != IDLE);
setState(newState);
{
AutoEnterOOMUnsafeRegion noOOM;
if (!HelperThreadState().gcHelperWorklist().append(this))
noOOM.crash("Could not add to pending GC helpers list");
}
HelperThreadState().notifyAll(GlobalHelperThreadState::PRODUCER);
}
void
GCHelperState::waitForBackgroundThread()
{
MOZ_ASSERT(CurrentThreadCanAccessRuntime(rt));
#ifdef DEBUG
rt->gc.lockOwner.value = nullptr;
#endif
PR_WaitCondVar(done, PR_INTERVAL_NO_TIMEOUT);
#ifdef DEBUG
rt->gc.lockOwner.value = PR_GetCurrentThread();
#endif
}
void
GCHelperState::work()
{
MOZ_ASSERT(CanUseExtraThreads());
AutoLockGC lock(rt);
MOZ_ASSERT(!thread);
thread = PR_GetCurrentThread();
TraceLoggerThread* logger = TraceLoggerForCurrentThread();
switch (state()) {
case IDLE:
MOZ_CRASH("GC helper triggered on idle state");
break;
case SWEEPING: {
AutoTraceLog logSweeping(logger, TraceLogger_GCSweeping);
doSweep(lock);
MOZ_ASSERT(state() == SWEEPING);
break;
}
}
setState(IDLE);
thread = nullptr;
PR_NotifyAllCondVar(done);
}
BackgroundAllocTask::BackgroundAllocTask(JSRuntime* rt, ChunkPool& pool)
: runtime(rt),
chunkPool_(pool),
enabled_(CanUseExtraThreads() && GetCPUCount() >= 2)
{
}
/* virtual */ void
BackgroundAllocTask::run()
{
TraceLoggerThread* logger = TraceLoggerForCurrentThread();
AutoTraceLog logAllocation(logger, TraceLogger_GCAllocation);
AutoLockGC lock(runtime);
while (!cancel_ && runtime->gc.wantBackgroundAllocation(lock)) {
Chunk* chunk;
{
AutoUnlockGC unlock(lock);
chunk = Chunk::allocate(runtime);
if (!chunk)
break;
}
chunkPool_.push(chunk);
}
}
void
GCRuntime::queueZonesForBackgroundSweep(ZoneList& zones)
{
AutoLockHelperThreadState helperLock;
AutoLockGC lock(rt);
backgroundSweepZones.transferFrom(zones);
helperState.maybeStartBackgroundSweep(lock);
}
void
GCRuntime::freeUnusedLifoBlocksAfterSweeping(LifoAlloc* lifo)
{
MOZ_ASSERT(rt->isHeapBusy());
AutoLockGC lock(rt);
freeLifoAlloc.transferUnusedFrom(lifo);
}
void
GCRuntime::freeAllLifoBlocksAfterSweeping(LifoAlloc* lifo)
{
MOZ_ASSERT(rt->isHeapBusy());
AutoLockGC lock(rt);
freeLifoAlloc.transferFrom(lifo);
}
void
GCHelperState::maybeStartBackgroundSweep(const AutoLockGC& lock)
{
MOZ_ASSERT(CanUseExtraThreads());
if (state() == IDLE)
startBackgroundThread(SWEEPING);
}
void
GCHelperState::startBackgroundShrink(const AutoLockGC& lock)
{
MOZ_ASSERT(CanUseExtraThreads());
switch (state()) {
case IDLE:
shrinkFlag = true;
startBackgroundThread(SWEEPING);
break;
case SWEEPING:
shrinkFlag = true;
break;
default:
MOZ_CRASH("Invalid GC helper thread state.");
}
}
void
GCHelperState::waitBackgroundSweepEnd()
{
AutoLockGC lock(rt);
while (state() == SWEEPING)
waitForBackgroundThread();
if (!rt->gc.isIncrementalGCInProgress())
rt->gc.assertBackgroundSweepingFinished();
}
void
GCHelperState::doSweep(AutoLockGC& lock)
{
// The main thread may call queueZonesForBackgroundSweep() or
// ShrinkGCBuffers() while this is running so we must check there is no more
// work to do before exiting.
do {
while (!rt->gc.backgroundSweepZones.isEmpty()) {
AutoSetThreadIsSweeping threadIsSweeping;
ZoneList zones;
zones.transferFrom(rt->gc.backgroundSweepZones);
LifoAlloc freeLifoAlloc(JSRuntime::TEMP_LIFO_ALLOC_PRIMARY_CHUNK_SIZE);
freeLifoAlloc.transferFrom(&rt->gc.freeLifoAlloc);
AutoUnlockGC unlock(lock);
rt->gc.sweepBackgroundThings(zones, freeLifoAlloc, BackgroundThread);
}
bool shrinking = shrinkFlag;
shrinkFlag = false;
rt->gc.expireChunksAndArenas(shrinking, lock);
} while (!rt->gc.backgroundSweepZones.isEmpty() || shrinkFlag);
}
bool
GCHelperState::onBackgroundThread()
{
return PR_GetCurrentThread() == thread;
}
bool
GCRuntime::shouldReleaseObservedTypes()
{
bool releaseTypes = false;
if (cobalt::configuration::Configuration::GetInstance()->CobaltGcZeal()) {
if (zealMode != 0)
releaseTypes = true;
}
/* We may miss the exact target GC due to resets. */
if (majorGCNumber >= jitReleaseNumber)
releaseTypes = true;
if (releaseTypes)
jitReleaseNumber = majorGCNumber + JIT_SCRIPT_RELEASE_TYPES_PERIOD;
return releaseTypes;
}
struct IsAboutToBeFinalizedFunctor {
template <typename T> bool operator()(Cell** t) {
mozilla::DebugOnly<const Cell*> prior = *t;
bool result = IsAboutToBeFinalizedUnbarriered(reinterpret_cast<T**>(t));
// Sweep should not have to deal with moved pointers, since moving GC
// handles updating the UID table manually.
MOZ_ASSERT(*t == prior);
return result;
}
};
/* static */ bool
UniqueIdGCPolicy::needsSweep(Cell** cell, uint64_t*)
{
return DispatchTraceKindTyped(IsAboutToBeFinalizedFunctor(), (*cell)->getTraceKind(), cell);
}
void
JS::Zone::sweepUniqueIds(js::FreeOp* fop)
{
uniqueIds_.sweep();
}
/*
* It's simpler if we preserve the invariant that every zone has at least one
* compartment. If we know we're deleting the entire zone, then
* SweepCompartments is allowed to delete all compartments. In this case,
* |keepAtleastOne| is false. If some objects remain in the zone so that it
* cannot be deleted, then we set |keepAtleastOne| to true, which prohibits
* SweepCompartments from deleting every compartment. Instead, it preserves an
* arbitrary compartment in the zone.
*/
void
Zone::sweepCompartments(FreeOp* fop, bool keepAtleastOne, bool destroyingRuntime)
{
JSRuntime* rt = runtimeFromMainThread();
JSDestroyCompartmentCallback callback = rt->destroyCompartmentCallback;
JSCompartment** read = compartments.begin();
JSCompartment** end = compartments.end();
JSCompartment** write = read;
bool foundOne = false;
while (read < end) {
JSCompartment* comp = *read++;
MOZ_ASSERT(!rt->isAtomsCompartment(comp));
/*
* Don't delete the last compartment if all the ones before it were
* deleted and keepAtleastOne is true.
*/
bool dontDelete = read == end && !foundOne && keepAtleastOne;
if ((!comp->marked && !dontDelete) || destroyingRuntime) {
if (callback)
callback(fop, comp);
if (comp->principals())
JS_DropPrincipals(rt, comp->principals());
js_delete(comp);
} else {
*write++ = comp;
foundOne = true;
}
}
compartments.resize(write - compartments.begin());
MOZ_ASSERT_IF(keepAtleastOne, !compartments.empty());
}
void
GCRuntime::sweepZones(FreeOp* fop, bool destroyingRuntime)
{
MOZ_ASSERT_IF(destroyingRuntime, rt->gc.numActiveZoneIters == 0);
if (rt->gc.numActiveZoneIters)
return;
AutoLockGC lock(rt); // Avoid race with background sweeping.
JSZoneCallback callback = rt->destroyZoneCallback;
/* Skip the atomsCompartment zone. */
Zone** read = zones.begin() + 1;
Zone** end = zones.end();
Zone** write = read;
MOZ_ASSERT(zones.length() >= 1);
MOZ_ASSERT(zones[0]->isAtomsZone());
while (read < end) {
Zone* zone = *read++;
if (zone->wasGCStarted()) {
if ((!zone->isQueuedForBackgroundSweep() &&
zone->arenas.arenaListsAreEmpty() &&
!zone->hasMarkedCompartments()) || destroyingRuntime)
{
zone->arenas.checkEmptyFreeLists();
AutoUnlockGC unlock(lock);
if (callback)
callback(zone);
zone->sweepCompartments(fop, false, destroyingRuntime);
MOZ_ASSERT(zone->compartments.empty());
fop->delete_(zone);
continue;
}
zone->sweepCompartments(fop, true, destroyingRuntime);
}
*write++ = zone;
}
zones.resize(write - zones.begin());
}
void
GCRuntime::purgeRuntime()
{
for (GCCompartmentsIter comp(rt); !comp.done(); comp.next())
comp->purge();
freeUnusedLifoBlocksAfterSweeping(&rt->tempLifoAlloc);
rt->interpreterStack().purge(rt);
rt->gsnCache.purge();
rt->scopeCoordinateNameCache.purge();
rt->newObjectCache.purge();
rt->nativeIterCache.purge();
rt->uncompressedSourceCache.purge();
rt->evalCache.clear();
if (!rt->hasActiveCompilations())
rt->parseMapPool().purgeAll();
}
bool
GCRuntime::shouldPreserveJITCode(JSCompartment* comp, int64_t currentTime,
JS::gcreason::Reason reason)
{
if (cleanUpEverything)
return false;
if (alwaysPreserveCode)
return true;
if (comp->preserveJitCode())
return true;
if (comp->lastAnimationTime + PRMJ_USEC_PER_SEC >= currentTime)
return true;
if (reason == JS::gcreason::DEBUG_GC)
return true;
return false;
}
#ifdef DEBUG
class CompartmentCheckTracer : public JS::CallbackTracer
{
void onChild(const JS::GCCellPtr& thing) override;
public:
explicit CompartmentCheckTracer(JSRuntime* rt)
: JS::CallbackTracer(rt), src(nullptr), zone(nullptr), compartment(nullptr)
{}
Cell* src;
JS::TraceKind srcKind;
Zone* zone;
JSCompartment* compartment;
};
static bool
InCrossCompartmentMap(JSObject* src, Cell* dst, JS::TraceKind dstKind)
{
JSCompartment* srccomp = src->compartment();
if (dstKind == JS::TraceKind::Object) {
Value key = ObjectValue(*static_cast<JSObject*>(dst));
if (WrapperMap::Ptr p = srccomp->lookupWrapper(key)) {
if (*p->value().unsafeGet() == ObjectValue(*src))
return true;
}
}
/*
* If the cross-compartment edge is caused by the debugger, then we don't
* know the right hashtable key, so we have to iterate.
*/
for (JSCompartment::WrapperEnum e(srccomp); !e.empty(); e.popFront()) {
if (e.front().key().wrapped == dst && ToMarkable(e.front().value()) == src)
return true;
}
return false;
}
struct MaybeCompartmentFunctor {
template <typename T> JSCompartment* operator()(T* t) { return t->maybeCompartment(); }
};
void
CompartmentCheckTracer::onChild(const JS::GCCellPtr& thing)
{
TenuredCell* tenured = TenuredCell::fromPointer(thing.asCell());
JSCompartment* comp = DispatchTyped(MaybeCompartmentFunctor(), thing);
if (comp && compartment) {
MOZ_ASSERT(comp == compartment || runtime()->isAtomsCompartment(comp) ||
(srcKind == JS::TraceKind::Object &&
InCrossCompartmentMap(static_cast<JSObject*>(src), tenured, thing.kind())));
} else {
MOZ_ASSERT(tenured->zone() == zone || tenured->zone()->isAtomsZone());
}
}
void
GCRuntime::checkForCompartmentMismatches()
{
if (disableStrictProxyCheckingCount)
return;
CompartmentCheckTracer trc(rt);
for (ZonesIter zone(rt, SkipAtoms); !zone.done(); zone.next()) {
trc.zone = zone;
for (auto thingKind : AllAllocKinds()) {
for (ZoneCellIterUnderGC i(zone, thingKind); !i.done(); i.next()) {
trc.src = i.getCell();
trc.srcKind = MapAllocToTraceKind(thingKind);
trc.compartment = DispatchTraceKindTyped(MaybeCompartmentFunctor(),
trc.src, trc.srcKind);
js::TraceChildren(&trc, trc.src, trc.srcKind);
}
}
}
}
#endif
static void
RelazifyFunctions(Zone* zone, AllocKind kind)
{
MOZ_ASSERT(kind == AllocKind::FUNCTION ||
kind == AllocKind::FUNCTION_EXTENDED);
JSRuntime* rt = zone->runtimeFromMainThread();
for (ZoneCellIterUnderGC i(zone, kind); !i.done(); i.next()) {
JSFunction* fun = &i.get<JSObject>()->as<JSFunction>();
if (fun->hasScript())
fun->maybeRelazify(rt);
}
}
bool
GCRuntime::beginMarkPhase(JS::gcreason::Reason reason)
{
int64_t currentTime = PRMJ_Now();
#ifdef DEBUG
if (fullCompartmentChecks)
checkForCompartmentMismatches();
#endif
isFull = true;
bool any = false;
for (ZonesIter zone(rt, WithAtoms); !zone.done(); zone.next()) {
/* Assert that zone state is as we expect */
MOZ_ASSERT(!zone->isCollecting());
MOZ_ASSERT(!zone->compartments.empty());
#ifdef DEBUG
for (auto i : AllAllocKinds()) { // Braces needed to appease MSVC 2013.
MOZ_ASSERT(!zone->arenas.arenaListsToSweep[i]);
}
#endif
/* Set up which zones will be collected. */
if (zone->isGCScheduled()) {
if (!zone->isAtomsZone()) {
any = true;
zone->setGCState(Zone::Mark);
}
} else {
isFull = false;
}
zone->setPreservingCode(false);
}
for (CompartmentsIter c(rt, WithAtoms); !c.done(); c.next()) {
c->marked = false;
c->scheduledForDestruction = false;
c->maybeAlive = false;
if (shouldPreserveJITCode(c, currentTime, reason))
c->zone()->setPreservingCode(true);
}
if (!rt->gc.cleanUpEverything) {
if (JSCompartment* comp = jit::TopmostIonActivationCompartment(rt))
comp->zone()->setPreservingCode(true);
}
/*
* Atoms are not in the cross-compartment map. So if there are any
* zones that are not being collected, we are not allowed to collect
* atoms. Otherwise, the non-collected zones could contain pointers
* to atoms that we would miss.
*
* keepAtoms() will only change on the main thread, which we are currently
* on. If the value of keepAtoms() changes between GC slices, then we'll
* cancel the incremental GC. See IsIncrementalGCSafe.
*/
if (isFull && !rt->keepAtoms()) {
Zone* atomsZone = rt->atomsCompartment()->zone();
if (atomsZone->isGCScheduled()) {
MOZ_ASSERT(!atomsZone->isCollecting());
atomsZone->setGCState(Zone::Mark);
any = true;
}
}
/* Check that at least one zone is scheduled for collection. */
if (!any)
return false;
/*
* At the end of each incremental slice, we call prepareForIncrementalGC,
* which marks objects in all arenas that we're currently allocating
* into. This can cause leaks if unreachable objects are in these
* arenas. This purge call ensures that we only mark arenas that have had
* allocations after the incremental GC started.
*/
if (isIncremental) {
for (GCZonesIter zone(rt); !zone.done(); zone.next())
zone->arenas.purge();
}
MemProfiler::MarkTenuredStart(rt);
marker.start();
GCMarker* gcmarker = &marker;
/* For non-incremental GC the following sweep discards the jit code. */
if (isIncremental) {
for (GCZonesIter zone(rt); !zone.done(); zone.next()) {
gcstats::AutoPhase ap(stats, gcstats::PHASE_MARK_DISCARD_CODE);
zone->discardJitCode(rt->defaultFreeOp());
}
}
/*
* Relazify functions after discarding JIT code (we can't relazify
* functions with JIT code) and before the actual mark phase, so that
* the current GC can collect the JSScripts we're unlinking here.
*/
for (GCZonesIter zone(rt); !zone.done(); zone.next()) {
gcstats::AutoPhase ap(stats, gcstats::PHASE_RELAZIFY_FUNCTIONS);
RelazifyFunctions(zone, AllocKind::FUNCTION);
RelazifyFunctions(zone, AllocKind::FUNCTION_EXTENDED);
}
startNumber = number;
/*
* We must purge the runtime at the beginning of an incremental GC. The
* danger if we purge later is that the snapshot invariant of incremental
* GC will be broken, as follows. If some object is reachable only through
* some cache (say the dtoaCache) then it will not be part of the snapshot.
