blob: 6ba47a6c29ab3c9c0c568f4cc091df18b47e9e2d [file] [log] [blame]
#include <stdlib.h>
#include <stdint.h>
#include "libc.h"
#ifdef STARBOARD
#include "starboard/common/log.h"
#include "starboard/mutex.h"
#include "starboard/thread_types.h"
#include "starboard/types.h"
#endif // STARBOARD
/* Ensure that at least 32 atexit handlers can be registered without malloc */
#define COUNT 32
static struct fl
{
struct fl *next;
void (*f[COUNT])(void *);
void *a[COUNT];
} builtin, *head;
static int slot;
#ifdef STARBOARD
static SbMutex lock = SB_MUTEX_INITIALIZER;
#define LOCK(x) \
do { \
SB_DCHECK(SbMutexAcquire(&x) == kSbMutexAcquired); \
} while (0)
#define UNLOCK(x) \
do { \
SB_DCHECK(SbMutexRelease(&x)); \
} while (0)
#else // !STARBOARD
static volatile int lock[1];
#endif // STARBOARD
void __funcs_on_exit()
{
void (*func)(void *), *arg;
LOCK(lock);
for (; head; head=head->next, slot=COUNT) while(slot-->0) {
func = head->f[slot];
arg = head->a[slot];
UNLOCK(lock);
func(arg);
LOCK(lock);
}
}
void __cxa_finalize(void *dso)
{
#ifdef STARBOARD
__funcs_on_exit();
#endif // STARBOARD
}
int __cxa_atexit(void (*func)(void *), void *arg, void *dso)
{
LOCK(lock);
/* Defer initialization of head so it can be in BSS */
if (!head) head = &builtin;
/* If the current function list is full, add a new one */
if (slot==COUNT) {
struct fl *new_fl = calloc(sizeof(struct fl), 1);
if (!new_fl) {
UNLOCK(lock);
return -1;
}
new_fl->next = head;
head = new_fl;
slot = 0;
}
/* Append function to the list. */
head->f[slot] = func;
head->a[slot] = arg;
slot++;
UNLOCK(lock);
return 0;
}
static void call(void *p)
{
((void (*)(void))(uintptr_t)p)();
}
int atexit(void (*func)(void))
{
return __cxa_atexit(call, (void *)(uintptr_t)func, 0);
}