| /* |
| * Copyright (c) 2010 The WebM project authors. All Rights Reserved. |
| * |
| * Use of this source code is governed by a BSD-style license |
| * that can be found in the LICENSE file in the root of the source |
| * tree. An additional intellectual property rights grant can be found |
| * in the file PATENTS. All contributing project authors may |
| * be found in the AUTHORS file in the root of the source tree. |
| */ |
| |
| #include <stdlib.h> |
| |
| #include "vp10/common/textblit.h" |
| |
| static const int font[] = { |
| 0x0, 0x5C00, 0x8020, 0xAFABEA, 0xD7EC0, 0x1111111, 0x1855740, 0x18000, |
| 0x45C0, 0x74400, 0x51140, 0x23880, 0xC4000, 0x21080, 0x80000, 0x111110, |
| 0xE9D72E, 0x87E40, 0x12AD732, 0xAAD62A, 0x4F94C4, 0x4D6B7, 0x456AA, |
| 0x3E8423, 0xAAD6AA, 0xAAD6A2, 0x2800, 0x2A00, 0x8A880, 0x52940, 0x22A20, |
| 0x15422, 0x6AD62E, 0x1E4A53E, 0xAAD6BF, 0x8C62E, 0xE8C63F, 0x118D6BF, |
| 0x1094BF, 0xCAC62E, 0x1F2109F, 0x118FE31, 0xF8C628, 0x8A89F, 0x108421F, |
| 0x1F1105F, 0x1F4105F, 0xE8C62E, 0x2294BF, 0x164C62E, 0x12694BF, 0x8AD6A2, |
| 0x10FC21, 0x1F8421F, 0x744107, 0xF8220F, 0x1151151, 0x117041, 0x119D731, |
| 0x47E0, 0x1041041, 0xFC400, 0x10440, 0x1084210, 0x820 |
| }; |
| |
| static void plot(int x, int y, unsigned char *image, int pitch) { |
| image[x + y * pitch] ^= 255; |
| } |
| |
| void vp10_blit_text(const char *msg, unsigned char *address, const int pitch) { |
| int letter_bitmap; |
| unsigned char *output_pos = address; |
| int colpos = 0; |
| |
| while (msg[colpos] != 0) { |
| char letter = msg[colpos]; |
| int fontcol, fontrow; |
| |
| if (letter <= 'Z' && letter >= ' ') |
| letter_bitmap = font[letter - ' ']; |
| else if (letter <= 'z' && letter >= 'a') |
| letter_bitmap = font[letter - 'a' + 'A' - ' ']; |
| else |
| letter_bitmap = font[0]; |
| |
| for (fontcol = 6; fontcol >= 0; fontcol--) |
| for (fontrow = 0; fontrow < 5; fontrow++) |
| output_pos[fontrow * pitch + fontcol] = |
| ((letter_bitmap >> (fontcol * 5)) & (1 << fontrow) ? 255 : 0); |
| |
| output_pos += 7; |
| colpos++; |
| } |
| } |
| |
| |
| |
| /* Bresenham line algorithm */ |
| void vp10_blit_line(int x0, int x1, int y0, int y1, unsigned char *image, |
| int pitch) { |
| int steep = abs(y1 - y0) > abs(x1 - x0); |
| int deltax, deltay; |
| int error, ystep, y, x; |
| |
| if (steep) { |
| int t; |
| t = x0; |
| x0 = y0; |
| y0 = t; |
| |
| t = x1; |
| x1 = y1; |
| y1 = t; |
| } |
| |
| if (x0 > x1) { |
| int t; |
| t = x0; |
| x0 = x1; |
| x1 = t; |
| |
| t = y0; |
| y0 = y1; |
| y1 = t; |
| } |
| |
| deltax = x1 - x0; |
| deltay = abs(y1 - y0); |
| error = deltax / 2; |
| |
| y = y0; |
| |
| if (y0 < y1) |
| ystep = 1; |
| else |
| ystep = -1; |
| |
| if (steep) { |
| for (x = x0; x <= x1; x++) { |
| plot(y, x, image, pitch); |
| |
| error = error - deltay; |
| if (error < 0) { |
| y = y + ystep; |
| error = error + deltax; |
| } |
| } |
| } else { |
| for (x = x0; x <= x1; x++) { |
| plot(x, y, image, pitch); |
| |
| error = error - deltay; |
| if (error < 0) { |
| y = y + ystep; |
| error = error + deltax; |
| } |
| } |
| } |
| } |