blob: 65e20d2510e130c1c7eb65fe9c6fa9952255c633 [file] [log] [blame]
// Copyright 2017 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "include/v8.h"
#include "test/unittests/test-utils.h"
#include "testing/gtest/include/gtest/gtest.h"
namespace v8 {
using AccessCheckTest = TestWithIsolate;
namespace {
bool AccessCheck(Local<Context> accessing_context,
Local<Object> accessed_object, Local<Value> data) {
return false;
}
MaybeLocal<Value> CompileRun(Isolate* isolate, const char* source) {
Local<String> source_string =
String::NewFromUtf8(isolate, source, NewStringType::kNormal)
.ToLocalChecked();
Local<Context> context = isolate->GetCurrentContext();
Local<Script> script =
Script::Compile(context, source_string).ToLocalChecked();
return script->Run(context);
}
} // namespace
TEST_F(AccessCheckTest, GetOwnPropertyDescriptor) {
isolate()->SetFailedAccessCheckCallbackFunction(
[](v8::Local<v8::Object> host, v8::AccessType type,
v8::Local<v8::Value> data) {});
Local<ObjectTemplate> global_template = ObjectTemplate::New(isolate());
global_template->SetAccessCheckCallback(AccessCheck);
Local<FunctionTemplate> getter_template = FunctionTemplate::New(
isolate(), [](const FunctionCallbackInfo<Value>& info) { FAIL(); });
getter_template->SetAcceptAnyReceiver(false);
Local<FunctionTemplate> setter_template = FunctionTemplate::New(
isolate(), [](const FunctionCallbackInfo<v8::Value>& info) { FAIL(); });
setter_template->SetAcceptAnyReceiver(false);
global_template->SetAccessorProperty(
String::NewFromUtf8(isolate(), "property", NewStringType::kNormal)
.ToLocalChecked(),
getter_template, setter_template);
Local<Context> target_context =
Context::New(isolate(), nullptr, global_template);
Local<Context> accessing_context =
Context::New(isolate(), nullptr, global_template);
accessing_context->Global()
->Set(accessing_context,
String::NewFromUtf8(isolate(), "other", NewStringType::kNormal)
.ToLocalChecked(),
target_context->Global())
.FromJust();
Context::Scope context_scope(accessing_context);
Local<Value> result =
CompileRun(isolate(),
"Object.getOwnPropertyDescriptor(this, 'property')"
" .get.call(other);")
.ToLocalChecked();
EXPECT_TRUE(result->IsUndefined());
CompileRun(isolate(),
"Object.getOwnPropertyDescriptor(this, 'property')"
" .set.call(other, 42);");
}
namespace {
bool failed_access_check_callback_called;
v8::Local<v8::String> v8_str(const char* x) {
return v8::String::NewFromUtf8(v8::Isolate::GetCurrent(), x,
v8::NewStringType::kNormal)
.ToLocalChecked();
}
class AccessCheckTestConsoleDelegate : public debug::ConsoleDelegate {
public:
void Log(const debug::ConsoleCallArguments& args,
const debug::ConsoleContext& context) {
FAIL();
}
};
} // namespace
// Ensure that {console.log} does an access check for its arguments.
TEST_F(AccessCheckTest, ConsoleLog) {
isolate()->SetFailedAccessCheckCallbackFunction(
[](v8::Local<v8::Object> host, v8::AccessType type,
v8::Local<v8::Value> data) {
failed_access_check_callback_called = true;
});
AccessCheckTestConsoleDelegate console{};
debug::SetConsoleDelegate(isolate(), &console);
Local<ObjectTemplate> object_template = ObjectTemplate::New(isolate());
object_template->SetAccessCheckCallback(AccessCheck);
Local<Context> context1 = Context::New(isolate(), nullptr);
Local<Context> context2 = Context::New(isolate(), nullptr);
Local<Object> object1 =
object_template->NewInstance(context1).ToLocalChecked();
EXPECT_TRUE(context2->Global()
->Set(context2, v8_str("object_from_context1"), object1)
.IsJust());
Context::Scope context_scope(context2);
failed_access_check_callback_called = false;
CompileRun(isolate(), "console.log(object_from_context1);").ToLocalChecked();
ASSERT_TRUE(failed_access_check_callback_called);
}
} // namespace v8