| /* |
| * Copyright 2019 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "modules/skottie/src/text/TextAdapter.h" |
| |
| #include "include/core/SkFontMgr.h" |
| #include "modules/skottie/src/SkottieJson.h" |
| #include "modules/skottie/src/text/RangeSelector.h" |
| #include "modules/skottie/src/text/TextAnimator.h" |
| #include "modules/sksg/include/SkSGDraw.h" |
| #include "modules/sksg/include/SkSGGroup.h" |
| #include "modules/sksg/include/SkSGPaint.h" |
| #include "modules/sksg/include/SkSGRect.h" |
| #include "modules/sksg/include/SkSGText.h" |
| #include "modules/sksg/include/SkSGTransform.h" |
| |
| namespace skottie { |
| namespace internal { |
| |
| sk_sp<TextAdapter> TextAdapter::Make(const skjson::ObjectValue& jlayer, |
| const AnimationBuilder* abuilder, |
| sk_sp<SkFontMgr> fontmgr, sk_sp<Logger> logger) { |
| // General text node format: |
| // "t": { |
| // "a": [], // animators (see TextAnimator) |
| // "d": { |
| // "k": [ |
| // { |
| // "s": { |
| // "f": "Roboto-Regular", |
| // "fc": [ |
| // 0.42, |
| // 0.15, |
| // 0.15 |
| // ], |
| // "j": 1, |
| // "lh": 60, |
| // "ls": 0, |
| // "s": 50, |
| // "t": "text align right", |
| // "tr": 0 |
| // }, |
| // "t": 0 |
| // } |
| // ] |
| // }, |
| // "m": {}, // "more options" (TODO) |
| // "p": {} // "path options" (TODO) |
| // }, |
| |
| const skjson::ObjectValue* jt = jlayer["t"]; |
| const skjson::ObjectValue* jd = jt ? static_cast<const skjson::ObjectValue*>((*jt)["d"]) |
| : nullptr; |
| if (!jd) { |
| abuilder->log(Logger::Level::kError, &jlayer, "Invalid text layer."); |
| return nullptr; |
| } |
| |
| std::vector<sk_sp<TextAnimator>> animators; |
| if (const skjson::ArrayValue* janimators = (*jt)["a"]) { |
| animators.reserve(janimators->size()); |
| |
| for (const skjson::ObjectValue* janimator : *janimators) { |
| if (auto animator = TextAnimator::Make(janimator, abuilder)) { |
| animators.push_back(std::move(animator)); |
| } |
| } |
| } |
| |
| auto adapter = sk_sp<TextAdapter>(new TextAdapter(std::move(fontmgr), |
| std::move(logger), |
| std::move(animators))); |
| auto* raw_adapter = adapter.get(); |
| |
| abuilder->bindProperty<TextValue>(*jd, |
| [raw_adapter] (const TextValue& txt) { |
| raw_adapter->setText(txt); |
| }); |
| |
| abuilder->dispatchTextProperty(adapter); |
| |
| return adapter; |
| } |
| |
| TextAdapter::TextAdapter(sk_sp<SkFontMgr> fontmgr, |
| sk_sp<Logger> logger, |
| std::vector<sk_sp<TextAnimator>>&& animators) |
| : fRoot(sksg::Group::Make()) |
| , fFontMgr(std::move(fontmgr)) |
| , fAnimators(std::move(animators)) |
| , fLogger(std::move(logger)) {} |
| |
| TextAdapter::~TextAdapter() = default; |
| |
| void TextAdapter::addFragment(const Shaper::Fragment& frag) { |
| // For a given shaped fragment, build a corresponding SG fragment: |
| // |
| // [TransformEffect] -> [Transform] |
| // [Group] |
| // [Draw] -> [TextBlob*] [FillPaint] |
| // [Draw] -> [TextBlob*] [StrokePaint] |
| // |
| // * where the blob node is shared |
| |
| auto blob_node = sksg::TextBlob::Make(frag.fBlob); |
| |
| FragmentRec rec; |
| rec.fOrigin = frag.fPos; |
| rec.fMatrixNode = sksg::Matrix<SkMatrix>::Make(SkMatrix::MakeTrans(frag.fPos.x(), |
| frag.fPos.y())); |
| |
| std::vector<sk_sp<sksg::RenderNode>> draws; |
| draws.reserve(static_cast<size_t>(fText.fHasFill) + static_cast<size_t>(fText.fHasStroke)); |
| |
| SkASSERT(fText.fHasFill || fText.fHasStroke); |
| |
| if (fText.fHasFill) { |
| rec.fFillColorNode = sksg::Color::Make(fText.fFillColor); |
| rec.fFillColorNode->setAntiAlias(true); |
| draws.push_back(sksg::Draw::Make(blob_node, rec.fFillColorNode)); |
| } |
| if (fText.fHasStroke) { |
| rec.fStrokeColorNode = sksg::Color::Make(fText.fStrokeColor); |
| rec.fStrokeColorNode->setAntiAlias(true); |
| rec.fStrokeColorNode->setStyle(SkPaint::kStroke_Style); |
