| //===-- Breakpoint.cpp ------------------------------------------*- C++ -*-===// |
| // |
| // The LLVM Compiler Infrastructure |
| // |
| // This file is distributed under the University of Illinois Open Source |
| // License. See LICENSE.TXT for details. |
| // |
| //===----------------------------------------------------------------------===// |
| |
| // C Includes |
| // C++ Includes |
| // Other libraries and framework includes |
| #include "llvm/Support/Casting.h" |
| |
| // Project includes |
| #include "lldb/Breakpoint/Breakpoint.h" |
| #include "lldb/Breakpoint/BreakpointLocation.h" |
| #include "lldb/Breakpoint/BreakpointLocationCollection.h" |
| #include "lldb/Breakpoint/BreakpointResolver.h" |
| #include "lldb/Breakpoint/BreakpointResolverFileLine.h" |
| #include "lldb/Core/Address.h" |
| #include "lldb/Core/Module.h" |
| #include "lldb/Core/ModuleList.h" |
| #include "lldb/Core/SearchFilter.h" |
| #include "lldb/Core/Section.h" |
| #include "lldb/Target/SectionLoadList.h" |
| #include "lldb/Symbol/CompileUnit.h" |
| #include "lldb/Symbol/Function.h" |
| #include "lldb/Symbol/Symbol.h" |
| #include "lldb/Symbol/SymbolContext.h" |
| #include "lldb/Target/Target.h" |
| #include "lldb/Target/ThreadSpec.h" |
| #include "lldb/Utility/Log.h" |
| #include "lldb/Utility/Stream.h" |
| #include "lldb/Utility/StreamString.h" |
| |
| using namespace lldb; |
| using namespace lldb_private; |
| using namespace llvm; |
| |
| const ConstString &Breakpoint::GetEventIdentifier() { |
| static ConstString g_identifier("event-identifier.breakpoint.changed"); |
| return g_identifier; |
| } |
| |
| const char *Breakpoint::g_option_names[static_cast<uint32_t>( |
| Breakpoint::OptionNames::LastOptionName)]{"Names", "Hardware"}; |
| |
| //---------------------------------------------------------------------- |
| // Breakpoint constructor |
| //---------------------------------------------------------------------- |
| Breakpoint::Breakpoint(Target &target, SearchFilterSP &filter_sp, |
| BreakpointResolverSP &resolver_sp, bool hardware, |
| bool resolve_indirect_symbols) |
| : m_being_created(true), m_hardware(hardware), m_target(target), |
| m_filter_sp(filter_sp), m_resolver_sp(resolver_sp), |
| m_options_up(new BreakpointOptions(true)), m_locations(*this), |
| m_resolve_indirect_symbols(resolve_indirect_symbols), m_hit_count(0) { |
| m_being_created = false; |
| } |
| |
| Breakpoint::Breakpoint(Target &new_target, Breakpoint &source_bp) |
| : m_being_created(true), m_hardware(source_bp.m_hardware), |
| m_target(new_target), m_name_list(source_bp.m_name_list), |
| m_options_up(new BreakpointOptions(*source_bp.m_options_up.get())), |
| m_locations(*this), |
| m_resolve_indirect_symbols(source_bp.m_resolve_indirect_symbols), |
| m_hit_count(0) { |
| // Now go through and copy the filter & resolver: |
| m_resolver_sp = source_bp.m_resolver_sp->CopyForBreakpoint(*this); |
| m_filter_sp = source_bp.m_filter_sp->CopyForBreakpoint(*this); |
| } |
| |
| //---------------------------------------------------------------------- |
| // Destructor |
| //---------------------------------------------------------------------- |
| Breakpoint::~Breakpoint() = default; |
| |
| //---------------------------------------------------------------------- |
| // Serialization |
| //---------------------------------------------------------------------- |
| StructuredData::ObjectSP Breakpoint::SerializeToStructuredData() { |
| // Serialize the resolver: |
| StructuredData::DictionarySP breakpoint_dict_sp( |
| new StructuredData::Dictionary()); |
| StructuredData::DictionarySP breakpoint_contents_sp( |
| new StructuredData::Dictionary()); |
| |
| if (!m_name_list.empty()) { |
| StructuredData::ArraySP names_array_sp(new StructuredData::Array()); |
| for (auto name : m_name_list) { |
| names_array_sp->AddItem( |
| StructuredData::StringSP(new StructuredData::String(name))); |
| } |
| breakpoint_contents_sp->AddItem(Breakpoint::GetKey(OptionNames::Names), |
| names_array_sp); |
| } |
| |
| breakpoint_contents_sp->AddBooleanItem( |
| Breakpoint::GetKey(OptionNames::Hardware), m_hardware); |
| |
| StructuredData::ObjectSP resolver_dict_sp( |
| m_resolver_sp->SerializeToStructuredData()); |
| if (!resolver_dict_sp) |
| return StructuredData::ObjectSP(); |
| |
| breakpoint_contents_sp->AddItem(BreakpointResolver::GetSerializationKey(), |
| resolver_dict_sp); |
| |
| StructuredData::ObjectSP filter_dict_sp( |
| m_filter_sp->SerializeToStructuredData()); |
| if (!filter_dict_sp) |
| return StructuredData::ObjectSP(); |
| |
| breakpoint_contents_sp->AddItem(SearchFilter::GetSerializationKey(), |
| filter_dict_sp); |
| |
| StructuredData::ObjectSP options_dict_sp( |
| m_options_up->SerializeToStructuredData()); |
| if (!options_dict_sp) |
| return StructuredData::ObjectSP(); |
| |
| breakpoint_contents_sp->AddItem(BreakpointOptions::GetSerializationKey(), |
| options_dict_sp); |
