| #include <iostream> |
| #include <fstream> |
| #include <cstdlib> |
| #include <string> |
| #include <cinttypes> |
| |
| #include "wasm.hh" |
| |
| |
| const int iterations = 100000; |
| |
| void finalize(void* data) { |
| intptr_t i = reinterpret_cast<intptr_t>(data); |
| if (i % (iterations / 10) == 0) { |
| std::cout << "Finalizing #" << i << "..." << std::endl; |
| } |
| } |
| |
| void run() { |
| // Initialize. |
| std::cout << "Initializing..." << std::endl; |
| auto engine = wasm::Engine::make(); |
| auto store_ = wasm::Store::make(engine.get()); |
| auto store = store_.get(); |
| |
| // Load binary. |
| std::cout << "Loading binary..." << std::endl; |
| std::ifstream file("finalize.wasm"); |
| file.seekg(0, std::ios_base::end); |
| auto file_size = file.tellg(); |
| file.seekg(0); |
| auto binary = wasm::vec<byte_t>::make_uninitialized(file_size); |
| file.read(binary.get(), file_size); |
| file.close(); |
| if (file.fail()) { |
| std::cout << "> Error loading module!" << std::endl; |
| return; |
| } |
| |
| // Compile. |
| std::cout << "Compiling module..." << std::endl; |
| auto module = wasm::Module::make(store, binary); |
| if (!module) { |
| std::cout << "> Error compiling module!" << std::endl; |
| return; |
| } |
| |
| // Instantiate. |
| std::cout << "Instantiating modules..." << std::endl; |
| for (int i = 0; i <= iterations; ++i) { |
| if (i % (iterations / 10) == 0) std::cout << i << std::endl; |
| auto instance = wasm::Instance::make(store, module.get(), nullptr); |
| if (!instance) { |
| std::cout << "> Error instantiating module " << i << "!" << std::endl; |
| return; |
| } |
| instance->set_host_info(reinterpret_cast<void*>(i), &finalize); |
| } |
| |
| // Shut down. |
| std::cout << "Shutting down..." << std::endl; |
| } |
| |
| |
| int main(int argc, const char* argv[]) { |
| run(); |
| std::cout << "Done." << std::endl; |
| return 0; |
| } |
| |