| #include <stdio.h> |
| #include <chrono> |
| #include <thread> |
| |
| using std::chrono::microseconds; |
| |
| volatile int g_thread_2_continuing = 0; |
| |
| void * |
| thread_1_func (void *input) |
| { |
| // Waiting to be released by the debugger. |
| while (!g_thread_2_continuing) // Another thread will change this value |
| { |
| std::this_thread::sleep_for(microseconds(1)); |
| } |
| |
| // Return |
| return NULL; // Set third breakpoint here |
| } |
| |
| void * |
| thread_2_func (void *input) |
| { |
| // Waiting to be released by the debugger. |
| int child_thread_continue = 0; |
| while (!child_thread_continue) // The debugger will change this value |
| { |
| std::this_thread::sleep_for(microseconds(1)); // Set second breakpoint here |
| } |
| |
| // Release thread 1 |
| g_thread_2_continuing = 1; |
| |
| // Return |
| return NULL; |
| } |
| |
| int main(int argc, char const *argv[]) |
| { |
| lldb_enable_attach(); |
| |
| // Create a new thread |
| std::thread thread_1(thread_1_func, nullptr); |
| |
| // Waiting to be attached by the debugger. |
| int main_thread_continue = 0; |
| while (!main_thread_continue) // The debugger will change this value |
| { |
| std::this_thread::sleep_for(microseconds(1)); // Set first breakpoint here |
| } |
| |
| // Create another new thread |
| std::thread thread_2(thread_2_func, nullptr); |
| |
| // Wait for the threads to finish. |
| thread_1.join(); |
| thread_2.join(); |
| |
| printf("Exiting now\n"); |
| } |