| |
| breakpoint_dict_sp->AddItem(GetSerializationKey(), breakpoint_contents_sp); |
| return breakpoint_dict_sp; |
| } |
| |
| lldb::BreakpointSP Breakpoint::CreateFromStructuredData( |
| Target &target, StructuredData::ObjectSP &object_data, Status &error) { |
| BreakpointSP result_sp; |
| |
| StructuredData::Dictionary *breakpoint_dict = object_data->GetAsDictionary(); |
| |
| if (!breakpoint_dict || !breakpoint_dict->IsValid()) { |
| error.SetErrorString("Can't deserialize from an invalid data object."); |
| return result_sp; |
| } |
| |
| StructuredData::Dictionary *resolver_dict; |
| bool success = breakpoint_dict->GetValueForKeyAsDictionary( |
| BreakpointResolver::GetSerializationKey(), resolver_dict); |
| if (!success) { |
| error.SetErrorStringWithFormat( |
| "Breakpoint data missing toplevel resolver key"); |
| return result_sp; |
| } |
| |
| Status create_error; |
| BreakpointResolverSP resolver_sp = |
| BreakpointResolver::CreateFromStructuredData(*resolver_dict, |
| create_error); |
| if (create_error.Fail()) { |
| error.SetErrorStringWithFormat( |
| "Error creating breakpoint resolver from data: %s.", |
| create_error.AsCString()); |
| return result_sp; |
| } |
| |
| StructuredData::Dictionary *filter_dict; |
| success = breakpoint_dict->GetValueForKeyAsDictionary( |
| SearchFilter::GetSerializationKey(), filter_dict); |
| SearchFilterSP filter_sp; |
| if (!success) |
| filter_sp.reset( |
| new SearchFilterForUnconstrainedSearches(target.shared_from_this())); |
| else { |
| filter_sp = SearchFilter::CreateFromStructuredData(target, *filter_dict, |
| create_error); |
| if (create_error.Fail()) { |
| error.SetErrorStringWithFormat( |
| "Error creating breakpoint filter from data: %s.", |
| create_error.AsCString()); |
| return result_sp; |
| } |
| } |
| |
| std::unique_ptr<BreakpointOptions> options_up; |
| StructuredData::Dictionary *options_dict; |
| success = breakpoint_dict->GetValueForKeyAsDictionary( |
| BreakpointOptions::GetSerializationKey(), options_dict); |
| if (success) { |
| options_up = BreakpointOptions::CreateFromStructuredData( |
| target, *options_dict, create_error); |
| if (create_error.Fail()) { |
| error.SetErrorStringWithFormat( |
| "Error creating breakpoint options from data: %s.", |
| create_error.AsCString()); |
| return result_sp; |
| } |
| } |
| |
| bool hardware = false; |
| success = breakpoint_dict->GetValueForKeyAsBoolean( |
| Breakpoint::GetKey(OptionNames::Hardware), hardware); |
| |
| result_sp = |
| target.CreateBreakpoint(filter_sp, resolver_sp, false, hardware, true); |
| |
| if (result_sp && options_up) { |
| result_sp->m_options_up = std::move(options_up); |
| } |
| |
| StructuredData::Array *names_array; |
| success = breakpoint_dict->GetValueForKeyAsArray( |
| Breakpoint::GetKey(OptionNames::Names), names_array); |
| if (success && names_array) { |
| size_t num_names = names_array->GetSize(); |
| for (size_t i = 0; i < num_names; i++) { |
| llvm::StringRef name; |
| Status error; |
| success = names_array->GetItemAtIndexAsString(i, name); |
| target.AddNameToBreakpoint(result_sp, name.str().c_str(), error); |
| } |
| } |
| |
| return result_sp; |
| } |
| |
| bool Breakpoint::SerializedBreakpointMatchesNames( |
| StructuredData::ObjectSP &bkpt_object_sp, std::vector<std::string> &names) { |
| if (!bkpt_object_sp) |
| return false; |
| |
| StructuredData::Dictionary *bkpt_dict = bkpt_object_sp->GetAsDictionary(); |
| if (!bkpt_dict) |
| return false; |
| |
| if (names.empty()) |
| return true; |
| |
| StructuredData::Array *names_array; |
| |
| bool success = |
| bkpt_dict->GetValueForKeyAsArray(GetKey(OptionNames::Names), names_array); |
| // If there are no names, it can't match these names; |
| if (!success) |
| return false; |
| |
| size_t num_names = names_array->GetSize(); |
| std::vector<std::string>::iterator begin = names.begin(); |
| std::vector<std::string>::iterator end = names.end(); |
| |
| for (size_t i = 0; i < num_names; i++) { |
| llvm::StringRef name; |
| if (names_array->GetItemAtIndexAsString(i, name)) { |
| if (std::find(begin, end, name) != end) { |
| return true; |
| } |
| } |
| } |
| return false; |
| } |
| |
| const lldb::TargetSP Breakpoint::GetTargetSP() { |
| return m_target.shared_from_this(); |
| } |
| |
| bool Breakpoint::IsInternal() const { return LLDB_BREAK_ID_IS_INTERNAL(m_bid); } |
| |
| BreakpointLocationSP Breakpoint::AddLocation(const Address &addr, |
| bool *new_location) { |
| return m_locations.AddLocation(addr, m_resolve_indirect_symbols, |
| new_location); |
| } |
| |
| BreakpointLocationSP Breakpoint::FindLocationByAddress(const Address &addr) { |
| return m_locations.FindByAddress(addr); |
| } |
| |
| break_id_t Breakpoint::FindLocationIDByAddress(const Address &addr) { |
| return m_locations.FindIDByAddress(addr); |
| } |
| |
| BreakpointLocationSP Breakpoint::FindLocationByID(break_id_t bp_loc_id) { |
