| // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef NET_BASE_MOCK_HOST_RESOLVER_H_ |
| #define NET_BASE_MOCK_HOST_RESOLVER_H_ |
| |
| #include <list> |
| #include <map> |
| |
| #include "base/memory/weak_ptr.h" |
| #include "base/synchronization/waitable_event.h" |
| #include "base/threading/non_thread_safe.h" |
| #include "net/base/host_resolver.h" |
| #include "net/base/host_resolver_proc.h" |
| |
| namespace net { |
| |
| class HostCache; |
| class RuleBasedHostResolverProc; |
| |
| // Fills |*addrlist| with a socket address for |host_list| which should be a |
| // comma-separated list of IPv4 or IPv6 literal(s) without enclosing brackets. |
| // If |canonical_name| is non-empty it is used as the DNS canonical name for |
| // the host. Returns OK on success, ERR_UNEXPECTED otherwise. |
| int ParseAddressList(const std::string& host_list, |
| const std::string& canonical_name, |
| AddressList* addrlist); |
| |
| // In most cases, it is important that unit tests avoid relying on making actual |
| // DNS queries since the resulting tests can be flaky, especially if the network |
| // is unreliable for some reason. To simplify writing tests that avoid making |
| // actual DNS queries, pass a MockHostResolver as the HostResolver dependency. |
| // The socket addresses returned can be configured using the |
| // RuleBasedHostResolverProc: |
| // |
| // host_resolver->rules()->AddRule("foo.com", "1.2.3.4"); |
| // host_resolver->rules()->AddRule("bar.com", "2.3.4.5"); |
| // |
| // The above rules define a static mapping from hostnames to IP address |
| // literals. The first parameter to AddRule specifies a host pattern to match |
| // against, and the second parameter indicates what value should be used to |
| // replace the given hostname. So, the following is also supported: |
| // |
| // host_mapper->AddRule("*.com", "127.0.0.1"); |
| // |
| // Replacement doesn't have to be string representing an IP address. It can |
| // re-map one hostname to another as well. |
| // |
| // By default, MockHostResolvers include a single rule that maps all hosts to |
| // 127.0.0.1. |
| |
| // Base class shared by MockHostResolver and MockCachingHostResolver. |
| class MockHostResolverBase : public HostResolver, |
| public base::SupportsWeakPtr<MockHostResolverBase>, |
| public base::NonThreadSafe { |
| public: |
| virtual ~MockHostResolverBase(); |
| |
| RuleBasedHostResolverProc* rules() { return rules_; } |
| void set_rules(RuleBasedHostResolverProc* rules) { rules_ = rules; } |
| |
| // Controls whether resolutions complete synchronously or asynchronously. |
| void set_synchronous_mode(bool is_synchronous) { |
| synchronous_mode_ = is_synchronous; |
| } |
| |
| // Asynchronous requests are automatically resolved by default. |
| // If set_ondemand_mode() is set then Resolve() returns IO_PENDING and |
| // ResolveAllPending() must be explicitly invoked to resolve all requests |
| // that are pending. |
| void set_ondemand_mode(bool is_ondemand) { |
| ondemand_mode_ = is_ondemand; |
| } |
| |
| // HostResolver methods: |
| virtual int Resolve(const RequestInfo& info, |
| AddressList* addresses, |
| const CompletionCallback& callback, |
| RequestHandle* out_req, |
| const BoundNetLog& net_log) override; |
| virtual int ResolveFromCache(const RequestInfo& info, |
| AddressList* addresses, |
| const BoundNetLog& net_log) override; |
| virtual void CancelRequest(RequestHandle req) override; |
| virtual HostCache* GetHostCache() override; |
| |
| // Resolves all pending requests. It is only valid to invoke this if |
| // set_ondemand_mode was set before. The requests are resolved asynchronously, |
| // after this call returns. |
| void ResolveAllPending(); |
| |
| // Returns true if there are pending requests that can be resolved by invoking |
| // ResolveAllPending(). |
| bool has_pending_requests() const { return !requests_.empty(); } |
| |
| protected: |
| explicit MockHostResolverBase(bool use_caching); |
| |
| private: |
| struct Request; |
| typedef std::map<size_t, Request*> RequestMap; |
| |
| // Resolve as IP or from |cache_| return cached error or |
| // DNS_CACHE_MISS if failed. |
| int ResolveFromIPLiteralOrCache(const RequestInfo& info, |
| AddressList* addresses); |
| // Resolve via |proc_|. |
| int ResolveProc(size_t id, const RequestInfo& info, AddressList* addresses); |
| // Resolve request stored in |requests_|. Pass rv to callback. |
| void ResolveNow(size_t id); |
| |
| bool synchronous_mode_; |
| bool ondemand_mode_; |
| scoped_refptr<RuleBasedHostResolverProc> rules_; |
| scoped_ptr<HostCache> cache_; |
| RequestMap requests_; |
| size_t next_request_id_; |
