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//===-- FileSpec.h ----------------------------------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#ifndef liblldb_FileSpec_h_
#define liblldb_FileSpec_h_
// C Includes
// C++ Includes
#include <functional>
#include <string>
// Other libraries and framework includes
// Project includes
#include "lldb/Utility/ConstString.h"
#include "llvm/ADT/StringRef.h"
#include "llvm/Support/FileSystem.h"
#include "llvm/Support/FormatVariadic.h"
#include "llvm/Support/Path.h"
#include <stddef.h> // for size_t
#include <stdint.h> // for uint32_t, uint64_t
namespace lldb_private {
class Stream;
}
namespace llvm {
class Triple;
}
namespace llvm {
class raw_ostream;
}
namespace llvm {
template <typename T> class SmallVectorImpl;
}
namespace lldb_private {
//----------------------------------------------------------------------
/// @class FileSpec FileSpec.h "lldb/Host/FileSpec.h"
/// A file utility class.
///
/// A file specification class that divides paths up into a directory
/// and basename. These string values of the paths are put into uniqued string
/// pools for fast comparisons and efficient memory usage.
///
/// Another reason the paths are split into the directory and basename is to
/// allow efficient debugger searching. Often in a debugger the user types in
/// the basename of the file, for example setting a breakpoint by file and
/// line, or specifying a module (shared library) to limit the scope in which
/// to execute a command. The user rarely types in a full path. When the paths
/// are already split up, it makes it easy for us to compare only the
/// basenames of a lot of file specifications without having to split up the
/// file path each time to get to the basename.
//----------------------------------------------------------------------
class FileSpec {
public:
using Style = llvm::sys::path::Style;
FileSpec();
//------------------------------------------------------------------
/// Constructor with path.
///
/// Takes a path to a file which can be just a filename, or a full path. If
/// \a path is not nullptr or empty, this function will call
/// FileSpec::SetFile (const char *path, bool resolve).
///
/// @param[in] path
/// The full or partial path to a file.
///
/// @param[in] resolve_path
/// If \b true, then we resolve the path, removing stray ../.. and so
/// forth,
/// if \b false we trust the path is in canonical form already.
///
/// @see FileSpec::SetFile (const char *path, bool resolve)
//------------------------------------------------------------------
explicit FileSpec(llvm::StringRef path, bool resolve_path,
Style style = Style::native);
explicit FileSpec(llvm::StringRef path, bool resolve_path,
const llvm::Triple &Triple);
//------------------------------------------------------------------
/// Copy constructor
///
/// Makes a copy of the uniqued directory and filename strings from \a rhs.
///
/// @param[in] rhs
/// A const FileSpec object reference to copy.
//------------------------------------------------------------------
FileSpec(const FileSpec &rhs);
//------------------------------------------------------------------
/// Copy constructor
///
/// Makes a copy of the uniqued directory and filename strings from \a rhs
/// if it is not nullptr.
///
/// @param[in] rhs
/// A const FileSpec object pointer to copy if non-nullptr.
//------------------------------------------------------------------
FileSpec(const FileSpec *rhs);
//------------------------------------------------------------------
/// Destructor.
//------------------------------------------------------------------
~FileSpec();
bool DirectoryEquals(const FileSpec &other) const;
bool FileEquals(const FileSpec &other) const;
//------------------------------------------------------------------
/// Assignment operator.
///
/// Makes a copy of the uniqued directory and filename strings from \a rhs.
///
/// @param[in] rhs
/// A const FileSpec object reference to assign to this object.
///
/// @return
/// A const reference to this object.
//------------------------------------------------------------------
const FileSpec &operator=(const FileSpec &rhs);
//------------------------------------------------------------------
/// Equal to operator
///
/// Tests if this object is equal to \a rhs.
///
/// @param[in] rhs
/// A const FileSpec object reference to compare this object
/// to.
///
/// @return
/// \b true if this object is equal to \a rhs, \b false
/// otherwise.
//------------------------------------------------------------------
bool operator==(const FileSpec &rhs) const;
//------------------------------------------------------------------
/// Not equal to operator
///
/// Tests if this object is not equal to \a rhs.
///
/// @param[in] rhs
/// A const FileSpec object reference to compare this object
/// to.
///
/// @return
/// \b true if this object is equal to \a rhs, \b false
/// otherwise.
//------------------------------------------------------------------
bool operator!=(const FileSpec &rhs) const;
//------------------------------------------------------------------
/// Less than to operator
///
/// Tests if this object is less than \a rhs.
