| // |
| // Copyright 2019 The ANGLE Project Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| // |
| // EGLPrintEGLinfoTest.cpp: |
| // This test prints out the extension strings, configs and their attributes |
| // |
| |
| #include <gtest/gtest.h> |
| |
| #include "common/string_utils.h" |
| #include "test_utils/ANGLETest.h" |
| |
| using namespace angle; |
| |
| class EGLPrintEGLinfoTest : public ANGLETest |
| { |
| protected: |
| EGLPrintEGLinfoTest() {} |
| |
| void testSetUp() override |
| { |
| mDisplay = getEGLWindow()->getDisplay(); |
| ASSERT_TRUE(mDisplay != EGL_NO_DISPLAY); |
| } |
| |
| EGLDisplay mDisplay = EGL_NO_DISPLAY; |
| }; |
| |
| // Parse space separated extension string into a vector of strings |
| std::vector<std::string> ParseExtensions(const char *extensions) |
| { |
| std::string extensionsStr(extensions); |
| std::vector<std::string> extensionsVec; |
| SplitStringAlongWhitespace(extensionsStr, &extensionsVec); |
| return extensionsVec; |
| } |
| |
| // Query a EGL attribute |
| EGLint GetAttrib(EGLDisplay display, EGLConfig config, EGLint attrib) |
| { |
| EGLint value = 0; |
| EXPECT_EGL_TRUE(eglGetConfigAttrib(display, config, attrib, &value)); |
| return value; |
| } |
| |
| // Query a egl string |
| const char *GetEGLString(EGLDisplay display, EGLint name) |
| { |
| const char *value = ""; |
| value = eglQueryString(display, name); |
| EXPECT_TRUE(value != nullptr); |
| return value; |
| } |
| |
| // Query a GL string |
| const char *GetGLString(EGLint name) |
| { |
| const char *value = ""; |
| value = reinterpret_cast<const char *>(glGetString(name)); |
| EXPECT_TRUE(value != nullptr); |
| return value; |
| } |
| |
| // Print the EGL strings and extensions |
| TEST_P(EGLPrintEGLinfoTest, PrintEGLInfo) |
| { |
| std::cout << " EGL Information:" << std::endl; |
| std::cout << "\tVendor: " << GetEGLString(mDisplay, EGL_VENDOR) << std::endl; |
| std::cout << "\tVersion: " << GetEGLString(mDisplay, EGL_VENDOR) << std::endl; |
| std::cout << "\tClient APIs: " << GetEGLString(mDisplay, EGL_CLIENT_APIS) << std::endl; |
| |
| std::cout << "\tEGL Client Extensions:" << std::endl; |
| for (auto extension : ParseExtensions(GetEGLString(EGL_NO_DISPLAY, EGL_EXTENSIONS))) |
| { |
| std::cout << "\t\t" << extension << std::endl; |
| } |
| |
| std::cout << "\tEGL Display Extensions:" << std::endl; |
| for (auto extension : ParseExtensions(GetEGLString(mDisplay, EGL_EXTENSIONS))) |
| { |
| std::cout << "\t\t" << extension << std::endl; |
| } |
| |
| std::cout << std::endl; |
| } |
| |
| // Print the GL strings and extensions |
| TEST_P(EGLPrintEGLinfoTest, PrintGLInfo) |
| { |
| std::cout << " GLES Information:" << std::endl; |
| std::cout << "\tVendor: " << GetGLString(GL_VENDOR) << std::endl; |