| |
| DISALLOW_COPY_AND_ASSIGN(MockHostResolverBase); |
| }; |
| |
| class MockHostResolver : public MockHostResolverBase { |
| public: |
| MockHostResolver() : MockHostResolverBase(false /*use_caching*/) {} |
| virtual ~MockHostResolver() {} |
| }; |
| |
| // Same as MockHostResolver, except internally it uses a host-cache. |
| // |
| // Note that tests are advised to use MockHostResolver instead, since it is |
| // more predictable. (MockHostResolver also can be put into synchronous |
| // operation mode in case that is what you needed from the caching version). |
| class MockCachingHostResolver : public MockHostResolverBase { |
| public: |
| MockCachingHostResolver() : MockHostResolverBase(true /*use_caching*/) {} |
| virtual ~MockCachingHostResolver() {} |
| }; |
| |
| // RuleBasedHostResolverProc applies a set of rules to map a host string to |
| // a replacement host string. It then uses the system host resolver to return |
| // a socket address. Generally the replacement should be an IPv4 literal so |
| // there is no network dependency. |
| class RuleBasedHostResolverProc : public HostResolverProc { |
| public: |
| explicit RuleBasedHostResolverProc(HostResolverProc* previous); |
| |
| // Any hostname matching the given pattern will be replaced with the given |
| // replacement value. Usually, replacement should be an IP address literal. |
| void AddRule(const std::string& host_pattern, |
| const std::string& replacement); |
| |
| // Same as AddRule(), but further restricts to |address_family|. |
| void AddRuleForAddressFamily(const std::string& host_pattern, |
| AddressFamily address_family, |
| const std::string& replacement); |
| |
| // Same as AddRule(), but the replacement is expected to be an IPv4 or IPv6 |
| // literal. This can be used in place of AddRule() to bypass the system's |
| // host resolver (the address list will be constructed manually). |
| // If |canonical-name| is non-empty, it is copied to the resulting AddressList |
| // but does not impact DNS resolution. |
| void AddIPLiteralRule(const std::string& host_pattern, |
| const std::string& ip_literal, |
| const std::string& canonical_name); |
| |
| void AddRuleWithLatency(const std::string& host_pattern, |
| const std::string& replacement, |
| int latency_ms); |
| |
| // Make sure that |host| will not be re-mapped or even processed by underlying |
| // host resolver procedures. It can also be a pattern. |
| void AllowDirectLookup(const std::string& host); |
| |
| // Simulate a lookup failure for |host| (it also can be a pattern). |
| void AddSimulatedFailure(const std::string& host); |
| |
| // HostResolverProc methods: |
| virtual int Resolve(const std::string& host, |
| AddressFamily address_family, |
| HostResolverFlags host_resolver_flags, |
| AddressList* addrlist, |
| int* os_error) override; |
| |
| private: |
| struct Rule; |
| typedef std::list<Rule> RuleList; |
| |
| virtual ~RuleBasedHostResolverProc(); |
| |
| RuleList rules_; |
| }; |
| |
| // Create rules that map all requests to localhost. |
| RuleBasedHostResolverProc* CreateCatchAllHostResolverProc(); |
| |
| // HangingHostResolver never completes its |Resolve| request. |
| class HangingHostResolver : public HostResolver { |
| public: |
| virtual int Resolve(const RequestInfo& info, |
| AddressList* addresses, |
| const CompletionCallback& callback, |
| RequestHandle* out_req, |
| const BoundNetLog& net_log) override; |
| virtual int ResolveFromCache(const RequestInfo& info, |
| AddressList* addresses, |
| const BoundNetLog& net_log) override; |
| virtual void CancelRequest(RequestHandle req) override {} |
| }; |
| |
| // This class sets the default HostResolverProc for a particular scope. The |
| // chain of resolver procs starting at |proc| is placed in front of any existing |
| // default resolver proc(s). This means that if multiple |
| // ScopedDefaultHostResolverProcs are declared, then resolving will start with |
| // the procs given to the last-allocated one, then fall back to the procs given |
| // to the previously-allocated one, and so forth. |
| // |
| // NOTE: Only use this as a catch-all safety net. Individual tests should use |
| // MockHostResolver. |
| class ScopedDefaultHostResolverProc { |
| public: |
| ScopedDefaultHostResolverProc(); |
| explicit ScopedDefaultHostResolverProc(HostResolverProc* proc); |
| |
| ~ScopedDefaultHostResolverProc(); |
| |
| void Init(HostResolverProc* proc); |
| |
| private: |
| scoped_refptr<HostResolverProc> current_proc_; |
| scoped_refptr<HostResolverProc> previous_proc_; |
| }; |
| |
| } // namespace net |
| |
| #endif // NET_BASE_MOCK_HOST_RESOLVER_H_ |