| #include <glm/gtc/constants.hpp> |
| #include <glm/gtx/rotate_vector.hpp> |
| |
| int test_rotate() |
| { |
| int Error = 0; |
| |
| glm::vec2 A = glm::rotate(glm::vec2(1, 0), glm::pi<float>() * 0.5f); |
| glm::vec3 B = glm::rotate(glm::vec3(1, 0, 0), glm::pi<float>() * 0.5f, glm::vec3(0, 0, 1)); |
| glm::vec4 C = glm::rotate(glm::vec4(1, 0, 0, 1), glm::pi<float>() * 0.5f, glm::vec3(0, 0, 1)); |
| glm::vec3 D = glm::rotateX(glm::vec3(1, 0, 0), glm::pi<float>() * 0.5f); |
| glm::vec4 E = glm::rotateX(glm::vec4(1, 0, 0, 1), glm::pi<float>() * 0.5f); |
| glm::vec3 F = glm::rotateY(glm::vec3(1, 0, 0), glm::pi<float>() * 0.5f); |
| glm::vec4 G = glm::rotateY(glm::vec4(1, 0, 0, 1), glm::pi<float>() * 0.5f); |
| glm::vec3 H = glm::rotateZ(glm::vec3(1, 0, 0), glm::pi<float>() * 0.5f); |
| glm::vec4 I = glm::rotateZ(glm::vec4(1, 0, 0,1 ), glm::pi<float>() * 0.5f); |
| glm::mat4 O = glm::orientation(glm::normalize(glm::vec3(1)), glm::vec3(0, 0, 1)); |
| |
| return Error; |
| } |
| |
| int test_rotateX() |
| { |
| int Error = 0; |
| |
| glm::vec3 D = glm::rotateX(glm::vec3(1, 0, 0), glm::pi<float>() * 0.5f); |
| glm::vec4 E = glm::rotateX(glm::vec4(1, 0, 0, 1), glm::pi<float>() * 0.5f); |
| |
| return Error; |
| } |
| |
| int test_rotateY() |
| { |
| int Error = 0; |
| |
| glm::vec3 F = glm::rotateY(glm::vec3(1, 0, 0), glm::pi<float>() * 0.5f); |
| glm::vec4 G = glm::rotateY(glm::vec4(1, 0, 0, 1), glm::pi<float>() * 0.5f); |
| |
| return Error; |
| } |
| |
| |
| int test_rotateZ() |
| { |
| int Error = 0; |
| |
| glm::vec3 H = glm::rotateZ(glm::vec3(1, 0, 0), glm::pi<float>() * 0.5f); |
| glm::vec4 I = glm::rotateZ(glm::vec4(1, 0, 0,1 ), glm::pi<float>() * 0.5f); |
| |
| return Error; |
| } |
| |
| int test_orientation() |
| { |
| int Error = 0; |
| |
| glm::mat4 O = glm::orientation(glm::normalize(glm::vec3(1)), glm::vec3(0, 0, 1)); |
| |
| return Error; |
| } |
| |
| int main() |
| { |
| int Error = 0; |
| |
| Error += test_rotate(); |
| Error += test_rotateX(); |
| Error += test_rotateY(); |
| Error += test_rotateZ(); |
| Error += test_orientation(); |
| |
| return Error; |
| } |
| |
| |