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<title>Canvas test: 2d.path.arc.angle.1</title>
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<script src="/common/canvas-tests.js"></script>
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<body class="show_output">
<h1>2d.path.arc.angle.1</h1>
<p class="desc">arc() draws pi/2 .. -pi anticlockwise correctly</p>
<p class="output">Actual output:</p>
<canvas id="c" class="output" width="100" height="50"><p class="fallback">FAIL (fallback content)</p></canvas>
<p class="output expectedtext">Expected output:<p><img src="/images/green-100x50.png" class="output expected" id="expected" alt="">
<ul id="d"></ul>
<script>
var t = async_test("arc() draws pi/2 .. -pi anticlockwise correctly");
_addTest(function(canvas, ctx) {
ctx.fillStyle = '#0f0';
ctx.fillRect(0, 0, 100, 50);
ctx.fillStyle = '#f00';
ctx.beginPath();
ctx.moveTo(100, 0);
ctx.arc(100, 0, 150, Math.PI/2, -Math.PI, true);
ctx.fill();
_assertPixel(canvas, 50,25, 0,255,0,255, "50,25", "0,255,0,255");
});
</script>