| return m_locations.FindByID(bp_loc_id); |
| } |
| |
| BreakpointLocationSP Breakpoint::GetLocationAtIndex(size_t index) { |
| return m_locations.GetByIndex(index); |
| } |
| |
| void Breakpoint::RemoveInvalidLocations(const ArchSpec &arch) { |
| m_locations.RemoveInvalidLocations(arch); |
| } |
| |
| // For each of the overall options we need to decide how they propagate to the |
| // location options. This will determine the precedence of options on the |
| // breakpoint vs. its locations. |
| |
| // Disable at the breakpoint level should override the location settings. That |
| // way you can conveniently turn off a whole breakpoint without messing up the |
| // individual settings. |
| |
| void Breakpoint::SetEnabled(bool enable) { |
| if (enable == m_options_up->IsEnabled()) |
| return; |
| |
| m_options_up->SetEnabled(enable); |
| if (enable) |
| m_locations.ResolveAllBreakpointSites(); |
| else |
| m_locations.ClearAllBreakpointSites(); |
| |
| SendBreakpointChangedEvent(enable ? eBreakpointEventTypeEnabled |
| : eBreakpointEventTypeDisabled); |
| } |
| |
| bool Breakpoint::IsEnabled() { return m_options_up->IsEnabled(); } |
| |
| void Breakpoint::SetIgnoreCount(uint32_t n) { |
| if (m_options_up->GetIgnoreCount() == n) |
| return; |
| |
| m_options_up->SetIgnoreCount(n); |
| SendBreakpointChangedEvent(eBreakpointEventTypeIgnoreChanged); |
| } |
| |
| void Breakpoint::DecrementIgnoreCount() { |
| uint32_t ignore = m_options_up->GetIgnoreCount(); |
| if (ignore != 0) |
| m_options_up->SetIgnoreCount(ignore - 1); |
| } |
| |
| uint32_t Breakpoint::GetIgnoreCount() const { |
| return m_options_up->GetIgnoreCount(); |
| } |
| |
| bool Breakpoint::IgnoreCountShouldStop() { |
| uint32_t ignore = GetIgnoreCount(); |
| if (ignore != 0) { |
| // When we get here we know the location that caused the stop doesn't have |
| // an ignore count, since by contract we call it first... So we don't have |
| // to find & decrement it, we only have to decrement our own ignore count. |
| DecrementIgnoreCount(); |
| return false; |
| } else |
| return true; |
| } |
| |
| uint32_t Breakpoint::GetHitCount() const { return m_hit_count; } |
| |
| bool Breakpoint::IsOneShot() const { return m_options_up->IsOneShot(); } |
| |
| void Breakpoint::SetOneShot(bool one_shot) { |
| m_options_up->SetOneShot(one_shot); |
| } |
| |
| bool Breakpoint::IsAutoContinue() const { |
| return m_options_up->IsAutoContinue(); |
| } |
| |
| void Breakpoint::SetAutoContinue(bool auto_continue) { |
| m_options_up->SetAutoContinue(auto_continue); |
| } |
| |
| void Breakpoint::SetThreadID(lldb::tid_t thread_id) { |
| if (m_options_up->GetThreadSpec()->GetTID() == thread_id) |
| return; |
| |
| m_options_up->GetThreadSpec()->SetTID(thread_id); |
| SendBreakpointChangedEvent(eBreakpointEventTypeThreadChanged); |
| } |
| |
| lldb::tid_t Breakpoint::GetThreadID() const { |
| if (m_options_up->GetThreadSpecNoCreate() == nullptr) |
| return LLDB_INVALID_THREAD_ID; |
| else |
| return m_options_up->GetThreadSpecNoCreate()->GetTID(); |
| } |
| |
| void Breakpoint::SetThreadIndex(uint32_t index) { |
| if (m_options_up->GetThreadSpec()->GetIndex() == index) |
| return; |
| |
| m_options_up->GetThreadSpec()->SetIndex(index); |
| SendBreakpointChangedEvent(eBreakpointEventTypeThreadChanged); |
| } |
| |
| uint32_t Breakpoint::GetThreadIndex() const { |
| if (m_options_up->GetThreadSpecNoCreate() == nullptr) |
| return 0; |
| else |
| return m_options_up->GetThreadSpecNoCreate()->GetIndex(); |
| } |
| |
| void Breakpoint::SetThreadName(const char *thread_name) { |
| if (m_options_up->GetThreadSpec()->GetName() != nullptr && |
| ::strcmp(m_options_up->GetThreadSpec()->GetName(), thread_name) == 0) |
| return; |
| |
| m_options_up->GetThreadSpec()->SetName(thread_name); |
| SendBreakpointChangedEvent(eBreakpointEventTypeThreadChanged); |
| } |
| |
| const char *Breakpoint::GetThreadName() const { |
| if (m_options_up->GetThreadSpecNoCreate() == nullptr) |
| return nullptr; |
| else |
| return m_options_up->GetThreadSpecNoCreate()->GetName(); |
| } |
| |
| void Breakpoint::SetQueueName(const char *queue_name) { |
| if (m_options_up->GetThreadSpec()->GetQueueName() != nullptr && |
| ::strcmp(m_options_up->GetThreadSpec()->GetQueueName(), queue_name) == 0) |
| return; |
| |
| m_options_up->GetThreadSpec()->SetQueueName(queue_name); |
| SendBreakpointChangedEvent(eBreakpointEventTypeThreadChanged); |
| } |
| |
| const char *Breakpoint::GetQueueName() const { |
| if (m_options_up->GetThreadSpecNoCreate() == nullptr) |
| return nullptr; |
| else |
| return m_options_up->GetThreadSpecNoCreate()->GetQueueName(); |
| } |
| |
| void Breakpoint::SetCondition(const char *condition) { |
| m_options_up->SetCondition(condition); |
| SendBreakpointChangedEvent(eBreakpointEventTypeConditionChanged); |
| } |
| |
| const char *Breakpoint::GetConditionText() const { |
| return m_options_up->GetConditionText(); |
