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//
// Copyright 2019 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// HardwareBufferImageSiblingVkAndroid.h: Defines the HardwareBufferImageSiblingVkAndroid to wrap
// EGL images created from AHardwareBuffer objects
#ifndef LIBANGLE_RENDERER_VULKAN_ANDROID_HARDWAREBUFFERIMAGESIBLINGVKANDROID_H_
#define LIBANGLE_RENDERER_VULKAN_ANDROID_HARDWAREBUFFERIMAGESIBLINGVKANDROID_H_
#include "libANGLE/renderer/vulkan/ImageVk.h"
namespace rx
{
class HardwareBufferImageSiblingVkAndroid : public ExternalImageSiblingVk
{
public:
HardwareBufferImageSiblingVkAndroid(EGLClientBuffer buffer);
~HardwareBufferImageSiblingVkAndroid() override;
static egl::Error ValidateHardwareBuffer(RendererVk *renderer, EGLClientBuffer buffer);
egl::Error initialize(const egl::Display *display) override;
void onDestroy(const egl::Display *display) override;
// ExternalImageSiblingImpl interface
gl::Format getFormat() const override;
bool isRenderable(const gl::Context *context) const override;
bool isTexturable(const gl::Context *context) const override;
gl::Extents getSize() const override;
size_t getSamples() const override;
// ExternalImageSiblingVk interface
vk::ImageHelper *getImage() const override;
void release(RendererVk *renderer) override;
private:
angle::Result initImpl(DisplayVk *displayVk);
EGLClientBuffer mBuffer;
gl::Extents mSize;
gl::Format mFormat;
bool mRenderable;
bool mTextureable;
size_t mSamples;
vk::ImageHelper *mImage;
};
} // namespace rx
#endif // LIBANGLE_RENDERER_VULKAN_ANDROID_HARDWAREBUFFERIMAGESIBLINGVKANDROID_H_