* If we purge after root marking, then the mutator could obtain a pointer
* to the object and start using it. This object might never be marked, so
* a GC hazard would exist.
*/
{
gcstats::AutoPhase ap(stats, gcstats::PHASE_PURGE);
purgeRuntime();
}
/*
* Mark phase.
*/
gcstats::AutoPhase ap1(stats, gcstats::PHASE_MARK);
{
gcstats::AutoPhase ap(stats, gcstats::PHASE_UNMARK);
for (GCZonesIter zone(rt); !zone.done(); zone.next()) {
/* Unmark everything in the zones being collected. */
zone->arenas.unmarkAll();
}
for (GCZonesIter zone(rt); !zone.done(); zone.next()) {
/* Unmark all weak maps in the zones being collected. */
WeakMapBase::unmarkZone(zone);
}
if (isFull)
UnmarkScriptData(rt);
}
markRuntime(gcmarker, MarkRuntime);
gcstats::AutoPhase ap2(stats, gcstats::PHASE_MARK_ROOTS);
if (isIncremental) {
gcstats::AutoPhase ap3(stats, gcstats::PHASE_BUFFER_GRAY_ROOTS);
bufferGrayRoots();
}
markCompartments();
foundBlackGrayEdges = false;
return true;
}
void
GCRuntime::markCompartments()
{
gcstats::AutoPhase ap(stats, gcstats::PHASE_MARK_COMPARTMENTS);
/*
* This code ensures that if a compartment is "dead", then it will be
* collected in this GC. A compartment is considered dead if its maybeAlive
* flag is false. The maybeAlive flag is set if:
* (1) the compartment has incoming cross-compartment edges, or
* (2) an object in the compartment was marked during root marking, either
* as a black root or a gray root.
* If the maybeAlive is false, then we set the scheduledForDestruction flag.
* At the end of the GC, we look for compartments where
* scheduledForDestruction is true. These are compartments that were somehow
* "revived" during the incremental GC. If any are found, we do a special,
* non-incremental GC of those compartments to try to collect them.
*
* Compartments can be revived for a variety of reasons. On reason is bug
* 811587, where a reflector that was dead can be revived by DOM code that
* still refers to the underlying DOM node.
*
* Read barriers and allocations can also cause revival. This might happen
* during a function like JS_TransplantObject, which iterates over all
* compartments, live or dead, and operates on their objects. See bug 803376
* for details on this problem. To avoid the problem, we try to avoid
* allocation and read barriers during JS_TransplantObject and the like.
*/
/* Set the maybeAlive flag based on cross-compartment edges. */
for (CompartmentsIter c(rt, SkipAtoms); !c.done(); c.next()) {
for (JSCompartment::WrapperEnum e(c); !e.empty(); e.popFront()) {
const CrossCompartmentKey& key = e.front().key();
JSCompartment* dest;
switch (key.kind) {
case CrossCompartmentKey::ObjectWrapper:
case CrossCompartmentKey::DebuggerObject:
case CrossCompartmentKey::DebuggerSource:
case CrossCompartmentKey::DebuggerEnvironment:
dest = static_cast<JSObject*>(key.wrapped)->compartment();
break;
case CrossCompartmentKey::DebuggerScript:
dest = static_cast<JSScript*>(key.wrapped)->compartment();
break;
default:
dest = nullptr;
break;
}
if (dest)
dest->maybeAlive = true;
}
}
/*
* For black roots, code in gc/Marking.cpp will already have set maybeAlive
* during MarkRuntime.
*/
for (GCCompartmentsIter c(rt); !c.done(); c.next()) {
if (!c->maybeAlive && !rt->isAtomsCompartment(c))
c->scheduledForDestruction = true;
}
}
template <class ZoneIterT>
void
GCRuntime::markWeakReferences(gcstats::Phase phase)
{
MOZ_ASSERT(marker.isDrained());
gcstats::AutoPhase ap1(stats, phase);
marker.enterWeakMarkingMode();
// TODO bug 1167452: Make weak marking incremental
SliceBudget budget = SliceBudget::unlimited();
marker.drainMarkStack(budget);
for (;;) {
bool markedAny = false;
if (!marker.isWeakMarkingTracer()) {
for (ZoneIterT zone(rt); !zone.done(); zone.next())
markedAny |= WeakMapBase::markZoneIteratively(zone, &marker);
}
for (CompartmentsIterT<ZoneIterT> c(rt); !c.done(); c.next()) {
if (c->watchpointMap)
markedAny |= c->watchpointMap->markIteratively(&marker);
}
markedAny |= Debugger::markAllIteratively(&marker);
markedAny |= jit::JitRuntime::MarkJitcodeGlobalTableIteratively(&marker);
if (!markedAny)
break;
auto unlimited = SliceBudget::unlimited();
marker.drainMarkStack(unlimited);
}
MOZ_ASSERT(marker.isDrained());
marker.leaveWeakMarkingMode();
}
void
GCRuntime::markWeakReferencesInCurrentGroup(gcstats::Phase phase)
{
markWeakReferences<GCZoneGroupIter>(phase);
}
template <class ZoneIterT, class CompartmentIterT>
void
GCRuntime::markGrayReferences(gcstats::Phase phase)
{
gcstats::AutoPhase ap(stats, phase);
if (hasBufferedGrayRoots()) {
for (ZoneIterT zone(rt); !zone.done(); zone.next())
markBufferedGrayRoots(zone);
} else {
MOZ_ASSERT(!isIncremental);
if (JSTraceDataOp op = grayRootTracer.op)
(*op)(&marker, grayRootTracer.data);
}
auto unlimited = SliceBudget::unlimited();
marker.drainMarkStack(unlimited);
}
void
GCRuntime::markGrayReferencesInCurrentGroup(gcstats::Phase phase)
{
markGrayReferences<GCZoneGroupIter, GCCompartmentGroupIter>(phase);
}
void
GCRuntime::markAllWeakReferences(gcstats::Phase phase)
{
markWeakReferences<GCZonesIter>(phase);
}
void
GCRuntime::markAllGrayReferences(gcstats::Phase phase)
{
markGrayReferences<GCZonesIter, GCCompartmentsIter>(phase);
}
#ifdef DEBUG
struct GCChunkHasher {
typedef gc::Chunk* Lookup;
/*
* Strip zeros for better distribution after multiplying by the golden
* ratio.
*/
static HashNumber hash(gc::Chunk* chunk) {
MOZ_ASSERT(!(uintptr_t(chunk) & gc::ChunkMask));
return HashNumber(uintptr_t(chunk) >> gc::ChunkShift);
}
static bool match(gc::Chunk* k, gc::Chunk* l) {
MOZ_ASSERT(!(uintptr_t(k) & gc::ChunkMask));
MOZ_ASSERT(!(uintptr_t(l) & gc::ChunkMask));
return k == l;
}
};
class js::gc::MarkingValidator
{
public:
explicit MarkingValidator(GCRuntime* gc);
~MarkingValidator();
void nonIncrementalMark();
void validate();
private:
GCRuntime* gc;
bool initialized;
typedef HashMap<Chunk*, ChunkBitmap*, GCChunkHasher, SystemAllocPolicy> BitmapMap;
BitmapMap map;
};
#endif // DEBUG
#ifdef JS_GC_MARKING_VALIDATION
js::gc::MarkingValidator::MarkingValidator(GCRuntime* gc)
: gc(gc),
initialized(false)
{}
js::gc::MarkingValidator::~MarkingValidator()
{
if (!map.initialized())
return;
for (BitmapMap::Range r(map.all()); !r.empty(); r.popFront())
js_delete(r.front().value());
}
void
js::gc::MarkingValidator::nonIncrementalMark()
{
/*
* Perform a non-incremental mark for all collecting zones and record
* the results for later comparison.
*
* Currently this does not validate gray marking.
*/
if (!map.init())
return;
JSRuntime* runtime = gc->rt;
GCMarker* gcmarker = &gc->marker;
gc->waitBackgroundSweepEnd();
/* Save existing mark bits. */
for (auto chunk = gc->allNonEmptyChunks(); !chunk.done(); chunk.next()) {
ChunkBitmap* bitmap = &chunk->bitmap;
ChunkBitmap* entry = js_new<ChunkBitmap>();
if (!entry)
return;
memcpy((void*)entry->bitmap, (void*)bitmap->bitmap, sizeof(bitmap->bitmap));
if (!map.putNew(chunk, entry))
return;
}
/*
* Temporarily clear the weakmaps' mark flags for the compartments we are
* collecting.
*/
WeakMapSet markedWeakMaps;
if (!markedWeakMaps.init())
return;
/*
* For saving, smush all of the keys into one big table and split them back
* up into per-zone tables when restoring.
*/
gc::WeakKeyTable savedWeakKeys;
if (!savedWeakKeys.init())
return;
for (GCZonesIter zone(runtime); !zone.done(); zone.next()) {
if (!WeakMapBase::saveZoneMarkedWeakMaps(zone, markedWeakMaps))
return;
for (gc::WeakKeyTable::Range r = zone->gcWeakKeys.all(); !r.empty(); r.popFront()) {
AutoEnterOOMUnsafeRegion oomUnsafe;
if (!savedWeakKeys.put(Move(r.front().key), Move(r.front().value)))
oomUnsafe.crash("saving weak keys table for validator");
}
zone->gcWeakKeys.clear();
}
/*
* After this point, the function should run to completion, so we shouldn't
* do anything fallible.
*/
initialized = true;
/* Re-do all the marking, but non-incrementally. */
js::gc::State state = gc->incrementalState;
gc->incrementalState = MARK_ROOTS;
{
gcstats::AutoPhase ap(gc->stats, gcstats::PHASE_MARK);
{
gcstats::AutoPhase ap(gc->stats, gcstats::PHASE_UNMARK);
for (GCZonesIter zone(runtime); !zone.done(); zone.next())
WeakMapBase::unmarkZone(zone);
MOZ_ASSERT(gcmarker->isDrained());
gcmarker->reset();
for (auto chunk = gc->allNonEmptyChunks(); !chunk.done(); chunk.next())
chunk->bitmap.clear();
}
gc->markRuntime(gcmarker, GCRuntime::MarkRuntime);
auto unlimited = SliceBudget::unlimited();
gc->incrementalState = MARK;
gc->marker.drainMarkStack(unlimited);
}
gc->incrementalState = SWEEP;
{
gcstats::AutoPhase ap1(gc->stats, gcstats::PHASE_SWEEP);
gcstats::AutoPhase ap2(gc->stats, gcstats::PHASE_SWEEP_MARK);
gc->markAllWeakReferences(gcstats::PHASE_SWEEP_MARK_WEAK);
/* Update zone state for gray marking. */
for (GCZonesIter zone(runtime); !zone.done(); zone.next()) {
MOZ_ASSERT(zone->isGCMarkingBlack());
zone->setGCState(Zone::MarkGray);
}
gc->marker.setMarkColorGray();
gc->markAllGrayReferences(gcstats::PHASE_SWEEP_MARK_GRAY);
gc->markAllWeakReferences(gcstats::PHASE_SWEEP_MARK_GRAY_WEAK);
/* Restore zone state. */
for (GCZonesIter zone(runtime); !zone.done(); zone.next()) {
MOZ_ASSERT(zone->isGCMarkingGray());
zone->setGCState(Zone::Mark);
}
MOZ_ASSERT(gc->marker.isDrained());
gc->marker.setMarkColorBlack();
}
/* Take a copy of the non-incremental mark state and restore the original. */
for (auto chunk = gc->allNonEmptyChunks(); !chunk.done(); chunk.next()) {
ChunkBitmap* bitmap = &chunk->bitmap;
ChunkBitmap* entry = map.lookup(chunk)->value();
Swap(*entry, *bitmap);
}
for (GCZonesIter zone(runtime); !zone.done(); zone.next()) {
WeakMapBase::unmarkZone(zone);
zone->gcWeakKeys.clear();
}
WeakMapBase::restoreMarkedWeakMaps(markedWeakMaps);
for (gc::WeakKeyTable::Range r = savedWeakKeys.all(); !r.empty(); r.popFront()) {
AutoEnterOOMUnsafeRegion oomUnsafe;
Zone* zone = gc::TenuredCell::fromPointer(r.front().key.asCell())->zone();
if (!zone->gcWeakKeys.put(Move(r.front().key), Move(r.front().value)))
oomUnsafe.crash("restoring weak keys table for validator");
}
gc->incrementalState = state;
}
void
js::gc::MarkingValidator::validate()
{
/*
* Validates the incremental marking for a single compartment by comparing
* the mark bits to those previously recorded for a non-incremental mark.
*/
if (!initialized)
return;
gc->waitBackgroundSweepEnd();
for (auto chunk = gc->allNonEmptyChunks(); !chunk.done(); chunk.next()) {
BitmapMap::Ptr ptr = map.lookup(chunk);
if (!ptr)
continue; /* Allocated after we did the non-incremental mark. */
ChunkBitmap* bitmap = ptr->value();
ChunkBitmap* incBitmap = &chunk->bitmap;
for (size_t i = 0; i < ArenasPerChunk; i++) {
if (chunk->decommittedArenas.get(i))
continue;
Arena* arena = &chunk->arenas[i];
if (!arena->aheader.allocated())
continue;
if (!arena->aheader.zone->isGCSweeping())
continue;
if (arena->aheader.allocatedDuringIncremental)
continue;
AllocKind kind = arena->aheader.getAllocKind();
uintptr_t thing = arena->thingsStart(kind);
uintptr_t end = arena->thingsEnd();
while (thing < end) {
Cell* cell = (Cell*)thing;
/*
* If a non-incremental GC wouldn't have collected a cell, then
* an incremental GC won't collect it.
*/
MOZ_ASSERT_IF(bitmap->isMarked(cell, BLACK), incBitmap->isMarked(cell, BLACK));
/*
* If the cycle collector isn't allowed to collect an object
* after a non-incremental GC has run, then it isn't allowed to
* collected it after an incremental GC.
*/
MOZ_ASSERT_IF(!bitmap->isMarked(cell, GRAY), !incBitmap->isMarked(cell, GRAY));
thing += Arena::thingSize(kind);
}
}
}
}
#endif // JS_GC_MARKING_VALIDATION
void
GCRuntime::computeNonIncrementalMarkingForValidation()
{
#ifdef JS_GC_MARKING_VALIDATION
MOZ_ASSERT(!markingValidator);
if (isIncremental && validate)
markingValidator = js_new<MarkingValidator>(this);
if (markingValidator)
markingValidator->nonIncrementalMark();
#endif
}
void
GCRuntime::validateIncrementalMarking()
{
#ifdef JS_GC_MARKING_VALIDATION
if (markingValidator)
markingValidator->validate();
#endif
}
void
GCRuntime::finishMarkingValidation()
{
#ifdef JS_GC_MARKING_VALIDATION
js_delete(markingValidator);
markingValidator = nullptr;
#endif
}
static void
DropStringWrappers(JSRuntime* rt)
{
/*
* String "wrappers" are dropped on GC because their presence would require
* us to sweep the wrappers in all compartments every time we sweep a
* compartment group.
*/
for (CompartmentsIter c(rt, SkipAtoms); !c.done(); c.next()) {
for (JSCompartment::WrapperEnum e(c); !e.empty(); e.popFront()) {
if (e.front().key().kind == CrossCompartmentKey::StringWrapper)
e.removeFront();
}
}
}
/*
* Group zones that must be swept at the same time.
*
* If compartment A has an edge to an unmarked object in compartment B, then we
* must not sweep A in a later slice than we sweep B. That's because a write
* barrier in A that could lead to the unmarked object in B becoming
* marked. However, if we had already swept that object, we would be in trouble.
*
* If we consider these dependencies as a graph, then all the compartments in
* any strongly-connected component of this graph must be swept in the same
* slice.
*
* Tarjan's algorithm is used to calculate the components.
*/
void
JSCompartment::findOutgoingEdges(ComponentFinder<JS::Zone>& finder)
{
for (js::WrapperMap::Enum e(crossCompartmentWrappers); !e.empty(); e.popFront()) {
CrossCompartmentKey::Kind kind = e.front().key().kind;
MOZ_ASSERT(kind != CrossCompartmentKey::StringWrapper);
TenuredCell& other = e.front().key().wrapped->asTenured();
if (kind == CrossCompartmentKey::ObjectWrapper) {
/*
* Add edge to wrapped object compartment if wrapped object is not
* marked black to indicate that wrapper compartment not be swept
* after wrapped compartment.
*/
if (!other.isMarked(BLACK) || other.isMarked(GRAY)) {
JS::Zone* w = other.zone();
if (w->isGCMarking())
finder.addEdgeTo(w);
}
} else {
MOZ_ASSERT(kind == CrossCompartmentKey::DebuggerScript ||
kind == CrossCompartmentKey::DebuggerSource ||
kind == CrossCompartmentKey::DebuggerObject ||
kind == CrossCompartmentKey::DebuggerEnvironment);
/*
* Add edge for debugger object wrappers, to ensure (in conjuction
* with call to Debugger::findCompartmentEdges below) that debugger
* and debuggee objects are always swept in the same group.
