#include <glm/glm.hpp> | |
int test_float_size() | |
{ | |
return | |
sizeof(glm::float_t) != sizeof(glm::lowp_float) && | |
sizeof(glm::float_t) != sizeof(glm::mediump_float) && | |
sizeof(glm::float_t) != sizeof(glm::highp_float); | |
} | |
int test_float_precision() | |
{ | |
return ( | |
sizeof(glm::lowp_float) <= sizeof(glm::mediump_float) && | |
sizeof(glm::mediump_float) <= sizeof(glm::highp_float)) ? 0 : 1; | |
} | |
int test_vec2() | |
{ | |
return 0; | |
} | |
int main() | |
{ | |
int Error = 0; | |
Error += test_float_size(); | |
Error += test_float_precision(); | |
return Error; | |
} |