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//===--- FileIndex.cpp - Indexes for files. ------------------------ C++-*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#include "FileIndex.h"
#include "SymbolCollector.h"
#include "clang/Index/IndexingAction.h"
#include "clang/Lex/Preprocessor.h"
namespace clang {
namespace clangd {
SymbolSlab indexAST(ASTContext &AST, std::shared_ptr<Preprocessor> PP,
llvm::ArrayRef<std::string> URISchemes) {
SymbolCollector::Options CollectorOpts;
// FIXME(ioeric): we might also want to collect include headers. We would need
// to make sure all includes are canonicalized (with CanonicalIncludes), which
// is not trivial given the current way of collecting symbols: we only have
// AST at this point, but we also need preprocessor callbacks (e.g.
// CommentHandler for IWYU pragma) to canonicalize includes.
CollectorOpts.CollectIncludePath = false;
CollectorOpts.CountReferences = false;
if (!URISchemes.empty())
CollectorOpts.URISchemes = URISchemes;
CollectorOpts.Origin = SymbolOrigin::Dynamic;
SymbolCollector Collector(std::move(CollectorOpts));
Collector.setPreprocessor(PP);
index::IndexingOptions IndexOpts;
// We only need declarations, because we don't count references.
IndexOpts.SystemSymbolFilter =
index::IndexingOptions::SystemSymbolFilterKind::DeclarationsOnly;
IndexOpts.IndexFunctionLocals = false;
std::vector<const Decl *> TopLevelDecls(
AST.getTranslationUnitDecl()->decls().begin(),
AST.getTranslationUnitDecl()->decls().end());
index::indexTopLevelDecls(AST, TopLevelDecls, Collector, IndexOpts);
return Collector.takeSymbols();
}
FileIndex::FileIndex(std::vector<std::string> URISchemes)
: URISchemes(std::move(URISchemes)) {}
void FileSymbols::update(PathRef Path, std::unique_ptr<SymbolSlab> Slab) {
std::lock_guard<std::mutex> Lock(Mutex);
if (!Slab)
FileToSlabs.erase(Path);
else
FileToSlabs[Path] = std::move(Slab);
}
std::shared_ptr<std::vector<const Symbol *>> FileSymbols::allSymbols() {
// The snapshot manages life time of symbol slabs and provides pointers of all
// symbols in all slabs.
struct Snapshot {
std::vector<const Symbol *> Pointers;
std::vector<std::shared_ptr<SymbolSlab>> KeepAlive;
};
auto Snap = std::make_shared<Snapshot>();
{
std::lock_guard<std::mutex> Lock(Mutex);
for (const auto &FileAndSlab : FileToSlabs) {
Snap->KeepAlive.push_back(FileAndSlab.second);
for (const auto &Iter : *FileAndSlab.second)
Snap->Pointers.push_back(&Iter);
}
}
auto *Pointers = &Snap->Pointers;
// Use aliasing constructor to keep the snapshot alive along with the
// pointers.
return {std::move(Snap), Pointers};
}
void FileIndex::update(PathRef Path, ASTContext *AST,
std::shared_ptr<Preprocessor> PP) {
if (!AST) {
FSymbols.update(Path, nullptr);
} else {
assert(PP);
auto Slab = llvm::make_unique<SymbolSlab>();
*Slab = indexAST(*AST, PP, URISchemes);
FSymbols.update(Path, std::move(Slab));
}
auto Symbols = FSymbols.allSymbols();
Index.build(std::move(Symbols));
}
bool FileIndex::fuzzyFind(
const FuzzyFindRequest &Req,
llvm::function_ref<void(const Symbol &)> Callback) const {
return Index.fuzzyFind(Req, Callback);
}
void FileIndex::lookup(
const LookupRequest &Req,
llvm::function_ref<void(const Symbol &)> Callback) const {
Index.lookup(Req, Callback);
}
} // namespace clangd
} // namespace clang