| /* |
| * Copyright 2015 Google Inc. All Rights Reserved. |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #ifndef NET_SOCKET_TCP_CLIENT_SOCKET_STARBOARD_H_ |
| #define NET_SOCKET_TCP_CLIENT_SOCKET_STARBOARD_H_ |
| |
| #include "base/memory/ref_counted.h" |
| #include "base/memory/scoped_ptr.h" |
| #include "base/message_loop.h" |
| #include "base/threading/non_thread_safe.h" |
| #include "build/build_config.h" |
| #include "net/base/address_list.h" |
| #include "net/base/completion_callback.h" |
| #include "net/base/net_log.h" |
| #include "net/socket/stream_socket.h" |
| #include "starboard/configuration.h" |
| #include "starboard/socket.h" |
| #include "starboard/socket_waiter.h" |
| |
| namespace net { |
| |
| // A client socket that uses TCP as the transport layer. |
| class TCPClientSocketStarboard : public StreamSocket, base::NonThreadSafe { |
| public: |
| static const int kReceiveBufferSize = SB_NETWORK_RECEIVE_BUFFER_SIZE; |
| |
| // The IP address(es) and port number to connect to. The TCP socket will try |
| // each IP address in the list until it succeeds in establishing a |
| // connection. |
| TCPClientSocketStarboard(const AddressList& addresses, |
| net::NetLog* net_log, |
| const net::NetLog::Source& source); |
| |
| virtual ~TCPClientSocketStarboard(); |
| |
| // AdoptSocket causes the given, connected socket to be adopted as a TCP |
| // socket. This object must not be connected. This object takes ownership of |
| // the given socket and then acts as if Connect() had been called. This |
| // function is used by TCPServerSocket() to adopt accepted connections |
| // and for testing. |
| int AdoptSocket(SbSocket socket); |
| |
| // Binds the socket to a local IP address and port. |
| int Bind(const IPEndPoint& address); |
| |
| // StreamSocket implementation. |
| int Connect(const CompletionCallback& callback) override; |
| void Disconnect() override; |
| bool IsConnected() const override; |
| bool IsConnectedAndIdle() const override; |
| int GetPeerAddress(IPEndPoint* address) const override; |
| int GetLocalAddress(IPEndPoint* address) const override; |
| const BoundNetLog& NetLog() const override; |
| void SetSubresourceSpeculation() override; |
| void SetOmniboxSpeculation() override; |
| bool WasEverUsed() const override; |
| bool UsingTCPFastOpen() const override; |
| int64 NumBytesRead() const override; |
| base::TimeDelta GetConnectTimeMicros() const override; |
| bool WasNpnNegotiated() const override; |
| NextProto GetNegotiatedProtocol() const override; |
| bool GetSSLInfo(SSLInfo* ssl_info) override; |
| |
| // Socket methods: |
| // Multiple outstanding requests are not supported. |
| // Full duplex mode (reading and writing at the same time) is supported |
| int Read(IOBuffer* buf, |
| int buf_len, |
| const CompletionCallback& callback) override; |
| int Write(IOBuffer* buf, |
| int buf_len, |
| const CompletionCallback& callback) override; |
| bool SetReceiveBufferSize(int32 size) override; |
| bool SetSendBufferSize(int32 size) override; |
| |
| virtual bool SetKeepAlive(bool enable, int delay); |
| virtual bool SetNoDelay(bool no_delay); |
| virtual bool SetWindowScaling(bool enable); |
| |
| private: |
| // State machine states for connecting the socket asynchronously. |
| enum ConnectState { |
| CONNECT_STATE_CONNECT, |
| CONNECT_STATE_CONNECT_COMPLETE, |
| CONNECT_STATE_NONE, |
| }; |
| |
| // Returns true if a Connect() is in progress. |
| bool waiting_connect() const { |
| return next_connect_state_ != CONNECT_STATE_NONE; |
| } |
| |
| // State machine used by Connect(). |
| int DoConnectLoop(int result); |
| int DoConnect(); |
| int DoConnectComplete(int result); |
| |
| // Helper to add a TCP_CONNECT (end) event to the NetLog. |
| void LogConnectCompletion(int net_error); |
| |
| // Helper used by Disconnect(), which disconnects minus the logging and |
| // resetting of current_ai_. |
| void DoDisconnect(); |
| |
| void DoReadCallback(int rv); |
| void DoWriteCallback(int rv); |
| void DidCompleteRead(); |
| void DidCompleteWrite(); |
| void DidCompleteConnect(); |
| |
| // current state of the connect state machine |
| ConnectState next_connect_state_; |
| // The net error that CONNECT_STATE_CONNECT last completed with. |
| int connect_error_; |
| |
| // Record of connectivity and transmissions, for use in speculative |
| // connection histograms. |
| UseHistory use_history_; |
| |
| scoped_ptr<MessageLoopForIO::SocketWatcher> socket_watcher_; |
| class Watcher; |
| scoped_ptr<Watcher> watcher_; |
| |
| // External callback; called when connect or read is complete. |
| CompletionCallback read_callback_; |
| // External callback; called when write is complete. |
| CompletionCallback write_callback_; |
| // The buffer used by OnSocketReady to retry Read requests |
| scoped_refptr<IOBuffer> read_buf_; |
| int read_buf_len_; |
| |
| // The buffer used by OnSocketReady to retry Write requests |
| scoped_refptr<IOBuffer> write_buf_; |
| int write_buf_len_; |
| |
| BoundNetLog net_log_; |
| |
| // the socket descriptor used by this object |
| SbSocket socket_; |
| |
| // Local IP address and port we are bound to. Set to NULL if Bind() |
| // was't called (in that cases OS chooses address/port). |
| scoped_ptr<IPEndPoint> bind_address_; |
| |
| // The list of addresses we should try in order to establish a connection. |
| AddressList addresses_; |
| // Where we are in above list. Set to -1 if uninitialized. |
| int current_address_index_; |
| |
| base::TimeTicks connect_start_time_; |
| base::TimeDelta connect_time_micros_; |
| int64 num_bytes_read_; |
| |
| // This socket was previously disconnected and has not been re-connected. |
| bool previously_disconnected_; |
| |
| // The various read/write states that a full-duplex socket can be in. |
| bool waiting_read_; |
| bool waiting_write_; |
| |
| DISALLOW_COPY_AND_ASSIGN(TCPClientSocketStarboard); |
| }; |
| |
| } // namespace net |
| |
| #endif // NET_SOCKET_TCP_CLIENT_SOCKET_STARBOARD_H_ |