| } |
| |
| // This function is used when "baton" doesn't need to be freed |
| void Breakpoint::SetCallback(BreakpointHitCallback callback, void *baton, |
| bool is_synchronous) { |
| // The default "Baton" class will keep a copy of "baton" and won't free or |
| // delete it when it goes goes out of scope. |
| m_options_up->SetCallback(callback, std::make_shared<UntypedBaton>(baton), |
| is_synchronous); |
| |
| SendBreakpointChangedEvent(eBreakpointEventTypeCommandChanged); |
| } |
| |
| // This function is used when a baton needs to be freed and therefore is |
| // contained in a "Baton" subclass. |
| void Breakpoint::SetCallback(BreakpointHitCallback callback, |
| const BatonSP &callback_baton_sp, |
| bool is_synchronous) { |
| m_options_up->SetCallback(callback, callback_baton_sp, is_synchronous); |
| } |
| |
| void Breakpoint::ClearCallback() { m_options_up->ClearCallback(); } |
| |
| bool Breakpoint::InvokeCallback(StoppointCallbackContext *context, |
| break_id_t bp_loc_id) { |
| return m_options_up->InvokeCallback(context, GetID(), bp_loc_id); |
| } |
| |
| BreakpointOptions *Breakpoint::GetOptions() { return m_options_up.get(); } |
| |
| const BreakpointOptions *Breakpoint::GetOptions() const { |
| return m_options_up.get(); |
| } |
| |
| void Breakpoint::ResolveBreakpoint() { |
| if (m_resolver_sp) |
| m_resolver_sp->ResolveBreakpoint(*m_filter_sp); |
| } |
| |
| void Breakpoint::ResolveBreakpointInModules( |
| ModuleList &module_list, BreakpointLocationCollection &new_locations) { |
| m_locations.StartRecordingNewLocations(new_locations); |
| |
| m_resolver_sp->ResolveBreakpointInModules(*m_filter_sp, module_list); |
| |
| m_locations.StopRecordingNewLocations(); |
| } |
| |
| void Breakpoint::ResolveBreakpointInModules(ModuleList &module_list, |
| bool send_event) { |
| if (m_resolver_sp) { |
| // If this is not an internal breakpoint, set up to record the new |
| // locations, then dispatch an event with the new locations. |
| if (!IsInternal() && send_event) { |
| BreakpointEventData *new_locations_event = new BreakpointEventData( |
| eBreakpointEventTypeLocationsAdded, shared_from_this()); |
| |
| ResolveBreakpointInModules( |
| module_list, new_locations_event->GetBreakpointLocationCollection()); |
| |
| if (new_locations_event->GetBreakpointLocationCollection().GetSize() != |
| 0) { |
| SendBreakpointChangedEvent(new_locations_event); |
| } else |
| delete new_locations_event; |
| } else { |
| m_resolver_sp->ResolveBreakpointInModules(*m_filter_sp, module_list); |
| } |
| } |
| } |
| |
| void Breakpoint::ClearAllBreakpointSites() { |
| m_locations.ClearAllBreakpointSites(); |
| } |
| |
| //---------------------------------------------------------------------- |
| // ModulesChanged: Pass in a list of new modules, and |
| //---------------------------------------------------------------------- |
| |
| void Breakpoint::ModulesChanged(ModuleList &module_list, bool load, |
| bool delete_locations) { |
| Log *log(lldb_private::GetLogIfAllCategoriesSet(LIBLLDB_LOG_BREAKPOINTS)); |
| if (log) |
| log->Printf("Breakpoint::ModulesChanged: num_modules: %zu load: %i " |
| "delete_locations: %i\n", |
| module_list.GetSize(), load, delete_locations); |
| |
| std::lock_guard<std::recursive_mutex> guard(module_list.GetMutex()); |
| if (load) { |
| // The logic for handling new modules is: |
| // 1) If the filter rejects this module, then skip it. 2) Run through the |
| // current location list and if there are any locations |
| // for that module, we mark the module as "seen" and we don't try to |
| // re-resolve |
| // breakpoint locations for that module. |
| // However, we do add breakpoint sites to these locations if needed. |
| // 3) If we don't see this module in our breakpoint location list, call |
| // ResolveInModules. |
| |
| ModuleList new_modules; // We'll stuff the "unseen" modules in this list, |
| // and then resolve |
| // them after the locations pass. Have to do it this way because resolving |
| // breakpoints will add new locations potentially. |
| |
| for (ModuleSP module_sp : module_list.ModulesNoLocking()) { |
| bool seen = false; |
| if (!m_filter_sp->ModulePasses(module_sp)) |
| continue; |
| |
| BreakpointLocationCollection locations_with_no_section; |
| for (BreakpointLocationSP break_loc_sp : |
| m_locations.BreakpointLocations()) { |
| |
| // If the section for this location was deleted, that means it's Module |
| // has gone away but somebody forgot to tell us. Let's clean it up |
| // here. |
| Address section_addr(break_loc_sp->GetAddress()); |
| if (section_addr.SectionWasDeleted()) { |
| locations_with_no_section.Add(break_loc_sp); |
| continue; |
| } |
| |
| if (!break_loc_sp->IsEnabled()) |
| continue; |
| |
| SectionSP section_sp(section_addr.GetSection()); |
| |
| // If we don't have a Section, that means this location is a raw |
| // address that we haven't resolved to a section yet. So we'll have to |