*/
JS::Zone* w = other.zone();
if (w->isGCMarking())
finder.addEdgeTo(w);
}
}
}
void
Zone::findOutgoingEdges(ComponentFinder<JS::Zone>& finder)
{
/*
* Any compartment may have a pointer to an atom in the atoms
* compartment, and these aren't in the cross compartment map.
*/
JSRuntime* rt = runtimeFromMainThread();
if (rt->atomsCompartment()->zone()->isGCMarking())
finder.addEdgeTo(rt->atomsCompartment()->zone());
for (CompartmentsInZoneIter comp(this); !comp.done(); comp.next())
comp->findOutgoingEdges(finder);
for (ZoneSet::Range r = gcZoneGroupEdges.all(); !r.empty(); r.popFront()) {
if (r.front()->isGCMarking())
finder.addEdgeTo(r.front());
}
gcZoneGroupEdges.clear();
Debugger::findZoneEdges(this, finder);
}
bool
GCRuntime::findZoneEdgesForWeakMaps()
{
/*
* Weakmaps which have keys with delegates in a different zone introduce the
* need for zone edges from the delegate's zone to the weakmap zone.
*
* Since the edges point into and not away from the zone the weakmap is in
* we must find these edges in advance and store them in a set on the Zone.
* If we run out of memory, we fall back to sweeping everything in one
* group.
*/
for (GCZonesIter zone(rt); !zone.done(); zone.next()) {
if (!WeakMapBase::findInterZoneEdges(zone))
return false;
}
return true;
}
void
GCRuntime::findZoneGroups()
{
ComponentFinder<Zone> finder(rt->mainThread.nativeStackLimit[StackForSystemCode]);
if (!isIncremental || !findZoneEdgesForWeakMaps())
finder.useOneComponent();
for (GCZonesIter zone(rt); !zone.done(); zone.next()) {
MOZ_ASSERT(zone->isGCMarking());
finder.addNode(zone);
}
zoneGroups = finder.getResultsList();
currentZoneGroup = zoneGroups;
zoneGroupIndex = 0;
for (Zone* head = currentZoneGroup; head; head = head->nextGroup()) {
for (Zone* zone = head; zone; zone = zone->nextNodeInGroup())
MOZ_ASSERT(zone->isGCMarking());
}
MOZ_ASSERT_IF(!isIncremental, !currentZoneGroup->nextGroup());
}
static void
ResetGrayList(JSCompartment* comp);
void
GCRuntime::getNextZoneGroup()
{
currentZoneGroup = currentZoneGroup->nextGroup();
++zoneGroupIndex;
if (!currentZoneGroup) {
abortSweepAfterCurrentGroup = false;
return;
}
for (Zone* zone = currentZoneGroup; zone; zone = zone->nextNodeInGroup()) {
MOZ_ASSERT(zone->isGCMarking());
MOZ_ASSERT(!zone->isQueuedForBackgroundSweep());
}
if (!isIncremental)
ComponentFinder<Zone>::mergeGroups(currentZoneGroup);
if (abortSweepAfterCurrentGroup) {
MOZ_ASSERT(!isIncremental);
for (GCZoneGroupIter zone(rt); !zone.done(); zone.next()) {
MOZ_ASSERT(!zone->gcNextGraphComponent);
MOZ_ASSERT(zone->isGCMarking());
zone->setNeedsIncrementalBarrier(false, Zone::UpdateJit);
zone->setGCState(Zone::NoGC);
zone->gcGrayRoots.clearAndFree();
}
for (GCCompartmentGroupIter comp(rt); !comp.done(); comp.next())
ResetGrayList(comp);
abortSweepAfterCurrentGroup = false;
currentZoneGroup = nullptr;
}
}
/*
* Gray marking:
*
* At the end of collection, anything reachable from a gray root that has not
* otherwise been marked black must be marked gray.
*
* This means that when marking things gray we must not allow marking to leave
* the current compartment group, as that could result in things being marked
* grey when they might subsequently be marked black. To achieve this, when we
* find a cross compartment pointer we don't mark the referent but add it to a
* singly-linked list of incoming gray pointers that is stored with each
* compartment.
*
* The list head is stored in JSCompartment::gcIncomingGrayPointers and contains
* cross compartment wrapper objects. The next pointer is stored in the second
* extra slot of the cross compartment wrapper.
*
* The list is created during gray marking when one of the
* MarkCrossCompartmentXXX functions is called for a pointer that leaves the
* current compartent group. This calls DelayCrossCompartmentGrayMarking to
* push the referring object onto the list.
*
* The list is traversed and then unlinked in
* MarkIncomingCrossCompartmentPointers.
*/
static bool
IsGrayListObject(JSObject* obj)
{
MOZ_ASSERT(obj);
return obj->is<CrossCompartmentWrapperObject>() && !IsDeadProxyObject(obj);
}
/* static */ unsigned
ProxyObject::grayLinkExtraSlot(JSObject* obj)
{
MOZ_ASSERT(IsGrayListObject(obj));
return 1;
}
#ifdef DEBUG
static void
AssertNotOnGrayList(JSObject* obj)
{
MOZ_ASSERT_IF(IsGrayListObject(obj),
GetProxyExtra(obj, ProxyObject::grayLinkExtraSlot(obj)).isUndefined());
}
#endif
static JSObject*
CrossCompartmentPointerReferent(JSObject* obj)
{
MOZ_ASSERT(IsGrayListObject(obj));
return &obj->as<ProxyObject>().private_().toObject();
}
static JSObject*
NextIncomingCrossCompartmentPointer(JSObject* prev, bool unlink)
{
unsigned slot = ProxyObject::grayLinkExtraSlot(prev);
JSObject* next = GetProxyExtra(prev, slot).toObjectOrNull();
MOZ_ASSERT_IF(next, IsGrayListObject(next));
if (unlink)
SetProxyExtra(prev, slot, UndefinedValue());
return next;
}
void
js::DelayCrossCompartmentGrayMarking(JSObject* src)
{
MOZ_ASSERT(IsGrayListObject(src));
/* Called from MarkCrossCompartmentXXX functions. */
unsigned slot = ProxyObject::grayLinkExtraSlot(src);
JSObject* dest = CrossCompartmentPointerReferent(src);
JSCompartment* comp = dest->compartment();
if (GetProxyExtra(src, slot).isUndefined()) {
SetProxyExtra(src, slot, ObjectOrNullValue(comp->gcIncomingGrayPointers));
comp->gcIncomingGrayPointers = src;
} else {
MOZ_ASSERT(GetProxyExtra(src, slot).isObjectOrNull());
}
#ifdef DEBUG
/*
* Assert that the object is in our list, also walking the list to check its
* integrity.
*/
JSObject* obj = comp->gcIncomingGrayPointers;
bool found = false;
while (obj) {
if (obj == src)
found = true;
obj = NextIncomingCrossCompartmentPointer(obj, false);
}
MOZ_ASSERT(found);
#endif
}
static void
MarkIncomingCrossCompartmentPointers(JSRuntime* rt, const uint32_t color)
{
MOZ_ASSERT(color == BLACK || color == GRAY);
static const gcstats::Phase statsPhases[] = {
gcstats::PHASE_SWEEP_MARK_INCOMING_BLACK,
gcstats::PHASE_SWEEP_MARK_INCOMING_GRAY
};
gcstats::AutoPhase ap1(rt->gc.stats, statsPhases[color]);
bool unlinkList = color == GRAY;
for (GCCompartmentGroupIter c(rt); !c.done(); c.next()) {
MOZ_ASSERT_IF(color == GRAY, c->zone()->isGCMarkingGray());
MOZ_ASSERT_IF(color == BLACK, c->zone()->isGCMarkingBlack());
MOZ_ASSERT_IF(c->gcIncomingGrayPointers, IsGrayListObject(c->gcIncomingGrayPointers));
for (JSObject* src = c->gcIncomingGrayPointers;
src;
src = NextIncomingCrossCompartmentPointer(src, unlinkList))
{
JSObject* dst = CrossCompartmentPointerReferent(src);
MOZ_ASSERT(dst->compartment() == c);
if (color == GRAY) {
if (IsMarkedUnbarriered(&src) && src->asTenured().isMarked(GRAY))
TraceManuallyBarrieredEdge(&rt->gc.marker, &dst,
"cross-compartment gray pointer");
} else {
if (IsMarkedUnbarriered(&src) && !src->asTenured().isMarked(GRAY))
TraceManuallyBarrieredEdge(&rt->gc.marker, &dst,
"cross-compartment black pointer");
}
}
if (unlinkList)
c->gcIncomingGrayPointers = nullptr;
}
auto unlimited = SliceBudget::unlimited();
rt->gc.marker.drainMarkStack(unlimited);
}
static bool
RemoveFromGrayList(JSObject* wrapper)
{
if (!IsGrayListObject(wrapper))
return false;
unsigned slot = ProxyObject::grayLinkExtraSlot(wrapper);
if (GetProxyExtra(wrapper, slot).isUndefined())
return false; /* Not on our list. */
JSObject* tail = GetProxyExtra(wrapper, slot).toObjectOrNull();
SetProxyExtra(wrapper, slot, UndefinedValue());
JSCompartment* comp = CrossCompartmentPointerReferent(wrapper)->compartment();
JSObject* obj = comp->gcIncomingGrayPointers;
if (obj == wrapper) {
comp->gcIncomingGrayPointers = tail;
return true;
}
while (obj) {
unsigned slot = ProxyObject::grayLinkExtraSlot(obj);
JSObject* next = GetProxyExtra(obj, slot).toObjectOrNull();
if (next == wrapper) {
SetProxyExtra(obj, slot, ObjectOrNullValue(tail));
return true;
}
obj = next;
}
MOZ_CRASH("object not found in gray link list");
}
static void
ResetGrayList(JSCompartment* comp)
{
JSObject* src = comp->gcIncomingGrayPointers;
while (src)
src = NextIncomingCrossCompartmentPointer(src, true);
comp->gcIncomingGrayPointers = nullptr;
}
void
js::NotifyGCNukeWrapper(JSObject* obj)
{
/*
* References to target of wrapper are being removed, we no longer have to
* remember to mark it.
*/
RemoveFromGrayList(obj);
}
enum {
JS_GC_SWAP_OBJECT_A_REMOVED = 1 << 0,
JS_GC_SWAP_OBJECT_B_REMOVED = 1 << 1
};
unsigned
js::NotifyGCPreSwap(JSObject* a, JSObject* b)
{
/*
* Two objects in the same compartment are about to have had their contents
* swapped. If either of them are in our gray pointer list, then we remove
* them from the lists, returning a bitset indicating what happened.
*/
return (RemoveFromGrayList(a) ? JS_GC_SWAP_OBJECT_A_REMOVED : 0) |
(RemoveFromGrayList(b) ? JS_GC_SWAP_OBJECT_B_REMOVED : 0);
}
void
js::NotifyGCPostSwap(JSObject* a, JSObject* b, unsigned removedFlags)
{
/*
* Two objects in the same compartment have had their contents swapped. If
* either of them were in our gray pointer list, we re-add them again.
*/
if (removedFlags & JS_GC_SWAP_OBJECT_A_REMOVED)
DelayCrossCompartmentGrayMarking(b);
if (removedFlags & JS_GC_SWAP_OBJECT_B_REMOVED)
DelayCrossCompartmentGrayMarking(a);
}
void
GCRuntime::endMarkingZoneGroup()
{
gcstats::AutoPhase ap(stats, gcstats::PHASE_SWEEP_MARK);
/*
* Mark any incoming black pointers from previously swept compartments
* whose referents are not marked. This can occur when gray cells become
* black by the action of UnmarkGray.
*/
MarkIncomingCrossCompartmentPointers(rt, BLACK);
markWeakReferencesInCurrentGroup(gcstats::PHASE_SWEEP_MARK_WEAK);
/*
* Change state of current group to MarkGray to restrict marking to this
* group. Note that there may be pointers to the atoms compartment, and
* these will be marked through, as they are not marked with
* MarkCrossCompartmentXXX.
*/
for (GCZoneGroupIter zone(rt); !zone.done(); zone.next()) {
MOZ_ASSERT(zone->isGCMarkingBlack());
zone->setGCState(Zone::MarkGray);
}
marker.setMarkColorGray();
/* Mark incoming gray pointers from previously swept compartments. */
MarkIncomingCrossCompartmentPointers(rt, GRAY);
/* Mark gray roots and mark transitively inside the current compartment group. */
markGrayReferencesInCurrentGroup(gcstats::PHASE_SWEEP_MARK_GRAY);
markWeakReferencesInCurrentGroup(gcstats::PHASE_SWEEP_MARK_GRAY_WEAK);
/* Restore marking state. */
for (GCZoneGroupIter zone(rt); !zone.done(); zone.next()) {
MOZ_ASSERT(zone->isGCMarkingGray());
zone->setGCState(Zone::Mark);
}
MOZ_ASSERT(marker.isDrained());
marker.setMarkColorBlack();
}
class GCSweepTask : public GCParallelTask
{
virtual void runFromHelperThread() override {
AutoSetThreadIsSweeping threadIsSweeping;
GCParallelTask::runFromHelperThread();
}
protected:
JSRuntime* runtime;
public:
explicit GCSweepTask(JSRuntime* rt) : runtime(rt) {}
};
#define MAKE_GC_SWEEP_TASK(name) \
class name : public GCSweepTask { \
virtual void run() override; \
public: \
explicit name (JSRuntime* rt) : GCSweepTask(rt) {} \
}
MAKE_GC_SWEEP_TASK(SweepAtomsTask);
MAKE_GC_SWEEP_TASK(SweepInnerViewsTask);
MAKE_GC_SWEEP_TASK(SweepCCWrappersTask);
MAKE_GC_SWEEP_TASK(SweepBaseShapesTask);
MAKE_GC_SWEEP_TASK(SweepInitialShapesTask);
MAKE_GC_SWEEP_TASK(SweepObjectGroupsTask);
MAKE_GC_SWEEP_TASK(SweepRegExpsTask);
MAKE_GC_SWEEP_TASK(SweepMiscTask);
#undef MAKE_GC_SWEEP_TASK
/* virtual */ void
SweepAtomsTask::run()
{
runtime->sweepAtoms();
}
/* virtual */ void
SweepInnerViewsTask::run()
{
for (GCCompartmentGroupIter c(runtime); !c.done(); c.next())
c->sweepInnerViews();
}
/* virtual */ void
SweepCCWrappersTask::run()
{
for (GCCompartmentGroupIter c(runtime); !c.done(); c.next())
c->sweepCrossCompartmentWrappers();
}
/* virtual */ void
SweepBaseShapesTask::run()
{
for (GCCompartmentGroupIter c(runtime); !c.done(); c.next())
c->sweepBaseShapeTable();
}
/* virtual */ void
SweepInitialShapesTask::run()
{
for (GCCompartmentGroupIter c(runtime); !c.done(); c.next())
c->sweepInitialShapeTable();
}
/* virtual */ void
SweepObjectGroupsTask::run()
{
for (GCCompartmentGroupIter c(runtime); !c.done(); c.next())
c->objectGroups.sweep(runtime->defaultFreeOp());
}
/* virtual */ void
SweepRegExpsTask::run()
{
for (GCCompartmentGroupIter c(runtime); !c.done(); c.next())
c->sweepRegExps();
}
/* virtual */ void
SweepMiscTask::run()
{
for (GCCompartmentGroupIter c(runtime); !c.done(); c.next()) {
c->sweepSavedStacks();
c->sweepSelfHostingScriptSource();
c->sweepNativeIterators();
}
}
void
GCRuntime::startTask(GCParallelTask& task, gcstats::Phase phase)
{
MOZ_ASSERT(HelperThreadState().isLocked());
if (!task.startWithLockHeld()) {
AutoUnlockHelperThreadState unlock;
gcstats::AutoPhase ap(stats, phase);
task.runFromMainThread(rt);
}
}
void
GCRuntime::joinTask(GCParallelTask& task, gcstats::Phase phase)
{
gcstats::AutoPhase ap(stats, task, phase);
task.joinWithLockHeld();
}
void
GCRuntime::beginSweepingZoneGroup()
{
/*
* Begin sweeping the group of zones in gcCurrentZoneGroup,
* performing actions that must be done before yielding to caller.
