blob: 786b4a069250811702c2629ababb3111ef443955 [file] [log] [blame]
/*
* Copyright 2019 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "modules/skottie/src/effects/Effects.h"
#include "include/effects/SkTableColorFilter.h"
#include "modules/skottie/src/SkottieAdapter.h"
#include "modules/skottie/src/SkottieValue.h"
#include "modules/sksg/include/SkSGColorFilter.h"
#include "src/utils/SkJSON.h"
#include <cmath>
namespace skottie {
namespace internal {
// Levels color correction effect.
//
// Maps the selected channels from [inBlack...inWhite] to [outBlack, outWhite],
// based on a gamma exponent.
//
// For [i0..i1] -> [o0..o1]:
//
// c' = o0 + (o1 - o0) * ((c - i0) / (i1 - i0)) ^ G
//
// The output is optionally clipped to the output range.
//
// In/out intervals are clampped to [0..1]. Inversion is allowed.
namespace {
class LevelsEffectAdapter final : public SkNVRefCnt<LevelsEffectAdapter> {
public:
explicit LevelsEffectAdapter(sk_sp<sksg::RenderNode> child)
: fEffect(sksg::ExternalColorFilter::Make(std::move(child))) {
SkASSERT(fEffect);
}
// 1: RGB, 2: R, 3: G, 4: B, 5: A
ADAPTER_PROPERTY( Channel, SkScalar, 1)
ADAPTER_PROPERTY( InBlack, SkScalar, 0)
ADAPTER_PROPERTY( InWhite, SkScalar, 1)
ADAPTER_PROPERTY( OutBlack, SkScalar, 0)
ADAPTER_PROPERTY( OutWhite, SkScalar, 1)
ADAPTER_PROPERTY( Gamma, SkScalar, 1)
// 1: clip, 2,3: don't clip
ADAPTER_PROPERTY(ClipBlack, SkScalar, 1)
ADAPTER_PROPERTY(ClipWhite, SkScalar, 1)
const sk_sp<sksg::ExternalColorFilter>& root() const { return fEffect; }
private:
void apply() {
enum LottieChannel {
kRGB_Channel = 1,
kR_Channel = 2,
kG_Channel = 3,
kB_Channel = 4,
kA_Channel = 5,
};
const auto channel = SkScalarTruncToInt(fChannel);
if (channel < kRGB_Channel || channel > kA_Channel) {
fEffect->setColorFilter(nullptr);
return;
}
auto in_0 = SkTPin(fInBlack, 0.0f, 1.0f),
in_1 = SkTPin(fInWhite, 0.0f, 1.0f),
out_0 = SkTPin(fOutBlack, 0.0f, 1.0f),
out_1 = SkTPin(fOutWhite, 0.0f, 1.0f),
g = sk_ieee_float_divide(1, std::max(fGamma, 0.0f));
float clip[] = {0, 1};
const auto kLottieDoClip = 1;
if (SkScalarTruncToInt(fClipBlack) == kLottieDoClip) {
const auto idx = fOutBlack <= fOutWhite ? 0 : 1;
clip[idx] = out_0;
}
if (SkScalarTruncToInt(fClipWhite) == kLottieDoClip) {
const auto idx = fOutBlack <= fOutWhite ? 1 : 0;
clip[idx] = out_1;
}
SkASSERT(clip[0] <= clip[1]);
auto dIn = in_1 - in_0,
dOut = out_1 - out_0;
if (SkScalarNearlyZero(dIn)) {
// Degenerate dIn == 0 makes the arithmetic below explode.
//
// We could specialize the builder to deal with that case, or we could just
// nudge by epsilon to make it all work. The latter approach is simpler
// and doesn't have any noticeable downsides.
//
// Also nudge in_0 towards 0.5, in case it was sqashed against an extremity.
// This allows for some abrupt transition when the output interval is not
// collapsed, and produces results closer to AE.
static constexpr auto kEpsilon = 2 * SK_ScalarNearlyZero;
dIn += std::copysign(kEpsilon, dIn);
in_0 += std::copysign(kEpsilon, .5f - in_0);
SkASSERT(!SkScalarNearlyZero(dIn));
}
uint8_t lut[256];
auto t = -in_0 / dIn,
dT = 1 / 255.0f / dIn;
// TODO: is linear gamma common-enough to warrant a fast path?
for (size_t i = 0; i < 256; ++i) {
const auto out = out_0 + dOut * std::pow(std::max(t, 0.0f), g);
SkASSERT(!SkScalarIsNaN(out));
lut[i] = static_cast<uint8_t>(std::round(SkTPin(out, clip[0], clip[1]) * 255));
t += dT;
}
fEffect->setColorFilter(SkTableColorFilter::MakeARGB(
channel == kA_Channel ? lut : nullptr,
channel == kR_Channel || channel == kRGB_Channel ? lut : nullptr,
channel == kG_Channel || channel == kRGB_Channel ? lut : nullptr,
channel == kB_Channel || channel == kRGB_Channel ? lut : nullptr
));
}
sk_sp<sksg::ExternalColorFilter> fEffect;
};
} // anonymous ns
sk_sp<sksg::RenderNode> EffectBuilder::attachLevelsEffect(const skjson::ArrayValue& jprops,
sk_sp<sksg::RenderNode> layer) const {
enum : size_t {
kChannel_Index = 0,
// ??? = 1,
kInputBlack_Index = 2,
kInputWhite_Index = 3,
kGamma_Index = 4,
kOutputBlack_Index = 5,
kOutputWhite_Index = 6,
kClipToOutBlack_Index = 7,
kClipToOutWhite_Index = 8,
};
auto adapter = sk_make_sp<LevelsEffectAdapter>(std::move(layer));
fBuilder->bindProperty<ScalarValue>(GetPropValue(jprops, kChannel_Index),
[adapter](const ScalarValue& channel) {
adapter->setChannel(channel);
});
fBuilder->bindProperty<ScalarValue>(GetPropValue(jprops, kInputBlack_Index),
[adapter](const ScalarValue& ib) {
adapter->setInBlack(ib);
});
fBuilder->bindProperty<ScalarValue>(GetPropValue(jprops, kInputWhite_Index),
[adapter](const ScalarValue& iw) {
adapter->setInWhite(iw);
});
fBuilder->bindProperty<ScalarValue>(GetPropValue(jprops, kOutputBlack_Index),
[adapter](const ScalarValue& ob) {
adapter->setOutBlack(ob);
});
fBuilder->bindProperty<ScalarValue>(GetPropValue(jprops, kOutputWhite_Index),
[adapter](const ScalarValue& ow) {
adapter->setOutWhite(ow);
});
fBuilder->bindProperty<ScalarValue>(GetPropValue(jprops, kGamma_Index),
[adapter](const ScalarValue& g) {
adapter->setGamma(g);
});
fBuilder->bindProperty<ScalarValue>(GetPropValue(jprops, kClipToOutBlack_Index),
[adapter](const ScalarValue& cb) {
adapter->setClipBlack(cb);
});
fBuilder->bindProperty<ScalarValue>(GetPropValue(jprops, kClipToOutWhite_Index),
[adapter](const ScalarValue& cw) {
adapter->setClipWhite(cw);
});
return adapter->root();
}
} // namespace internal
} // namespace skottie