| // look in all the new modules to resolve this location. Otherwise, if |
| // it was set in this module, re-resolve it here. |
| if (section_sp && section_sp->GetModule() == module_sp) { |
| if (!seen) |
| seen = true; |
| |
| if (!break_loc_sp->ResolveBreakpointSite()) { |
| if (log) |
| log->Printf("Warning: could not set breakpoint site for " |
| "breakpoint location %d of breakpoint %d.\n", |
| break_loc_sp->GetID(), GetID()); |
| } |
| } |
| } |
| |
| size_t num_to_delete = locations_with_no_section.GetSize(); |
| |
| for (size_t i = 0; i < num_to_delete; i++) |
| m_locations.RemoveLocation(locations_with_no_section.GetByIndex(i)); |
| |
| if (!seen) |
| new_modules.AppendIfNeeded(module_sp); |
| } |
| |
| if (new_modules.GetSize() > 0) { |
| ResolveBreakpointInModules(new_modules); |
| } |
| } else { |
| // Go through the currently set locations and if any have breakpoints in |
| // the module list, then remove their breakpoint sites, and their locations |
| // if asked to. |
| |
| BreakpointEventData *removed_locations_event; |
| if (!IsInternal()) |
| removed_locations_event = new BreakpointEventData( |
| eBreakpointEventTypeLocationsRemoved, shared_from_this()); |
| else |
| removed_locations_event = nullptr; |
| |
| size_t num_modules = module_list.GetSize(); |
| for (size_t i = 0; i < num_modules; i++) { |
| ModuleSP module_sp(module_list.GetModuleAtIndexUnlocked(i)); |
| if (m_filter_sp->ModulePasses(module_sp)) { |
| size_t loc_idx = 0; |
| size_t num_locations = m_locations.GetSize(); |
| BreakpointLocationCollection locations_to_remove; |
| for (loc_idx = 0; loc_idx < num_locations; loc_idx++) { |
| BreakpointLocationSP break_loc_sp(m_locations.GetByIndex(loc_idx)); |
| SectionSP section_sp(break_loc_sp->GetAddress().GetSection()); |
| if (section_sp && section_sp->GetModule() == module_sp) { |
| // Remove this breakpoint since the shared library is unloaded, but |
| // keep the breakpoint location around so we always get complete |
| // hit count and breakpoint lifetime info |
| break_loc_sp->ClearBreakpointSite(); |
| if (removed_locations_event) { |
| removed_locations_event->GetBreakpointLocationCollection().Add( |
| break_loc_sp); |
| } |
| if (delete_locations) |
| locations_to_remove.Add(break_loc_sp); |
| } |
| } |
| |
| if (delete_locations) { |
| size_t num_locations_to_remove = locations_to_remove.GetSize(); |
| for (loc_idx = 0; loc_idx < num_locations_to_remove; loc_idx++) |
| m_locations.RemoveLocation(locations_to_remove.GetByIndex(loc_idx)); |
| } |
| } |
| } |
| SendBreakpointChangedEvent(removed_locations_event); |
| } |
| } |
| |
| namespace { |
| static bool SymbolContextsMightBeEquivalent(SymbolContext &old_sc, |
| SymbolContext &new_sc) { |
| bool equivalent_scs = false; |
| |
| if (old_sc.module_sp.get() == new_sc.module_sp.get()) { |
| // If these come from the same module, we can directly compare the |
| // pointers: |
| if (old_sc.comp_unit && new_sc.comp_unit && |
| (old_sc.comp_unit == new_sc.comp_unit)) { |
| if (old_sc.function && new_sc.function && |
| (old_sc.function == new_sc.function)) { |
| equivalent_scs = true; |
| } |
| } else if (old_sc.symbol && new_sc.symbol && |
| (old_sc.symbol == new_sc.symbol)) { |
| equivalent_scs = true; |
| } |
| } else { |
| // Otherwise we will compare by name... |
| if (old_sc.comp_unit && new_sc.comp_unit) { |
| if (FileSpec::Equal(*old_sc.comp_unit, *new_sc.comp_unit, true)) { |
| // Now check the functions: |
| if (old_sc.function && new_sc.function && |
| (old_sc.function->GetName() == new_sc.function->GetName())) { |
| equivalent_scs = true; |
| } |
| } |
| } else if (old_sc.symbol && new_sc.symbol) { |
| if (Mangled::Compare(old_sc.symbol->GetMangled(), |
| new_sc.symbol->GetMangled()) == 0) { |
| equivalent_scs = true; |
| } |
| } |
| } |
| return equivalent_scs; |
| } |
| } // anonymous namespace |
| |
| void Breakpoint::ModuleReplaced(ModuleSP old_module_sp, |
| ModuleSP new_module_sp) { |
| Log *log(lldb_private::GetLogIfAllCategoriesSet(LIBLLDB_LOG_BREAKPOINTS)); |
| if (log) |
| log->Printf("Breakpoint::ModulesReplaced for %s\n", |
| old_module_sp->GetSpecificationDescription().c_str()); |
| // First find all the locations that are in the old module |
| |
| BreakpointLocationCollection old_break_locs; |
| for (BreakpointLocationSP break_loc_sp : m_locations.BreakpointLocations()) { |
| SectionSP section_sp = break_loc_sp->GetAddress().GetSection(); |
| if (section_sp && section_sp->GetModule() == old_module_sp) { |
| old_break_locs.Add(break_loc_sp); |
| } |
| } |
| |
| size_t num_old_locations = old_break_locs.GetSize(); |
| |
| if (num_old_locations == 0) { |
| // There were no locations in the old module, so we just need to check if |
| // there were any in the new module. |
| ModuleList temp_list; |
| temp_list.Append(new_module_sp); |
| ResolveBreakpointInModules(temp_list); |
| } else { |
