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//
// Copyright 2018 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// OES_standard_derivatives_test.cpp:
// Test for OES_standard_derivatives
//
#include "tests/test_utils/ShaderExtensionTest.h"
using OESStandardDerivativesTest = sh::ShaderExtensionTest;
namespace
{
const char OESPragma[] = "#extension GL_OES_standard_derivatives : require\n";
// Shader calling dFdx()
const char ESSL100_DfdxShader[] =
R"(
precision mediump float;
varying float x;
void main()
{
gl_FragColor = vec4(dFdx(x));
})";
// Shader calling dFdy()
const char ESSL100_DfdyShader[] =
R"(
precision mediump float;
varying float x;
void main()
{
gl_FragColor = vec4(dFdy(x));
})";
// Shader calling fwidth()
const char ESSL100_FwidthShader[] =
R"(
precision mediump float;
varying float x;
void main()
{
gl_FragColor = vec4(fwidth(x));
})";
// Extension flag is required to compile properly. Expect failure when it is
// not present.
TEST_P(OESStandardDerivativesTest, CompileFailsWithoutExtension)
{
mResources.OES_standard_derivatives = 0;
InitializeCompiler();
EXPECT_FALSE(TestShaderCompile(OESPragma));
}
// Extension directive is required to compile properly. Expect failure when
// it is not present.
TEST_P(OESStandardDerivativesTest, CompileFailsWithExtensionWithoutPragma)
{
mResources.OES_standard_derivatives = 1;
InitializeCompiler();
EXPECT_FALSE(TestShaderCompile(""));
}
// With extension flag and extension directive, compiling succeeds.
// Also test that the extension directive state is reset correctly.
TEST_P(OESStandardDerivativesTest, CompileSucceedsWithExtensionAndPragma)
{
mResources.OES_standard_derivatives = 1;
InitializeCompiler();
EXPECT_TRUE(TestShaderCompile(OESPragma));
// Test reset functionality.
EXPECT_FALSE(TestShaderCompile(""));
EXPECT_TRUE(TestShaderCompile(OESPragma));
}
// The SL #version 100 shaders that are correct work similarly
// in both GL2 and GL3, with and without the version string.
INSTANTIATE_TEST_SUITE_P(
CorrectESSL100Shaders,
OESStandardDerivativesTest,
Combine(Values(SH_GLES2_SPEC),
Values(sh::ESSLVersion100),
Values(ESSL100_DfdxShader, ESSL100_DfdyShader, ESSL100_FwidthShader)));
} // anonymous namespace