| // |
| // Copyright 2002 The ANGLE Project Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| // |
| |
| // IndexDataManager.h: Defines the IndexDataManager, a class that |
| // runs the Buffer translation process for index buffers. |
| |
| #ifndef LIBANGLE_INDEXDATAMANAGER_H_ |
| #define LIBANGLE_INDEXDATAMANAGER_H_ |
| |
| #include <GLES2/gl2.h> |
| |
| #include "common/angleutils.h" |
| #include "common/mathutil.h" |
| #include "libANGLE/Error.h" |
| #include "libANGLE/renderer/d3d/RendererD3D.h" |
| |
| namespace |
| { |
| enum |
| { |
| INITIAL_INDEX_BUFFER_SIZE = 4096 * sizeof(GLuint) |
| }; |
| } |
| |
| namespace gl |
| { |
| class Buffer; |
| } |
| |
| namespace rx |
| { |
| class IndexBufferInterface; |
| class StaticIndexBufferInterface; |
| class StreamingIndexBufferInterface; |
| class IndexBuffer; |
| class BufferD3D; |
| class RendererD3D; |
| |
| struct SourceIndexData |
| { |
| BufferD3D *srcBuffer; |
| const void *srcIndices; |
| unsigned int srcCount; |
| gl::DrawElementsType srcIndexType; |
| bool srcIndicesChanged; |
| }; |
| |
| struct TranslatedIndexData |
| { |
| unsigned int startIndex; |
| unsigned int startOffset; // In bytes |
| |
| IndexBuffer *indexBuffer; |
| BufferD3D *storage; |
| gl::DrawElementsType indexType; |
| unsigned int serial; |
| |
| SourceIndexData srcIndexData; |
| }; |
| |
| class IndexDataManager : angle::NonCopyable |
| { |
| public: |
| explicit IndexDataManager(BufferFactoryD3D *factory); |
| virtual ~IndexDataManager(); |
| |
| void deinitialize(); |
| |
| angle::Result prepareIndexData(const gl::Context *context, |
| gl::DrawElementsType srcType, |
| gl::DrawElementsType dstType, |
| GLsizei count, |
| gl::Buffer *glBuffer, |
| const void *indices, |
| TranslatedIndexData *translated); |
| |
| private: |
| angle::Result streamIndexData(const gl::Context *context, |
| const void *data, |
| unsigned int count, |
| gl::DrawElementsType srcType, |
| gl::DrawElementsType dstType, |
| bool usePrimitiveRestartFixedIndex, |
| TranslatedIndexData *translated); |
| angle::Result getStreamingIndexBuffer(const gl::Context *context, |
| gl::DrawElementsType destinationIndexType, |
| IndexBufferInterface **outBuffer); |
| |
| using StreamingBuffer = std::unique_ptr<StreamingIndexBufferInterface>; |
| |
| BufferFactoryD3D *const mFactory; |
| std::unique_ptr<StreamingIndexBufferInterface> mStreamingBufferShort; |
| std::unique_ptr<StreamingIndexBufferInterface> mStreamingBufferInt; |
| }; |
| |
| angle::Result GetIndexTranslationDestType(const gl::Context *context, |
| GLsizei indexCount, |
| gl::DrawElementsType indexType, |
| const void *indices, |
| bool usePrimitiveRestartWorkaround, |
| gl::DrawElementsType *destTypeOut); |
| |
| ANGLE_INLINE bool IsOffsetAligned(gl::DrawElementsType elementType, unsigned int offset) |
| { |
| return (offset % gl::GetDrawElementsTypeSize(elementType) == 0); |
| } |
| } // namespace rx |
| |
| #endif // LIBANGLE_INDEXDATAMANAGER_H_ |