| // First search the new module for locations. Then compare this with the |
| // old list, copy over locations that "look the same" Then delete the old |
| // locations. Finally remember to post the creation event. |
| // |
| // Two locations are the same if they have the same comp unit & function |
| // (by name) and there are the same number of locations in the old function |
| // as in the new one. |
| |
| ModuleList temp_list; |
| temp_list.Append(new_module_sp); |
| BreakpointLocationCollection new_break_locs; |
| ResolveBreakpointInModules(temp_list, new_break_locs); |
| BreakpointLocationCollection locations_to_remove; |
| BreakpointLocationCollection locations_to_announce; |
| |
| size_t num_new_locations = new_break_locs.GetSize(); |
| |
| if (num_new_locations > 0) { |
| // Break out the case of one location -> one location since that's the |
| // most common one, and there's no need to build up the structures needed |
| // for the merge in that case. |
| if (num_new_locations == 1 && num_old_locations == 1) { |
| bool equivalent_locations = false; |
| SymbolContext old_sc, new_sc; |
| // The only way the old and new location can be equivalent is if they |
| // have the same amount of information: |
| BreakpointLocationSP old_loc_sp = old_break_locs.GetByIndex(0); |
| BreakpointLocationSP new_loc_sp = new_break_locs.GetByIndex(0); |
| |
| if (old_loc_sp->GetAddress().CalculateSymbolContext(&old_sc) == |
| new_loc_sp->GetAddress().CalculateSymbolContext(&new_sc)) { |
| equivalent_locations = |
| SymbolContextsMightBeEquivalent(old_sc, new_sc); |
| } |
| |
| if (equivalent_locations) { |
| m_locations.SwapLocation(old_loc_sp, new_loc_sp); |
| } else { |
| locations_to_remove.Add(old_loc_sp); |
| locations_to_announce.Add(new_loc_sp); |
| } |
| } else { |
| // We don't want to have to keep computing the SymbolContexts for these |
| // addresses over and over, so lets get them up front: |
| |
| typedef std::map<lldb::break_id_t, SymbolContext> IDToSCMap; |
| IDToSCMap old_sc_map; |
| for (size_t idx = 0; idx < num_old_locations; idx++) { |
| SymbolContext sc; |
| BreakpointLocationSP bp_loc_sp = old_break_locs.GetByIndex(idx); |
| lldb::break_id_t loc_id = bp_loc_sp->GetID(); |
| bp_loc_sp->GetAddress().CalculateSymbolContext(&old_sc_map[loc_id]); |
| } |
| |
| std::map<lldb::break_id_t, SymbolContext> new_sc_map; |
| for (size_t idx = 0; idx < num_new_locations; idx++) { |
| SymbolContext sc; |
| BreakpointLocationSP bp_loc_sp = new_break_locs.GetByIndex(idx); |
| lldb::break_id_t loc_id = bp_loc_sp->GetID(); |
| bp_loc_sp->GetAddress().CalculateSymbolContext(&new_sc_map[loc_id]); |
| } |
| // Take an element from the old Symbol Contexts |
| while (old_sc_map.size() > 0) { |
| lldb::break_id_t old_id = old_sc_map.begin()->first; |
| SymbolContext &old_sc = old_sc_map.begin()->second; |
| |
| // Count the number of entries equivalent to this SC for the old |
| // list: |
| std::vector<lldb::break_id_t> old_id_vec; |
| old_id_vec.push_back(old_id); |
| |
| IDToSCMap::iterator tmp_iter; |
| for (tmp_iter = ++old_sc_map.begin(); tmp_iter != old_sc_map.end(); |
| tmp_iter++) { |
| if (SymbolContextsMightBeEquivalent(old_sc, tmp_iter->second)) |
| old_id_vec.push_back(tmp_iter->first); |
| } |
| |
| // Now find all the equivalent locations in the new list. |
| std::vector<lldb::break_id_t> new_id_vec; |
| for (tmp_iter = new_sc_map.begin(); tmp_iter != new_sc_map.end(); |
| tmp_iter++) { |
| if (SymbolContextsMightBeEquivalent(old_sc, tmp_iter->second)) |
| new_id_vec.push_back(tmp_iter->first); |
| } |
| |
| // Alright, if we have the same number of potentially equivalent |
| // locations in the old and new modules, we'll just map them one to |
| // one in ascending ID order (assuming the resolver's order would |
| // match the equivalent ones. Otherwise, we'll dump all the old ones, |
| // and just take the new ones, erasing the elements from both maps as |
| // we go. |
| |
| if (old_id_vec.size() == new_id_vec.size()) { |
| llvm::sort(old_id_vec.begin(), old_id_vec.end()); |
| llvm::sort(new_id_vec.begin(), new_id_vec.end()); |
| size_t num_elements = old_id_vec.size(); |
| for (size_t idx = 0; idx < num_elements; idx++) { |
| BreakpointLocationSP old_loc_sp = |
| old_break_locs.FindByIDPair(GetID(), old_id_vec[idx]); |
| BreakpointLocationSP new_loc_sp = |
| new_break_locs.FindByIDPair(GetID(), new_id_vec[idx]); |
| m_locations.SwapLocation(old_loc_sp, new_loc_sp); |
| old_sc_map.erase(old_id_vec[idx]); |
| new_sc_map.erase(new_id_vec[idx]); |
| } |
| } else { |
| for (lldb::break_id_t old_id : old_id_vec) { |
| locations_to_remove.Add( |
| old_break_locs.FindByIDPair(GetID(), old_id)); |
| old_sc_map.erase(old_id); |
| } |
| for (lldb::break_id_t new_id : new_id_vec) { |
| locations_to_announce.Add( |
| new_break_locs.FindByIDPair(GetID(), new_id)); |
| new_sc_map.erase(new_id); |
| } |
| } |
| } |
| } |
| } |