*/
bool sweepingAtoms = false;
for (GCZoneGroupIter zone(rt); !zone.done(); zone.next()) {
/* Set the GC state to sweeping. */
MOZ_ASSERT(zone->isGCMarking());
zone->setGCState(Zone::Sweep);
/* Purge the ArenaLists before sweeping. */
zone->arenas.purge();
if (zone->isAtomsZone())
sweepingAtoms = true;
if (rt->sweepZoneCallback)
rt->sweepZoneCallback(zone);
zone->gcLastZoneGroupIndex = zoneGroupIndex;
}
validateIncrementalMarking();
for (GCZoneGroupIter zone(rt); !zone.done(); zone.next()) {
/* Clear all weakrefs that point to unmarked things. */
for (auto edge : zone->gcWeakRefs) {
/* Edges may be present multiple times, so may already be nulled. */
if (*edge && IsAboutToBeFinalizedDuringSweep(**edge))
*edge = nullptr;
}
zone->gcWeakRefs.clear();
/* No need to look up any more weakmap keys from this zone group. */
zone->gcWeakKeys.clear();
}
FreeOp fop(rt);
SweepAtomsTask sweepAtomsTask(rt);
SweepInnerViewsTask sweepInnerViewsTask(rt);
SweepCCWrappersTask sweepCCWrappersTask(rt);
SweepBaseShapesTask sweepBaseShapesTask(rt);
SweepInitialShapesTask sweepInitialShapesTask(rt);
SweepObjectGroupsTask sweepObjectGroupsTask(rt);
SweepRegExpsTask sweepRegExpsTask(rt);
SweepMiscTask sweepMiscTask(rt);
{
gcstats::AutoPhase ap(stats, gcstats::PHASE_FINALIZE_START);
callFinalizeCallbacks(&fop, JSFINALIZE_GROUP_START);
{
gcstats::AutoPhase ap2(stats, gcstats::PHASE_WEAK_ZONEGROUP_CALLBACK);
callWeakPointerZoneGroupCallbacks();
}
{
gcstats::AutoPhase ap2(stats, gcstats::PHASE_WEAK_COMPARTMENT_CALLBACK);
for (GCZoneGroupIter zone(rt); !zone.done(); zone.next()) {
for (CompartmentsInZoneIter comp(zone); !comp.done(); comp.next())
callWeakPointerCompartmentCallbacks(comp);
}
}
}
if (sweepingAtoms) {
AutoLockHelperThreadState helperLock;
startTask(sweepAtomsTask, gcstats::PHASE_SWEEP_ATOMS);
}
{
gcstats::AutoPhase ap(stats, gcstats::PHASE_SWEEP_COMPARTMENTS);
gcstats::AutoSCC scc(stats, zoneGroupIndex);
{
AutoLockHelperThreadState helperLock;
startTask(sweepInnerViewsTask, gcstats::PHASE_SWEEP_INNER_VIEWS);
startTask(sweepCCWrappersTask, gcstats::PHASE_SWEEP_CC_WRAPPER);
startTask(sweepBaseShapesTask, gcstats::PHASE_SWEEP_BASE_SHAPE);
startTask(sweepInitialShapesTask, gcstats::PHASE_SWEEP_INITIAL_SHAPE);
startTask(sweepObjectGroupsTask, gcstats::PHASE_SWEEP_TYPE_OBJECT);
startTask(sweepRegExpsTask, gcstats::PHASE_SWEEP_REGEXP);
startTask(sweepMiscTask, gcstats::PHASE_SWEEP_MISC);
}
// The remainder of the of the tasks run in parallel on the main
// thread until we join, below.
{
gcstats::AutoPhase ap(stats, gcstats::PHASE_SWEEP_MISC);
for (GCCompartmentGroupIter c(rt); !c.done(); c.next()) {
c->sweepGlobalObject(&fop);
c->sweepObjectPendingMetadata();
c->sweepDebugScopes();
c->sweepJitCompartment(&fop);
c->sweepTemplateObjects();
}
for (GCZoneGroupIter zone(rt); !zone.done(); zone.next())
zone->sweepWeakMaps();
// Bug 1071218: the following two methods have not yet been
// refactored to work on a single zone-group at once.
// Collect watch points associated with unreachable objects.
WatchpointMap::sweepAll(rt);
// Detach unreachable debuggers and global objects from each other.
Debugger::sweepAll(&fop);
// Sweep entries containing about-to-be-finalized JitCode and
// update relocated TypeSet::Types inside the JitcodeGlobalTable.
jit::JitRuntime::SweepJitcodeGlobalTable(rt);
}
{
gcstats::AutoPhase apdc(stats, gcstats::PHASE_SWEEP_DISCARD_CODE);
for (GCZoneGroupIter zone(rt); !zone.done(); zone.next()) {
zone->discardJitCode(&fop);
}
}
{
gcstats::AutoPhase ap1(stats, gcstats::PHASE_SWEEP_TYPES);
gcstats::AutoPhase ap2(stats, gcstats::PHASE_SWEEP_TYPES_BEGIN);
for (GCZoneGroupIter zone(rt); !zone.done(); zone.next()) {
zone->beginSweepTypes(&fop, releaseObservedTypes && !zone->isPreservingCode());
}
}
{
gcstats::AutoPhase ap(stats, gcstats::PHASE_SWEEP_BREAKPOINT);
for (GCZoneGroupIter zone(rt); !zone.done(); zone.next()) {
zone->sweepBreakpoints(&fop);
}
}
{
gcstats::AutoPhase ap(stats, gcstats::PHASE_SWEEP_BREAKPOINT);
for (GCZoneGroupIter zone(rt); !zone.done(); zone.next())
zone->sweepUniqueIds(&fop);
}
}
if (sweepingAtoms) {
gcstats::AutoPhase ap(stats, gcstats::PHASE_SWEEP_SYMBOL_REGISTRY);
rt->symbolRegistry().sweep();
}
// Rejoin our off-main-thread tasks.
if (sweepingAtoms) {
AutoLockHelperThreadState helperLock;
joinTask(sweepAtomsTask, gcstats::PHASE_SWEEP_ATOMS);
}
{
gcstats::AutoPhase ap(stats, gcstats::PHASE_SWEEP_COMPARTMENTS);
gcstats::AutoSCC scc(stats, zoneGroupIndex);
AutoLockHelperThreadState helperLock;
joinTask(sweepInnerViewsTask, gcstats::PHASE_SWEEP_INNER_VIEWS);
joinTask(sweepCCWrappersTask, gcstats::PHASE_SWEEP_CC_WRAPPER);
joinTask(sweepBaseShapesTask, gcstats::PHASE_SWEEP_BASE_SHAPE);
joinTask(sweepInitialShapesTask, gcstats::PHASE_SWEEP_INITIAL_SHAPE);
joinTask(sweepObjectGroupsTask, gcstats::PHASE_SWEEP_TYPE_OBJECT);
joinTask(sweepRegExpsTask, gcstats::PHASE_SWEEP_REGEXP);
joinTask(sweepMiscTask, gcstats::PHASE_SWEEP_MISC);
}
/*
* Queue all GC things in all zones for sweeping, either in the
* foreground or on the background thread.
*
* Note that order is important here for the background case.
*
* Objects are finalized immediately but this may change in the future.
*/
for (GCZoneGroupIter zone(rt); !zone.done(); zone.next()) {
gcstats::AutoSCC scc(stats, zoneGroupIndex);
zone->arenas.queueForegroundObjectsForSweep(&fop);
}
for (GCZoneGroupIter zone(rt); !zone.done(); zone.next()) {
gcstats::AutoSCC scc(stats, zoneGroupIndex);
for (unsigned i = 0; i < ArrayLength(IncrementalFinalizePhases); ++i)
zone->arenas.queueForForegroundSweep(&fop, IncrementalFinalizePhases[i]);
}
for (GCZoneGroupIter zone(rt); !zone.done(); zone.next()) {
gcstats::AutoSCC scc(stats, zoneGroupIndex);
for (unsigned i = 0; i < ArrayLength(BackgroundFinalizePhases); ++i)
zone->arenas.queueForBackgroundSweep(&fop, BackgroundFinalizePhases[i]);
}
for (GCZoneGroupIter zone(rt); !zone.done(); zone.next()) {
gcstats::AutoSCC scc(stats, zoneGroupIndex);
zone->arenas.queueForegroundThingsForSweep(&fop);
}
sweepingTypes = true;
finalizePhase = 0;
sweepZone = currentZoneGroup;
sweepKindIndex = 0;
{
gcstats::AutoPhase ap(stats, gcstats::PHASE_FINALIZE_END);
callFinalizeCallbacks(&fop, JSFINALIZE_GROUP_END);
}
}
void
GCRuntime::endSweepingZoneGroup()
{
/* Update the GC state for zones we have swept. */
for (GCZoneGroupIter zone(rt); !zone.done(); zone.next()) {
MOZ_ASSERT(zone->isGCSweeping());
AutoLockGC lock(rt);
zone->setGCState(Zone::Finished);
zone->threshold.updateAfterGC(zone->usage.gcBytes(), invocationKind, tunables,
schedulingState, lock);
}
/* Start background thread to sweep zones if required. */
ZoneList zones;
for (GCZoneGroupIter zone(rt); !zone.done(); zone.next())
zones.append(zone);
if (sweepOnBackgroundThread)
queueZonesForBackgroundSweep(zones);
else
sweepBackgroundThings(zones, freeLifoAlloc, MainThread);
/* Reset the list of arenas marked as being allocated during sweep phase. */
while (ArenaHeader* arena = arenasAllocatedDuringSweep) {
arenasAllocatedDuringSweep = arena->getNextAllocDuringSweep();
arena->unsetAllocDuringSweep();
}
}
void
GCRuntime::beginSweepPhase(bool destroyingRuntime)
{
/*
* Sweep phase.
*
* Finalize as we sweep, outside of lock but with rt->isHeapBusy()
* true so that any attempt to allocate a GC-thing from a finalizer will
* fail, rather than nest badly and leave the unmarked newborn to be swept.
*/
MOZ_ASSERT(!abortSweepAfterCurrentGroup);
AutoSetThreadIsSweeping threadIsSweeping;
releaseHeldRelocatedArenas();
computeNonIncrementalMarkingForValidation();
gcstats::AutoPhase ap(stats, gcstats::PHASE_SWEEP);
sweepOnBackgroundThread =
!destroyingRuntime && !TraceEnabled() && CanUseExtraThreads();
releaseObservedTypes = shouldReleaseObservedTypes();
#ifdef DEBUG
for (CompartmentsIter c(rt, SkipAtoms); !c.done(); c.next()) {
MOZ_ASSERT(!c->gcIncomingGrayPointers);
for (JSCompartment::WrapperEnum e(c); !e.empty(); e.popFront()) {
if (e.front().key().kind != CrossCompartmentKey::StringWrapper)
AssertNotOnGrayList(&e.front().value().unbarrieredGet().toObject());
}
}
#endif
DropStringWrappers(rt);
findZoneGroups();
endMarkingZoneGroup();
beginSweepingZoneGroup();
}
bool
ArenaLists::foregroundFinalize(FreeOp* fop, AllocKind thingKind, SliceBudget& sliceBudget,
SortedArenaList& sweepList)
{
if (!arenaListsToSweep[thingKind] && incrementalSweptArenas.isEmpty())
return true;
if (!FinalizeArenas(fop, &arenaListsToSweep[thingKind], sweepList,
thingKind, sliceBudget, RELEASE_ARENAS))
{
incrementalSweptArenaKind = thingKind;
incrementalSweptArenas = sweepList.toArenaList();
return false;
}
// Clear any previous incremental sweep state we may have saved.
incrementalSweptArenas.clear();
// Join |arenaLists[thingKind]| and |sweepList| into a single list.
ArenaList finalized = sweepList.toArenaList();
arenaLists[thingKind] =
finalized.insertListWithCursorAtEnd(arenaLists[thingKind]);
return true;
}
GCRuntime::IncrementalProgress
GCRuntime::drainMarkStack(SliceBudget& sliceBudget, gcstats::Phase phase)
{
/* Run a marking slice and return whether the stack is now empty. */
gcstats::AutoPhase ap(stats, phase);
return marker.drainMarkStack(sliceBudget) ? Finished : NotFinished;
}
static void
SweepThing(Shape* shape)
{
if (!shape->isMarked())
shape->sweep();
}
static void
SweepThing(JSScript* script, AutoClearTypeInferenceStateOnOOM* oom)
{
script->maybeSweepTypes(oom);
}
static void
SweepThing(ObjectGroup* group, AutoClearTypeInferenceStateOnOOM* oom)
{
group->maybeSweep(oom);
}
template <typename T, typename... Args>
static bool
SweepArenaList(ArenaHeader** arenasToSweep, SliceBudget& sliceBudget, Args... args)
{
while (ArenaHeader* arena = *arenasToSweep) {
for (ArenaCellIterUnderGC i(arena); !i.done(); i.next())
SweepThing(i.get<T>(), args...);
*arenasToSweep = (*arenasToSweep)->next;
AllocKind kind = MapTypeToFinalizeKind<T>::kind;
sliceBudget.step(Arena::thingsPerArena(Arena::thingSize(kind)));
if (sliceBudget.isOverBudget())
return false;
}
return true;
}
GCRuntime::IncrementalProgress
GCRuntime::sweepPhase(SliceBudget& sliceBudget)
{
AutoSetThreadIsSweeping threadIsSweeping;
gcstats::AutoPhase ap(stats, gcstats::PHASE_SWEEP);
FreeOp fop(rt);
if (drainMarkStack(sliceBudget, gcstats::PHASE_SWEEP_MARK) == NotFinished)
return NotFinished;
for (;;) {
// Sweep dead type information stored in scripts and object groups, but
// don't finalize them yet. We have to sweep dead information from both
// live and dead scripts and object groups, so that no dead references
// remain in them. Type inference can end up crawling these zones
// again, such as for TypeCompartment::markSetsUnknown, and if this
// happens after sweeping for the zone group finishes we won't be able
// to determine which things in the zone are live.
if (sweepingTypes) {
gcstats::AutoPhase ap1(stats, gcstats::PHASE_SWEEP_COMPARTMENTS);
gcstats::AutoPhase ap2(stats, gcstats::PHASE_SWEEP_TYPES);
for (; sweepZone; sweepZone = sweepZone->nextNodeInGroup()) {
ArenaLists& al = sweepZone->arenas;
AutoClearTypeInferenceStateOnOOM oom(sweepZone);
if (!SweepArenaList<JSScript>(&al.gcScriptArenasToUpdate, sliceBudget, &oom))
return NotFinished;
if (!SweepArenaList<ObjectGroup>(
&al.gcObjectGroupArenasToUpdate, sliceBudget, &oom))
{
return NotFinished;
}
// Finish sweeping type information in the zone.
{
gcstats::AutoPhase ap(stats, gcstats::PHASE_SWEEP_TYPES_END);
sweepZone->types.endSweep(rt);
}
// Foreground finalized objects have already been finalized,
// and now their arenas can be reclaimed by freeing empty ones
// and making non-empty ones available for allocation.
al.mergeForegroundSweptObjectArenas();
}
sweepZone = currentZoneGroup;
sweepingTypes = false;
}
/* Finalize foreground finalized things. */
for (; finalizePhase < ArrayLength(IncrementalFinalizePhases) ; ++finalizePhase) {
gcstats::AutoPhase ap(stats, IncrementalFinalizePhases[finalizePhase].statsPhase);
for (; sweepZone; sweepZone = sweepZone->nextNodeInGroup()) {
Zone* zone = sweepZone;
while (sweepKindIndex < IncrementalFinalizePhases[finalizePhase].length) {
AllocKind kind = IncrementalFinalizePhases[finalizePhase].kinds[sweepKindIndex];
/* Set the number of things per arena for this AllocKind. */
size_t thingsPerArena = Arena::thingsPerArena(Arena::thingSize(kind));
incrementalSweepList.setThingsPerArena(thingsPerArena);
if (!zone->arenas.foregroundFinalize(&fop, kind, sliceBudget,
incrementalSweepList))
return NotFinished;
/* Reset the slots of the sweep list that we used. */
incrementalSweepList.reset(thingsPerArena);
++sweepKindIndex;
}
sweepKindIndex = 0;
}
sweepZone = currentZoneGroup;
}
/* Remove dead shapes from the shape tree, but don't finalize them yet. */
{
gcstats::AutoPhase ap(stats, gcstats::PHASE_SWEEP_SHAPE);
for (; sweepZone; sweepZone = sweepZone->nextNodeInGroup()) {
ArenaLists& al = sweepZone->arenas;
if (!SweepArenaList<Shape>(&al.gcShapeArenasToUpdate, sliceBudget))
return NotFinished;
if (!SweepArenaList<AccessorShape>(&al.gcAccessorShapeArenasToUpdate, sliceBudget))
return NotFinished;
}
}
endSweepingZoneGroup();
getNextZoneGroup();
if (!currentZoneGroup)
return Finished;
endMarkingZoneGroup();
beginSweepingZoneGroup();
}
}
void
GCRuntime::endSweepPhase(bool destroyingRuntime)
{
AutoSetThreadIsSweeping threadIsSweeping;
gcstats::AutoPhase ap(stats, gcstats::PHASE_SWEEP);
FreeOp fop(rt);
MOZ_ASSERT_IF(destroyingRuntime, !sweepOnBackgroundThread);
/*
* Recalculate whether GC was full or not as this may have changed due to
* newly created zones. Can only change from full to not full.
*/
if (isFull) {
for (ZonesIter zone(rt, WithAtoms); !zone.done(); zone.next()) {
if (!zone->isCollecting()) {
isFull = false;
break;
}
}
}
/*
* If we found any black->gray edges during marking, we completely clear the
* mark bits of all uncollected zones, or if a reset has occured, zones that
* will no longer be collected. This is safe, although it may
* prevent the cycle collector from collecting some dead objects.