///
/// @param[in] rhs
/// A const FileSpec object reference to compare this object
/// to.
///
/// @return
/// \b true if this object is less than \a rhs, \b false
/// otherwise.
//------------------------------------------------------------------
bool operator<(const FileSpec &rhs) const;
//------------------------------------------------------------------
/// Convert to pointer operator.
///
/// This allows code to check a FileSpec object to see if it contains
/// anything valid using code such as:
///
/// @code
/// FileSpec file_spec(...);
/// if (file_spec)
/// { ...
/// @endcode
///
/// @return
/// A pointer to this object if either the directory or filename
/// is valid, nullptr otherwise.
//------------------------------------------------------------------
explicit operator bool() const;
//------------------------------------------------------------------
/// Logical NOT operator.
///
/// This allows code to check a FileSpec object to see if it is invalid
/// using code such as:
///
/// @code
/// FileSpec file_spec(...);
/// if (!file_spec)
/// { ...
/// @endcode
///
/// @return
/// Returns \b true if the object has an empty directory and
/// filename, \b false otherwise.
//------------------------------------------------------------------
bool operator!() const;
//------------------------------------------------------------------
/// Clears the object state.
///
/// Clear this object by releasing both the directory and filename string
/// values and reverting them to empty strings.
//------------------------------------------------------------------
void Clear();
//------------------------------------------------------------------
/// Compare two FileSpec objects.
///
/// If \a full is true, then both the directory and the filename must match.
/// If \a full is false, then the directory names for \a lhs and \a rhs are
/// only compared if they are both not empty. This allows a FileSpec object
/// to only contain a filename and it can match FileSpec objects that have
/// matching filenames with different paths.
///
/// @param[in] lhs
/// A const reference to the Left Hand Side object to compare.
///
/// @param[in] rhs
/// A const reference to the Right Hand Side object to compare.
///
/// @param[in] full
/// If true, then both the directory and filenames will have to
/// match for a compare to return zero (equal to). If false
/// and either directory from \a lhs or \a rhs is empty, then
/// only the filename will be compared, else a full comparison
/// is done.
///
/// @return
/// @li -1 if \a lhs is less than \a rhs
/// @li 0 if \a lhs is equal to \a rhs
/// @li 1 if \a lhs is greater than \a rhs
//------------------------------------------------------------------
static int Compare(const FileSpec &lhs, const FileSpec &rhs, bool full);
static bool Equal(const FileSpec &a, const FileSpec &b, bool full);
//------------------------------------------------------------------
/// Case sensitivity of path.
///
/// @return
/// \b true if the file path is case sensitive (POSIX), false
/// if case insensitive (Windows).
//------------------------------------------------------------------
bool IsCaseSensitive() const { return m_style != Style::windows; }
//------------------------------------------------------------------
/// Dump this object to a Stream.
///
/// Dump the object to the supplied stream \a s. If the object contains a
/// valid directory name, it will be displayed followed by a directory
/// delimiter, and the filename.
///
/// @param[in] s
/// The stream to which to dump the object description.
//------------------------------------------------------------------
void Dump(Stream *s) const;
//------------------------------------------------------------------
/// Existence test.
///
/// @return
/// \b true if the file exists on disk, \b false otherwise.
//------------------------------------------------------------------
bool Exists() const;
//------------------------------------------------------------------
/// Check if a file is readable by the current user
///
/// @return
/// \b true if the file exists on disk and is readable, \b false
/// otherwise.
//------------------------------------------------------------------
bool Readable() const;
//------------------------------------------------------------------
/// Expanded existence test.
///
/// Call into the Host to see if it can help find the file (e.g. by
/// searching paths set in the environment, etc.).
///
/// If found, sets the value of m_directory to the directory where the file
/// was found.
///
/// @return
/// \b true if was able to find the file using expanded search
/// methods, \b false otherwise.
//------------------------------------------------------------------
bool ResolveExecutableLocation();
//------------------------------------------------------------------
/// Canonicalize this file path (basically running the static
/// FileSpec::Resolve method on it). Useful if you asked us not to resolve
/// the file path when you set the file.
//------------------------------------------------------------------
bool ResolvePath();
uint64_t GetByteSize() const;
Style GetPathStyle() const;
//------------------------------------------------------------------
/// Directory string get accessor.
///
/// @return
/// A reference to the directory string object.
//------------------------------------------------------------------
ConstString &GetDirectory();
//------------------------------------------------------------------
/// Directory string const get accessor.
