| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef COBALT_MEDIA_BASE_AUDIO_DECODER_CONFIG_H_ |
| #define COBALT_MEDIA_BASE_AUDIO_DECODER_CONFIG_H_ |
| |
| #include <string> |
| #include <vector> |
| |
| #include "base/basictypes.h" |
| #include "base/time.h" |
| #include "cobalt/media/base/audio_codecs.h" |
| #include "cobalt/media/base/channel_layout.h" |
| #include "cobalt/media/base/encryption_scheme.h" |
| #include "cobalt/media/base/media_export.h" |
| #include "cobalt/media/base/sample_format.h" |
| #include "starboard/types.h" |
| |
| namespace cobalt { |
| namespace media { |
| |
| // TODO(dalecurtis): FFmpeg API uses |bytes_per_channel| instead of |
| // |bits_per_channel|, we should switch over since bits are generally confusing |
| // to work with. |
| class MEDIA_EXPORT AudioDecoderConfig { |
| public: |
| // Constructs an uninitialized object. Clients should call Initialize() with |
| // appropriate values before using. |
| AudioDecoderConfig(); |
| |
| // Constructs an initialized object. |
| AudioDecoderConfig(AudioCodec codec, SampleFormat sample_format, |
| ChannelLayout channel_layout, int samples_per_second, |
| const std::vector<uint8_t>& extra_data, |
| const EncryptionScheme& encryption_scheme); |
| |
| ~AudioDecoderConfig(); |
| |
| // Resets the internal state of this object. |codec_delay| is in frames. |
| void Initialize(AudioCodec codec, SampleFormat sample_format, |
| ChannelLayout channel_layout, int samples_per_second, |
| const std::vector<uint8_t>& extra_data, |
| const EncryptionScheme& encryption_scheme, |
| base::TimeDelta seek_preroll, int codec_delay); |
| |
| // Returns true if this object has appropriate configuration values, false |
| // otherwise. |
| bool IsValidConfig() const; |
| |
| // Returns true if all fields in |config| match this config. |
| // Note: The contents of |extra_data_| are compared not the raw pointers. |
| bool Matches(const AudioDecoderConfig& config) const; |
| |
| // Returns a human-readable string describing |*this|. For debugging & test |
| // output only. |
| std::string AsHumanReadableString() const; |
| |
| AudioCodec codec() const { return codec_; } |
| int bits_per_channel() const { return bytes_per_channel_ * 8; } |
| int bytes_per_channel() const { return bytes_per_channel_; } |
| ChannelLayout channel_layout() const { return channel_layout_; } |
| int samples_per_second() const { return samples_per_second_; } |
| SampleFormat sample_format() const { return sample_format_; } |
| int bytes_per_frame() const { return bytes_per_frame_; } |
| base::TimeDelta seek_preroll() const { return seek_preroll_; } |
| int codec_delay() const { return codec_delay_; } |
| |
| // Optional byte data required to initialize audio decoders such as Vorbis |
| // codebooks. |
| const std::vector<uint8_t>& extra_data() const { return extra_data_; } |
| |
| // Whether the audio stream is potentially encrypted. |
| // Note that in a potentially encrypted audio stream, individual buffers |
| // can be encrypted or not encrypted. |
| bool is_encrypted() const { return encryption_scheme_.is_encrypted(); } |
| |
| // Encryption scheme used for encrypted buffers. |
| const EncryptionScheme& encryption_scheme() const { |
| return encryption_scheme_; |
| } |
| |
| private: |
| AudioCodec codec_; |
| SampleFormat sample_format_; |
| int bytes_per_channel_; |
| ChannelLayout channel_layout_; |
| int samples_per_second_; |
| int bytes_per_frame_; |
| std::vector<uint8_t> extra_data_; |
| EncryptionScheme encryption_scheme_; |
| |
| // |seek_preroll_| is the duration of the data that the decoder must decode |
| // before the decoded data is valid. |
| base::TimeDelta seek_preroll_; |
| |
| // |codec_delay_| is the number of frames the decoder should discard before |
| // returning decoded data. This value can include both decoder delay as well |
| // as padding added during encoding. |
| int codec_delay_; |
| |
| // Not using DISALLOW_COPY_AND_ASSIGN here intentionally to allow the compiler |
| // generated copy constructor and assignment operator. Since the extra data is |
| // typically small, the performance impact is minimal. |
| }; |
| |
| } // namespace media |
| } // namespace cobalt |
| |
| #endif // COBALT_MEDIA_BASE_AUDIO_DECODER_CONFIG_H_ |