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//===-- SystemRuntime.cpp ---------------------------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
// C Includes
// C++ Includes
// Other libraries and framework includes
// Project includes
#include "lldb/Target/SystemRuntime.h"
#include "lldb/Core/PluginManager.h"
#include "lldb/Target/Process.h"
#include "lldb/lldb-private.h"
using namespace lldb;
using namespace lldb_private;
SystemRuntime *SystemRuntime::FindPlugin(Process *process) {
SystemRuntimeCreateInstance create_callback = nullptr;
for (uint32_t idx = 0;
(create_callback = PluginManager::GetSystemRuntimeCreateCallbackAtIndex(
idx)) != nullptr;
++idx) {
std::unique_ptr<SystemRuntime> instance_ap(create_callback(process));
if (instance_ap)
return instance_ap.release();
}
return nullptr;
}
//----------------------------------------------------------------------
// SystemRuntime constructor
//----------------------------------------------------------------------
SystemRuntime::SystemRuntime(Process *process)
: m_process(process), m_types() {}
SystemRuntime::~SystemRuntime() = default;
void SystemRuntime::DidAttach() {}
void SystemRuntime::DidLaunch() {}
void SystemRuntime::Detach() {}
void SystemRuntime::ModulesDidLoad(ModuleList &module_list) {}
const std::vector<ConstString> &SystemRuntime::GetExtendedBacktraceTypes() {
return m_types;
}
ThreadSP SystemRuntime::GetExtendedBacktraceThread(ThreadSP thread,
ConstString type) {
return ThreadSP();
}