| // Copyright (c) 2018 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef NET_BASE_PRIORITIZED_TASK_RUNNER_H_ |
| #define NET_BASE_PRIORITIZED_TASK_RUNNER_H_ |
| |
| #include <vector> |
| |
| #include "base/bind.h" |
| #include "base/callback.h" |
| #include "base/location.h" |
| #include "base/memory/ref_counted.h" |
| #include "base/post_task_and_reply_with_result_internal.h" |
| #include "base/synchronization/lock.h" |
| #include "base/threading/thread_task_runner_handle.h" |
| #include "net/base/net_export.h" |
| #include "starboard/types.h" |
| |
| namespace base { |
| class TaskRunner; |
| } // namespace base |
| |
| namespace net { |
| |
| namespace internal { |
| template <typename ReturnType> |
| void ReturnAsParamAdapter(base::OnceCallback<ReturnType()> func, |
| ReturnType* result) { |
| *result = std::move(func).Run(); |
| } |
| |
| // Adapts a T* result to a callblack that expects a T. |
| template <typename TaskReturnType, typename ReplyArgType> |
| void ReplyAdapter(base::OnceCallback<void(ReplyArgType)> callback, |
| TaskReturnType* result) { |
| std::move(callback).Run(std::move(*result)); |
| } |
| } // namespace internal |
| |
| // PrioritizedTaskRunner allows for prioritization of posted tasks and their |
| // replies. It provides up to 2^32 priority levels. All tasks posted via the |
| // PrioritizedTaskRunner will run in priority order. All replies from |
| // PostTaskAndReply will also run in priority order. Be careful, as it is |
| // possible to starve a task. |
| class NET_EXPORT_PRIVATE PrioritizedTaskRunner |
| : public base::RefCountedThreadSafe<PrioritizedTaskRunner> { |
| public: |
| enum class ReplyRunnerType { kStandard, kPrioritized }; |
| PrioritizedTaskRunner(scoped_refptr<base::TaskRunner> task_runner); |
| |
| // Similar to TaskRunner::PostTaskAndReply, except that the task runs at |
| // |priority|. Priority 0 is the highest priority and will run before other |
| // priority values. Multiple tasks with the same |priority| value are run in |
| // order of posting. The replies are also run in prioritized order on the |
| // calling taskrunner. |
| void PostTaskAndReply(const base::Location& from_here, |
| base::OnceClosure task, |
| base::OnceClosure reply, |
| uint32_t priority); |
| |
| // Similar to base::PostTaskAndReplyWithResult, except that the task runs at |
| // |priority|. See PostTaskAndReply for a description of |priority|. |
| template <typename TaskReturnType, typename ReplyArgType> |
| void PostTaskAndReplyWithResult(const base::Location& from_here, |
| base::OnceCallback<TaskReturnType()> task, |
| base::OnceCallback<void(ReplyArgType)> reply, |
| uint32_t priority) { |
| TaskReturnType* result = new TaskReturnType(); |
| return PostTaskAndReply( |
| from_here, |
| BindOnce(&internal::ReturnAsParamAdapter<TaskReturnType>, |
| std::move(task), result), |
| BindOnce(&internal::ReplyAdapter<TaskReturnType, ReplyArgType>, |
| std::move(reply), base::Owned(result)), |
| priority); |
| } |
| |
| base::TaskRunner* task_runner() { return task_runner_.get(); } |
| |
| private: |
| friend class base::RefCountedThreadSafe<PrioritizedTaskRunner>; |
| |
| struct Job { |
| Job(const base::Location& from_here, |
| base::OnceClosure task, |
| base::OnceClosure reply, |
| uint32_t priority, |
| uint32_t task_count); |
| Job(); |
| ~Job(); |
| |
| Job(Job&& other); |
| Job& operator=(Job&& other); |
| |
| base::Location from_here; |
| base::OnceClosure task; |
| base::OnceClosure reply; |
| uint32_t priority = 0; |
| uint32_t task_count = 0; |
| |
| private: |
| DISALLOW_COPY_AND_ASSIGN(Job); |
| }; |
| |
| struct JobComparer { |
| bool operator()(const Job& left, const Job& right) { |
| if (left.priority == right.priority) |
| return left.task_count > right.task_count; |
| return left.priority > right.priority; |
| } |
| }; |
| |
| void RunPostTaskAndReply(); |
| void RunReply(); |
| |
| ~PrioritizedTaskRunner(); |
| |
| // TODO(jkarlin): Replace the heaps with std::priority_queue once it |
| // supports move-only types. |
| // Accessed on both task_runner_ and the reply task runner. |
| std::vector<Job> task_job_heap_; |
| base::Lock task_job_heap_lock_; |
| std::vector<Job> reply_job_heap_; |
| base::Lock reply_job_heap_lock_; |
| |
| // Accessed on the reply task runner. |
| scoped_refptr<base::TaskRunner> task_runner_; |
| |
| // Used to preserve order of jobs of equal priority. This can overflow and |
| // cause periodic priority inversion. This should be infrequent enough to be |
| // of negligible impact. |
| uint32_t task_count_ = 0; |
| |
| DISALLOW_COPY_AND_ASSIGN(PrioritizedTaskRunner); |
| }; |
| |
| } // namespace net |
| |
| #endif // NET_BASE_PRIORITIZED_TASK_RUNNER_H_ |