| // |
| // Copyright 2018 The ANGLE Project Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| // |
| |
| // RenderbufferMultisampleTest: Tests of multisampled renderbuffer |
| |
| #include "test_utils/ANGLETest.h" |
| #include "test_utils/gl_raii.h" |
| |
| using namespace angle; |
| |
| namespace |
| { |
| |
| class RenderbufferMultisampleTest : public ANGLETest |
| { |
| protected: |
| RenderbufferMultisampleTest() |
| { |
| setWindowWidth(64); |
| setWindowHeight(64); |
| setConfigRedBits(8); |
| setConfigGreenBits(8); |
| setConfigBlueBits(8); |
| setConfigAlphaBits(8); |
| } |
| |
| void testSetUp() override |
| { |
| glGenRenderbuffers(1, &mRenderbuffer); |
| |
| ASSERT_GL_NO_ERROR(); |
| } |
| |
| void testTearDown() override |
| { |
| glDeleteRenderbuffers(1, &mRenderbuffer); |
| mRenderbuffer = 0; |
| } |
| |
| GLuint mRenderbuffer = 0; |
| }; |
| |
| // In GLES 3.0, if internalformat is integer (signed or unsigned), to allocate multisample |
| // renderbuffer storage for that internalformat is not supported. An INVALID_OPERATION is |
| // generated. In GLES 3.1, it is OK to allocate multisample renderbuffer storage for interger |
| // internalformat, but the max samples should be less than MAX_INTEGER_SAMPLES. |
| // MAX_INTEGER_SAMPLES should be at least 1. |
| TEST_P(RenderbufferMultisampleTest, IntegerInternalformat) |
| { |
| glBindRenderbuffer(GL_RENDERBUFFER, mRenderbuffer); |
| glRenderbufferStorageMultisample(GL_RENDERBUFFER, 1, GL_RGBA8I, 64, 64); |
| if (getClientMajorVersion() < 3 || getClientMinorVersion() < 1) |
| { |
| ASSERT_GL_ERROR(GL_INVALID_OPERATION); |
| } |
| else |
| { |
| ASSERT_GL_NO_ERROR(); |
| |
| GLint maxSamplesRGBA8I = 0; |
| glGetInternalformativ(GL_RENDERBUFFER, GL_RGBA8I, GL_SAMPLES, 1, &maxSamplesRGBA8I); |
| GLint maxIntegerSamples = 0; |
| glGetIntegerv(GL_MAX_INTEGER_SAMPLES, &maxIntegerSamples); |
| ASSERT_GL_NO_ERROR(); |
| EXPECT_GE(maxIntegerSamples, 1); |
| |
| glRenderbufferStorageMultisample(GL_RENDERBUFFER, maxSamplesRGBA8I + 1, GL_RGBA8I, 64, 64); |
| ASSERT_GL_ERROR(GL_INVALID_OPERATION); |
| glRenderbufferStorageMultisample(GL_RENDERBUFFER, maxIntegerSamples + 1, GL_RGBA8I, 64, 64); |
| ASSERT_GL_ERROR(GL_INVALID_OPERATION); |
| } |
| } |
| |
| // Ensure that the following spec language is correctly implemented: |
| // |
| // the resulting value for RENDERBUFFER_SAMPLES is guaranteed to be greater than or equal to |
| // samples and no more than the next larger sample count supported by the implementation. |
| // |
| // For example, if 2, 4, and 8 samples are supported, if 5 samples are requested, ANGLE will |
| // use 8 samples, and return 8 when GL_RENDERBUFFER_SAMPLES is queried. |
| TEST_P(RenderbufferMultisampleTest, OddSampleCount) |
| { |
| ANGLE_SKIP_TEST_IF(getClientMajorVersion() < 3); |
| |
| glBindRenderbuffer(GL_RENDERBUFFER, mRenderbuffer); |
| ASSERT_GL_NO_ERROR(); |
| |
| // Lookup the supported number of sample counts |
| GLint numSampleCounts = 0; |
| std::vector<GLint> sampleCounts; |
| GLsizei queryBufferSize = 1; |
| glGetInternalformativ(GL_RENDERBUFFER, GL_RGBA8, GL_NUM_SAMPLE_COUNTS, queryBufferSize, |
| &numSampleCounts); |
| ANGLE_SKIP_TEST_IF((numSampleCounts < 2)); |
| sampleCounts.resize(numSampleCounts); |
| queryBufferSize = numSampleCounts; |
| glGetInternalformativ(GL_RENDERBUFFER, GL_RGBA8, GL_SAMPLES, queryBufferSize, |
| sampleCounts.data()); |
| |
| // Look for two sample counts that are not 1 apart (e.g. 2 and 4). Request a sample count |
| // that's between those two samples counts (e.g. 3) and ensure that GL_RENDERBUFFER_SAMPLES |
| // is the higher number. |
| for (int i = 1; i < numSampleCounts; i++) |
| { |
| if (sampleCounts[i - 1] > (sampleCounts[i] + 1)) |
| { |
| glRenderbufferStorageMultisample(GL_RENDERBUFFER, sampleCounts[i] + 1, GL_RGBA8, 64, |
| 64); |
| ASSERT_GL_NO_ERROR(); |
| GLint renderbufferSamples = 0; |
| glGetRenderbufferParameteriv(GL_RENDERBUFFER, GL_RENDERBUFFER_SAMPLES, |
| &renderbufferSamples); |
| ASSERT_GL_NO_ERROR(); |
| // TODO (ianelliott): Uncomment the following line once the implementation is fixed. |
| // http://anglebug.com/4196 |
| // EXPECT_EQ(renderbufferSamples, sampleCounts[i-1]); |
| break; |
| } |
| } |
| } |
| |
| ANGLE_INSTANTIATE_TEST_ES3_AND_ES31(RenderbufferMultisampleTest); |
| } // namespace |