| |
| // Now remove the remaining old locations, and cons up a removed locations |
| // event. Note, we don't put the new locations that were swapped with an |
| // old location on the locations_to_remove list, so we don't need to worry |
| // about telling the world about removing a location we didn't tell them |
| // about adding. |
| |
| BreakpointEventData *locations_event; |
| if (!IsInternal()) |
| locations_event = new BreakpointEventData( |
| eBreakpointEventTypeLocationsRemoved, shared_from_this()); |
| else |
| locations_event = nullptr; |
| |
| for (BreakpointLocationSP loc_sp : |
| locations_to_remove.BreakpointLocations()) { |
| m_locations.RemoveLocation(loc_sp); |
| if (locations_event) |
| locations_event->GetBreakpointLocationCollection().Add(loc_sp); |
| } |
| SendBreakpointChangedEvent(locations_event); |
| |
| // And announce the new ones. |
| |
| if (!IsInternal()) { |
| locations_event = new BreakpointEventData( |
| eBreakpointEventTypeLocationsAdded, shared_from_this()); |
| for (BreakpointLocationSP loc_sp : |
| locations_to_announce.BreakpointLocations()) |
| locations_event->GetBreakpointLocationCollection().Add(loc_sp); |
| |
| SendBreakpointChangedEvent(locations_event); |
| } |
| m_locations.Compact(); |
| } |
| } |
| |
| void Breakpoint::Dump(Stream *) {} |
| |
| size_t Breakpoint::GetNumResolvedLocations() const { |
| // Return the number of breakpoints that are actually resolved and set down |
| // in the inferior process. |
| return m_locations.GetNumResolvedLocations(); |
| } |
| |
| size_t Breakpoint::GetNumLocations() const { return m_locations.GetSize(); } |
| |
| bool Breakpoint::AddName(llvm::StringRef new_name) { |
| m_name_list.insert(new_name.str().c_str()); |
| return true; |
| } |
| |
| void Breakpoint::GetDescription(Stream *s, lldb::DescriptionLevel level, |
| bool show_locations) { |
| assert(s != nullptr); |
| |
| if (!m_kind_description.empty()) { |
| if (level == eDescriptionLevelBrief) { |
| s->PutCString(GetBreakpointKind()); |
| return; |
| } else |
| s->Printf("Kind: %s\n", GetBreakpointKind()); |
| } |
| |
| const size_t num_locations = GetNumLocations(); |
| const size_t num_resolved_locations = GetNumResolvedLocations(); |
| |
| // They just made the breakpoint, they don't need to be told HOW they made |
| // it... Also, we'll print the breakpoint number differently depending on |
| // whether there is 1 or more locations. |
| if (level != eDescriptionLevelInitial) { |
| s->Printf("%i: ", GetID()); |
| GetResolverDescription(s); |
| GetFilterDescription(s); |
| } |
| |
| switch (level) { |
| case lldb::eDescriptionLevelBrief: |
| case lldb::eDescriptionLevelFull: |
| if (num_locations > 0) { |
| s->Printf(", locations = %" PRIu64, (uint64_t)num_locations); |
| if (num_resolved_locations > 0) |
| s->Printf(", resolved = %" PRIu64 ", hit count = %d", |
| (uint64_t)num_resolved_locations, GetHitCount()); |
| } else { |
| // Don't print the pending notification for exception resolvers since we |
| // don't generally know how to set them until the target is run. |
| if (m_resolver_sp->getResolverID() != |
| BreakpointResolver::ExceptionResolver) |
| s->Printf(", locations = 0 (pending)"); |
| } |
| |
| GetOptions()->GetDescription(s, level); |
| |
| if (m_precondition_sp) |
| m_precondition_sp->GetDescription(*s, level); |
| |
| if (level == lldb::eDescriptionLevelFull) { |
| if (!m_name_list.empty()) { |
| s->EOL(); |
| s->Indent(); |
| s->Printf("Names:"); |
| s->EOL(); |
| s->IndentMore(); |
| for (std::string name : m_name_list) { |
| s->Indent(); |
| s->Printf("%s\n", name.c_str()); |
| } |
| s->IndentLess(); |
| } |
| s->IndentLess(); |
| s->EOL(); |
| } |
| break; |
| |
| case lldb::eDescriptionLevelInitial: |
| s->Printf("Breakpoint %i: ", GetID()); |
| if (num_locations == 0) { |
| s->Printf("no locations (pending)."); |
| } else if (num_locations == 1 && !show_locations) { |
| // There is only one location, so we'll just print that location |
| // information. |
| GetLocationAtIndex(0)->GetDescription(s, level); |
| } else { |
| s->Printf("%" PRIu64 " locations.", static_cast<uint64_t>(num_locations)); |
| } |
| s->EOL(); |
| break; |
| |
| case lldb::eDescriptionLevelVerbose: |
| // Verbose mode does a debug dump of the breakpoint |
| Dump(s); |
| s->EOL(); |
| // s->Indent(); |
| GetOptions()->GetDescription(s, level); |
| break; |
| |
| default: |
| break; |
| } |
| |
| // The brief description is just the location name (1.2 or whatever). That's |
| // pointless to show in the breakpoint's description, so suppress it. |
| if (show_locations && level != lldb::eDescriptionLevelBrief) { |
| s->IndentMore(); |
| for (size_t i = 0; i < num_locations; ++i) { |
| BreakpointLocation *loc = GetLocationAtIndex(i).get(); |
| loc->GetDescription(s, level); |
| s->EOL(); |
| } |
| s->IndentLess(); |
| } |
| } |
| |
| void Breakpoint::GetResolverDescription(Stream *s) { |