| draws.push_back(sksg::Draw::Make(blob_node, rec.fStrokeColorNode)); |
| } |
| |
| SkASSERT(!draws.empty()); |
| |
| auto draws_node = (draws.size() > 1) |
| ? sksg::Group::Make(std::move(draws)) |
| : std::move(draws[0]); |
| |
| fRoot->addChild(sksg::TransformEffect::Make(std::move(draws_node), rec.fMatrixNode)); |
| fFragments.push_back(std::move(rec)); |
| } |
| |
| void TextAdapter::buildDomainMaps(const Shaper::Result& shape_result) { |
| fMaps.fNonWhitespaceMap.clear(); |
| fMaps.fWordsMap.clear(); |
| fMaps.fLinesMap.clear(); |
| |
| size_t i = 0, |
| line = 0, |
| line_start = 0, |
| word_start = 0; |
| bool in_word = false; |
| |
| // TODO: use ICU for building the word map? |
| for (; i < shape_result.fFragments.size(); ++i) { |
| const auto& frag = shape_result.fFragments[i]; |
| |
| if (frag.fIsWhitespace) { |
| if (in_word) { |
| in_word = false; |
| fMaps.fWordsMap.push_back({word_start, i - word_start}); |
| } |
| } else { |
| fMaps.fNonWhitespaceMap.push_back({i, 1}); |
| |
| if (!in_word) { |
| in_word = true; |
| word_start = i; |
| } |
| } |
| |
| if (frag.fLineIndex != line) { |
| SkASSERT(frag.fLineIndex == line + 1); |
| fMaps.fLinesMap.push_back({line_start, i - line_start}); |
| line = frag.fLineIndex; |
| line_start = i; |
| } |
| } |
| |
| if (i > word_start) { |
| fMaps.fWordsMap.push_back({word_start, i - word_start}); |
| } |
| |
| if (i > line_start) { |
| fMaps.fLinesMap.push_back({line_start, i - line_start}); |
| } |
| } |
| |
| void TextAdapter::setText(const TextValue& txt) { |
| if (txt != fText) { |
| fText = txt; |
| fTextDirty = true; |
| } |
| } |
| |
| void TextAdapter::reshape() { |
| const Shaper::TextDesc text_desc = { |
| fText.fTypeface, |
| fText.fTextSize, |
| fText.fLineHeight, |
| fText.fAscent, |
| fText.fHAlign, |
| fText.fVAlign, |
| fAnimators.empty() ? Shaper::Flags::kNone : Shaper::Flags::kFragmentGlyphs, |
| }; |
| const auto shape_result = Shaper::Shape(fText.fText, text_desc, fText.fBox, fFontMgr); |
| |
| if (fLogger && shape_result.fMissingGlyphCount > 0) { |
| const auto msg = SkStringPrintf("Missing %zu glyphs for '%s'.", |
| shape_result.fMissingGlyphCount, |
| fText.fText.c_str()); |
| fLogger->log(Logger::Level::kWarning, msg.c_str()); |
| |
| // This may trigger repeatedly when the text is animating. |
| // To avoid spamming, only log once. |
| fLogger = nullptr; |
| } |
| |
| // Rebuild all fragments. |
| // TODO: we can be smarter here and try to reuse the existing SG structure if needed. |
| |
| fRoot->clear(); |
| fFragments.clear(); |
| |
| for (const auto& frag : shape_result.fFragments) { |
| this->addFragment(frag); |
| } |
| |
| if (!fAnimators.empty()) { |
| // Range selectors require fragment domain maps. |
| this->buildDomainMaps(shape_result); |
| } |
| |
| #if (0) |
| // Enable for text box debugging/visualization. |
| auto box_color = sksg::Color::Make(0xffff0000); |
| box_color->setStyle(SkPaint::kStroke_Style); |
| box_color->setStrokeWidth(1); |
| box_color->setAntiAlias(true); |
| |
| auto bounds_color = sksg::Color::Make(0xff00ff00); |
| bounds_color->setStyle(SkPaint::kStroke_Style); |
| bounds_color->setStrokeWidth(1); |
| bounds_color->setAntiAlias(true); |
| |
| fRoot->addChild(sksg::Draw::Make(sksg::Rect::Make(fText.fBox), |
| std::move(box_color))); |
| fRoot->addChild(sksg::Draw::Make(sksg::Rect::Make(shape_result.computeBounds()), |
| std::move(bounds_color))); |
| #endif |
| } |
| |
| void TextAdapter::onSync() { |
| if (!fText.fHasFill && !fText.fHasStroke) { |
| return; |
| } |
| |
| if (fTextDirty) { |
| this->reshape(); |
| fTextDirty = false; |
| } |
| |
| if (fFragments.empty()) { |
| return; |
| } |
| |
| // Seed props from the current text value. |
| TextAnimator::AnimatedProps seed_props; |
| seed_props.fill_color = fText.fFillColor; |
| seed_props.stroke_color = fText.fStrokeColor; |