| std::cout << "\tVersion: " << GetGLString(GL_VERSION) << std::endl; |
| std::cout << "\tRenderer: " << GetGLString(GL_RENDERER) << std::endl; |
| std::cout << "\tShader: " << GetGLString(GL_SHADING_LANGUAGE_VERSION) << std::endl; |
| |
| std::cout << "\tExtensions:" << std::endl; |
| for (auto extension : ParseExtensions(GetGLString(GL_EXTENSIONS))) |
| { |
| std::cout << "\t\t" << extension << std::endl; |
| } |
| |
| std::cout << std::endl; |
| } |
| |
| // Print the EGL configs with attributes |
| TEST_P(EGLPrintEGLinfoTest, PrintConfigInfo) |
| { |
| // Get all the configs |
| EGLint count; |
| EXPECT_EGL_TRUE(eglGetConfigs(mDisplay, nullptr, 0, &count)); |
| EXPECT_TRUE(count > 0); |
| std::vector<EGLConfig> configs(count); |
| EXPECT_EGL_TRUE(eglGetConfigs(mDisplay, configs.data(), count, &count)); |
| configs.resize(count); |
| // sort configs by increaing ID |
| std::sort(configs.begin(), configs.end(), [this](EGLConfig a, EGLConfig b) -> bool { |
| return GetAttrib(mDisplay, a, EGL_CONFIG_ID) < GetAttrib(mDisplay, b, EGL_CONFIG_ID); |
| }); |
| |
| std::cout << "Configs - Count: " << count << std::endl; |
| |
| // For each config, print its attributes |
| for (auto config : configs) |
| { |
| // Config ID |
| std::cout << " Config: " << GetAttrib(mDisplay, config, EGL_CONFIG_ID) << std::endl; |
| |
| // Color |
| const char *componentType = (GetAttrib(mDisplay, config, EGL_COLOR_COMPONENT_TYPE_EXT) == |
| EGL_COLOR_COMPONENT_TYPE_FLOAT_EXT) |
| ? "Float " |
| : "Fixed "; |
| const char *colorBuffType = |
| (GetAttrib(mDisplay, config, EGL_COLOR_BUFFER_TYPE) == EGL_LUMINANCE_BUFFER) |
| ? "LUMINANCE" |
| : "RGB"; |
| std::cout << "\tColor:" << GetAttrib(mDisplay, config, EGL_BUFFER_SIZE) << "bit " |
| << componentType << colorBuffType |
| << " Red:" << GetAttrib(mDisplay, config, EGL_RED_SIZE) |
| << " Green:" << GetAttrib(mDisplay, config, EGL_GREEN_SIZE) |
| << " Blue:" << GetAttrib(mDisplay, config, EGL_BLUE_SIZE) |
| << " Alpha:" << GetAttrib(mDisplay, config, EGL_ALPHA_SIZE) |
| << " Lum:" << GetAttrib(mDisplay, config, EGL_LUMINANCE_SIZE) |
| << " AlphaMask:" << GetAttrib(mDisplay, config, EGL_ALPHA_MASK_SIZE) << std::endl; |
| |
| // Texture Binding |
| std::cout << "\tBinding RGB:" << (bool)GetAttrib(mDisplay, config, EGL_BIND_TO_TEXTURE_RGB) |
| << " RGBA:" << (bool)GetAttrib(mDisplay, config, EGL_BIND_TO_TEXTURE_RGBA) |
| << " MaxWidth:" << GetAttrib(mDisplay, config, EGL_MAX_PBUFFER_WIDTH) |
| << " MaxHeight:" << GetAttrib(mDisplay, config, EGL_MAX_PBUFFER_HEIGHT) |
| << " MaxPixels:" << GetAttrib(mDisplay, config, EGL_MAX_PBUFFER_PIXELS) |
| << std::endl; |
| |
| // Conformant |
| EGLint caveatAttrib = GetAttrib(mDisplay, config, EGL_CONFIG_CAVEAT); |
| const char *caveat = nullptr; |
| switch (caveatAttrib) |