*/
if (foundBlackGrayEdges) {
for (ZonesIter zone(rt, WithAtoms); !zone.done(); zone.next()) {
if (!zone->isCollecting())
zone->arenas.unmarkAll();
}
}
{
gcstats::AutoPhase ap(stats, gcstats::PHASE_DESTROY);
/*
* Sweep script filenames after sweeping functions in the generic loop
* above. In this way when a scripted function's finalizer destroys the
* script and calls rt->destroyScriptHook, the hook can still access the
* script's filename. See bug 323267.
*/
if (isFull)
SweepScriptData(rt);
/* Clear out any small pools that we're hanging on to. */
if (jit::JitRuntime* jitRuntime = rt->jitRuntime())
jitRuntime->execAlloc().purge();
/*
* This removes compartments from rt->compartment, so we do it last to make
* sure we don't miss sweeping any compartments.
*/
if (!destroyingRuntime)
sweepZones(&fop, destroyingRuntime);
}
{
gcstats::AutoPhase ap(stats, gcstats::PHASE_FINALIZE_END);
callFinalizeCallbacks(&fop, JSFINALIZE_COLLECTION_END);
/* If we finished a full GC, then the gray bits are correct. */
if (isFull)
grayBitsValid = true;
}
/* If not sweeping on background thread then we must do it here. */
if (!sweepOnBackgroundThread) {
gcstats::AutoPhase ap(stats, gcstats::PHASE_DESTROY);
assertBackgroundSweepingFinished();
/*
* Destroy arenas after we finished the sweeping so finalizers can
* safely use IsAboutToBeFinalized(). This is done on the
* GCHelperState if possible. We acquire the lock only because
* Expire needs to unlock it for other callers.
*/
{
AutoLockGC lock(rt);
expireChunksAndArenas(invocationKind == GC_SHRINK, lock);
}
/* Ensure the compartments get swept if it's the last GC. */
if (destroyingRuntime)
sweepZones(&fop, destroyingRuntime);
}
finishMarkingValidation();
#ifdef DEBUG
for (ZonesIter zone(rt, WithAtoms); !zone.done(); zone.next()) {
for (auto i : AllAllocKinds()) {
MOZ_ASSERT_IF(!IsBackgroundFinalized(i) ||
!sweepOnBackgroundThread,
!zone->arenas.arenaListsToSweep[i]);
}
}
for (CompartmentsIter c(rt, SkipAtoms); !c.done(); c.next()) {
MOZ_ASSERT(!c->gcIncomingGrayPointers);
for (JSCompartment::WrapperEnum e(c); !e.empty(); e.popFront()) {
if (e.front().key().kind != CrossCompartmentKey::StringWrapper)
AssertNotOnGrayList(&e.front().value().unbarrieredGet().toObject());
}
}
#endif
}
GCRuntime::IncrementalProgress
GCRuntime::beginCompactPhase()
{
gcstats::AutoPhase ap(stats, gcstats::PHASE_COMPACT);
if (isIncremental) {
// Poll for end of background sweeping
AutoLockGC lock(rt);
if (isBackgroundSweeping())
return NotFinished;
} else {
waitBackgroundSweepEnd();
}
MOZ_ASSERT(zonesToMaybeCompact.isEmpty());
for (GCZonesIter zone(rt); !zone.done(); zone.next()) {
if (CanRelocateZone(zone))
zonesToMaybeCompact.append(zone);
}
MOZ_ASSERT(!relocatedArenasToRelease);
startedCompacting = true;
return Finished;
}
GCRuntime::IncrementalProgress
GCRuntime::compactPhase(JS::gcreason::Reason reason, SliceBudget& sliceBudget)
{
MOZ_ASSERT(rt->gc.nursery.isEmpty());
assertBackgroundSweepingFinished();
MOZ_ASSERT(startedCompacting);
gcstats::AutoPhase ap(stats, gcstats::PHASE_COMPACT);
while (!zonesToMaybeCompact.isEmpty()) {
Zone* zone = zonesToMaybeCompact.front();
MOZ_ASSERT(zone->isGCFinished());
ArenaHeader* relocatedArenas = nullptr;
if (relocateArenas(zone, reason, relocatedArenas, sliceBudget)) {
zone->setGCState(Zone::Compact);
updatePointersToRelocatedCells(zone);
zone->setGCState(Zone::Finished);
}
if (ShouldProtectRelocatedArenas(reason))
protectAndHoldArenas(relocatedArenas);
else
releaseRelocatedArenas(relocatedArenas);
zonesToMaybeCompact.removeFront();
if (sliceBudget.isOverBudget())
break;
}
#ifdef DEBUG
CheckHashTablesAfterMovingGC(rt);
#endif
return zonesToMaybeCompact.isEmpty() ? Finished : NotFinished;
}
void
GCRuntime::endCompactPhase(JS::gcreason::Reason reason)
{
startedCompacting = false;
}
void
GCRuntime::finishCollection(JS::gcreason::Reason reason)
{
MOZ_ASSERT(marker.isDrained());
marker.stop();
clearBufferedGrayRoots();
MemProfiler::SweepTenured(rt);
uint64_t currentTime = PRMJ_Now();
schedulingState.updateHighFrequencyMode(lastGCTime, currentTime, tunables);
for (ZonesIter zone(rt, WithAtoms); !zone.done(); zone.next()) {
if (zone->isCollecting()) {
MOZ_ASSERT(zone->isGCFinished());
zone->setGCState(Zone::NoGC);
zone->active = false;
}
MOZ_ASSERT(!zone->isCollecting());
MOZ_ASSERT(!zone->wasGCStarted());
}
MOZ_ASSERT(zonesToMaybeCompact.isEmpty());
if (invocationKind == GC_SHRINK) {
// Ensure excess chunks are returns to the system and free arenas
// decommitted.
shrinkBuffers();
}
lastGCTime = currentTime;
// If this is an OOM GC reason, wait on the background sweeping thread
// before returning to ensure that we free as much as possible. If this is
// a zeal-triggered GC, we want to ensure that the mutator can continue
// allocating on the same pages to reduce fragmentation.
if (IsOOMReason(reason) || reason == JS::gcreason::DEBUG_GC) {
gcstats::AutoPhase ap(stats, gcstats::PHASE_WAIT_BACKGROUND_THREAD);
rt->gc.waitBackgroundSweepOrAllocEnd();
}
}
static const char*
HeapStateToLabel(JS::HeapState heapState)
{
switch (heapState) {
case JS::HeapState::MinorCollecting:
return "js::Nursery::collect";
case JS::HeapState::MajorCollecting:
return "js::GCRuntime::collect";
case JS::HeapState::Tracing:
return "JS_IterateCompartments";
case JS::HeapState::Idle:
MOZ_CRASH("Should never have an Idle heap state when pushing GC pseudo frames!");
}
MOZ_ASSERT_UNREACHABLE("Should have exhausted every JS::HeapState variant!");
return nullptr;
}
/* Start a new heap session. */
AutoTraceSession::AutoTraceSession(JSRuntime* rt, JS::HeapState heapState)
: lock(rt),
runtime(rt),
prevState(rt->heapState_),
pseudoFrame(rt, HeapStateToLabel(heapState), ProfileEntry::Category::GC)
{
MOZ_ASSERT(rt->heapState_ == JS::HeapState::Idle);
MOZ_ASSERT(heapState != JS::HeapState::Idle);
MOZ_ASSERT_IF(heapState == JS::HeapState::MajorCollecting, rt->gc.nursery.isEmpty());
// Threads with an exclusive context can hit refillFreeList while holding
// the exclusive access lock. To avoid deadlocking when we try to acquire
// this lock during GC and the other thread is waiting, make sure we hold
// the exclusive access lock during GC sessions.
MOZ_ASSERT(rt->currentThreadHasExclusiveAccess());
if (rt->exclusiveThreadsPresent()) {
// Lock the helper thread state when changing the heap state in the
// presence of exclusive threads, to avoid racing with refillFreeList.
AutoLockHelperThreadState lock;
rt->heapState_ = heapState;
} else {
rt->heapState_ = heapState;
}
}
AutoTraceSession::~AutoTraceSession()
{
MOZ_ASSERT(runtime->isHeapBusy());
if (runtime->exclusiveThreadsPresent()) {
AutoLockHelperThreadState lock;
runtime->heapState_ = prevState;
// Notify any helper threads waiting for the trace session to end.
HelperThreadState().notifyAll(GlobalHelperThreadState::PRODUCER);
} else {
runtime->heapState_ = prevState;
}
}
AutoCopyFreeListToArenas::AutoCopyFreeListToArenas(JSRuntime* rt, ZoneSelector selector)
: runtime(rt),
selector(selector)
{
for (ZonesIter zone(rt, selector); !zone.done(); zone.next())
zone->arenas.copyFreeListsToArenas();
}
AutoCopyFreeListToArenas::~AutoCopyFreeListToArenas()
{
for (ZonesIter zone(runtime, selector); !zone.done(); zone.next())
zone->arenas.clearFreeListsInArenas();
}
class AutoCopyFreeListToArenasForGC
{
JSRuntime* runtime;
public:
explicit AutoCopyFreeListToArenasForGC(JSRuntime* rt) : runtime(rt) {
MOZ_ASSERT(rt->currentThreadHasExclusiveAccess());
for (ZonesIter zone(rt, WithAtoms); !zone.done(); zone.next())
zone->arenas.copyFreeListsToArenas();
}
~AutoCopyFreeListToArenasForGC() {
for (ZonesIter zone(runtime, WithAtoms); !zone.done(); zone.next())
zone->arenas.clearFreeListsInArenas();
}
};
void
GCRuntime::resetIncrementalGC(const char* reason)
{
switch (incrementalState) {
case NO_INCREMENTAL:
return;
case MARK: {
/* Cancel any ongoing marking. */
AutoCopyFreeListToArenasForGC copy(rt);
marker.reset();
marker.stop();
clearBufferedGrayRoots();
for (GCCompartmentsIter c(rt); !c.done(); c.next())
ResetGrayList(c);
for (GCZonesIter zone(rt); !zone.done(); zone.next()) {
MOZ_ASSERT(zone->isGCMarking());
zone->setNeedsIncrementalBarrier(false, Zone::UpdateJit);
zone->setGCState(Zone::NoGC);
}
freeLifoAlloc.freeAll();
incrementalState = NO_INCREMENTAL;
MOZ_ASSERT(!marker.shouldCheckCompartments());
break;
}
case SWEEP: {
marker.reset();
for (CompartmentsIter c(rt, SkipAtoms); !c.done(); c.next())
c->scheduledForDestruction = false;
/* Finish sweeping the current zone group, then abort. */
abortSweepAfterCurrentGroup = true;
/* Don't perform any compaction after sweeping. */
bool wasCompacting = isCompacting;
isCompacting = false;
auto unlimited = SliceBudget::unlimited();
incrementalCollectSlice(unlimited, JS::gcreason::RESET);
isCompacting = wasCompacting;
{
gcstats::AutoPhase ap(stats, gcstats::PHASE_WAIT_BACKGROUND_THREAD);
rt->gc.waitBackgroundSweepOrAllocEnd();
}
break;
}
case COMPACT: {
{
gcstats::AutoPhase ap(stats, gcstats::PHASE_WAIT_BACKGROUND_THREAD);
rt->gc.waitBackgroundSweepOrAllocEnd();
}
bool wasCompacting = isCompacting;
isCompacting = true;
startedCompacting = true;
zonesToMaybeCompact.clear();
auto unlimited = SliceBudget::unlimited();
incrementalCollectSlice(unlimited, JS::gcreason::RESET);
isCompacting = wasCompacting;
break;
}
default:
MOZ_CRASH("Invalid incremental GC state");
}
stats.reset(reason);
#ifdef DEBUG
assertBackgroundSweepingFinished();
for (ZonesIter zone(rt, WithAtoms); !zone.done(); zone.next()) {
MOZ_ASSERT(!zone->isCollecting());
MOZ_ASSERT(!zone->needsIncrementalBarrier());
MOZ_ASSERT(!zone->isOnList());
}
MOZ_ASSERT(zonesToMaybeCompact.isEmpty());
MOZ_ASSERT(incrementalState == NO_INCREMENTAL);
#endif
}
namespace {
class AutoGCSlice {
public:
explicit AutoGCSlice(JSRuntime* rt);
~AutoGCSlice();
private:
JSRuntime* runtime;
};
} /* anonymous namespace */
AutoGCSlice::AutoGCSlice(JSRuntime* rt)
: runtime(rt)
{
/*
* During incremental GC, the compartment's active flag determines whether
* there are stack frames active for any of its scripts. Normally this flag
* is set at the beginning of the mark phase. During incremental GC, we also
* set it at the start of every phase.
*/
for (ActivationIterator iter(rt); !iter.done(); ++iter)
iter->compartment()->zone()->active = true;
for (GCZonesIter zone(rt); !zone.done(); zone.next()) {
/*
* Clear needsIncrementalBarrier early so we don't do any write
* barriers during GC. We don't need to update the Ion barriers (which
* is expensive) because Ion code doesn't run during GC. If need be,
* we'll update the Ion barriers in ~AutoGCSlice.
*/
if (zone->isGCMarking()) {
MOZ_ASSERT(zone->needsIncrementalBarrier());
zone->setNeedsIncrementalBarrier(false, Zone::DontUpdateJit);
} else {
MOZ_ASSERT(!zone->needsIncrementalBarrier());
}
}
}
AutoGCSlice::~AutoGCSlice()
{
/* We can't use GCZonesIter if this is the end of the last slice. */
for (ZonesIter zone(runtime, WithAtoms); !zone.done(); zone.next()) {
if (zone->isGCMarking()) {
zone->setNeedsIncrementalBarrier(true, Zone::UpdateJit);
zone->arenas.prepareForIncrementalGC(runtime);
} else {
zone->setNeedsIncrementalBarrier(false, Zone::UpdateJit);
}
}
}
void
GCRuntime::pushZealSelectedObjects()
{
if (cobalt::configuration::Configuration::GetInstance()->CobaltGcZeal()) {
/* Push selected objects onto the mark stack and clear the list. */
for (JSObject** obj = selectedForMarking.begin(); obj != selectedForMarking.end(); obj++)
TraceManuallyBarrieredEdge(&marker, obj, "selected obj");
}
}
static bool
IsShutdownGC(JS::gcreason::Reason reason)
{
return reason == JS::gcreason::SHUTDOWN_CC || reason == JS::gcreason::DESTROY_RUNTIME;
}
static bool
ShouldCleanUpEverything(JS::gcreason::Reason reason, JSGCInvocationKind gckind)
{
// During shutdown, we must clean everything up, for the sake of leak
// detection. When a runtime has no contexts, or we're doing a GC before a
// shutdown CC, those are strong indications that we're shutting down.
return IsShutdownGC(reason) || gckind == GC_SHRINK;
}
void
GCRuntime::incrementalCollectSlice(SliceBudget& budget, JS::gcreason::Reason reason)
{
MOZ_ASSERT(rt->currentThreadHasExclusiveAccess());
AutoCopyFreeListToArenasForGC copy(rt);
AutoGCSlice slice(rt);
bool destroyingRuntime = (reason == JS::gcreason::DESTROY_RUNTIME);
gc::State initialState = incrementalState;
int zeal = 0;
if (cobalt::configuration::Configuration::GetInstance()->CobaltGcZeal()) {
if (reason == JS::gcreason::DEBUG_GC && !budget.isUnlimited()) {
/*
* Do the incremental collection type specified by zeal mode if the
* collection was triggered by runDebugGC() and incremental GC has not
* been cancelled by resetIncrementalGC().
*/
zeal = zealMode;
}
}
MOZ_ASSERT_IF(isIncrementalGCInProgress(), isIncremental);
isIncremental = !budget.isUnlimited();
if (zeal == ZealIncrementalRootsThenFinish || zeal == ZealIncrementalMarkAllThenFinish) {
/*
* Yields between slices occurs at predetermined points in these modes;
* the budget is not used.
*/
budget.makeUnlimited();
}
switch (incrementalState) {
case NO_INCREMENTAL:
initialReason = reason;
cleanUpEverything = ShouldCleanUpEverything(reason, invocationKind);
isCompacting = shouldCompact();
lastMarkSlice = false;
incrementalState = MARK_ROOTS;
/* fall through */
case MARK_ROOTS:
if (!beginMarkPhase(reason)) {
incrementalState = NO_INCREMENTAL;
return;
}
if (!destroyingRuntime)
pushZealSelectedObjects();
incrementalState = MARK;
if (isIncremental && zeal == ZealIncrementalRootsThenFinish)
break;
/* fall through */
case MARK:
AutoGCRooter::traceAllWrappers(&marker);
/* If we needed delayed marking for gray roots, then collect until done. */
if (!hasBufferedGrayRoots()) {
budget.makeUnlimited();
isIncremental = false;
}
if (drainMarkStack(budget, gcstats::PHASE_MARK) == NotFinished)
break;
MOZ_ASSERT(marker.isDrained());
if (!lastMarkSlice && isIncremental &&
((initialState == MARK && zeal != ZealIncrementalRootsThenFinish) ||
zeal == ZealIncrementalMarkAllThenFinish))
{
/*
* Yield with the aim of starting the sweep in the next
* slice. We will need to mark anything new on the stack
* when we resume, so we stay in MARK state.
