| // |
| // Copyright 2015 The ANGLE Project Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| // |
| |
| // SurfaceGL.h: Defines the class interface for SurfaceGL. |
| |
| #ifndef LIBANGLE_RENDERER_GL_SURFACEGL_H_ |
| #define LIBANGLE_RENDERER_GL_SURFACEGL_H_ |
| |
| #include "libANGLE/renderer/SurfaceImpl.h" |
| |
| namespace rx |
| { |
| |
| class SurfaceGL : public SurfaceImpl |
| { |
| public: |
| SurfaceGL(const egl::SurfaceState &state); |
| ~SurfaceGL() override; |
| |
| FramebufferImpl *createDefaultFramebuffer(const gl::Context *context, |
| const gl::FramebufferState &data) override; |
| egl::Error getSyncValues(EGLuint64KHR *ust, EGLuint64KHR *msc, EGLuint64KHR *sbc) override; |
| |
| angle::Result initializeContents(const gl::Context *context, |
| const gl::ImageIndex &imageIndex) override; |
| |
| virtual bool hasEmulatedAlphaChannel() const; |
| }; |
| |
| } // namespace rx |
| |
| #endif // LIBANGLE_RENDERER_GL_SURFACEGL_H_ |