| |
| TextAnimator::ModulatorBuffer buf; |
| buf.resize(fFragments.size(), { seed_props, 0 }); |
| |
| // Apply all animators to the modulator buffer. |
| for (const auto& animator : fAnimators) { |
| animator->modulateProps(fMaps, buf); |
| } |
| |
| // Finally, push all props to their corresponding fragment. |
| for (const auto& line_span : fMaps.fLinesMap) { |
| float line_tracking = 0; |
| bool line_has_tracking = false; |
| |
| // Tracking requires special treatment: unlike other props, its effect is not localized |
| // to a single fragment, but requires re-alignment of the whole line. |
| for (size_t i = line_span.fOffset; i < line_span.fOffset + line_span.fCount; ++i) { |
| const auto& props = buf[i].props; |
| const auto& frag = fFragments[i]; |
| this->pushPropsToFragment(props, frag); |
| |
| line_tracking += props.tracking; |
| line_has_tracking |= !SkScalarNearlyZero(props.tracking); |
| } |
| |
| if (line_has_tracking) { |
| this->adjustLineTracking(buf, line_span, line_tracking); |
| } |
| } |
| } |
| |
| void TextAdapter::pushPropsToFragment(const TextAnimator::AnimatedProps& props, |
| const FragmentRec& rec) const { |
| // TODO: share this with TransformAdapter2D? |
| auto t = SkMatrix::MakeTrans(rec.fOrigin.x() + props.position.x(), |
| rec.fOrigin.y() + props.position.y()); |
| t.preRotate(props.rotation); |
| t.preScale(props.scale, props.scale); |
| rec.fMatrixNode->setMatrix(t); |
| |
| const auto scale_alpha = [](SkColor c, float o) { |
| return SkColorSetA(c, SkScalarRoundToInt(o * SkColorGetA(c))); |
| }; |
| |
| if (rec.fFillColorNode) { |
| rec.fFillColorNode->setColor(scale_alpha(props.fill_color, props.opacity)); |
| } |
| if (rec.fStrokeColorNode) { |
| rec.fStrokeColorNode->setColor(scale_alpha(props.stroke_color, props.opacity)); |
| } |
| } |
| |
| void TextAdapter::adjustLineTracking(const TextAnimator::ModulatorBuffer& buf, |
| const TextAnimator::DomainSpan& line_span, |
| float total_tracking) const { |
| SkASSERT(line_span.fCount > 0); |
| |
| // AE tracking is defined per glyph, based on two components: |before| and |after|. |
| // BodyMovin only exports "balanced" tracking values, where before == after == tracking / 2. |
| // |
| // Tracking is applied as a local glyph offset, and contributes to the line width for alignment |
| // purposes. |
| |
| // The first glyph does not contribute |before| tracking, and the last one does not contribute |
| // |after| tracking. Rather than spill this logic into applyAnimators, post-adjust here. |
| total_tracking -= 0.5f * (buf[line_span.fOffset].props.tracking + |
| buf[line_span.fOffset + line_span.fCount - 1].props.tracking); |
| |
| static const auto align_factor = [](SkTextUtils::Align a) { |
| switch (a) { |
| case SkTextUtils::kLeft_Align : return 0.0f; |
| case SkTextUtils::kCenter_Align: return -0.5f; |
| case SkTextUtils::kRight_Align : return -1.0f; |
| } |
| |
| SkASSERT(false); |
| return 0.0f; |
| }; |
| |
| const auto align_offset = total_tracking * align_factor(fText.fHAlign); |
| |
| float tracking_acc = 0; |
| for (size_t i = line_span.fOffset; i < line_span.fOffset + line_span.fCount; ++i) { |
| const auto& props = buf[i].props; |
| |
| // No |before| tracking for the first glyph, nor |after| tracking for the last one. |
| const auto track_before = i > line_span.fOffset |
| ? props.tracking * 0.5f : 0.0f, |
| track_after = i < line_span.fOffset + line_span.fCount - 1 |
| ? props.tracking * 0.5f : 0.0f, |
| fragment_offset = align_offset + tracking_acc + track_before; |
| |
| const auto& frag = fFragments[i]; |
| const auto m = SkMatrix::Concat(SkMatrix::MakeTrans(fragment_offset, 0), |
| frag.fMatrixNode->getMatrix()); |
| frag.fMatrixNode->setMatrix(m); |
| |
| tracking_acc += track_before + track_after; |
| } |
| } |
| |
| } // namespace internal |
| } // namespace skottie |