*/
lastMarkSlice = true;
break;
}
incrementalState = SWEEP;
/*
* This runs to completion, but we don't continue if the budget is
* now exhasted.
*/
beginSweepPhase(destroyingRuntime);
if (budget.isOverBudget())
break;
/*
* Always yield here when running in incremental multi-slice zeal
* mode, so RunDebugGC can reset the slice buget.
*/
if (isIncremental && zeal == ZealIncrementalMultipleSlices)
break;
/* fall through */
case SWEEP:
if (sweepPhase(budget) == NotFinished)
break;
endSweepPhase(destroyingRuntime);
incrementalState = COMPACT;
MOZ_ASSERT(!startedCompacting);
/* Yield before compacting since it is not incremental. */
if (isCompacting && isIncremental)
break;
case COMPACT:
if (isCompacting) {
if (!startedCompacting && beginCompactPhase() == NotFinished)
break;
if (compactPhase(reason, budget) == NotFinished)
break;
endCompactPhase(reason);
}
finishCollection(reason);
incrementalState = NO_INCREMENTAL;
break;
default:
MOZ_ASSERT(false);
}
}
IncrementalSafety
gc::IsIncrementalGCSafe(JSRuntime* rt)
{
MOZ_ASSERT(!rt->mainThread.suppressGC);
if (rt->keepAtoms())
return IncrementalSafety::Unsafe("keepAtoms set");
if (!rt->gc.isIncrementalGCAllowed())
return IncrementalSafety::Unsafe("incremental permanently disabled");
return IncrementalSafety::Safe();
}
void
GCRuntime::budgetIncrementalGC(SliceBudget& budget)
{
IncrementalSafety safe = IsIncrementalGCSafe(rt);
if (!safe) {
resetIncrementalGC(safe.reason());
budget.makeUnlimited();
stats.nonincremental(safe.reason());
return;
}
if (mode != JSGC_MODE_INCREMENTAL) {
resetIncrementalGC("GC mode change");
budget.makeUnlimited();
stats.nonincremental("GC mode");
return;
}
if (isTooMuchMalloc()) {
budget.makeUnlimited();
stats.nonincremental("malloc bytes trigger");
}
bool reset = false;
for (ZonesIter zone(rt, WithAtoms); !zone.done(); zone.next()) {
if (zone->usage.gcBytes() >= zone->threshold.gcTriggerBytes()) {
budget.makeUnlimited();
stats.nonincremental("allocation trigger");
}
if (isIncrementalGCInProgress() && zone->isGCScheduled() != zone->wasGCStarted())
reset = true;
if (zone->isTooMuchMalloc()) {
budget.makeUnlimited();
stats.nonincremental("malloc bytes trigger");
}
}
if (reset)
resetIncrementalGC("zone change");
}
namespace {
class AutoScheduleZonesForGC
{
JSRuntime* rt_;
public:
explicit AutoScheduleZonesForGC(JSRuntime* rt) : rt_(rt) {
for (ZonesIter zone(rt_, WithAtoms); !zone.done(); zone.next()) {
if (rt->gc.gcMode() == JSGC_MODE_GLOBAL)
zone->scheduleGC();
/* This is a heuristic to avoid resets. */
if (rt->gc.isIncrementalGCInProgress() && zone->needsIncrementalBarrier())
zone->scheduleGC();
/* This is a heuristic to reduce the total number of collections. */
if (zone->usage.gcBytes() >=
zone->threshold.allocTrigger(rt->gc.schedulingState.inHighFrequencyGCMode()))
{
zone->scheduleGC();
}
}
}
~AutoScheduleZonesForGC() {
for (ZonesIter zone(rt_, WithAtoms); !zone.done(); zone.next())
zone->unscheduleGC();
}
};
} /* anonymous namespace */
/*
* Run one GC "cycle" (either a slice of incremental GC or an entire
* non-incremental GC. We disable inlining to ensure that the bottom of the
* stack with possible GC roots recorded in MarkRuntime excludes any pointers we
* use during the marking implementation.
*
* Returns true if we "reset" an existing incremental GC, which would force us
* to run another cycle.
*/
MOZ_NEVER_INLINE bool
GCRuntime::gcCycle(bool nonincrementalByAPI, SliceBudget& budget, JS::gcreason::Reason reason)
{
AutoNotifyGCActivity notify(*this);
evictNursery(reason);
AutoTraceSession session(rt, JS::HeapState::MajorCollecting);
majorGCTriggerReason = JS::gcreason::NO_REASON;
interFrameGC = true;
number++;
if (!isIncrementalGCInProgress())
incMajorGcNumber();
// It's ok if threads other than the main thread have suppressGC set, as
// they are operating on zones which will not be collected from here.
MOZ_ASSERT(!rt->mainThread.suppressGC);
// Assert if this is a GC unsafe region.
JS::AutoAssertOnGC::VerifyIsSafeToGC(rt);
{
gcstats::AutoPhase ap(stats, gcstats::PHASE_WAIT_BACKGROUND_THREAD);
// As we are about to clear the mark bits, wait for background
// finalization to finish. We only need to wait on the first slice.
if (!isIncrementalGCInProgress())
waitBackgroundSweepEnd();
// We must also wait for background allocation to finish so we can
// avoid taking the GC lock when manipulating the chunks during the GC.
// The background alloc task can run between slices, so we must wait
// for it at the start of every slice.
allocTask.cancel(GCParallelTask::CancelAndWait);
}
State prevState = incrementalState;
if (nonincrementalByAPI) {
// Reset any in progress incremental GC if this was triggered via the
// API. This isn't required for correctness, but sometimes during tests
// the caller expects this GC to collect certain objects, and we need
// to make sure to collect everything possible.
if (reason != JS::gcreason::ALLOC_TRIGGER)
resetIncrementalGC("requested");
stats.nonincremental("requested");
budget.makeUnlimited();
} else {
budgetIncrementalGC(budget);
}
/* The GC was reset, so we need a do-over. */
if (prevState != NO_INCREMENTAL && !isIncrementalGCInProgress())
return true;
TraceMajorGCStart();
incrementalCollectSlice(budget, reason);
#ifndef JS_MORE_DETERMINISTIC
nextFullGCTime = PRMJ_Now() + GC_IDLE_FULL_SPAN;
#endif
chunkAllocationSinceLastGC = false;
if (cobalt::configuration::Configuration::GetInstance()->CobaltGcZeal()) {
/* Keeping these around after a GC is dangerous. */
clearSelectedForMarking();
}
/* Clear gcMallocBytes for all zones. */
for (ZonesIter zone(rt, WithAtoms); !zone.done(); zone.next())
zone->resetGCMallocBytes();
resetMallocBytes();
TraceMajorGCEnd();
return false;
}
static bool
IsDeterministicGCReason(JS::gcreason::Reason reason)
{
if (reason > JS::gcreason::DEBUG_GC &&
reason != JS::gcreason::CC_FORCED && reason != JS::gcreason::SHUTDOWN_CC)
{
return false;
}
if (reason == JS::gcreason::EAGER_ALLOC_TRIGGER)
return false;
return true;
}
gcstats::ZoneGCStats
GCRuntime::scanZonesBeforeGC()
{
gcstats::ZoneGCStats zoneStats;
for (ZonesIter zone(rt, WithAtoms); !zone.done(); zone.next()) {
zoneStats.zoneCount++;
if (zone->isGCScheduled()) {
zoneStats.collectedZoneCount++;
zoneStats.collectedCompartmentCount += zone->compartments.length();
}
}
for (CompartmentsIter c(rt, WithAtoms); !c.done(); c.next())
zoneStats.compartmentCount++;
return zoneStats;
}
void
GCRuntime::checkCanCallAPI()
{
JS_AbortIfWrongThread(rt);
/* If we attempt to invoke the GC while we are running in the GC, assert. */
MOZ_RELEASE_ASSERT(!rt->isHeapBusy());
/* The engine never locks across anything that could GC. */
MOZ_ASSERT(!rt->currentThreadHasExclusiveAccess());
MOZ_ASSERT(isAllocAllowed());
}
bool
GCRuntime::checkIfGCAllowedInCurrentState(JS::gcreason::Reason reason)
{
if (rt->mainThread.suppressGC)
return false;
if (cobalt::configuration::Configuration::GetInstance()->CobaltGcZeal()) {
if (deterministicOnly && !IsDeterministicGCReason(reason))
return false;
}
return true;
}
void
GCRuntime::collect(bool nonincrementalByAPI, SliceBudget budget, JS::gcreason::Reason reason)
{
// Checks run for each request, even if we do not actually GC.
checkCanCallAPI();
// Check if we are allowed to GC at this time before proceeding.
if (!checkIfGCAllowedInCurrentState(reason))
return;
AutoTraceLog logGC(TraceLoggerForMainThread(rt), TraceLogger_GC);
AutoStopVerifyingBarriers av(rt, IsShutdownGC(reason));
AutoEnqueuePendingParseTasksAfterGC aept(*this);
AutoScheduleZonesForGC asz(rt);
gcstats::AutoGCSlice agc(stats, scanZonesBeforeGC(), invocationKind, budget, reason);
bool repeat = false;
do {
poked = false;
bool wasReset = gcCycle(nonincrementalByAPI, budget, reason);
/* Need to re-schedule all zones for GC. */
if (poked && cleanUpEverything)
JS::PrepareForFullGC(rt);
/*
* This code makes an extra effort to collect compartments that we
* thought were dead at the start of the GC. See the large comment in
* beginMarkPhase.
*/
bool repeatForDeadZone = false;
if (!nonincrementalByAPI && !isIncrementalGCInProgress()) {
for (CompartmentsIter c(rt, SkipAtoms); !c.done(); c.next()) {
if (c->scheduledForDestruction) {
nonincrementalByAPI = true;
repeatForDeadZone = true;
reason = JS::gcreason::COMPARTMENT_REVIVED;
c->zone()->scheduleGC();
}
}
}
/*
* If we reset an existing GC, we need to start a new one. Also, we
* repeat GCs that happen during shutdown (the gcShouldCleanUpEverything
* case) until we can be sure that no additional garbage is created
* (which typically happens if roots are dropped during finalizers).
*/
repeat = (poked && cleanUpEverything) || wasReset || repeatForDeadZone;
} while (repeat);
}
js::AutoEnqueuePendingParseTasksAfterGC::~AutoEnqueuePendingParseTasksAfterGC()
{
if (!gc_.isIncrementalGCInProgress())
EnqueuePendingParseTasksAfterGC(gc_.rt);
}
SliceBudget
GCRuntime::defaultBudget(JS::gcreason::Reason reason, int64_t millis)
{
if (millis == 0) {
if (reason == JS::gcreason::ALLOC_TRIGGER)
millis = defaultSliceBudget();
else if (schedulingState.inHighFrequencyGCMode() && tunables.isDynamicMarkSliceEnabled())
millis = defaultSliceBudget() * IGC_MARK_SLICE_MULTIPLIER;
else
millis = defaultSliceBudget();
}
return SliceBudget(TimeBudget(millis));
}
void
GCRuntime::gc(JSGCInvocationKind gckind, JS::gcreason::Reason reason)
{
invocationKind = gckind;
collect(true, SliceBudget::unlimited(), reason);
}
void
GCRuntime::startGC(JSGCInvocationKind gckind, JS::gcreason::Reason reason, int64_t millis)
{
MOZ_ASSERT(!isIncrementalGCInProgress());
invocationKind = gckind;
collect(false, defaultBudget(reason, millis), reason);
}
void
GCRuntime::gcSlice(JS::gcreason::Reason reason, int64_t millis)
{
MOZ_ASSERT(isIncrementalGCInProgress());
collect(false, defaultBudget(reason, millis), reason);
}
void
GCRuntime::finishGC(JS::gcreason::Reason reason)
{
MOZ_ASSERT(isIncrementalGCInProgress());
// If we're not collecting because we're out of memory then skip the
// compacting phase if we need to finish an ongoing incremental GC
// non-incrementally to avoid janking the browser.
if (!IsOOMReason(initialReason)) {
if (incrementalState == COMPACT) {
abortGC();
return;
}
isCompacting = false;
}
collect(false, SliceBudget::unlimited(), reason);
}
void
GCRuntime::abortGC()
{
checkCanCallAPI();
MOZ_ASSERT(!rt->mainThread.suppressGC);
AutoStopVerifyingBarriers av(rt, false);
gcstats::AutoGCSlice agc(stats, scanZonesBeforeGC(), invocationKind,
SliceBudget::unlimited(), JS::gcreason::ABORT_GC);
evictNursery(JS::gcreason::ABORT_GC);
AutoTraceSession session(rt, JS::HeapState::MajorCollecting);
number++;
resetIncrementalGC("abort");
}
void
GCRuntime::notifyDidPaint()
{
MOZ_ASSERT(CurrentThreadCanAccessRuntime(rt));
if (cobalt::configuration::Configuration::GetInstance()->CobaltGcZeal()) {
if (zealMode == ZealFrameVerifierPreValue) {
verifyPreBarriers();
return;
}
if (zealMode == ZealFrameGCValue) {
JS::PrepareForFullGC(rt);
gc(GC_NORMAL, JS::gcreason::REFRESH_FRAME);
return;
}
}
if (isIncrementalGCInProgress() && !interFrameGC) {
JS::PrepareForIncrementalGC(rt);
gcSlice(JS::gcreason::REFRESH_FRAME);
}
interFrameGC = false;
}
static bool
ZonesSelected(JSRuntime* rt)
{
for (ZonesIter zone(rt, WithAtoms); !zone.done(); zone.next()) {
if (zone->isGCScheduled())
return true;
}
return false;
}
void
GCRuntime::startDebugGC(JSGCInvocationKind gckind, SliceBudget& budget)
{
MOZ_ASSERT(!isIncrementalGCInProgress());
if (!ZonesSelected(rt))
JS::PrepareForFullGC(rt);
invocationKind = gckind;
collect(false, budget, JS::gcreason::DEBUG_GC);
}
void
GCRuntime::debugGCSlice(SliceBudget& budget)
{
MOZ_ASSERT(isIncrementalGCInProgress());
if (!ZonesSelected(rt))
JS::PrepareForIncrementalGC(rt);
collect(false, budget, JS::gcreason::DEBUG_GC);
}
/* Schedule a full GC unless a zone will already be collected. */
void
js::PrepareForDebugGC(JSRuntime* rt)
{
if (!ZonesSelected(rt))
JS::PrepareForFullGC(rt);
}
JS_PUBLIC_API(void)
JS::ShrinkGCBuffers(JSRuntime* rt)
{
MOZ_ASSERT(!rt->isHeapBusy());
rt->gc.shrinkBuffers();
}
void
GCRuntime::shrinkBuffers()
{
AutoLockHelperThreadState helperLock;
AutoLockGC lock(rt);
if (CanUseExtraThreads())
helperState.startBackgroundShrink(lock);
else
expireChunksAndArenas(true, lock);
}
void
GCRuntime::onOutOfMallocMemory()
{
// Stop allocating new chunks.
allocTask.cancel(GCParallelTask::CancelAndWait);
// Wait for background free of nursery huge slots to finish.
nursery.waitBackgroundFreeEnd();
AutoLockGC lock(rt);
onOutOfMallocMemory(lock);
}
void
GCRuntime::onOutOfMallocMemory(const AutoLockGC& lock)
{
// Release any relocated arenas we may be holding on to, without releasing
// the GC lock.
releaseHeldRelocatedArenasWithoutUnlocking(lock);
// Throw away any excess chunks we have lying around.
freeEmptyChunks(rt, lock);
// Immediately decommit as many arenas as possible in the hopes that this
// might let the OS scrape together enough pages to satisfy the failing
// malloc request.
decommitAllWithoutUnlocking(lock);
}
void
GCRuntime::minorGCImpl(JS::gcreason::Reason reason, Nursery::ObjectGroupList* pretenureGroups)
{
minorGCTriggerReason = JS::gcreason::NO_REASON;
TraceLoggerThread* logger = TraceLoggerForMainThread(rt);
AutoTraceLog logMinorGC(logger, TraceLogger_MinorGC);
nursery.collect(rt, reason, pretenureGroups);
MOZ_ASSERT_IF(!rt->mainThread.suppressGC, nursery.isEmpty());
}
// Alternate to the runtime-taking form that allows marking object groups as
// needing pretenuring.
