blob: 7e426060c10ef32e6dccbae6613038cf3c0e8fa7 [file] [log] [blame]
// Copyright 2019 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
"use strict";
function RandomHexDigit(allow_zero) {
const chars = allow_zero ? '0123456789ABCDEF' : '123456789ABCDEF';
return chars.charAt(Math.floor(Math.random() * chars.length));
}
// Some benchmarks shall compute sums but the result must not grow in terms
// of digits. These can use "small" BigInts, which are BigInts where the most
// significant bits of a digit are 0, so it does not overflow.
function SmallRandomBigIntWithBits(bits) {
console.assert(bits % 4 === 0);
if (bits <= 0) {
return 0n;
}
// Make sure it does not start with four 0-bits.
let s = "0x" + RandomHexDigit(false);
bits -= 4;
// Digits are at least 32 bits long, so we round down to the next smaller
// multiple of 32 to keep the most significant digit small.
bits = Math.floor(bits / 32) * 32;
for (; bits > 0; bits -= 4) {
s += RandomHexDigit(true);
}
return BigInt(s);
}
function MaxBigIntWithBits(bits) {
console.assert(bits % 4 === 0);
if (bits <= 0) {
return 0n;
}
let s = "0x";
for (; bits > 0; bits -= 4) {
s += "F";
}
return BigInt(s);
}
// Generates a random BigInt between 2^(bits-4) and 2^bits-1 (for bits > 0).
function RandomBigIntWithBits(bits) {
console.assert(bits % 4 === 0);
if (bits <= 0) {
return 0n;
}
// Make sure it does not start with four 0-bits.
let s = "0x" + RandomHexDigit(false);
bits -= 4;
// Randomly generate remaining bits.
for (; bits > 0; bits -= 4) {
s += RandomHexDigit(true);
}
return BigInt(s);
}