| // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 
 | // Use of this source code is governed by a BSD-style license that can be | 
 | // found in the LICENSE file. | 
 |  | 
 | #ifndef MEDIA_AUDIO_AUDIO_INPUT_IPC_H_ | 
 | #define MEDIA_AUDIO_AUDIO_INPUT_IPC_H_ | 
 |  | 
 | #include <stdint.h> | 
 |  | 
 | #include "base/memory/read_only_shared_memory_region.h" | 
 | #include "base/sync_socket.h" | 
 | #include "media/base/audio_capturer_source.h" | 
 | #include "media/base/audio_parameters.h" | 
 | #include "media/base/media_export.h" | 
 |  | 
 | namespace media { | 
 |  | 
 | class AudioProcessorControls; | 
 |  | 
 | // Contains IPC notifications for the state of the server side | 
 | // (AudioInputController) audio state changes and when an AudioInputController | 
 | // has been created.  Implemented by AudioInputDevice. | 
 | class MEDIA_EXPORT AudioInputIPCDelegate { | 
 |  public: | 
 |   // Called when an AudioInputController has been created. | 
 |   // See media/mojo/mojom/audio_data_pipe.mojom for documentation of | 
 |   // |handle| and |socket_handle|. | 
 |   virtual void OnStreamCreated( | 
 |       base::ReadOnlySharedMemoryRegion shared_memory_region, | 
 |       base::SyncSocket::ScopedHandle socket_handle, | 
 |       bool initially_muted) = 0; | 
 |  | 
 |   // Called when state of an audio stream has changed. | 
 |   virtual void OnError(AudioCapturerSource::ErrorCode code) = 0; | 
 |  | 
 |   // Called when an audio stream is muted or unmuted. | 
 |   virtual void OnMuted(bool is_muted) = 0; | 
 |  | 
 |   // Called when the AudioInputIPC object is going away and/or when the | 
 |   // IPC channel has been closed and no more IPC requests can be made. | 
 |   // Implementations should delete their owned AudioInputIPC instance | 
 |   // immediately. | 
 |   virtual void OnIPCClosed() = 0; | 
 |  | 
 |  protected: | 
 |   virtual ~AudioInputIPCDelegate(); | 
 | }; | 
 |  | 
 | // Provides IPC functionality for an AudioInputIPCDelegate (e.g., an | 
 | // AudioInputDevice).  The implementation should asynchronously deliver the | 
 | // messages to an AudioInputController object (or create one in the case of | 
 | // CreateStream()), that may live in a separate process. | 
 | class MEDIA_EXPORT AudioInputIPC { | 
 |  public: | 
 |   virtual ~AudioInputIPC(); | 
 |  | 
 |   // Sends a request to create an AudioInputController object in the peer | 
 |   // process, and configures it to use the specified audio |params|.  The | 
 |   // |total_segments| indidates number of equal-lengthed segments in the shared | 
 |   // memory buffer.  Once the stream has been created, the implementation will | 
 |   // notify |delegate| by calling OnStreamCreated(). | 
 |   virtual void CreateStream(AudioInputIPCDelegate* delegate, | 
 |                             const AudioParameters& params, | 
 |                             bool automatic_gain_control, | 
 |                             uint32_t total_segments) = 0; | 
 |  | 
 |   // Corresponds to a call to AudioInputController::Record() on the server side. | 
 |   virtual void RecordStream() = 0; | 
 |  | 
 |   // Sets the volume of the audio stream. | 
 |   virtual void SetVolume(double volume) = 0; | 
 |  | 
 |   // Sets the output device from which to cancel echo, if supported. The | 
 |   // |output_device_id| can be gotten from a device enumeration. Must not be | 
 |   // called before the stream has been successfully created. | 
 |   virtual void SetOutputDeviceForAec(const std::string& output_device_id) = 0; | 
 |  | 
 |   // If the input has built-in processing, returns a pointer to processing | 
 |   // controls. Valid after the stream has been created. | 
 |   virtual AudioProcessorControls* GetProcessorControls(); | 
 |  | 
 |   // Closes the audio stream, which should shut down the corresponding | 
 |   // AudioInputController in the peer process. | 
 |   virtual void CloseStream() = 0; | 
 | }; | 
 |  | 
 | }  // namespace media | 
 |  | 
 | #endif  // MEDIA_AUDIO_AUDIO_INPUT_IPC_H_ |