| if (m_resolver_sp) |
| m_resolver_sp->GetDescription(s); |
| } |
| |
| bool Breakpoint::GetMatchingFileLine(const ConstString &filename, |
| uint32_t line_number, |
| BreakpointLocationCollection &loc_coll) { |
| // TODO: To be correct, this method needs to fill the breakpoint location |
| // collection |
| // with the location IDs which match the filename and line_number. |
| // |
| |
| if (m_resolver_sp) { |
| BreakpointResolverFileLine *resolverFileLine = |
| dyn_cast<BreakpointResolverFileLine>(m_resolver_sp.get()); |
| if (resolverFileLine && |
| resolverFileLine->m_file_spec.GetFilename() == filename && |
| resolverFileLine->m_line_number == line_number) { |
| return true; |
| } |
| } |
| return false; |
| } |
| |
| void Breakpoint::GetFilterDescription(Stream *s) { |
| m_filter_sp->GetDescription(s); |
| } |
| |
| bool Breakpoint::EvaluatePrecondition(StoppointCallbackContext &context) { |
| if (!m_precondition_sp) |
| return true; |
| |
| return m_precondition_sp->EvaluatePrecondition(context); |
| } |
| |
| bool Breakpoint::BreakpointPrecondition::EvaluatePrecondition( |
| StoppointCallbackContext &context) { |
| return true; |
| } |
| |
| void Breakpoint::BreakpointPrecondition::GetDescription( |
| Stream &stream, lldb::DescriptionLevel level) {} |
| |
| Status |
| Breakpoint::BreakpointPrecondition::ConfigurePrecondition(Args &options) { |
| Status error; |
| error.SetErrorString("Base breakpoint precondition has no options."); |
| return error; |
| } |
| |
| void Breakpoint::SendBreakpointChangedEvent( |
| lldb::BreakpointEventType eventKind) { |
| if (!m_being_created && !IsInternal() && |
| GetTarget().EventTypeHasListeners( |
| Target::eBroadcastBitBreakpointChanged)) { |
| BreakpointEventData *data = |
| new Breakpoint::BreakpointEventData(eventKind, shared_from_this()); |
| |
| GetTarget().BroadcastEvent(Target::eBroadcastBitBreakpointChanged, data); |
| } |
| } |
| |
| void Breakpoint::SendBreakpointChangedEvent(BreakpointEventData *data) { |
| if (data == nullptr) |
| return; |
| |
| if (!m_being_created && !IsInternal() && |
| GetTarget().EventTypeHasListeners(Target::eBroadcastBitBreakpointChanged)) |
| GetTarget().BroadcastEvent(Target::eBroadcastBitBreakpointChanged, data); |
| else |
| delete data; |
| } |
| |
| Breakpoint::BreakpointEventData::BreakpointEventData( |
| BreakpointEventType sub_type, const BreakpointSP &new_breakpoint_sp) |
| : EventData(), m_breakpoint_event(sub_type), |
| m_new_breakpoint_sp(new_breakpoint_sp) {} |
| |
| Breakpoint::BreakpointEventData::~BreakpointEventData() = default; |
| |
| const ConstString &Breakpoint::BreakpointEventData::GetFlavorString() { |
| static ConstString g_flavor("Breakpoint::BreakpointEventData"); |
| return g_flavor; |
| } |
| |
| const ConstString &Breakpoint::BreakpointEventData::GetFlavor() const { |
| return BreakpointEventData::GetFlavorString(); |
| } |
| |
| BreakpointSP &Breakpoint::BreakpointEventData::GetBreakpoint() { |
| return m_new_breakpoint_sp; |
| } |
| |
| BreakpointEventType |
| Breakpoint::BreakpointEventData::GetBreakpointEventType() const { |
| return m_breakpoint_event; |
| } |
| |
| void Breakpoint::BreakpointEventData::Dump(Stream *s) const {} |
| |
| const Breakpoint::BreakpointEventData * |
| Breakpoint::BreakpointEventData::GetEventDataFromEvent(const Event *event) { |
| if (event) { |
| const EventData *event_data = event->GetData(); |
| if (event_data && |
| event_data->GetFlavor() == BreakpointEventData::GetFlavorString()) |
| return static_cast<const BreakpointEventData *>(event->GetData()); |
| } |
| return nullptr; |
| } |
| |
| BreakpointEventType |
| Breakpoint::BreakpointEventData::GetBreakpointEventTypeFromEvent( |
| const EventSP &event_sp) { |
| const BreakpointEventData *data = GetEventDataFromEvent(event_sp.get()); |
| |
| if (data == nullptr) |
| return eBreakpointEventTypeInvalidType; |
| else |
| return data->GetBreakpointEventType(); |
| } |
| |
| BreakpointSP Breakpoint::BreakpointEventData::GetBreakpointFromEvent( |
| const EventSP &event_sp) { |
| BreakpointSP bp_sp; |
| |
| const BreakpointEventData *data = GetEventDataFromEvent(event_sp.get()); |
| if (data) |
| bp_sp = data->m_new_breakpoint_sp; |
| |
| return bp_sp; |
| } |
| |
| size_t Breakpoint::BreakpointEventData::GetNumBreakpointLocationsFromEvent( |
| const EventSP &event_sp) { |
| const BreakpointEventData *data = GetEventDataFromEvent(event_sp.get()); |
| if (data) |
| return data->m_locations.GetSize(); |
| |
| return 0; |
| } |
| |
| lldb::BreakpointLocationSP |
| Breakpoint::BreakpointEventData::GetBreakpointLocationAtIndexFromEvent( |
| const lldb::EventSP &event_sp, uint32_t bp_loc_idx) { |
| lldb::BreakpointLocationSP bp_loc_sp; |
| |
| const BreakpointEventData *data = GetEventDataFromEvent(event_sp.get()); |
| if (data) { |
| bp_loc_sp = data->m_locations.GetByIndex(bp_loc_idx); |
| } |
| |
| return bp_loc_sp; |
| } |