void
GCRuntime::minorGC(JSContext* cx, JS::gcreason::Reason reason)
{
gcstats::AutoPhase ap(stats, gcstats::PHASE_MINOR_GC);
Nursery::ObjectGroupList pretenureGroups;
minorGCImpl(reason, &pretenureGroups);
for (size_t i = 0; i < pretenureGroups.length(); i++) {
if (pretenureGroups[i]->canPreTenure())
pretenureGroups[i]->setShouldPreTenure(cx);
}
}
void
GCRuntime::clearPostBarrierCallbacks()
{
if (storeBuffer.hasPostBarrierCallbacks())
evictNursery();
}
void
GCRuntime::disableGenerationalGC()
{
if (isGenerationalGCEnabled()) {
minorGC(JS::gcreason::API);
nursery.disable();
storeBuffer.disable();
}
++rt->gc.generationalDisabled;
}
void
GCRuntime::enableGenerationalGC()
{
MOZ_ASSERT(generationalDisabled > 0);
--generationalDisabled;
if (generationalDisabled == 0) {
nursery.enable();
storeBuffer.enable();
}
}
bool
GCRuntime::gcIfRequested(JSContext* cx /* = nullptr */)
{
// This method returns whether a major GC was performed.
if (minorGCRequested()) {
if (cx)
minorGC(cx, minorGCTriggerReason);
else
minorGC(minorGCTriggerReason);
}
if (majorGCRequested()) {
if (!isIncrementalGCInProgress())
startGC(GC_NORMAL, majorGCTriggerReason);
else
gcSlice(majorGCTriggerReason);
return true;
}
return false;
}
AutoFinishGC::AutoFinishGC(JSRuntime* rt)
{
if (JS::IsIncrementalGCInProgress(rt)) {
JS::PrepareForIncrementalGC(rt);
JS::FinishIncrementalGC(rt, JS::gcreason::API);
}
rt->gc.waitBackgroundSweepEnd();
rt->gc.nursery.waitBackgroundFreeEnd();
}
AutoPrepareForTracing::AutoPrepareForTracing(JSRuntime* rt, ZoneSelector selector)
: finish(rt),
session(rt),
copy(rt, selector)
{
}
JSCompartment*
js::NewCompartment(JSContext* cx, Zone* zone, JSPrincipals* principals,
const JS::CompartmentOptions& options)
{
JSRuntime* rt = cx->runtime();
JS_AbortIfWrongThread(rt);
ScopedJSDeletePtr<Zone> zoneHolder;
if (!zone) {
zone = cx->new_<Zone>(rt);
if (!zone)
return nullptr;
zoneHolder.reset(zone);
const JSPrincipals* trusted = rt->trustedPrincipals();
bool isSystem = principals && principals == trusted;
if (!zone->init(isSystem)) {
ReportOutOfMemory(cx);
return nullptr;
}
}
ScopedJSDeletePtr<JSCompartment> compartment(cx->new_<JSCompartment>(zone, options));
if (!compartment || !compartment->init(cx))
return nullptr;
// Set up the principals.
JS_SetCompartmentPrincipals(compartment, principals);
AutoLockGC lock(rt);
if (!zone->compartments.append(compartment.get())) {
ReportOutOfMemory(cx);
return nullptr;
}
if (zoneHolder && !rt->gc.zones.append(zone)) {
ReportOutOfMemory(cx);
return nullptr;
}
zoneHolder.forget();
return compartment.forget();
}
void
gc::MergeCompartments(JSCompartment* source, JSCompartment* target)
{
// The source compartment must be specifically flagged as mergable. This
// also implies that the compartment is not visible to the debugger.
MOZ_ASSERT(source->options_.mergeable());
MOZ_ASSERT(source->addonId == target->addonId);
JSRuntime* rt = source->runtimeFromMainThread();
AutoPrepareForTracing prepare(rt, SkipAtoms);
// Cleanup tables and other state in the source compartment that will be
// meaningless after merging into the target compartment.
source->clearTables();
source->unsetIsDebuggee();
// The delazification flag indicates the presence of LazyScripts in a
// compartment for the Debugger API, so if the source compartment created
// LazyScripts, the flag must be propagated to the target compartment.
if (source->needsDelazificationForDebugger())
target->scheduleDelazificationForDebugger();
// Release any relocated arenas which we may be holding on to as they might
// be in the source zone
rt->gc.releaseHeldRelocatedArenas();
// Fixup compartment pointers in source to refer to target, and make sure
// type information generations are in sync.
// Get the static global lexical scope of the target compartment. Static
// scopes need to be fixed up below.
RootedObject targetStaticGlobalLexicalScope(rt);
targetStaticGlobalLexicalScope = &target->maybeGlobal()->lexicalScope().staticBlock();
for (ZoneCellIter iter(source->zone(), AllocKind::SCRIPT); !iter.done(); iter.next()) {
JSScript* script = iter.get<JSScript>();
MOZ_ASSERT(script->compartment() == source);
script->compartment_ = target;
script->setTypesGeneration(target->zone()->types.generation);
// See warning in handleParseWorkload. If we start optimizing global
// lexicals, we would need to merge the contents of the static global
// lexical scope.
if (JSObject* enclosing = script->enclosingStaticScope()) {
if (IsStaticGlobalLexicalScope(enclosing))
script->fixEnclosingStaticGlobalLexicalScope();
}
if (script->hasBlockScopes()) {
BlockScopeArray* scopes = script->blockScopes();
for (uint32_t i = 0; i < scopes->length; i++) {
uint32_t scopeIndex = scopes->vector[i].index;
if (scopeIndex != BlockScopeNote::NoBlockScopeIndex) {
ScopeObject* scope = &script->getObject(scopeIndex)->as<ScopeObject>();
MOZ_ASSERT(!IsStaticGlobalLexicalScope(scope));
JSObject* enclosing = &scope->enclosingScope();
if (IsStaticGlobalLexicalScope(enclosing))
scope->setEnclosingScope(targetStaticGlobalLexicalScope);
}
}
}
}
for (ZoneCellIter iter(source->zone(), AllocKind::BASE_SHAPE); !iter.done(); iter.next()) {
BaseShape* base = iter.get<BaseShape>();
MOZ_ASSERT(base->compartment() == source);
base->compartment_ = target;
}
for (ZoneCellIter iter(source->zone(), AllocKind::OBJECT_GROUP); !iter.done(); iter.next()) {
ObjectGroup* group = iter.get<ObjectGroup>();
group->setGeneration(target->zone()->types.generation);
group->compartment_ = target;
// Remove any unboxed layouts from the list in the off thread
// compartment. These do not need to be reinserted in the target
// compartment's list, as the list is not required to be complete.
if (UnboxedLayout* layout = group->maybeUnboxedLayoutDontCheckGeneration())
layout->detachFromCompartment();
}
// Fixup zone pointers in source's zone to refer to target's zone.
for (auto thingKind : AllAllocKinds()) {
for (ArenaIter aiter(source->zone(), thingKind); !aiter.done(); aiter.next()) {
ArenaHeader* aheader = aiter.get();
aheader->zone = target->zone();
}
}
// After fixing JSFunctions' compartments, we can fix LazyScripts'
// enclosing scopes.
for (ZoneCellIter iter(source->zone(), AllocKind::LAZY_SCRIPT); !iter.done(); iter.next()) {
LazyScript* lazy = iter.get<LazyScript>();
MOZ_ASSERT(lazy->functionNonDelazifying()->compartment() == target);
// See warning in handleParseWorkload. If we start optimizing global
// lexicals, we would need to merge the contents of the static global
// lexical scope.
if (JSObject* enclosing = lazy->enclosingScope()) {
if (IsStaticGlobalLexicalScope(enclosing))
lazy->fixEnclosingStaticGlobalLexicalScope();
}
}
// The source should be the only compartment in its zone.
for (CompartmentsInZoneIter c(source->zone()); !c.done(); c.next())
MOZ_ASSERT(c.get() == source);
// Merge the allocator in source's zone into target's zone.
target->zone()->arenas.adoptArenas(rt, &source->zone()->arenas);
target->zone()->usage.adopt(source->zone()->usage);
// Merge other info in source's zone into target's zone.
target->zone()->types.typeLifoAlloc.transferFrom(&source->zone()->types.typeLifoAlloc);
// Ensure that we did not create any UIDs when running off-thread.
source->zone()->assertNoUniqueIdsInZone();
}
void
GCRuntime::runDebugGC()
{
if (cobalt::configuration::Configuration::GetInstance()->CobaltGcZeal()) {
int type = zealMode;
if (rt->mainThread.suppressGC)
return;
if (type == js::gc::ZealGenerationalGCValue)
return minorGC(JS::gcreason::DEBUG_GC);
PrepareForDebugGC(rt);
auto budget = SliceBudget::unlimited();
if (type == ZealIncrementalRootsThenFinish ||
type == ZealIncrementalMarkAllThenFinish ||
type == ZealIncrementalMultipleSlices)
{
js::gc::State initialState = incrementalState;
if (type == ZealIncrementalMultipleSlices) {
/*
* Start with a small slice limit and double it every slice. This
* ensure that we get multiple slices, and collection runs to
* completion.
*/
if (!isIncrementalGCInProgress())
incrementalLimit = zealFrequency / 2;
else
incrementalLimit *= 2;
budget = SliceBudget(WorkBudget(incrementalLimit));
} else {
// This triggers incremental GC but is actually ignored by IncrementalMarkSlice.
budget = SliceBudget(WorkBudget(1));
}
if (!isIncrementalGCInProgress())
invocationKind = GC_SHRINK;
collect(false, budget, JS::gcreason::DEBUG_GC);
/*
* For multi-slice zeal, reset the slice size when we get to the sweep
* or compact phases.
*/
if (type == ZealIncrementalMultipleSlices) {
if ((initialState == MARK && incrementalState == SWEEP) ||
(initialState == SWEEP && incrementalState == COMPACT))
{
incrementalLimit = zealFrequency / 2;
}
}
} else if (type == ZealCompactValue) {
gc(GC_SHRINK, JS::gcreason::DEBUG_GC);
} else {
gc(GC_NORMAL, JS::gcreason::DEBUG_GC);
}
}
}
void
GCRuntime::setValidate(bool enabled)
{
MOZ_ASSERT(!rt->isHeapMajorCollecting());
validate = enabled;
}
void
GCRuntime::setFullCompartmentChecks(bool enabled)
{
MOZ_ASSERT(!rt->isHeapMajorCollecting());
fullCompartmentChecks = enabled;
}
bool
GCRuntime::selectForMarking(JSObject* object)
{
MOZ_ASSERT(!rt->isHeapMajorCollecting());
return selectedForMarking.append(object);
}
void
GCRuntime::clearSelectedForMarking()
{
selectedForMarking.clearAndFree();
}
void
GCRuntime::setDeterministic(bool enabled)
{
MOZ_ASSERT(!rt->isHeapMajorCollecting());
deterministicOnly = enabled;
}
#ifdef DEBUG
/* Should only be called manually under gdb */
void PreventGCDuringInteractiveDebug()
{
TlsPerThreadData.get()->suppressGC++;
}
#endif
void
js::ReleaseAllJITCode(FreeOp* fop)
{
/*
* Scripts can entrain nursery things, inserting references to the script
* into the store buffer. Clear the store buffer before discarding scripts.
*/
fop->runtime()->gc.evictNursery();
for (ZonesIter zone(fop->runtime(), SkipAtoms); !zone.done(); zone.next()) {
if (!zone->jitZone())
continue;
#ifdef DEBUG
/* Assert no baseline scripts are marked as active. */
for (ZoneCellIter i(zone, AllocKind::SCRIPT); !i.done(); i.next()) {
JSScript* script = i.get<JSScript>();
MOZ_ASSERT_IF(script->hasBaselineScript(), !script->baselineScript()->active());
}
#endif
/* Mark baseline scripts on the stack as active. */
jit::MarkActiveBaselineScripts(zone);
jit::InvalidateAll(fop, zone);
for (ZoneCellIter i(zone, AllocKind::SCRIPT); !i.done(); i.next()) {
JSScript* script = i.get<JSScript>();
jit::FinishInvalidation(fop, script);
/*
* Discard baseline script if it's not marked as active. Note that
* this also resets the active flag.
*/
jit::FinishDiscardBaselineScript(fop, script);
}
zone->jitZone()->optimizedStubSpace()->free();
}
}
void
js::PurgeJITCaches(Zone* zone)
{
for (ZoneCellIterUnderGC i(zone, AllocKind::SCRIPT); !i.done(); i.next()) {
JSScript* script = i.get<JSScript>();
/* Discard Ion caches. */
jit::PurgeCaches(script);
}
}
void
ArenaLists::normalizeBackgroundFinalizeState(AllocKind thingKind)
{
ArenaLists::BackgroundFinalizeState* bfs = &backgroundFinalizeState[thingKind];
switch (*bfs) {
case BFS_DONE:
break;
default:
MOZ_ASSERT(!"Background finalization in progress, but it should not be.");
break;
}
}
void
ArenaLists::adoptArenas(JSRuntime* rt, ArenaLists* fromArenaLists)
{
// GC should be inactive, but still take the lock as a kind of read fence.
AutoLockGC lock(rt);
fromArenaLists->purge();
for (auto thingKind : AllAllocKinds()) {
// When we enter a parallel section, we join the background
// thread, and we do not run GC while in the parallel section,
// so no finalizer should be active!
normalizeBackgroundFinalizeState(thingKind);
fromArenaLists->normalizeBackgroundFinalizeState(thingKind);
ArenaList* fromList = &fromArenaLists->arenaLists[thingKind];
ArenaList* toList = &arenaLists[thingKind];
fromList->check();
toList->check();
ArenaHeader* next;
for (ArenaHeader* fromHeader = fromList->head(); fromHeader; fromHeader = next) {
// Copy fromHeader->next before releasing/reinserting.
next = fromHeader->next;
MOZ_ASSERT(!fromHeader->isEmpty());
toList->insertAtCursor(fromHeader);
}
fromList->clear();
toList->check();
}
}
bool
ArenaLists::containsArena(JSRuntime* rt, ArenaHeader* needle)
{
AutoLockGC lock(rt);
ArenaList& list = arenaLists[needle->getAllocKind()];
for (ArenaHeader* aheader = list.head(); aheader; aheader = aheader->next) {
if (aheader == needle)
return true;
}
return false;
}
AutoSuppressGC::AutoSuppressGC(ExclusiveContext* cx)
: suppressGC_(cx->perThreadData->suppressGC)
{
suppressGC_++;
}
AutoSuppressGC::AutoSuppressGC(JSCompartment* comp)
: suppressGC_(comp->runtimeFromMainThread()->mainThread.suppressGC)
{
suppressGC_++;
}
AutoSuppressGC::AutoSuppressGC(JSRuntime* rt)
: suppressGC_(rt->mainThread.suppressGC)
{
suppressGC_++;
}
bool
js::UninlinedIsInsideNursery(const gc::Cell* cell)
{
return IsInsideNursery(cell);
}
#ifdef DEBUG
AutoDisableProxyCheck::AutoDisableProxyCheck(JSRuntime* rt)
: gc(rt->gc)
{
gc.disableStrictProxyChecking();
}
AutoDisableProxyCheck::~AutoDisableProxyCheck()
{
gc.enableStrictProxyChecking();
}
JS_FRIEND_API(void)
JS::AssertGCThingMustBeTenured(JSObject* obj)
{
MOZ_ASSERT(obj->isTenured() &&
(!IsNurseryAllocable(obj->asTenured().getAllocKind()) || obj->getClass()->finalize));
}
JS_FRIEND_API(void)
JS::AssertGCThingIsNotAnObjectSubclass(Cell* cell)
{
MOZ_ASSERT(cell);
MOZ_ASSERT(cell->getTraceKind() != JS::TraceKind::Object);
}
JS_FRIEND_API(void)
js::gc::AssertGCThingHasType(js::gc::Cell* cell, JS::TraceKind kind)
{
if (!cell)
MOZ_ASSERT(kind == JS::TraceKind::Null);
else if (IsInsideNursery(cell))
MOZ_ASSERT(kind == JS::TraceKind::Object);
else
MOZ_ASSERT(MapAllocToTraceKind(cell->asTenured().getAllocKind()) == kind);
}
JS_PUBLIC_API(size_t)
JS::GetGCNumber()
{
JSRuntime* rt = js::TlsPerThreadData.get()->runtimeFromMainThread();
if (!rt)
return 0;
return rt->gc.gcNumber();
}
#endif
#ifdef DEBUG
JS::AutoAssertOnGC::AutoAssertOnGC()
: gc(nullptr), gcNumber(0)
{
js::PerThreadData* data = js::TlsPerThreadData.get();
if (data) {
/*
* GC's from off-thread will always assert, so off-thread is implicitly
* AutoAssertOnGC. We still need to allow AutoAssertOnGC to be used in
* code that works from both threads, however. We also use this to
* annotate the off thread run loops.
*/
JSRuntime* runtime = data->runtimeIfOnOwnerThread();
if (runtime) {
gc = &runtime->gc;
gcNumber = gc->gcNumber();
gc->enterUnsafeRegion();
}
}
}
JS::AutoAssertOnGC::AutoAssertOnGC(JSRuntime* rt)
: gc(&rt->gc), gcNumber(rt->gc.gcNumber())
{
gc->enterUnsafeRegion();
}
JS::AutoAssertOnGC::~AutoAssertOnGC()
{
if (gc) {
gc->leaveUnsafeRegion();
/*
* The following backstop assertion should never fire: if we bumped the
* gcNumber, we should have asserted because inUnsafeRegion was true.