///
/// @return
/// A const reference to the directory string object.
//------------------------------------------------------------------
const ConstString &GetDirectory() const;
//------------------------------------------------------------------
/// Filename string get accessor.
///
/// @return
/// A reference to the filename string object.
//------------------------------------------------------------------
ConstString &GetFilename();
//------------------------------------------------------------------
/// Filename string const get accessor.
///
/// @return
/// A const reference to the filename string object.
//------------------------------------------------------------------
const ConstString &GetFilename() const;
//------------------------------------------------------------------
/// Returns true if the filespec represents an implementation source file
/// (files with a ".c", ".cpp", ".m", ".mm" (many more) extension).
///
/// @return
/// \b true if the filespec represents an implementation source
/// file, \b false otherwise.
//------------------------------------------------------------------
bool IsSourceImplementationFile() const;
//------------------------------------------------------------------
/// Returns true if the filespec represents a relative path.
///
/// @return
/// \b true if the filespec represents a relative path,
/// \b false otherwise.
//------------------------------------------------------------------
bool IsRelative() const;
//------------------------------------------------------------------
/// Returns true if the filespec represents an absolute path.
///
/// @return
/// \b true if the filespec represents an absolute path,
/// \b false otherwise.
//------------------------------------------------------------------
bool IsAbsolute() const;
//------------------------------------------------------------------
/// Extract the full path to the file.
///
/// Extract the directory and path into a fixed buffer. This is needed as
/// the directory and path are stored in separate string values.
///
/// @param[out] path
/// The buffer in which to place the extracted full path.
///
/// @param[in] max_path_length
/// The maximum length of \a path.
///
/// @return
/// Returns the number of characters that would be needed to
/// properly copy the full path into \a path. If the returned
/// number is less than \a max_path_length, then the path is
/// properly copied and terminated. If the return value is
/// >= \a max_path_length, then the path was truncated (but is
/// still NULL terminated).
//------------------------------------------------------------------
size_t GetPath(char *path, size_t max_path_length,
bool denormalize = true) const;
//------------------------------------------------------------------
/// Extract the full path to the file.
///
/// Extract the directory and path into a std::string, which is returned.
///
/// @return
/// Returns a std::string with the directory and filename
/// concatenated.
//------------------------------------------------------------------
std::string GetPath(bool denormalize = true) const;
const char *GetCString(bool denormalize = true) const;
//------------------------------------------------------------------
/// Extract the full path to the file.
///
/// Extract the directory and path into an llvm::SmallVectorImpl<>
///
/// @return
/// Returns a std::string with the directory and filename
/// concatenated.
//------------------------------------------------------------------
void GetPath(llvm::SmallVectorImpl<char> &path,
bool denormalize = true) const;
//------------------------------------------------------------------
/// Extract the extension of the file.
///
/// Returns a ConstString that represents the extension of the filename for
/// this FileSpec object. If this object does not represent a file, or the
/// filename has no extension, ConstString(nullptr) is returned. The dot
/// ('.') character is not returned as part of the extension
///
/// @return
/// Returns the extension of the file as a ConstString object.
//------------------------------------------------------------------
ConstString GetFileNameExtension() const;
//------------------------------------------------------------------
/// Return the filename without the extension part
///
/// Returns a ConstString that represents the filename of this object
/// without the extension part (e.g. for a file named "foo.bar", "foo" is
/// returned)
///
/// @return
/// Returns the filename without extension
/// as a ConstString object.
//------------------------------------------------------------------
ConstString GetFileNameStrippingExtension() const;
//------------------------------------------------------------------
/// Return the current permissions of the path.
///
/// Returns a bitmask for the current permissions of the file ( zero or more
/// of the permission bits defined in File::Permissions).
///
/// @return
/// Zero if the file doesn't exist or we are unable to get
/// information for the file, otherwise one or more permission
/// bits from the File::Permissions enumeration.
//------------------------------------------------------------------
uint32_t GetPermissions() const;
//------------------------------------------------------------------
/// Get the memory cost of this object.
///
/// Return the size in bytes that this object takes in memory. This returns
/// the size in bytes of this object, not any shared string values it may
/// refer to.
///
/// @return
/// The number of bytes that this object occupies in memory.
///
/// @see ConstString::StaticMemorySize ()
//------------------------------------------------------------------
size_t MemorySize() const;
//------------------------------------------------------------------
/// Change the file specified with a new path.