| { |
| case EGL_NONE: |
| caveat = "None."; |
| break; |
| case EGL_SLOW_CONFIG: |
| caveat = "Slow."; |
| break; |
| case EGL_NON_CONFORMANT_CONFIG: |
| caveat = "Non-Conformant."; |
| break; |
| default: |
| caveat = "."; |
| } |
| std::cout << "\tCaveate: " << caveat; |
| |
| EGLint conformant = GetAttrib(mDisplay, config, EGL_CONFORMANT); |
| std::cout << " Conformant: "; |
| if (conformant & EGL_OPENGL_BIT) |
| std::cout << "OpenGL "; |
| if (conformant & EGL_OPENGL_ES_BIT) |
| std::cout << "ES1 "; |
| if (conformant & EGL_OPENGL_ES2_BIT) |
| std::cout << "ES2 "; |
| if (conformant & EGL_OPENGL_ES3_BIT) |
| std::cout << "ES3"; |
| std::cout << std::endl; |
| |
| // Ancilary buffers |
| std::cout << "\tAncilary " |
| << "Depth:" << GetAttrib(mDisplay, config, EGL_DEPTH_SIZE) |
| << " Stencil:" << GetAttrib(mDisplay, config, EGL_STENCIL_SIZE) |
| << " SampleBuffs:" << GetAttrib(mDisplay, config, EGL_SAMPLE_BUFFERS) |
| << " Samples:" << GetAttrib(mDisplay, config, EGL_SAMPLES) << std::endl; |
| |
| // Swap interval |
| std::cout << "\tSwap Interval" |
| << " Min:" << GetAttrib(mDisplay, config, EGL_MIN_SWAP_INTERVAL) |
| << " Max:" << GetAttrib(mDisplay, config, EGL_MAX_SWAP_INTERVAL) << std::endl; |
| |
| // Native |
| std::cout << "\tNative Renderable: " << GetAttrib(mDisplay, config, EGL_NATIVE_RENDERABLE) |
| << ", VisualID: " << GetAttrib(mDisplay, config, EGL_NATIVE_VISUAL_ID) |
| << ", VisualType: " << GetAttrib(mDisplay, config, EGL_NATIVE_VISUAL_TYPE) |
| << std::endl; |
| |
| // Surface type |
| EGLint surfaceType = GetAttrib(mDisplay, config, EGL_SURFACE_TYPE); |
| std::cout << "\tSurface Type: "; |
| if (surfaceType & EGL_WINDOW_BIT) |
| std::cout << "WINDOW "; |
| if (surfaceType & EGL_PIXMAP_BIT) |
| std::cout << "PIXMAP "; |
| if (surfaceType & EGL_PBUFFER_BIT) |
| std::cout << "PBUFFER "; |
| if (surfaceType & EGL_MULTISAMPLE_RESOLVE_BOX_BIT) |
| std::cout << "MULTISAMPLE_RESOLVE_BOX "; |
| if (surfaceType & EGL_SWAP_BEHAVIOR_PRESERVED_BIT) |
| std::cout << "SWAP_PRESERVE "; |
| std::cout << std::endl; |
| |
| // Renderable |
| EGLint rendType = GetAttrib(mDisplay, config, EGL_RENDERABLE_TYPE); |
| std::cout << "\tRender: "; |
| if (rendType & EGL_OPENGL_BIT) |
| std::cout << "OpenGL "; |
| if (rendType & EGL_OPENGL_ES_BIT) |
| std::cout << "ES1 "; |
| if (rendType & EGL_OPENGL_ES2_BIT) |
| std::cout << "ES2 "; |
| if (rendType & EGL_OPENGL_ES3_BIT) |
| std::cout << "ES3 "; |
| std::cout << std::endl; |
| |
| // Extensions |
| std::cout << "\tAndroid Recordable: " << GetAttrib(mDisplay, config, EGL_RECORDABLE_ANDROID) |
| << std::endl; |
| |
| // Separator between configs |
| std::cout << std::endl; |
| } |
| } |
| |
| ANGLE_INSTANTIATE_TEST(EGLPrintEGLinfoTest, ES2_VULKAN(), ES3_VULKAN()); |