*/
MOZ_ASSERT(gcNumber == gc->gcNumber(), "GC ran inside an AutoAssertOnGC scope.");
}
}
/* static */ void
JS::AutoAssertOnGC::VerifyIsSafeToGC(JSRuntime* rt)
{
if (rt->gc.isInsideUnsafeRegion())
MOZ_CRASH("[AutoAssertOnGC] possible GC in GC-unsafe region");
}
JS::AutoAssertNoAlloc::AutoAssertNoAlloc(JSRuntime* rt)
: gc(nullptr)
{
disallowAlloc(rt);
}
void JS::AutoAssertNoAlloc::disallowAlloc(JSRuntime* rt)
{
MOZ_ASSERT(!gc);
gc = &rt->gc;
gc->disallowAlloc();
}
JS::AutoAssertNoAlloc::~AutoAssertNoAlloc()
{
if (gc)
gc->allowAlloc();
}
#endif
JS::AutoAssertGCCallback::AutoAssertGCCallback(JSObject* obj)
: AutoSuppressGCAnalysis()
{
MOZ_ASSERT(obj->runtimeFromMainThread()->isHeapCollecting());
}
JS_FRIEND_API(const char*)
JS::GCTraceKindToAscii(JS::TraceKind kind)
{
switch(kind) {
#define MAP_NAME(name, _0, _1) case JS::TraceKind::name: return #name;
JS_FOR_EACH_TRACEKIND(MAP_NAME);
#undef MAP_NAME
default: return "Invalid";
}
}
JS::GCCellPtr::GCCellPtr(const Value& v)
: ptr(0)
{
if (v.isString())
ptr = checkedCast(v.toString(), JS::TraceKind::String);
else if (v.isObject())
ptr = checkedCast(&v.toObject(), JS::TraceKind::Object);
else if (v.isSymbol())
ptr = checkedCast(v.toSymbol(), JS::TraceKind::Symbol);
else
ptr = checkedCast(nullptr, JS::TraceKind::Null);
}
JS::TraceKind
JS::GCCellPtr::outOfLineKind() const
{
MOZ_ASSERT((ptr & OutOfLineTraceKindMask) == OutOfLineTraceKindMask);
MOZ_ASSERT(asCell()->isTenured());
return MapAllocToTraceKind(asCell()->asTenured().getAllocKind());
}
bool
JS::GCCellPtr::mayBeOwnedByOtherRuntime() const
{
return (is<JSString>() && as<JSString>().isPermanentAtom()) ||
(is<Symbol>() && as<Symbol>().isWellKnownSymbol());
}
#ifdef JSGC_HASH_TABLE_CHECKS
void
js::gc::CheckHashTablesAfterMovingGC(JSRuntime* rt)
{
/*
* Check that internal hash tables no longer have any pointers to things
* that have been moved.
*/
for (ZonesIter zone(rt, SkipAtoms); !zone.done(); zone.next()) {
zone->checkUniqueIdTableAfterMovingGC();
}
for (CompartmentsIter c(rt, SkipAtoms); !c.done(); c.next()) {
c->objectGroups.checkTablesAfterMovingGC();
c->checkInitialShapesTableAfterMovingGC();
c->checkWrapperMapAfterMovingGC();
c->checkBaseShapeTableAfterMovingGC();
if (c->debugScopes)
c->debugScopes->checkHashTablesAfterMovingGC(rt);
}
}
#endif
JS_PUBLIC_API(void)
JS::PrepareZoneForGC(Zone* zone)
{
zone->scheduleGC();
}
JS_PUBLIC_API(void)
JS::PrepareForFullGC(JSRuntime* rt)
{
for (ZonesIter zone(rt, WithAtoms); !zone.done(); zone.next())
zone->scheduleGC();
}
JS_PUBLIC_API(void)
JS::PrepareForIncrementalGC(JSRuntime* rt)
{
if (!JS::IsIncrementalGCInProgress(rt))
return;
for (ZonesIter zone(rt, WithAtoms); !zone.done(); zone.next()) {
if (zone->wasGCStarted())
PrepareZoneForGC(zone);
}
}
JS_PUBLIC_API(bool)
JS::IsGCScheduled(JSRuntime* rt)
{
for (ZonesIter zone(rt, WithAtoms); !zone.done(); zone.next()) {
if (zone->isGCScheduled())
return true;
}
return false;
}
JS_PUBLIC_API(void)
JS::SkipZoneForGC(Zone* zone)
{
zone->unscheduleGC();
}
JS_PUBLIC_API(void)
JS::GCForReason(JSRuntime* rt, JSGCInvocationKind gckind, gcreason::Reason reason)
{
MOZ_ASSERT(gckind == GC_NORMAL || gckind == GC_SHRINK);
rt->gc.gc(gckind, reason);
}
JS_PUBLIC_API(void)
JS::StartIncrementalGC(JSRuntime* rt, JSGCInvocationKind gckind, gcreason::Reason reason, int64_t millis)
{
MOZ_ASSERT(gckind == GC_NORMAL || gckind == GC_SHRINK);
rt->gc.startGC(gckind, reason, millis);
}
JS_PUBLIC_API(void)
JS::IncrementalGCSlice(JSRuntime* rt, gcreason::Reason reason, int64_t millis)
{
rt->gc.gcSlice(reason, millis);
}
JS_PUBLIC_API(void)
JS::FinishIncrementalGC(JSRuntime* rt, gcreason::Reason reason)
{
rt->gc.finishGC(reason);
}
JS_PUBLIC_API(void)
JS::AbortIncrementalGC(JSRuntime* rt)
{
rt->gc.abortGC();
}
char16_t*
JS::GCDescription::formatSliceMessage(JSRuntime* rt) const
{
UniqueChars cstr = rt->gc.stats.formatCompactSliceMessage();
size_t nchars = strlen(cstr.get());
UniquePtr<char16_t, JS::FreePolicy> out(js_pod_malloc<char16_t>(nchars + 1));
if (!out)
return nullptr;
out.get()[nchars] = 0;
CopyAndInflateChars(out.get(), cstr.get(), nchars);
return out.release();
}
char16_t*
JS::GCDescription::formatSummaryMessage(JSRuntime* rt) const
{
UniqueChars cstr = rt->gc.stats.formatCompactSummaryMessage();
size_t nchars = strlen(cstr.get());
UniquePtr<char16_t, JS::FreePolicy> out(js_pod_malloc<char16_t>(nchars + 1));
if (!out)
return nullptr;
out.get()[nchars] = 0;
CopyAndInflateChars(out.get(), cstr.get(), nchars);
return out.release();
}
JS::dbg::GarbageCollectionEvent::Ptr
JS::GCDescription::toGCEvent(JSRuntime* rt) const
{
return JS::dbg::GarbageCollectionEvent::Create(rt, rt->gc.stats, rt->gc.majorGCCount());
}
char16_t*
JS::GCDescription::formatJSON(JSRuntime* rt, uint64_t timestamp) const
{
UniqueChars cstr = rt->gc.stats.formatJsonMessage(timestamp);
size_t nchars = strlen(cstr.get());
UniquePtr<char16_t, JS::FreePolicy> out(js_pod_malloc<char16_t>(nchars + 1));
if (!out)
return nullptr;
out.get()[nchars] = 0;
CopyAndInflateChars(out.get(), cstr.get(), nchars);
return out.release();
}
JS_PUBLIC_API(JS::GCSliceCallback)
JS::SetGCSliceCallback(JSRuntime* rt, GCSliceCallback callback)
{
return rt->gc.setSliceCallback(callback);
}
JS_PUBLIC_API(void)
JS::DisableIncrementalGC(JSRuntime* rt)
{
rt->gc.disallowIncrementalGC();
}
JS_PUBLIC_API(bool)
JS::IsIncrementalGCEnabled(JSRuntime* rt)
{
return rt->gc.isIncrementalGCEnabled();
}
JS_PUBLIC_API(bool)
JS::IsIncrementalGCInProgress(JSRuntime* rt)
{
return rt->gc.isIncrementalGCInProgress() && !rt->gc.isVerifyPreBarriersEnabled();
}
JS_PUBLIC_API(bool)
JS::IsIncrementalBarrierNeeded(JSRuntime* rt)
{
return rt->gc.state() == gc::MARK && !rt->isHeapBusy();
}
JS_PUBLIC_API(bool)
JS::IsIncrementalBarrierNeeded(JSContext* cx)
{
return IsIncrementalBarrierNeeded(cx->runtime());
}
struct IncrementalReferenceBarrierFunctor {
template <typename T> void operator()(T* t) { T::writeBarrierPre(t); }
};
JS_PUBLIC_API(void)
JS::IncrementalReferenceBarrier(GCCellPtr thing)
{
if (!thing)
return;
DispatchTyped(IncrementalReferenceBarrierFunctor(), thing);
}
JS_PUBLIC_API(void)
JS::IncrementalValueBarrier(const Value& v)
{
js::HeapValue::writeBarrierPre(v);
}
JS_PUBLIC_API(void)
JS::IncrementalObjectBarrier(JSObject* obj)
{
if (!obj)
return;
MOZ_ASSERT(!obj->zone()->runtimeFromMainThread()->isHeapMajorCollecting());
JSObject::writeBarrierPre(obj);
}
JS_PUBLIC_API(bool)
JS::WasIncrementalGC(JSRuntime* rt)
{
return rt->gc.isIncrementalGc();
}
JS::AutoDisableGenerationalGC::AutoDisableGenerationalGC(JSRuntime* rt)
: gc(&rt->gc)
{
gc->disableGenerationalGC();
}
JS::AutoDisableGenerationalGC::~AutoDisableGenerationalGC()
{
gc->enableGenerationalGC();
}
JS_PUBLIC_API(bool)
JS::IsGenerationalGCEnabled(JSRuntime* rt)
{
return rt->gc.isGenerationalGCEnabled();
}
uint64_t
js::gc::NextCellUniqueId(JSRuntime* rt)
{
return rt->gc.nextCellUniqueId();
}
namespace js {
namespace gc {
namespace MemInfo {
static bool
GCBytesGetter(JSContext* cx, unsigned argc, Value* vp)
{
CallArgs args = CallArgsFromVp(argc, vp);
args.rval().setNumber(double(cx->runtime()->gc.usage.gcBytes()));
return true;
}
static bool
GCMaxBytesGetter(JSContext* cx, unsigned argc, Value* vp)
{
CallArgs args = CallArgsFromVp(argc, vp);
args.rval().setNumber(double(cx->runtime()->gc.tunables.gcMaxBytes()));
return true;
}
static bool
MallocBytesGetter(JSContext* cx, unsigned argc, Value* vp)
{
CallArgs args = CallArgsFromVp(argc, vp);
args.rval().setNumber(double(cx->runtime()->gc.getMallocBytes()));
return true;
}
static bool
MaxMallocGetter(JSContext* cx, unsigned argc, Value* vp)
{
CallArgs args = CallArgsFromVp(argc, vp);
args.rval().setNumber(double(cx->runtime()->gc.maxMallocBytesAllocated()));
return true;
}
static bool
GCHighFreqGetter(JSContext* cx, unsigned argc, Value* vp)
{
CallArgs args = CallArgsFromVp(argc, vp);
args.rval().setBoolean(cx->runtime()->gc.schedulingState.inHighFrequencyGCMode());
return true;
}
static bool
GCNumberGetter(JSContext* cx, unsigned argc, Value* vp)
{
CallArgs args = CallArgsFromVp(argc, vp);
args.rval().setNumber(double(cx->runtime()->gc.gcNumber()));
return true;
}
static bool
MajorGCCountGetter(JSContext* cx, unsigned argc, Value* vp)
{
CallArgs args = CallArgsFromVp(argc, vp);
args.rval().setNumber(double(cx->runtime()->gc.majorGCCount()));
return true;
}
static bool
MinorGCCountGetter(JSContext* cx, unsigned argc, Value* vp)
{
CallArgs args = CallArgsFromVp(argc, vp);
args.rval().setNumber(double(cx->runtime()->gc.minorGCCount()));
return true;
}
static bool
ZoneGCBytesGetter(JSContext* cx, unsigned argc, Value* vp)
{
CallArgs args = CallArgsFromVp(argc, vp);
args.rval().setNumber(double(cx->zone()->usage.gcBytes()));
return true;
}
static bool
ZoneGCTriggerBytesGetter(JSContext* cx, unsigned argc, Value* vp)
{
CallArgs args = CallArgsFromVp(argc, vp);
args.rval().setNumber(double(cx->zone()->threshold.gcTriggerBytes()));
return true;
}
static bool
ZoneGCAllocTriggerGetter(JSContext* cx, unsigned argc, Value* vp)
{
CallArgs args = CallArgsFromVp(argc, vp);
args.rval().setNumber(double(cx->zone()->threshold.allocTrigger(cx->runtime()->gc.schedulingState.inHighFrequencyGCMode())));
return true;
}
static bool
ZoneMallocBytesGetter(JSContext* cx, unsigned argc, Value* vp)
{
CallArgs args = CallArgsFromVp(argc, vp);
args.rval().setNumber(double(cx->zone()->gcMallocBytes));
return true;
}
static bool
ZoneMaxMallocGetter(JSContext* cx, unsigned argc, Value* vp)
{
CallArgs args = CallArgsFromVp(argc, vp);
args.rval().setNumber(double(cx->zone()->gcMaxMallocBytes));
return true;
}
static bool
ZoneGCDelayBytesGetter(JSContext* cx, unsigned argc, Value* vp)
{
CallArgs args = CallArgsFromVp(argc, vp);
args.rval().setNumber(double(cx->zone()->gcDelayBytes));
return true;
}
static bool
ZoneGCHeapGrowthFactorGetter(JSContext* cx, unsigned argc, Value* vp)
{
CallArgs args = CallArgsFromVp(argc, vp);
args.rval().setNumber(cx->zone()->threshold.gcHeapGrowthFactor());
return true;
}
static bool
ZoneGCNumberGetter(JSContext* cx, unsigned argc, Value* vp)
{
CallArgs args = CallArgsFromVp(argc, vp);
args.rval().setNumber(double(cx->zone()->gcNumber()));
return true;
}
#ifdef JS_MORE_DETERMINISTIC
static bool
DummyGetter(JSContext* cx, unsigned argc, Value* vp)
{
CallArgs args = CallArgsFromVp(argc, vp);
args.rval().setUndefined();
return true;
}
#endif
} /* namespace MemInfo */
JSObject*
NewMemoryInfoObject(JSContext* cx)
{
RootedObject obj(cx, JS_NewObject(cx, nullptr));
using namespace MemInfo;
struct NamedGetter {
const char* name;
JSNative getter;
} getters[] = {
{ "gcBytes", GCBytesGetter },
{ "gcMaxBytes", GCMaxBytesGetter },
{ "mallocBytesRemaining", MallocBytesGetter },
{ "maxMalloc", MaxMallocGetter },
{ "gcIsHighFrequencyMode", GCHighFreqGetter },
{ "gcNumber", GCNumberGetter },
{ "majorGCCount", MajorGCCountGetter },
{ "minorGCCount", MinorGCCountGetter }
};
for (auto pair : getters) {
#ifdef JS_MORE_DETERMINISTIC
JSNative getter = DummyGetter;
#else
JSNative getter = pair.getter;
#endif
if (!JS_DefineProperty(cx, obj, pair.name, UndefinedHandleValue,
JSPROP_ENUMERATE | JSPROP_SHARED,
getter, nullptr))
{
return nullptr;
}
}
RootedObject zoneObj(cx, JS_NewObject(cx, nullptr));
if (!zoneObj)
return nullptr;
if (!JS_DefineProperty(cx, obj, "zone", zoneObj, JSPROP_ENUMERATE))
return nullptr;
struct NamedZoneGetter {
const char* name;
JSNative getter;
} zoneGetters[] = {
{ "gcBytes", ZoneGCBytesGetter },
{ "gcTriggerBytes", ZoneGCTriggerBytesGetter },
{ "gcAllocTrigger", ZoneGCAllocTriggerGetter },
{ "mallocBytesRemaining", ZoneMallocBytesGetter },
{ "maxMalloc", ZoneMaxMallocGetter },
{ "delayBytes", ZoneGCDelayBytesGetter },
{ "heapGrowthFactor", ZoneGCHeapGrowthFactorGetter },
{ "gcNumber", ZoneGCNumberGetter }
};
for (auto pair : zoneGetters) {
#ifdef JS_MORE_DETERMINISTIC
JSNative getter = DummyGetter;
#else
JSNative getter = pair.getter;
#endif
if (!JS_DefineProperty(cx, zoneObj, pair.name, UndefinedHandleValue,
JSPROP_ENUMERATE | JSPROP_SHARED,
getter, nullptr))
{
return nullptr;
}
}
return obj;
}
} /* namespace gc */
} /* namespace js */