///
/// Update the contents of this object with a new path. The path will be
/// split up into a directory and filename and stored as uniqued string
/// values for quick comparison and efficient memory usage.
///
/// @param[in] path
/// A full, partial, or relative path to a file.
///
/// @param[in] resolve_path
/// If \b true, then we will try to resolve links the path using
/// the static FileSpec::Resolve.
//------------------------------------------------------------------
void SetFile(llvm::StringRef path, bool resolve_path, Style style);
void SetFile(llvm::StringRef path, bool resolve_path,
const llvm::Triple &Triple);
bool IsResolved() const { return m_is_resolved; }
//------------------------------------------------------------------
/// Set if the file path has been resolved or not.
///
/// If you know a file path is already resolved and avoided passing a \b
/// true parameter for any functions that take a "bool resolve_path"
/// parameter, you can set the value manually using this call to make sure
/// we don't try and resolve it later, or try and resolve a path that has
/// already been resolved.
///
/// @param[in] is_resolved
/// A boolean value that will replace the current value that
/// indicates if the paths in this object have been resolved.
//------------------------------------------------------------------
void SetIsResolved(bool is_resolved) { m_is_resolved = is_resolved; }
//------------------------------------------------------------------
/// Resolves user name and links in \a path, and overwrites the input
/// argument with the resolved path.
///
/// @param[in] path
/// Input path to be resolved, in the form of a llvm::SmallString or
/// similar.
//------------------------------------------------------------------
static void Resolve(llvm::SmallVectorImpl<char> &path);
FileSpec CopyByAppendingPathComponent(llvm::StringRef component) const;
FileSpec CopyByRemovingLastPathComponent() const;
void PrependPathComponent(llvm::StringRef component);
void PrependPathComponent(const FileSpec &new_path);
void AppendPathComponent(llvm::StringRef component);
void AppendPathComponent(const FileSpec &new_path);
//------------------------------------------------------------------
/// Removes the last path component by replacing the current path with its
/// parent. When the current path has no parent, this is a no-op.
///
/// @return
/// A boolean value indicating whether the path was updated.
//------------------------------------------------------------------
bool RemoveLastPathComponent();
ConstString GetLastPathComponent() const;
enum EnumerateDirectoryResult {
eEnumerateDirectoryResultNext, // Enumerate next entry in the current
// directory
eEnumerateDirectoryResultEnter, // Recurse into the current entry if it is a
// directory or symlink, or next if not
eEnumerateDirectoryResultQuit // Stop directory enumerations at any level
};
typedef EnumerateDirectoryResult (*EnumerateDirectoryCallbackType)(
void *baton, llvm::sys::fs::file_type file_type, const FileSpec &spec);
static void EnumerateDirectory(llvm::StringRef dir_path,
bool find_directories, bool find_files,
bool find_other,
EnumerateDirectoryCallbackType callback,
void *callback_baton);
typedef std::function<EnumerateDirectoryResult(
llvm::sys::fs::file_type file_type, const FileSpec &spec)>
DirectoryCallback;
protected:
//------------------------------------------------------------------
// Convenience method for setting the file without changing the style.
//------------------------------------------------------------------
void SetFile(llvm::StringRef path, bool resolve_path);
//------------------------------------------------------------------
// Member variables
//------------------------------------------------------------------
ConstString m_directory; ///< The uniqued directory path
ConstString m_filename; ///< The uniqued filename path
mutable bool m_is_resolved = false; ///< True if this path has been resolved.
Style m_style; ///< The syntax that this path uses (e.g. Windows / Posix)
};
//----------------------------------------------------------------------
/// Dump a FileSpec object to a stream
//----------------------------------------------------------------------
Stream &operator<<(Stream &s, const FileSpec &f);
} // namespace lldb_private
namespace llvm {
/// Implementation of format_provider<T> for FileSpec.
///
/// The options string of a FileSpec has the grammar:
///
/// file_spec_options :: (empty) | F | D
///
/// =======================================================
/// | style | Meaning | Example |
/// -------------------------------------------------------
/// | | | Input | Output |
/// =======================================================
/// | F | Only print filename | /foo/bar | bar |
/// | D | Only print directory | /foo/bar | /foo/ |
/// | (empty) | Print file and dir | | |
/// =======================================================
///
/// Any other value is considered an invalid format string.
///
template <> struct format_provider<lldb_private::FileSpec> {
static void format(const lldb_private::FileSpec &F, llvm::raw_ostream &Stream,
StringRef Style);
};
} // namespace llvm
#endif // liblldb_FileSpec_h_